Rumour: Nintendo Has Reportedly Axed Its Quality Of Life Department

Nintendo Presidents

Nintendo’s ‘Quality of Life’ initiative has been dragging on for years now. Last June, there were suggestions the project was dead, after a dramatic fall in the company’s share price. Nintendo’s hardware partner Panasonic also reportedly bailed on the project and the last official announcement about ‘QoL’ before then was in Nintendo’s Annual Report for 2017, claiming it was still alive and well.

The latest information comes from a report by the Japanese business journal Nikkei. According to a translation, Nintendo’s ‘QoL’ department has now been completely axed. A prototype of a sleep monitoring device is also believed to have been canceled.

Former Nintendo President Satoru Iwata originally announced the ‘QoL’ initiative way back in 2014, during an investor briefing. Nintendo’s original intention was to develop a new business platform within the health sphere, which encouraged people to live healthier lives. Since then, there’s been a constant uncertainty about the future of the project.

Do you think Nintendo should move on? Or would you like to see something more from this initiative? Tell us down in the comments.

Rumour: The Switch Pro Model Has Been Delayed Due To Technical Issues

Nintendo Switch

As crazy as this might sound, one of the rumoured Switch revisions has reportedly been delayed. Yep, according to the Japanese business journal Nikkei, the “next-generation” model has been postponed because of supposed technical issues tied to power consumption.

The translation by US Gamer explains how it’s unclear if the report is referring to the rumoured “Pro” model or if it’s talking about a true successor to the Switch. It does, however, clarify it is different from the “inexpensive version” currently in development.

The focus of the report eventually shifts to this “inexpensive” system, with Nikkei once again backing up Wall Street Journal reports by explaining how this particular system will be cheaper and more portable. It also mentions how the smaller system will be released this fall and can still be played on a television with the assistance of a dock – which goes against previous rumours claiming the “Switch Lite” would not be playable in this mode.

What do you think about this rumour? Tell us down in the comments.

Reminder: You Can Now Play As Joker In Super Smash Bros. Ultimate

Joker

Update: Nintendo’s servers appear to be experiencing some technical difficulties right now.


After months of rumours, speculation and teasers, Version 3.0 of Super Smash Bros. Ultimate has finally arrived. What does this mean? Most of all it means you can play as Joker from Persona 5 if you’ve purchased the first Challenger Pack or the Fighters Pass.

Apart from the popular Atlus character joining the roster as a paid DLC fighter, the Version 3.0 update adds a lot of additional content and modes to the game, entirely for free. This includes the Stage Builder – as previously rumoured, a video editor, a new shared content mode and Smash World. To find out more about all of this, take a look at the below video or check out our previous post.

If that wasn’t enough, Nintendo has also release the first round of Mii Fighter costumes. These new costumes are based on Persona 5, Persona 4, Persona 3 and Sonic The Hedgehog. If you’re interested in any of them, you’ll need to fork out a bit more, as they are not included in the Fighters Pass.

If you’re still on the fence, you can always opt with the standalone Challenger Pack. This will set you back $5.99 / £5.39 and includes Joker, the Mementos stage, and 11 Persona music tracks. If you purchase this first pack, you’ll also receive access to a Joker route in Classic Mode and open up a special version of the Spirit Board. Alternatively, you can go with the Fighters Pass for $24.99 / £22.49, which gives you access to Joker and four other Challenger Packs – it’s also cheaper in the long run.

Have you tried out Joker yet? How are you finding the new modes in Version 3.0? Tell us down below!

Video: Here’s The Mortal Kombat 11 Gameplay Reveal For Nintendo Switch

Mortal Kombat 11 Official Nintendo Switch Gameplay Reveal 0 20 Screenshot

For months now, Switch owners have been begging NetherRealm Studios to share some proper footage of Mortal Kombat 11 running on Nintendo’s hybrid device. Last week, we got a measly three-second look at the game up and running on this platform and now a slightly more substantial clip has been uploaded to YouTube the week before the Switch version’s North American release.

This time around it’s an actual gameplay reveal. While it’s still not quite as direct as we would have liked, and seems to be made up predominantly of cutscenes, there are enough fight scenes sprinkled in between. Even if there are no health bars on display in the below footage – we’ll let it slide, for now. On a more positive note, the handheld footage that is on display definitely looks silky smooth and the graphics appear to be surprisingly crisp.

At least now we have some evidence Mortal Kombat 11 is in a playable state on the Switch. It’s a relief to finally see this after the series’ co-creator Ed Boon recently mentioned just how great it was on this particular platform.

So, what do you think of this footage? Are you convinced yet? Will you be picking up the eleventh entry in the Mortal Kombat series on release? Tell us down below.

Review: The Padre – A Clunky But Scary Survival Horror Offering

If there’s one genre that truly feels at home in the interactive world of videogames, its horror. Reading a spooky tale from Edgar Allen Poe or sitting down to watch something from the ingenious mind of Jordan Peele might get your senses on edge, but feeling intrinsically part of that terror is something else entirely. It’s a unique ingredient that’s made the likes of Resident Evil and Amnesia as important to the genre as any TV show or film, but just like those other mediums, it can sometimes take itself a little too seriously.

The Padre is very much a survival horror game, complete with a creepy atmosphere, an even creepier mansion and yes, you guessed it, the odd zombie creeping about. But while the likes of Layers of Fear: Legacy will aim to make you question your own personal sanity, indie studio Shotgun with Glitters wants to unsettle you and make you crack a smile. You’ll solve environmental puzzles, fight a roster of mean-spirited monsters and make time to crack a gruff one-liner or two. It’s all in a day’s work for this virtual vicar.

The titular character is a man of the cloth who splits his time between clerical duties and demon hunting – you know, as you do. However, when an important cardinal goes missing, our sardonic holy man finds himself heading home to face off against a powerful evil without the comfort of his usual weapons. Will he solve the mystery and save the cardinal? Or is our hero destined for an eternity of torment at the hands of some dodgy demons?

At first glance, the voxel-based graphics – which look like something built entirely out of Minecraft blocks – seem instantly at odds with the succinctly adult nature of the game’s setting and gameplay, but the contrast really works in The Padre’s favour. With some smooth animations and a suitably gloomy lighting model, the contrast makes the eeriness of its atmosphere juxtapose even further. However, that design choice can sometimes make locating certain items or switches a little trickier than we’d like – especially when searching darker areas – so some puzzles can occasionally become frustrating.

While you control The Padre with the left analog stick, much of your interactions with the world are contextual. As a result, the game plays more like a point-and-click adventure where you’ll need to inspect and combine items to create weapons and tools to solve puzzles. Each new location sits on-screen like a grisly diorama, with the camera panning in and out depending on where you roam. Considering so much of The Padre’s rooms and chambers are often bathed in darkness (even with your trusty oil lamp to hand), it’s far too easy to lose your bearings. It’s an issue that really rears its ugly head when you’re trying to evade a zombie or particularly persistent demon.

The wading-through-treacle speed you move at and aforementioned clunky fixed camera are clearly there by design. This is a game that wears its love for Resident Evil and other less timeless horror classics such as Alone in the Dark upon its bloody sleeves, but even as a tribute, you’re soon reminded that the world has moved on from tank controls for a reason. However, despite these issues, The Padre still has a fantastic sense of personality.

The voice acting strays a little too close to the drawl of Mark Hamill’s Joker at times, but the result is a more tongue-in-cheek Max Payne where our blocky hero always has a quick quip to unleash. You’ll walk through libraries and have to dodge flying books like something out of Ghostbusters, or sneak around a zombie nanny sat reading a bedtime story. Cute little touches such as suits of armour that turn to watch you go by, only to snap back into place every time you look back at them, show just how far this little indie has come since its burgeoning years in Early Access on Steam.

Combat can be a little clunky, especially when you’re fighting more powerful enemies and you’re often striking at hitboxes that tend to appear and disappear at their own leisure. You’re also often scrabbling for enough firepower to take on enemies, and when paired with your slow movement, enemy encounters soon become a chore. Which is a shame, because there are some really interesting enemy designs to battle/evade in voxel form.

Conclusion

While The Padre is a far from perfect indie offering, its mixture of satisfyingly challenging puzzles, a dark sense of humour and a perennial love for classic survival horror makes for an intriguing addition to the genre. The issues with combat and the sometimes infuriating nature of its puzzles can grate, but with a little extra polish The Padre has the potential to be a real hidden gem on Nintendo Switch.

Capcom Home Arcade Is A Plug-And-Play Arcade Stick, But Is The Emulation Legit?

Update #2: We’re hearing reports that while the version of Final Burn Alpha emulator that ships with the Capcom Home Arcade stick has been properly licenced, some of the developers currently involved with the software haven’t been contacted. Initially, reports suggested that FBA was being used without permission, but that doesn’t seem to be the case.

https://twitter.com/flailthroughs/status/1118549198440472576?s=20


Update: Confirming the details from our source, Capcom has announced a new plug-and-play arcade stick packed with classic Capcom arcade games that plugs directly into your TV, launching on 25th October 2019. They call it the Capcom Home Arcade and there’s little doubt as to who’s making it, as you can see from the trailer above.

The reveal trailer showcases the stick’s premium quality stick and buttons which emulate the hardware of the original arcade cabinets that housed these classic games. Micro USB powered with HDMI output and onboard WiFi to upload scores to worldwide leaderboards, the entire 2-player ‘board’ is shaped as Capcom’s logo. It will include the following 16 ‘pre-installed’ games:

1944: The Loop Master
Alien™ vs Predator™
Armored Warriors™
Capcom Sports Club™
Captain Commando™
Cyberbots™: Fullmetal Madness
Darkstalkers™: The Night Warriors
Eco Fighters™
Final Fight™
Ghouls ‘n Ghosts™
Giga Wing™
Street Fighter™ II: Hyper Fighting
Mega Man: The Power Battle™
Progear™
Strider™
Super Puzzle Fighter II Turbo™

CHAlineup

The official website shares some more details concerning the hardware and the emulation:

Featuring a pair of competition class Sanwa JLF-TP-8YT sticks with 8-way GT-Y directional gates and OBSF buttons for the finest precision, response times and durability. The 16 pre-installed games are from the original Capcom CPS1 and CPS2 arcade ROMs with emulation provided by FB Alpha, delivering an authentic & accurate arcade experience exclusively for the Capcom Home Arcade.

Break some high scores in single player, team up with a friend in co-op multiplayer or destroy them in a head-to-head battle. Then upload your best scores via the Capcom Home Arcade’s onboard WiFi to a Worldwide High Score Leaderboard to see how you match up against other players across the globe.

Arcade fans will no doubt be over the moon to see these games rereleased and given the treatment they deserve, although it seems that that treatment comes at a price. The arcade stick console will set you back a not-insignificant £199.99/€229.99.

Of course, these cabinets would cost you significantly more (in money and living space), so assuming the emulation is perfect, this might still represent something of a bargain for the 21st century arcade gaming enthusiast. Rest assured that we’ll be keeping a very close eye on it come October.

CAPCOM HOME ARCADE

Original Story: Not so long ago, Capcom surprised everyone with its Beat ‘Em Up Bundle, a selection of famous scrolling fighting titles which included Final Fight and Knights of the Round. Now, it would appear that the company is following this collection up with a second compilation, this time focused on a broader range of titles.

Capcom has released a trailer which shows a series of arcade titles reflected in the controls of a coin-op cabinet. From the footage, we can make out Darkstalkers, a one-on-one fighter in the same style as Street Fighter II (which is also included in this trailer). There’s also Aliens vs. Predator and Progear, two titles that have never seen the light of day outside of arcades, and Giga Wing, a shooter which was also ported to the Dreamcast.

Capcom’s teasing an announcement tomorrow at 3PM, UK time.

This Switch Case Aims To Protect Your Console And Store Games For Portable Play

Venom1 Cropped

There are a surprising number of Switch cases and accessories available on the market, all offering slightly different ways to look after your pride and joy, and the latest to hit stores is this Protective Shell Case from gaming accessory maker, Venom.

The case aims to keep the Switch and both Joy-Con controllers protected wherever you go thanks to a “robust” outer shell. The focus here is to provide that protection while still allowing full use of the system and all controls, and it also offers storage for up to eight games should you want to take it out and about.

Venom says that the case “installs in seconds”, with matte hand grips, an outer body case and a glass screen protector all included. The eight games can be stored at the rear of the case, as seen in the images provided.

Venom2
Venom4

Apparently, your Switch can still be placed in its dock – and be used in the dock – with the case still fully attached. We can’t vouch for the safety of using the case inside the dock ourselves, but this does sound like a nifty feature for those who like to ‘switch’ between both handheld and docked modes regularly.

If you’re interested, you can order your very own from Amazon right now for £12.99. It releases this Friday, so any pre-orders placed now should arrive fairly soon.

What do you think? Would you like one for yourself? Let us know in the usual place.

A Full Rundown Of Joker’s Smash Bros. Ultimate Moveset And Final Smash

Joker

If you missed the news, Persona 5‘s Joker is making his way into Super Smash Bros. Ultimate on Nintendo Switch today. Frankly, we’d be amazed if you have missed the news because we’ve been prattling on about it all day (you can check out more Joker content at the bottom of this article) but now it’s time to really get stuck into the good stuff. Joker’s moveset.

Joker’s reveal trailer gave us our first look at the character in action, and we’ve been watching it very closely to see exactly how his moves work. So, let’s get started.

Specials

Neutral Special (Gun) – For his neutral special, Joker wields a gun. To shoot continuously, you can simply press and hold the ‘B’ button or repeatedly tap it, and you can also dodge forwards, backwards, or even in mid-air while shooting.

Up Special (Grappling Hook) – The grappling hook shoots out at a slightly diagonal angle and can either be used to pull opponents in closer, or to latch on to the edge of a stage. Like many up specials, this one will be useful for recovery.

Side Special (Eiha) – Eiha, Joker’s side special, is triggered with a finger snap animation. The initial hit isn’t particularly strong, but it inflicts more damage over time.

Down Special (Rebel’s Guard) – Now, this one is particularly fancy. Joker has a Rebellion Gauge which builds up over time, notably when he gets hit or is behind in terms of damage or stock. By using your down special, you can fill the gauge faster, and it can also be used as a defensive tool.

When the gauge is full, he’ll unmask and summon a manifestation of his persona, Arsene. Arsene is completely invincible and stays at his side, inflicting additional damage and even upgrading the other special moves we just mentioned. Which leads us on to…

Specials – When Used With Arsene

So, you’ve just filled your Rebellion Gauge and summoned Arsene. Now what? Well, here’s how your special moves will change:

Your Neutral Special becomes ‘Gun Special‘, essentially handling the same as before but with the new ability to fire three bullets per shot.

Up Special becomes ‘Wings of Rebellion‘. Using Arsene’s wings, you’ll swiftly move upwards, making you invincible as you fly. Again, this can be used for recovery purposes.

Your Side Special becomes ‘Eigaon‘, a large blast which repeatedly hits opponents, inflicting them with longer lasting damage.

And finally, your Down Special will now perform one of two counter-attacks, each triggering automatically. Melee attacks will be countered with ‘Tetrakarn’, whereas projectiles will be deflected with ‘Makarakarn’.

Final Smash

There’s one final thing to mention, of course, which is Joker’s Final Smash.

Called ‘All-Out Attack’, Joker’s Final Smash sees him cutting through foes on the battlefield. Once he’s done that, he’ll launch a coordinated strike with the Phantom Thieves of Hearts. Interestingly, if you fail to make contact initially, you can have another swing at it by tilting your control stick in the opposite direction, giving you a second chance to land the final smash.

It’s worth noting that having Arsene by your side (achieved by filling your Rebellion Gauge) will not have any impact on Joker’s Final Smash.

All Out Attack

So, there we have it. We hope you find this useful if you plan to use Joker in Super Smash Bros. Ultimate. Let us know if you’re excited to get stuck in or, if you’re reading this in the future, let us know how you’ve been getting on with the character with a comment below.


Want more Joker related content?

Saints Row: The Third Gets New Switch Trailer And Fancy Physical Deluxe Pack

Note: This trailer contains a small amount of bad language.

A brand new trailer for the upcoming Saints Row: The Third – The Full Package has just been released, coming alongside the announcement of the game’s Deluxe Pack which is available to pre-order from GAME starting today.

The game is set to launch on 10th May (so in just under a month’s time) but if you really can’t wait, here’s a look at what you’ll get by picking up the Deluxe Pack:

The Deluxe Pack contains an array of Saints Row inspired goodies including:

– A set of Saints Row Analog Stick Thumb Grips, for extra control
– A2 Double-sided Poster, featuring iconic Saints Row: The Third artwork
– Purple Microfibre Screen Cloth, adorned with the Saints Row: The Third insignia
– 2 Console Sticker Sheets, showcasing iconography from the world of Saints Row
– 3 Double-sided Lithographs, featuring artwork of six of the series’ most beloved characters
– Double-sided Alternative Artwork Inlay, that owners can use to personalise their boxed copy
– Deluxe Game Case Sleeve, featuring the original 2011 artwork for extra nostalgia

Deluxe

The standard release, called ‘The Full Package’, will be available from the Nintendo Switch eShop on its release day of 10th May. It’s priced at £34.99 / $39.99 and comes with the following game features (also present in the deluxe release, of course):

· City of Sin – Disrupt and dismantle the Syndicate stranglehold on weapons, cybercrime, and criminal rackets. Discover the secrets of Steelport, where there is action on every street corner, for better or, more likely, worse.
· Weapons of Crass Destruction – It’s one thing to defeat your enemies. It’s another to humiliate them. Hover jets, human cannonball cars and melee weapon warfare are all part of the fun.
· Joy-Con Crazy Customisation – Create the most outlandish characters ever seen, from washed-up celebrities to maskless ninja pirates. Inside every sinner, there is a Saint. Who will you become?
· Portable Over The Top Co-op – Fly solo, or play online with a homie and for the first time – two players can play side to side via online or local multiplayer. Give freefall skydiving a try, landing in your partner’s flaming pickup as you make a desperate run toward a heavily armed Syndicate base. Steelport is always more fun with a friend.
· The Full Package – Includes all three mission packs and more than 30 DLC items. All previously released content is included on the game card.*

* Two DLC packs – the Bloodsucker Pack and the Unlockable Pack, have been omitted for game balance and improvement based on feedback.

Are you excited to take Saints Row on the go? Let us know with a comment below, yo.

Japanese Charts: Nintendo Labo VR Constructs A Second Place Debut

Labovr

Japanese chart figures are now in for 8th – 14th April, revealing that Nintendo Labo VR has managed to enter the charts in second place in its opening week.

The game managed to sell more units that this week’s other big Switch release, Final Fantasy X/X-2 HD Remaster, with Famitsu’s estimates reporting a total of 26,634 sales. This debut puts it ahead of Nintendo Labo: Vehicle Kit‘s opening week sales, but still significantly behind the sales experienced by the first two Labo kits.

It was Earth Defense Force: Iron Rain which managed to take the top spot, though, with an estimated 55,573 sales. Labo VR released a day later than both Earth Defense Force and Final Fantasy, potentially causing the VR kit’s sales to look a little weaker than they might have done.

Here are the top 10 (first numbers are this week’s sales, followed by total sales):


1) [PS4] Earth Defense Force: Iron Rain (D3Publisher) {2019.04.11} – 55.573 / NEW
2) [NSW] Nintendo Labo Toy-Con 04: VR Kit (Nintendo) {2019.04.12} – 26.634 / NEW
3) [NSW] Final Fantasy X/X-2 HD Remaster (Square Enix) {2019.04.11} – 16.839 / NEW
4) [NSW] Super Dragon Ball Heroes: World Mission (Bandai Namco Games) {2019.04.04} – 14.132 / 85.122
5) [NSW] Yoshi’s Crafted World (Nintendo) {2019.03.29} – 13.197 / 91.672
6) [NSW] Super Smash Bros. Ultimate (Nintendo) {2018.12.07} – 11.346 / 3.018.497
7) [PS4] Sekiro: Shadows Die Twice (From Software) {2019.03.22} – 11.034 / 223.995
8) [NSW] Minecraft (Microsoft Game Studios) {2018.06.21} – 9.123 / 728.968
9) [NSW] New Super Mario Bros. U Deluxe (Nintendo) {2019.01.11} – 8.447 / 568.545
10) [NSW] Mario Kart 8 Deluxe (Nintendo) {2017.04.28} – 7.834 / 2.254.250


As for hardware, Switch is still sitting at the top of the chart, selling an estimated 54,101 units this week. Here are this week’s figures, followed by last week’s in brackets:

1) Switch – 54,101 (46,850)
2) PlayStation 4 – 6,662 (8,347)
3) PlayStation 4 Pro – 5,131 (5,507)
4) New 2DS LL – 2,676 (3,469)
5) New 3DS – 664 (919)
6) PlayStation Vita – 575 (482)
7) Xbox One X – 47 (60)
8) Xbox One S – 19 (33)

< Last week’s charts

Any surprises this week? Did you expect Labo VR to reach number two? Let us know in the comments.