

This Wednesday, April 29, we’re planning to release Destiny
2 Hotfix 2.8.1.1. This patch will have fixes for bugs that have popped recently,
and also has a quick tuning pass for a weapon that’s been shining a little too
bright in the Crucible since Season of the Worthy began.
Hard Light, a name that may either strike fear or pure joy
in your heart, will be the subject of today’s article. Here are some notes from
the team on how this weapon will be tuned come tomorrow morning:
Dev Team: Hard Light has been at the forefront due to a combination
of recent adjustments to improve its usability and the adjustments to Auto
Rifles that came with patch 2.8.0.Most of the adjustments coming on Wednesday
are to address its usage for mouse and keyboard users since the ability to
precisely aim regardless of range allows you to use the weapon at longer
distances, on top of being able to use ricochets more effectively.Although weapons like the Fighting
Lion can also do what Hard Light does for indirect fire, they are generally
less effective during a direct confrontation. Hard Light boasts a lot of great
stats, and its impact grows with more players using it – eventually no cover is
safe. As such, we’re reducing some of the aspects that allow for indirect fire
and unexpected lethality in odd scenarios, while still retaining some of the
bonuses to keep the flavor.
- Hard Light
- Hard Light’s damage falloff now floors at 0.7x
(Auto Rifles use 0.5x standard).- Split ricochet bonus damage between PvE and PvP.
- PvE damage remains at 2.0x damage.
- PvP damage is now 1.35x damage.
- Removed a hidden recoil adjustment that made the
weapon more stable than intended.
@BungieHelp on Twitter for updates on our release timeline.
