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Former Nintendo Of America President Reggie Says The Future Of Games Is In The Cloud

Reggie

Although Reggie Fils-Aimé is no longer Nintendo of America’s president, he was still able to score an invite to this year’s Game Awards as a special guest and presenter. Before taking to the stage, he walked the red carpet of the sixth annual event.

Here he was asked by The Hollywood Reporter about “game-changing” moments in video games. For Reggie, it’s all about the recent advances in streaming – being able to play games from a cloud, and on any device at any time.

As the technology evolves to be cloud, and as download speeds increase, what it means is you’re going to be able to play any game on any device at any time

Of course, he doesn’t expect it to take off right away. When it does, though, he believes it will provide players with some “meaningful” experiences:

It will happen over the next decade and be something that’s really meaningful for players.

These comments about cloud-based streaming technology somewhat mirror the ones Reggie made last November when he was still Nintendo of America president. He was equally as excited about this streaming technology at the time but didn’t think it was ready to go.

If you talk to really active gamers there’s a level of dissatisfaction, because of a lag and other things that happen currently. The question is: At what point will there be the technical infrastructure for that to be a truly compelling experience.

Reggie’s former employer Nintendo, is yet to fully embrace cloud gaming like Google Stadia and Microsoft’s Project xCloud. So far, there have been some cloud games released on the Switch exclusively in Japan, such as Assassin’s Creed Odyssey. The hybrid system also has the ability to save data to the cloud, but not every game is compatible.

Do you think the future of gaming is in the cloud? Share your thoughts down below.

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