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Game Development in the Go Programming Language

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<p><a href="https://go.dev/">Go </a>is an open source programming language developed and supported by Google, by a who’s who of computer language designers. It is often used in large scale server projects at companies such as Google, Dropbox, Paypal, Twitch and Netflix. Today we are going to look at the game development frameworks and libraries available for making games using Go. We have previously created similar guides for languages such as <a href="https://gamefromscratch.com/c-game-engines-2/">C#</a>, <a href="https://gamefromscratch.com/c-game-engines/">C++</a>, <a href="https://gamefromscratch.com/python-game-engines/">Python</a>, <a href="https://gamefromscratch.com/lua-game-engines/">Lua</a>, <a href="https://gamefromscratch.com/codeless-visual-scripting-game-engines/">Codeless</a>, <a href="https://gamefromscratch.com/haxe-game-engines/">Haxe </a>and <a href="https://gamefromscratch.com/javascript-game-engines/">JavaScript</a>.</p>
<p>2D Game Frameworks in Go:</p>
<p>Go Bindings:</p>
<p>3D Game Engines:</p>
<p>You can learn more about these frameworks and the Go programming language in the <a href="https://www.youtube.com/watch?v=AwffASO9Ik8">video </a>below (or watch on <a href="https://odysee.com/@gamefromscratch:1/game-development-in-the-go-programming:e">Odysee</a>).</p>
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https://www.sickgaming.net/blog/2020/10/...-language/