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Mobile developer Supersolid nets $4M to expand London team

<div style="margin: 5px 5% 10px 5%;"><img src="https://www.sickgamedev.win/wp-content/uploads/2017/10/mobile-developer-supersolid-nets-4m-to-expand-london-team.jpg" width="200" height="200" title="" alt="" /></div><div><p>Mobile game developer Supersolid has netted $4 million in funding to ramp up production and expand its London team.</p>
<p>The studio has worked on a variety of titles including infinite runner, <em>Super Penguin, </em>and city-building RPG, <em>Adventure Town</em>. </p>
<p><a href="https://venturebeat.com/2017/10/11/supersolid-raises-4-million-as-it-preps-to-launch-home-street-mobile-game/">As reported by VentureBeat</a>, the company’s growing roster has racked up over 50 million downloads to date. </p>
<p>Supersolid CEO and co-founder Ed Chin believes the studio’s knack for creating engaging social and casual free-to-play titles is the secret to its success. </p>
<p>“I think a big part of our success comes from the long experience we have in the team for developing engaging social and casual free-to-play games,” explained Chin. </p>
<p>“Much of our senior team have worked together for many years prior to the founding of Supersolid, and together we created some of the most successful early free-to-play games, which happened to be on Facebook.</p>
<p>“The mobile games market has seen high saturation in particular game genres, but there remains a lot of opportunity in mastering new genres. We believe this to be especially the case for several under-served genres with a wider casual audience.”</p>
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