August 22nd : New Preview Beta Ring 1910 Update (1910.190815-1945)

Starting at 2:00 p.m. PST today, members of the Xbox One Preview Beta Ring will begin receiving the latest 1910 Xbox One system update (Build: 19H1_RELEASE_XBOX_DEV_1910\18363.7102.190815-1945).

This update lays the groundwork for what’s to come in 1910, so while you’ll find fixes and known issues listed below, please keep an eye out for feature announcements as they’re ready to be previewed. Thanks, as always, for your passion for helping make Xbox One system updates the best they can be prior to release to GA!

DETAILS:

  • OS version released: 19H1_RELEASE_XBOX_DEV_1910\18363.7102.190815-1945
  • Available: 2:00 PM 8/22/19
  • Mandatory Date/Time: 3:00 AM 8/23/19

Fixes:

Movies & TV

  • Fixed an issue where when resuming content there would be no audio and the video playback would be slightly faster.

Game Pass

  • Fixed an issue where the Game Pass Welcome page would fail to load content.

Guide

  • Fixed an issue where users were unable to play an audio CD via the “Play Disc” icon in the Guide when the disc is inserted.

Settings

  • UI fixes for the Network Transfer page.

Mixer

  • Game titles should now appear when viewing active streams on Mixer tab.

 

My Games & Apps

  • Fixed and issue where using Pause All/Cancel All in the Updates section with multiple items in queue would not work as expected.
  • Fixes to update the reliability of checking for game updates.

System

  • Various updates to properly reflect local languages across the console.

  

Known Issues:

Audio

  • Users who have Dolby Atmos enabled and console display settings set to 120hz with 36 bits per pixel (12-bit) are experiencing loss of Dolby Atmos audio in some situations.
    • Workaround: Disable 120hz or set Video Fidelity to 30 bits per pixel (10-bit) or lower.
  • Some users using default audio settings with an audio setup that supports a maximum of 2 channels and Dolby Digital and NO headset connected will experience audio distortion when they start their console.
    • Workaround: Navigate to Settings>Display & sound>Audio output and set the HDMI audio to Stereo Uncompressed.

Controllers

  • Some users have reported that they are unable to power on their console via a controller.
    • Note: If you encounter this behavior, please make sure to include the firmware version of the controller in your feedback description. This can be accessed by navigating to Settings>Devices & streaming>Accessories using the controller experiencing the behavior and select the ellipsis from the Controller menu.

 

Game DVR

  • Some users are reporting that they are unable to share Game DVR content (video clips and screenshots) via Messages and on the Community tab of the dashboard.

 

 

Notifications/Alerts

  • Some users have reported that when the content does not load when they attempt to open a new Message or Notification/Alert that appears on the dashboard or in the Guide.
    • Note: If you encounter this issue, be sure to indicate whether it was a Message or a Notification/Alert that was not loading content in your feedback description.

 

Gamertag

  • Customers attempting to change their GT using the new Gamertag features on the console will not yet see those changes reflected on the console.

 

Cortana

  • Users are unable to use a headset to issue Cortana commands on the console.
    • Note: This is by design as the feature team continues to evolve voice commands on the console.  For more information, please refer to the blog post on the Xbox Insider Blog here.

 

Profile Color

  • Sometimes users may encounter the incorrect Profile color when powering on the console.

New Smite Goddess Persephone Joins the Battleground on Xbox One

Persephone, Queen of the Underworld, claims her throne in the exciting new Smite update available now on Xbox One!

As the daughter of Zeus and Demeter, Persephone’s fate was often decided by others. So when she saw her chance to act alone, Persephone took it. Hades offered Persephone a not-so-simple choice: a seed of a pomegranate, grown in the underworld.

Persephone was clever. She understood what was being offered. Those who eat the food of the underworld are bound to it and must return. So, for the first time, Persephone took control of her life — and her throne in the underworld.

Persephone is Queen of the Underworld, but really only in title. She doesn’t aspire to the same royal wants of someone like Hera, Zeus, or Olorun. Instead, Persephone rules the Underworld like she would tend to a garden, cultivating beauty. Her desire to see the beauty in death is detailed through her abilities.

Whether it be her reawakened skeletal warriors or her ghastly bloomed flowers, Persephone’s kit demonstrates the concept of life and death, combined. As a mage, Persephone’s gameplay primarily focuses on long range magical damage. But Persephone is unlike any other mage in Smite; she cultivates the Battleground with deployable skull plants, then triggers them to bloom, attack, and trap her foes. For this God, a bountiful harvest is full of gold and kills.

SMITE

SMITE

Just like our community, we’re thrilled to see Persephone in game. But we’re even more thrilled to conclude a four-month-long event in this update: The Battle for Olympus has come to an end! We’re celebrating with the amazing new Tier 5 Winds of Change Kukulkan skin, which transforms between three forms as you play. Wield tornadoes with butterflies as a force of life, cast dark magic with the power of the void, or soar resplendently as an agent of the heavens — the choice is yours! Don’t miss out on this incredible skin you have to see to believe.

As always, there’s a ton more great content in this new update. Whether you’re looking forward to celebrating Persephone’s homecoming, rocking the new Tier 5 skin, or just pwning noobs in the Arena, we can’t wait to see you in the Battleground of the Gods!

Smite is available now as a free-to-play game on Xbox One. Download it today from the Microsoft Store.

Talking About Cooperating to Rebuild Humanity with Remnant: From the Ashes Development Team

Remnant: From the Ashes is a third-person survival action shooter set in a post-apocalyptic world overrun by monstrous creatures. Available now on Xbox One, challenge-seeking players can look forward to 100+ unique enemies, 20+ epic bosses, and endless adventure. Gunfire Games Principal Designer Mike Maza breaks down how challenging, shared experiences are as good as any loot in the game.

Jared Browar, Community Manager: What’s the difference between Remnant when played solo, vs when played with up to two other survivors?

Mike Maza, Principal Designer: The game will automatically scale the strength and quantity of enemies as each player joins the group. This ensures that the overall balance of the game remains consistent whether it’s played solo or as a group. A team of three heroes, working in concert, can bring a tremendous amount of firepower to the table so we’ve worked hard to create a system that can match that potential with increasingly challenging creature combinations – some of the most difficult and gratifying fights in Remnant are found in multiplayer. To offset that greater challenge, the quantity of rewards and the likelihood of finding rare and coveted items are increased as more and more heroes are involved.

Remnant: From the Ashes

Remnant: From the Ashes

JB: Why add multiplayer? What layers of depth does 3-player co-op add to the game?

MM: We believe games, in general, are at their best as shared experiences. The social aspect of playing a game with friends (or even random strangers) reinforces the need for communication, teamwork, and camaraderie. There are few gaming experiences as rewarding and elating as overcoming a difficult challenge as a team. Remnant’s 3-player cooperative game mode gives players a chance to develop characters that mesh well together – characters that enhance each player’s specific playstyle and fill the need of the group as a whole. A team that eschews defense in favor of offense can experiment with that combination to see how they fare in Remnant’s diverse encounters. By the same token a defensively oriented group might experience a very different set of challenges when faced with similar confrontations. There is no wrong or right mix of characters in Remnant… just different ways to approach the brutal and rewarding encounters the game has to offer.

JB: How does loot work with a team? Is it shared, instanced, etc.? Describe the design philosophy behind this decision.

MM: Any loot picked up by a player in Remnant is distributed equally amongst all players in the group. If someone takes the time to search every nook and cranny of a dungeon and collects a sniper rifle, for example, every other member of the team also receives the weapon regardless of where they are on the map. The same holds true for armor, mods & trinkets, consumables, resources and Scrap – the game’s currency. There were long impassioned discussions on the merits and flaws of shared or instanced loot but, in the end, the team as a whole decided that this treatment of instanced loot was the best approach for encouraging teamwork and rewarding players for taking calculated risks that might benefit the group.

Remnant: From the Ashes

Remnant: From the Ashes

JB: How do Remnant’s shared worlds benefit co-op players? Describe how players will be able to conquer more of the game’s challenges and earn more loot by jumping into another survivor’s world.

MM: A single playthrough of the main story campaign won’t expose a player to all of the different quests, rewards, events and creatures found in the game. There’s so much content in Remnant that it’s not a guarantee that a player will experience everything the game has to offer even after multiple playthroughs. As we develop additional downloadable content for the game, this will be even less likely. Each time players generate new campaign worlds they might uncover quests and enemies that some or all of the group have never seen before… and we make it seamless and easy for them to jump right in and meet those new challenges together.

Thanks again for reading, Survivors. We’ve crafted a challenging experience that I hope you feel a little more prepared for. If your back is against the wall, just remember to bring some friends. Remnant: From the Ashes is available now. Fight the Root of all evil!

Final Fantasy VIII Remastered Reveals Xbox One Release Date

In June on Xbox Wire, we were excited to announce that Final Fantasy VIII Remastered would come to Xbox One this year. So, it is safe to say we are now thrilled to reveal that this beloved RPG story of love and war will arrive on Xbox One on September 3, 2019! Yes, it’s right around the corner.

Final Fantasy VIII Remastered

Final Fantasy VIII Remastered

The story of Final Fantasy VIII Remastered follows Squall and other members of SeeD, an elite mercenary force, unexpectedly cast in a war to save the world. Join hands with Rinoa, a resistance fighter, and fight against Galbadia’s tyrannical rule and to prevent Sorceress Edea from fulfilling her ultimate goal: dominion over all.

Final Fantasy VIII Remastered

Final Fantasy VIII Remastered

Final Fantasy VIII Remastered features more than just enhanced visuals. It also includes additional options to customize your gameplay experience and difficulty, such as:

Battle Assist
Activate this booster to max out HP and ATB bars – and trigger Limit Breaks at any time. You will lose all HP when you get hit by a critical attack that gives more damage than your HP, or by lethal damage.

3x Speed Boost
Accelerates time by a factor of three – perfect if you want to speed through easy battles or get somewhere in a hurry. This feature will not apply to certain scenes including movies.

No Encounters
Want to explore without fear of attack? Activate this option to turn off random encounters. Event battles must still be done in order to advance the story.

Final Fantasy VIII Remastered

Final Fantasy VIII Remastered

We hope you’ll enjoy discovering or rediscovering this timeless story on September 3.

You can keep up with the latest on Final Fantasy VIII Remastered at Xbox.com and ffviiiremastered.com.

All About Xbox Insider Preview Rings

In June of 2018, we announced the addition of Alpha Skip-Ahead to our existing Xbox One Update Preview rings. The goal was to allow gamers to provide feedback for Xbox One builds or features long before we expect to release them to the general public. Thanks to our most enthusiastic members that goal is becoming a reality.

Because we’ve seen confusion regarding the difference between rings, we hope this post will help you understand the purpose of each one.

Xbox Insider Program Rings

As of August 2019, the current Xbox Insider rings are:

  • Alpha Skip-Ahead – An “invite only” ring that receives preview builds of a future Xbox One OS release.
    • “Future” release means these builds may not be released to GA for some time. As such, they may contain different features than other rings.
  • Alpha – An “invite-only” ring that receives preview builds of the next upcoming Xbox One OS release.
    • This means this is a preview version of the build that will be delivered to the general audience (GA) next.
    • Alpha receives a preview release of the next upcoming build before any other ring.
  • Beta – An open ring to Xbox Insiders with 3 or more months tenure, with a level 5 or higher in the program.
    • Beta receives the next public release of an Xbox One OS starting at some point later than Alpha.
    • Once Beta receives a build, the build is typically released that same week Alpha receives them.
  • Delta – An open ring to Xbox Insiders with 1 or more months tenure, with a level 2 or higher in the program.
  • Omega – An open ring to anyone who would like to receive system updates and features shortly before they release to the GA.

Common Question from Xbox Insiders

“I’m in Skip-Ahead, but we haven’t gotten the same features as Alpha. Sometimes we get them after Alpha. What gives?”

Whenever Team Xbox releases a new build (or feature), the confidence in a ring’s stability helps us determine which ring might receive it. This stability is both dependent on the build itself and the service that powers it. Each ring is critical in ensuring Xbox One OS builds are in excellent condition when they’re released to GA. Alpha Skip-Ahead builds may include fundamental changes to the OS. This ring may also include or lack features the other “next” rings (Alpha, Beta, Delta and Omega) have.

Alpha Skip-Ahead is part of a different development branch from the other preview rings. The fundamental, core changes that are implemented into Alpha Skip-Ahead builds are done so to validate their stability and functionality. Not all the ways in which Alpha Skip-Ahead differs from the other rings will be obvious with every OS build. Changes that are integrated into other rings, that are visibly reflected in the UI (user interface), may not appear in Alpha Skip-Ahead right away, but our development teams work to get them out as quickly as possible. This ring serves as a building block for changes for Xbox One that have a larger impact on the functionality and stability of the system, overall.

Because of how much sooner Alpha Skip-Ahead receives system updates, this time allows for longer stress-testing of these features to see how they perform with a smaller audience we know we can trust to provide us critical feedback. Your feedback helps us ensure the feature or build performs and scales, as expected, before releasing to the next ring.

We hope this gives you some insight into how the rings work.

Thank You for Being an Xbox Insider

You have chosen to go above and beyond to help provide us with invaluable feedback and suggestions. We thank you all for your participation in making Xbox the experience it has been and will become!

Helpful Xbox Support Links

For more information: follow us on Twitter at @XboxInsider and this blog for release notes, announcements and more. And feel free to interact with the community on the Xbox Insider SubReddit.

This Week on Xbox: August 16, 2019

We know you’re busy and might miss out on all the exciting things we’re talking about on Xbox Wire every week. If you’ve got a few minutes, we can help remedy that. We’ve pared down the past week’s news into one easy-to-digest article for all things Xbox! Or, if you’d rather watch than read, you can feast your eyes on our weekly video show above. Be sure to come back every Friday to find out what’s happening This Week on Xbox!

The ID@Xbox Open House Returns on August 29
We’re calibrating our TVs and charging our controllers as we get ready to host you at our home in Redmond, Washington for an afternoon of games (lots), fun (also lots) and much, much more for our sixth annual ID@Xbox Open House on August 29 from 5:00 p.m. to 9:00 p.m. PT… Read more

World of Warships: Legends Enters a New Chapter Featuring the Battleship Tirpitz
World of Warships: Legends continues to make waves with a new update that marks its full release and graduation from Xbox Game Preview on Xbox One. With a massive storm of new content in the form of German cruisers and destroyers, while the battleships of Germany… Read more

PC Building Simulator

PC Building Simulator

5 Developer Tips for Playing PC Building Simulator Like a Pro
Here at The Irregular Corporation we’re super excited to be launching PC Building Simulator on Xbox One today. After two years of community supported development we’re pretty handy with the thermal paste, and today we’re going to pass along five of our top tips to help our new players… Read more

The Buskers Behind Genesis Noir
Genesis Noir is an adventure game that takes place before, during, and after the Big Bang. A cosmic gunshot expands towards the heart of a god and you must explore the universe, seeking clues on how creation might be undone. The Big Bang has been getting ever larger… Read more

Overwatch

Overwatch

Overwatch Introduces New Ways to Group Up and Fight for the Future on Xbox One
Exciting updates are coming to the world of Overwatch, giving players new ways to jump into the epic team-based shooter. This month the thirty-first hero, Sigma, joins the lineup and a new Role Queue system goes in to effect, evolving the way players group up to claim victory… Read more

Stellaris: Console Edition Gets First Major Expansion, Utopia, Today!
Earlier this year, we published Stellaris: Console Edition on Xbox One, making it the first grand strategy game meant to be played on controllers! The celebrated sci-fi game has a dedicated following on PC and we wanted to share the same opportunity to explore a galaxy full of wonders… Read more

Inside Xbox gamescom 2019

Inside Xbox gamescom 2019

gamescom 2019 Kicks off with an All-New Inside Xbox
Live from the world’s largest gaming convention in Cologne, Germany, Inside Xbox returns on Monday, August 19, at 5 p.m. CEST / 11 a.m. ET / 8 a.m. PT. With the release of Gears 5 less than a month away, Inside Xbox will unveil the game’s Horde Mode! We’ll also premiere nearly a dozen… Read more

Go Beyond with the Biggest Free Update Yet to No Man’s Sky on Xbox One
Hello! Today, we’re pleased to reveal what we’ve been working on for the past 12 months. The latest update for No Man’s Sky, Beyond, is out now for all No Man’s Sky Xbox One owners to download for free. This is the biggest update yet, bringing together a whole host of new features… Read more

Xbox and 2K Build One-of-a-Kind Basketball Court at I Promise School in Akron
In partnership with our friends at 2K (publisher of NBA 2K19 and NBA 2K20) and the LeBron James Family Foundation, we unveiled yesterday a one-of-a-kind basketball court at the I Promise School in Akron, Ohio that will inspire a legacy for generations to come… Read more

Meet Microsoft Game Stack Developers at devcom 2019 for Panels, Ideas, and More
Next week is one of the biggest gaming shows of the year: gamescom! And for game developers, that also means devcom. This year, team Microsoft will be representing at both conferences: devcom from August 18 to 19 and gamescom from August 20 to 22. If you’re a game developer… Read more

Free Play Days: Black Desert & Puyo Puyo

Free Play Days: Black Desert & Puyo Puyo

Free Play Days: Black Desert and Puyo Puyo Champions
Puzzled on what to play this weekend? Don’t worry, we got you covered! Through this weekend, Xbox Live Gold and Xbox Game Pass Ultimate members can play Black Desert and Puyo Puyo Champions for free. Immerse yourself in an open-world, fast-paced MMORPG or challenge friends… Read more

Demon Pit is a Savage Arena Shooter and Homage to Classic FPS Games of the 90s
Demon Pit is a fast-paced FPS arena shooter, inspired by the genre classics of the 1990s. The gameplay design work and graphics were done by Paul Conway, and I (Sam Redfern) did all the programming. Although we’ve been friends for several years, due to the vibrant local developer… Read more

Xbox Game Pass Sweepstakes

Xbox Game Pass Sweepstakes

Xbox Game Pass Ultimate Gears Fan Sweepstakes
Ahead of the September 6 launch of Gears 5 Ultimate Edition with Xbox Game Pass Ultimate, Xbox Game Pass and The Coalition have teamed up to give you the chance to win the Ultimate Gears Fan giveaway. We are sending one lucky winner to visit The Coalition in Vancouver, BC to meet… Read more

Train Sim World 2020 Arrives Today on Xbox One
Winning is a slippery concept, something seen everywhere in today’s gaming culture. Gone are the days when everything was about getting the fastest time or the highest accuracy; to any one of us winning could mean something different – collecting all the achievements, perfecting a flawless… Read more

Next Week on Xbox Hero

Next Week on Xbox Hero

Next Week on Xbox: New Games for August 19 to 23
Welcome to Next Week on Xbox, where we cover all the new games coming soon to Xbox One! Every week the team at Xbox aims to deliver quality gaming content for you to enjoy on your favorite gaming console. To find out what’s coming soon to Xbox One, read on below and click… Read more

August 16th : New Preview Alpha Ring 1910 Update (1910.190814-1910)

Starting at 2:00p.m. PST today, members of the Xbox One Preview Alpha Ring will begin receiving the latest 1910 Xbox One system update (Build: 19H1_RELEASE_XBOX_DEV_1910\18363.7100.190814-1910).

DETAILS:

  • OS version released: 19H1_RELEASE_XBOX_DEV_1910\18363.7100.190814-1910
  • Available: 2:00 PM 8/16/19
  • Mandatory Date/Time: 3:00 AM 8/17/19

Fixes:

 

Notifications/Alerts

  • Fixed an issue where alerts/notifications were not loading when accessed in the Guide.

System

  • Various updates to properly reflect local languages across the console.

 

 

Known Issues:

Audio

  • Users who have Dolby Atmos enabled and console display settings set to 120hz with 36 bits per pixel (12-bit) are experiencing loss of Dolby Atmos audio in some situations.
    • Workaround: Disable 120hz or set Video Fidelity to 30 bits per pixel (10-bit) or lower.
  • Some users using default audio settings with an audio setup that supports a maximum of 2 channels and Dolby Digital and NO headset connected will experience audio distortion when they start their console.
    • Workaround: Navigate to Settings>Display & sound>Audio output and set the HDMI audio to Stereo Uncompressed.

Controllers

  • Some users have reported that they are unable to power on their console via a controller.
    • Note: If you encounter this behavior, please make sure to include the firmware version of the controller in your feedback description. This can be accessed by navigating to Settings>Devices & streaming>Accessories using the controller experiencing the behavior and select the ellipsis from the Controller menu.

Gamertag

  • Customers attempting to change their GT using the new Gamertag features on the console will not yet see those changes reflected on the console.

Profile Color

  • Sometimes users may encounter the incorrect Profile color when powering on the console.

Train Sim World 2020 Arrives Today on Xbox One

Winning is a slippery concept, something seen everywhere in today’s gaming culture. Gone are the days when everything was about getting the fastest time or the highest accuracy; to any one of us winning could mean something different – collecting all the achievements, perfecting a flawless run or something as personal building a castle in Minecraft that you think is beautiful. For Train Sim World, winning is about accuracy and control, not speed – which makes it far more challenging than a simple race.

Train Sim World has always had a scoring system but for the Train Sim World 2020 update we wanted a system that reflects the demands on real rail drivers and engineers while also feeling like a game with easily accessible mission objectives, the ability to track and study performance and most importantly a way to understand how to improve your scores so you can truly master the rails. It’s hard enough moving these massive machines without having to wonder about your scores!

Train Sim World 2020

Train Sim World 2020

Train Sim World 2020 introduces our new Action Point scoring system. Players will be able to see where points are earned for reaching their objectives, along with the impact of any mistakes such as speeding, passing signals or missing a station. When stopping there are more bonuses up for grabs, you’ll be graded on stopping accurately at the right spot on the platform (which new players frequently miss by hundreds of yards) and how close to “on time” you are (no surprise to anyone this can also be quite a challenge…). Earlier delays put pressure on you to speed up to meet your timetable, but speeding penalties mean you’re always fighting to avoid going too fast – with the new Action Point system this impossible problem is now firmly in the players hands!

During your journey we’ve added a live task list which you can pop up by holding the View button down on the Xbox One Controller, allowing you to see what stops you have up ahead and when your due times are to help you plan your time. You can also see at a glance how many Action Points you’ve earned at each of the previous instructions to help you understand how your driving is helping (or hindering!) your score.

Train Sim World 2020

Train Sim World 2020

The result is that you know what’s needed to grab those last few points, so your score and skills improve. You’ll first learn to stop in the right place, and then get even better as you learn the right techniques for braking so that you can have a precise stop without wasting time cruising in at slow speed or frantically swapping between your brake and your throttle.  Keep an eye on the speed limit changes throughout your journey and you’re on the right track for top scores!

Once the ride is complete it’s time to review how you did so we’ve added a detailed debriefing screen with much more data and a graph of your speed and the speed limits over the duration of the journey. Using this you can review your stopping accuracies, as well as see easily how you managed your speed in the face of the line limits and your station stops.  Are you too early to brake? Too early? Do you come in too slow for stations?  Are you missing speed reductions starting? There’s lots to learn as you review the debrief screen before it’s time to fire up the next service or scenario and get back in the cab – easier than ever as our new ‘Journey’ system will automatically suggest a new mission that follows on from the one you’ve completed.

Train Sim World 2020

Train Sim World 2020

Train Sim World 2020 is a free update for all existing Train Sim World players, so jump aboard to take these changes out for a spin! For new players (or people looking to expand their collection) we’ve also updated the contents of the main game so it now features the latest and greatest routes from the last year.

Xbox and 2K Build One-of-a-Kind Basketball Court at I Promise School in Akron

In partnership with our friends at 2K (publisher of NBA 2K19 and NBA 2K20) and the LeBron James Family Foundation, we unveiled yesterday a one-of-a-kind basketball court at the I Promise School in Akron, Ohio that will inspire a legacy for generations to come.

The brand-new court was built from the ground up and features a custom mural design created by the LeBron James Family Foundation (LJFF). It also includes LED double lights at half court, 72” and 60” basketball systems with poles and backboard pads for half courts, spectator benches and perimeter court fencing.

To celebrate this new legacy, we also crafted a custom Xbox One X console featuring a replica of the new I Promise School basketball court. The console boasts the same colorful LJFF mural design as the court itself with two basketball hoops on each end. The life philosophy, “we are family,” that is engrained in the curriculum of the I Promise School is also ingrained on the front of the console in bright yellow text and represents inclusion both in the school, on the court and beyond. The console comes complete with six miniature basketballs and a basketball rack for the full game dynamic.

To further celebrate this legacy and help inspire future generations of athletes in Akron, we gifted this custom Xbox One X console to the LeBron James Family Foundation. As part of the unveil, LeBron James reunited with some of his former St. Vincent – St. Mary (SVSM) High School basketball teammates for the court dedication at the I Promise School to honor the history, friendship, achievement and memories made in Akron. The legacy was then passed on from the original Fab Five to the new “Fab Five” of I Promise School boys and girls basketball in a friendly 5-on-5 showdown.

Back in September, 2K announced the establishment of 2K Foundations – a program dedicated to supporting underserved communities across the country by refurbishing basketball courts and promoting science, technology, engineering and mathematics (STEM) education programming for youth. Within its first year of operation, 2K Foundations and Microsoft have joined forces to renovate basketball courts and community learning centers across the country including CincinnatiBaltimore, Los Angeles and Charlotte – with yesterday’s court in Akron being the latest. We’re proud to partner with 2K Foundations to make a difference in communities across the country, and applaud its mission to inspire others to action, by creating examples of what is possible.

Stay tuned to Xbox Wire for the latest NBA 2K news!

5 Developer Tips for Playing PC Building Simulator Like a Pro

Here at The Irregular Corporation we’re super excited to be launching PC Building Simulator on Xbox One today. After two years of community supported development we’re pretty handy with the thermal paste, and today we’re going to pass along five of our top tips to help our new players get the most from the game.

But first, a quick intro for the uninitiated. PC Building Simulator is a game about building and repairing PCs that features real world parts from over 40 manufacturers. There are two ways to play – Career Mode, where you run a PC repair business on behalf of your Uncle Tim who has mysteriously skipped town, and Free Build Mode where you can access all the game’s parts to build the PC of your dreams.

Okay, now you know what the game’s about, here’s our top tips for new players.

Group Your Deliveries to Save on Postage

PC Building Simulator

PC Building Simulator

As you start to accept jobs, you’ll need to order parts from the game’s very own online store – BITS&PCs. But parts have a delivery charge and you need to keep the business in the black, so read through all the jobs you’ve accepted first, and order all the parts you need in one go. That way you’ll save Uncle Tim valuable cash. Assuming he ever comes back…

Boot the Machine with the Case Open

PC Building Simulator

PC Building Simulator

Once you’ve upgraded RAM or installed a new hard drive for a customer, you’ll need to check the machine boots okay. Once you’ve fitted the new part, you can power up the PC with the case still open. That way if you’ve forgotten to do anything you won’t have to waste time opening the system up again.

Sell Used and Broken Parts to Keep Your Inventory Clutter Free

PC Building Simulator

PC Building Simulator

As you fix and upgrade PCs the old or broken parts you take out will be added to your inventory. You can clear out the clutter and make a little bit of extra cash by selling these components on PCBay. If you want to maximize your profit, you can buy broken systems from PCBay, fix them and sell them using up used parts along the way.

Cables Disconnect Automatically

PC Building Simulator

PC Building Simulator

When you’ve finished a job, you’ll want to get the PC off the workbench and back into the delivery area. But the cables are still attached, and your USB stick is in there. No worries – just pick up the machine – the game will automatically remove the cables, and your precious USB stick will be back in your inventory.

Save the Planet (and Uncle Tim’s Electric Bill)

PC Building Simulator

PC Building Simulator

The workshop gets an electricity bill once a month which you’ll need to cover out of your profits. Before you leave for the day, remember to switch off the lights, and any PCs. This will reduce your monthly electric bill and lead to more sweet, sweet profit.

We hope you enjoy PC Building Simulator as the one-of-a-kind sim that it is. Reach for the stars and build the monster machine of your dreams, out now on Xbox One.

PC Building Simulator is available now for Xbox One and Windows 10 as an Xbox Play Anywhere title on the Microsoft Store. Click here for purchase details.