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Assassin’s Creed for Switch adopts pay-as-you-play pricing in Japan

<div style="margin: 5px 5% 10px 5%;"><img src="http://www.sickgaming.net/blog/wp-content/uploads/2018/09/assassins-creed-for-switch-adopts-pay-as-you-play-pricing-in-japan.jpg" width="200" height="200" title="" alt="" /></div><div><p><em>Assassin’s Creed Odyssey</em> is coming to the Switch in Japan as a “Cloud Edition”, although there’s no word yet if the game will be released in a similar format globally. </p>
<p>Announced during yesterday’s Nintendo Direct, <em>Assassin’s Creed Odyssey</em> will launch on the Switch October 5, granting players two years worth of access for ¥8400 (~$75). Players may also choose to pay a daily rate of ¥730 (~$6.50).</p>
<p>This isn’t the first time a game has been published through cloud streaming, as Capcom brought <em>Resident Evil 7: Biohazard </em>to the Switch <a href="https://www.gamasutra.com/view/news/318465/Capcom_bringing_Resident_Evil_7_to_Switch_with_experimental_pricing.php">earlier this year using a similar model</a>.</p>
<p>For <em>Resident Evil</em>, players need to download a 45MB base game application before streaming the rest of the title from the cloud, and it can be assumed that <em>Assassin’s Creed Odyssey</em> will follow suit.</p>
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