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Nier Automata wallpaper – the best backgrounds for mobile and desktop

Looking for a Nier Automata wallpaper to start your morning with the sight of your favourite android? You’ve found them. From illustrated imaginings of 2B and 9S in a watercolour world, to screenshots you can barely believe are lifted from the game, there’s a wealth of ways to show off your love for PlatinumGames’ action RPG. 

So, we’ve collected all of our favourite Nier Automata wallpapers in one place, making it easier for you to spruce up your background on your phone or computer. We’ve also made sure to add all these images at the correct dimensions, so simply open it up in a new tab, hit save, and you’re good to go. 

For more home screen makeovers, check out our Among Us wallpapers, Genshin Impact wallpapers, Persona 5 wallpapers, and PUBG wallpapers guides. Or, if you’re wondering when your favourite androids might land on Switch, let alone your desktop, check out our Nier Automota release date guide.

Nier Automata wallpapers

We’ve divided the Nier Automata wallpapers into desktop and mobile versions so you can find what you’re looking for quicker. If it’s desktop, look right below, but if you’re trying to find a mobile background, skip further down the page. 

Nier Automata desktop wallpapers

Nier Automata wallpaper of 2B standing in a lake

2B looking across a gloomy lake with clouds taking over the skies 

Nier Automata wallpaper of a massive machine

A giant machine in a desolated Nier Automata environment

Nier Automata wallpaper in a watercolour style

A watercolour illustration of 2B using her swords in a battle 

Nier Automata wallpaper of a colourful 2B

A colourful and up-close illustration of 2B

Nier Automata wallpaper of 2B taking down a goliath machine

2B facing off against a massive machine with a glowing red sensor 

Nier Automata wallpaper of 2B preparing to face a machine

Pencil illustration of 2B preparing to battle a large machine 

Nier Automata mobile wallpapers

Nier Automata mobile wallpaper with 2B and 9S looking over a fair

2B and 9S looking over a town celebration

Nier Automata mobile wallpaper of 9S alone

9S eating an apple in a grassy area

Nier Automata mobile wallpaper of 2B and 9S looking over a waterfall

2B and 9S looking over an area filled with waterfalls

Nier Automata mobile wallpaper in a cartoon style

A comic-style illustration of 2B and 9S in battle 

Nier Automata mobile wallpaper of 2B playing violin

2B playing in a musical trio with a mysterious light coming from the violin bow 

There you have it, more Nier Automata wallpapers than I have screens in my house. For more futuristic adventures, why not see our picks for the best space games on Switch and mobile. 

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Pokémon Violet is beating Scarlet in the popularity race

It’s exciting times for all you trainers out there. It’s not so long ago that new details emerged for Pokémon Scarlet and Violet, and it’s fair to say that many of you (PT too) are keen to dive into what looks like a phenomenal game, with the two entries set to offer two unique experiences, given Scarlet has a more prehistoric aesthetic, while Violet embraces futuristic elements – just look at the respective professors.

So, as with any time a new pair of ‘mon games is out, it’s time to ask, which one are you getting? Well, according to a recent Reddit post, when it comes to Pokémon Scarlet and Violet’s player choice, the latter is the more popular option, with 199 votes to 183 at the time of writing, and given the poll still has almost a whole week left, we’re curious to see the final results.

If you chuck the votes of the PT team into the mix, it’s a further three votes for Violet, and one for Scarlet. As the sole member of the crew that plans to have Scarlet as my main game, I need to know people, what exactly draws you to Pokémon Violet. Luckily, there are some voices on Reddit that can shed some light.

Actually, we just need this one comment from Reddit user JellieJuice 489 to explain why. “My main game is gonna be Violet. I like its legendary more, my friends are picking Scarlet (I can get them version exclusives), and I just like the colour purple more.”

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In all honesty, these are the most common reasons on both sides of debate, and we love that – it’s all about personal preference, and if your pals go for the opposite version, everybody wins thanks to some good ‘ol fashioned trading.

What is the Pokémon Scarlet and Violet release date?

The upcoming entry in the ‘mon franchise launches on November 18, so make sure you bookmark our Pokémon Scarlet and Violet release date guide to stay up to date with the latest details.

We also happen to have a Pokémon Scarlet and Violet pre-order guide, in case you want to snag a copy right now, as well as content about the Pokémon Scarlet and Violet starters. Oh, and if you’re still on the fence as to which edition to get, discover what the Pokémon Scarlet and Violet differences are with our guide.

If you need something to keep you busy in the meantime, see what other great ‘mon adventures are out there with our picks for the best Pokémon games – can you play ‘em all?

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Silt’s creators dive into the depths of game development

If you watched the most recent Indie World showcase for Nintendo Switch games, you may have spotted a rather sombre and intriguing-looking horror title called Silt. A 2D, hand-drawn horror title set entirely underwater, Silt mixes platforming, puzzles, and plenty of unsettling moments to create a unique atmosphere. Developed by Bristol and Cardiff-based studio Spiral Circus, it marks the very first game from the developer and one that presented a lot of learning experiences for the fledgling staff.

I thoroughly enjoyed my time with it, as you can read about in my full Silt review, so I sat down with art director Tom Mead, and technical director Dominic Clarke to discuss just how difficult it is to make your very first video game, and what sets Silt apart from the rest.

A hand-drawn horror game focused on diving, Silt features a striking black and white art style and a wordless narrative that rewards exploration and experimentation in the face of several different underwater monstrosities. Players possess sea creatures and take on their abilities to solve puzzles and to better explore this mysterious world. So, join us in exploring just how this moody and monochromatic world came to life.

A few seconds with Silt reveals the bleak and brooding black and white world, as light gently pierces against the darkness, eeking through the layers of tendrils, sharp branches, and the flotsam and jetsam of the ocean floor. The angular lines and concentric circles bring to mind the works of Junji Ito, while the monolithic structures and ominous anthropomorphic statues laced around the area bring to mind the architecture and character design of H.R. Giger.

Silt interview: a diver explores a black and white and ominous underwater world, filled with large creatures and huge teeth

According to Tom Mead, these aren’t the only horror influences though. “Giger would be more of a direct visual influence, and Junji more mood-wise and just general weirdness? Edward Gorey is a massive one for me stylistically. But the left-field side of that is that I’ve always drawn my fears. I’ve always been obsessed with drawing my fears as a cathartic means to get over them. And that’s how this project started because I’m terrified of the deep sea, so I would say that a very big influence is my fear of deep water.” 

However, the statues and animal masks of Silt’s world also have a surprising influence many might miss. “That was all influenced by the fact that I was terrified by Beatrix Potter’s ballet, which was a video that my mom showed me when I was a kid. And it’s not supposed to be scary at all, but it just broke me as a child. And for some reason, ever since I’ve just been kind of drawing, animalistic, anthropomorphic characters” explains Tom.

The real inspiration behind the concept of Silt is a bit more ephemeral though, drawing on the real fears of both the ocean and the unknown that the team has, as Dominic Clarke brings to light. “We did a lot of the pre-production on this game in a place in Sweden that was next to a huge lake. You could swim out a little bit there and the waters are real brown, and there’s a little warm layer right at the top.” Dominic explains, “But, as soon as your foot accidentally cuts in a metre below the surface it gets real cold and real creepy and you get touched by little vines and things like that. So it really influenced it all definitely, going in every day and then coming back into the office and trying to programme.” Then as Tom adds “Yeah, we had loads of ideas just hanging out in the middle of the lake just treading water and chatting about random ideas. The leeches in the game directly come from that.” 

Silt interview: a diver explores a black and white and ominous underwater world, filled with large creatures and huge teeth

Filled with weird fish and different creatures to possess, in tandem with a hand-drawn animation style, Silt was a labour of love to complete. Tom and Dom explained that a lot of the creature designs and movements are influenced by biological illustrator Ernst Haeckel before being handed off to an animator called Anton who brought it all to life. But the huge workload of translating every detailed illustration and creature design from Tom’s mind and into the game was something the team at Spiral Circus constantly had to balance. 

Dominic spoke about this process, saying “A big part of the early hurdles was just trying to create a pipeline where we could get tonnes of pen and paper stuff into the game in a way that made sense for full-scale production. Because we started by scanning everything, literally just starting on pen and paper and scanning and bringing stuff in like that. And then we ended up building libraries of assets, but a big goal for me as a programmer was to generate a toolset for Tom to use, so that he could just act as an artist and not be fighting against Unity or against any of the kind of more techie tools. That Tom could essentially just paint and then see the paintings come to life in the game. 

Silt interview: a diver explores a black and white and ominous underwater world, filled with large creatures and huge teeth

Tom laughed a bit nervously and added “I do feel permanently guilty about the number of difficulties I gave you over the years from the way that I do stuff just naturally. Because I think now, as and when we do the next game, I definitely think I’d be a bit more of a game artist. Instead of coming at it from a bullish kind of fine artist angle. I only draw things really big in watercolour.” 

Dom then went on to explain the process further, and filled me in on the complexities of bringing this particular style to life. “a lot of it was things like ‘how many limbs can something have’, right? We just keep adding tentacles, adding limbs. There are plenty of moments in the game where we’ve just literally been arguing over how many tentacles Tom is allowed to put on a model. And, you know, we’ll give the model another little art pass later on, and it’ll come back with more tentacles again. It’s like, I thought we decided this, we can’t have any more!” 

Silt interview: a diver explores a black and white and ominous underwater world, filled with large creatures and huge teeth

Despite conflict over the number of tentacles a beast may have, Tom and Dom managed to reach an agreement, “That kind of clash happened because Tom previously got to draw whatever was in his imagination. And then the only technical limitation was getting it on a 2D piece of paper, right? But all of a sudden you’ve got to animate it, you’ve got to have a computer and something like a Switch to be able to process it. So we start to run into technical issues, and I think that was probably the biggest learning curve for us was just trying to marry this kind of complete wild imagination to the limitations of actually having to ship a game on consoles.” 

If we were to have any kind of indication to the player then it had to be in the world

Dominic Clarke

Technical Director

As you float ever deeper into the world of Silt, you won’t be met with any HUD, any UI, or any text instructions. This world is hauntingly and intentionally wordless, allowing you to feel truly lost in this foreboding little universe, while also bringing to mind a sense of submersion often found in films. Dom reveals that “we were really quite committed to not having a UI heavy game. If we were to have any kind of indication to the player then it had to be in the world. For example, when you possess creatures, the things that you can possess get a highlight around them. That shows you what you can interact with. We were always making compromises between being able to read the game, and the game just looking like a drawing. In some games, you might just literally draw a big box around it and say, go here.”

Silt interview: a diver explores a black and white and ominous underwater world, filled with large creatures and huge teeth

Tom elaborates further on what Dom has to say, and adds, “I think both of us are very into films, especially horror films. So, we both always wanted a filmic-style game. Anyway, that was always a route we were going down. I always felt that UI takes you out of that. Not always, but a little bit.”

The game wasn’t always without a UI though, Dom let me know that “There were some early drafts that had UI such as gauges for things, health and oxygen, and things like that. We quickly redesigned the game to get rid of all of that. Then to anything that we felt looked like it needed to have UI attached to it, the question was, “does it really? Or do we really need this feature?” Because it became really, really important to try to get all gamey UI out of the game and try to keep it as pure to Tom’s drawing style as possible”

While the ‘goliaths’ of Silt (the larger and more monstrous creatures you face on your journey) have some otherworldly and unnerving elements, it seems the Spiral Circus team never set out to create a horror game. The focus was on creepiness, a sense of unease, and crafting an environment and creatures within it that feel hostile towards the player without ever being outwardly violent towards them. This led to some influences that are a little outside the box for Dom. 

Silt interview: a diver explores a black and white and ominous underwater world, filled with large creatures and huge teeth

“Not to say that we come close to his sort of brilliance – but David Lynch is a huge, huge influence on us both. I think that something that David Lynch always manages to achieve is this sense of real unsettling, uncomfortable viewing. So it might be a little pretentious to say, but I don’t think it draws upon common horror movie tropes to achieve that. I think it achieves it in a different way.” He continues to say, “there aren’t demons and ghosts and like things that haunt you. There are just preachers. A lot of the way we think of them is that they’re just kind of sad, lonely creatures that don’t really want to be messed with. You’ve disturbed its slumber, but it was never out and out meant to be super threatening. In fact, most of them can’t hurt you” 

Tom echoes Dom’s sentiment by saying, “I mean, you’re the questionable one. And yeah, there’s definitely an element of manipulation in there. I will always love that kind of theme with my characters. When we got it into the game, it just felt like the right type of mood for a player character to have. is this okay? Is what he’s doing alright?” 

Silt interview: a diver explores a black and white and ominous underwater world, filled with large creatures and huge teeth

Many of you will have first seen Silt in an Indie World Showcase earlier this year. While the game was revealed before this, the sort of platform this affords smaller developers is invaluable. For such a small team, this boost was a very important one for Spiral Circus, and was clearly an incredible moment after working so hard on Silt for so long. As Tom explains “It was very surreal to see Nintendo tweet about us. But things like that, it’s something that as developers we couldn’t have got done. It’s all in the hard work of [our publisher] Fireshine, that’s for sure.”

Dom then adds, “I’m at my happiest when I’m coding away on something and no one’s bothering me. But the outside help, helped a lot for us. It just lets us focus on making the game, which is hard enough, right? We just don’t have a big enough team to have somebody whose whole job it is to try to find good places to show the game, so that’s where we rely on the publishers. And it’s what publishers are really, really useful for, as an indie studio.”

It was very surreal to see Nintendo tweet about us

Tom Mead

Art Director

It seems that as a fledgling studio, and with Silt as their first game, the team will look back at this process not only as a learning experience but also with a product they will still be immensely proud of. Biting off more than you can chew might be putting it mildly, as the team’s ambition regularly bumped up against the limitations of both the human workload, and the processing power of the Switch, but both Tom and Dominic seem incredibly proud to finally have their work out for people to enjoy.

Silt interview: a diver explores a black and white and ominous underwater world, filled with large creatures and huge teeth

For Tom Mead as an artist especially, seeing his work realised was a special experience. “I’ve been working solo for so many years that, to have a team basically bring my drawings to life is just a life goal achieved for me. So I would say having a whole team is one of my biggest highlights for sure. And not just our internal team. Having that and the publisher side and their whole team has been just absolutely phenomenal, to have that kind of backing.” While moving from an art studio to a game studio is something that Tom won’t forget. “[Previously] it was me in dark rooms drawing on my own, and then giving it to a gallerist and hoping that it would sell. So, you know, it’s been a massive life-changing thing, really? This whole project, that’s for sure.” 

When asked what aspect of the game they were most proud of, Dominic spoke about the chance to simply collaborate and create something on this scale is something to be proud of. Especially the journey from two relatively junior game developers, to Silt, finally being real and published. As Dom puts it “Neither of us had any experience in the games industry at all. When Tom and I started this friendship, we didn’t even really know each other, right? We’d met a month before once, and I kind of cornered Tom and asked him to make a game with me. And then a couple of weeks later, we were in the pub throwing around ideas, and it just hasn’t stopped until now.”

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He goes on to say “That was four years ago! So just going from so little experience to getting a game out will always be… you know, whether it hits or misses its goals, whether it succeeds or fails, getting to this point is huge for me. And, I think I have a lot more respect for anyone else that ships games as well. It’s a hard thing to do. And I’m really happy we got to the end of it.” Tom with a (slightly tired) smile on his face added “Yeah, I agree. It’s been a hell of a journey. So we’re proud basically, very proud.”

Once again, be sure to check out our Silt review for our full thoughts on this intriguing underwater horror title. If you’re desperate for more spooky shenanigans next, why not check out our guide to the best games like Little Nightmares on Switch and mobile.

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Kirby and the Forgotten Land figures and capsules

It turns out Mario isn’t the only master hoarder on Nintendo’s books. The little pink star-surfer is somewhat of a collector himself, and in Kirby and the Forgotten Land, he needs to locate all the capsules he can to turn Waddle Dee Town into a safe haven for his old friends. So, it’s time to get get your gacha on, and collect, collect, collect. 

With our guide to Kirby and the Forgotten Land capsules, you’ll have a full table of figurines for Kirby to look longingly at atop his fireplace. To add more capsules to your collection, you can find them while out adventuring, or you can pay ten star coins at the gotcha machine in Waddle Dee Town for a guaranteed figurine. 

For more on Kirby’s 3D debut, be sure to check out our guides to Kirby and the Forgotten Land copy abilities, Kirby and the Forgotten Land bosses, and Kirby and the Forgotten Land missions. Or, if you’re not ready to take the star-surfer into the next dimension, see our list of the best Switch platformers for some top-tier alternatives.

What are Kirby and the Forgotten Land figures and capsules? 

Kirby and the Forgotten Land capsules are collectable in-game items, each containing a special figurine to add to your stash. From the mini-impressions of Kirby himself, to the various enemies that the star-surfer has to contend with, there are more than enough to keep you busy collecting. 

You also find figures in Waddle Dee Town, through helpful members of the community like Wise Waddle Dee, Waddle Dee-liveries, and the Waddle Dee cafe. You can find seven figurines when Waddle Dee Town is fully functional, with a secret eighth available after the post-game.

Each capsule is part of a larger set, known as volumes, that you unlock as Kirby finds his way through the Forgotten Land, beating bosses and freeing Waddle Dees. The capsules come range from one-star to four-star rating, with each three-star and four-star figurine having its own neat little description when on display. 

How do I access my Kirby and the Forgotten Land figure collection? 

You can easily access your Kirby and the Forgotten Land figure collection by pressing the “-” button on your Switch while in Waddle Dee Town, or when star-surfing Kirby is deciding on a destination in the overworld.

All Kirby and the Forgotten Land figures

With the exception of the Waddle Dee Town figures, what figures you receive from a capsule are randomised, so there’s no way of guaranteeing the last item you need to complete your collection, you just have to pray to the Gotcha machine gods for some good luck.

We’ve made a list of all the figures which unlock under specific conditions, so you can concentrate on finding the other missing pieces of your collection.

  • Wise Waddle Dee – keep listening to Wise Waddle Dee until he hands you the item 
  • Cafe-Staff Kirby – complete all the Help Wanted mini-games 
  • Cafe-Staff Waddle Dee – unlocked after buying an unknown amount of items from the Waddle Dee Cafe 
  • Delivery Waddle Dee – redeem at least five present codes at Waddle Dee-liveries 
  • Fishing-Pond Kirby – catch multiple fish in one sitting and you can catch “the big one” to get your hands on this figure 
  • Game-Shop Waddle Dee – complete all the Tilt-and-Roll missions 
  • Item-Shop Waddle Dee – unlocked after buying enough buffs from the item shop
  • Chaos Elfilis – beat The Ultimate Cup Z
  • Ultimate Life-Form Fecto Elfilis – beat the Ultimate Cup
  • Leon & Carol – find all of Leon’s souls on the Isolated Isle

Volume One 

Figure Star rating
Kirby ★★★
Elfilin ★★★
Bandana Waddle Dee ★★★ 
Waddle Dee ★★★
Sword ★★★
Bomb ★★★・ 
Cutter ★★★
Fire ★★★
Ranger ★★★
Needle ★★★
Ice ★★★
Car ★★
Car-Mouth Kirby ★★★
Traffic Cone ★★ 
Cone-Mouth Kirby ★★★
Water Tank ★★
Dome-Mouth Kirby ★★★
Storage Cabinet ★★
Storage-Mouth Kirby ★★★
Rental Lockers ★★
Bolted-Storage-Mouth Kirby ★★★ 
Captured Waddle Dee ★★★
Captured Waddle Dees ★★★
Awoofy ★★★
Cappy ★★
Bronto Burt ★★
Kabu ★★
Bouncy ★★ 
Gabon ★★
Shotzo ★★
Gordo ★★
Gordo Bar ★★
Big Kabu ★★
Buffahorn ★★★
Tortorner ★★★
Tortuilding ★★★
Blade Knight ★★
Poppy Bros. Jr. ★★
Sir Kibble ★★
Hot Head ★★
Bernard ★★★
Needlous ★★ 
Chilly ★★
Jabhog ★★★
Wanted Posters ★★
Arrow Sign
Pop Flower
Tulip
Star Block
Bomb Block
Switch ★★
Target Switch ★★
Lantern Switch ★★
Cannon ★★
Warp Star ★★
Treasure Chest ★★ 
Radio ★★
Car-Shop Sign ★★★
Alivel Mall Sign ★★★
Lightron Works Sign ★★★
Cherry
Watermelon
Tangerine ★ 
Melon
Star Coin
Green Star Coin
Red Star Coin
Blue Star Coin ★★
Invincible Candy ★★
Maxim Tomato ★★★ 
Cafe-Staff Kirby ★★★★
Fishing-Pond Kirby ★★★★
Wise Waddle Dee ★★★★
Delivery Waddle Dee ★★★★
Cafe-Staff Waddle Dee ★★★★
Game-Shop Waddle Dee ★★★★
Item-Shop Waddle Dee ★★★★
Wild Frosty ★★★
Strong-Armed Beast Gorimondo ★★★★

Volume 2

Figure Star rating
Drill ★★★
Tornado ★★★
Hammer ★★★
Crash ★★★
Noble Ranger ★★★
Gigant sword ★★★
Chain Bomb ★★★
Chakram Cutter ★★★
Volcano Fire ★★★
Clutter Needle ★★★
Fleur Tornado ★★★
Toy Hammer ★★★
Time Crash ★★★★
Light Ring ★★
Gear Ring ★★
Ring-Mouth Kirby ★★★
Boat ★★
Boating Ring-Mouth Kirby ★★★ 
Light Bulb ★★
Light-Bulb-Kirby Mouth ★★★
The Spaceship Wondaria ★★
Coaster-Mouth Kirby ★★★
Glunk ★★
Blipper ★★
Foley ★★
Walf ★★
Scarfy ★★
Squishy ★★ 
Spookstep ★★
Phanta ★★
Ghost Gordo ★★
Rabiroo & Orabiroo ★★★
Gnawoodile ★★★
Balloon-Meister ★★★
Gigatzo ★★ 
Digguh ★★★
Twister ★★
Mookie ★★★
Bomber ★★
Animal Sand Sculpture
Crab
Fish
Stake ★★
Windmill-Switch ★★
Solar-Panel Switch ★★ 
Blooming Flowers ★★
Knock-Knock Nut ★★
Lost Ducklings ★★
Captured Roulette ★★
Surprise Alien Board ★★
Race Car ★★
Twirling Star Rocket ★★
Runaway Parade Car ★★
Face-Cutout Photo Stand ★★
Wondaria Statue ★★★
Wondog & Wondy ★★★
Pumpkin
Ear of Corn
Tin of Fish
Order of Sushi
Milk Bottle
Soft Drink
Tub of Popcorn
Cup of Juice
Hamburger
Order of Fries
Order of Takoyaki
Shortcake
Chocolate Bar
Doughnut
Macaron
Car-Mouth Cake ★★
Kirby Burger ★★
Wild Bonkers ★★★
Fleurina ★★★
Wild Edge ★★★ 
Unfriendly Fronds Tropic Woods ★★★★
Lethal Leopard Clawroline ★★★★

Kirby getting an item from the gotcha machine

Volume 3

Figure Star rating 
Sleep ★★★
Pencil Drill ★★★
Frosty Ice ★★★
Dragon Fire ★★★★
Vending Machine ★★
Vending-Mouth Kirby ★★★
Stairs ★★
Stairs-Mouth Kirby ★★★
Pipe ★★
Pipe-Mouth Kirby ★★★
Scissor-Lift ★★
Scissor-Lift-Mouth Kirby ★★★
Water Pipe ★★
Water-Balloon-Mouth Kirby ★★★
Glider Arch ★★
Arch-Mouth Kirby ★★★
Captured Elfilin ★★★
Primal Awoofy ★★★
Mumbies ★★
Totenga ★★
Sssnacker ★★★
Pacto ★★
Poison Croakom ★★★
Noddy ★★
Corori ★★
Handmade Kirby ★★
Handmade Elfilin ★★
Handmade Dance Partner ★★
Lizard
Animal Snow Sculpture
Breakable Block ★★
Nail ★★
Speakers ★★
Soft-Serve Traffic Cone ★★
Clock Ring ★★
Ice-Cream Cone
Chocolate Ice-Cream Bar
Steak
Hunk of Meat
Roast Chicken
Plate of Fried Eggs
Rice Ball
Loaf of French Bread
Milk Carton
Omelet
Cup of Coffee
Pudding
Star Coin Pile ★★
Energy Drink ★★
Life Up
Attack Boost ★ 
Speed Boost
Blueprint ★★★
The Lone Swordsman Meta Knight ★★★★
His Royal Nemesis King Dedede ★★★★
Armor-Plated Prancer Sillydillo ★★★★

Volume 4

Kirby figure from volume 1

Figure Star rating
Meta Knight Sword ★★★
Wild Hammer ★★★
Buzz-Saw Cutter ★★★
Crystal Needle ★★★★
Homing Bomb ★★★★
Twin Drill ★★★★
Blizzard Ice ★★★★
Deep Sleep ★★★★
Storm Tornado ★★★★
Space Ranger ★★★★
Masked Hammer ★★★★
Morpho Knight Sword ★★★★★
Big Rig ★★
Big-Rig-Mouth Kirby ★★★★
Big Red Tortuilding ★★★
Napping Beast ★★★
The Ranger’s Great Discovery ★★★
A Duel with Meta Knight ★★★★★
Destined Rivals ★★★★★
Adventure Together ★★★★
Rare-Stone Master ★★★★
Weapons-Shop Waddle Dee ★★★★
Commentator Waddle Dee ★★★★
Usher Waddle Dee ★★★★
The Deadly Dees ★★★★
His Primal Nemesis Forgo Dedede ★★★★
King of the Beasts Leongar ★★★★★
Invasive Species Fecto Forgo (Larva) ★★★★★
Invasive Species Fecto Forgo ★★★★★
Ultimate Life-Form Fecto Elfilis ★★★★★
Strong-Armed Illusion Phantom Gorimondo ★★★★
Illusory Fronds Phantom Tropic Woods ★★★★
Illusory Leopard Phantom Clawroline ★★★★
His Illusory Nemesis Phantom King Dedede ★★★★
Armor-Plated Illusion Phantom Sillydillo ★★★★
The Lone Illusion Phantom Meta Knight ★★★★
Illusory Primal Nemesis Phantom Forgo Dedede ★★★★
Possessed Beast Forgo Leon ★★★★★
Fluttering Dream Eater Morpho Knight ★★★★★
Piece of Leon’s Soul ★★★
Meow, Meow! (Wake Up, Leon) ★★★★★
Leon & Carol ★★★★★
Species Born of Chaos Chaos Elfilis ★★★★★

Since you can’t swallow enemies hole like Kirby, why not pack a lunch for your adventure through the Forgotten Land with this adorable bento box. So there you have it! With our guide to Kirby and the Forgotten Land capsules, the star-surfer should have a fireplace full of figurines before you know it. If Kirby’s foray into the world of gacha has you hooked, why not check out our picks for best gacha games.

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Dungeons of Dreadrock review – no need to dread this one

There’s no shortage of games inspired by The Legend of Zelda. The series laid the groundwork for action and adventure games, so its influence still trickles down into most games released, just like new babies being born with a hint of Genghis Khan DNA.

That doesn’t mean it’s not worth paying homage to the series though, as there’s still so much space for fun new titles. Dungeons of Dreadrock certainly wears it’s influence on its sleeve, but through smart level design and some lovely presentation, does enough to step away from the tedium of pure mimicry, and offers up a unique and interesting experience.

You play as the sister of a young boy, who’s offered up as a sacrifice as part of an archaic ritual. To save your brother, you must explore 100 levels of a vast dungeon, each one holding a new puzzle or enemy that tests your reflexes and your wits. I’ve been playing it all week, and have come away fairly impressed. So read on for our thoughts in this mini-review.

Presented in a charming 16-bit style that looks straight from the SNES era, Dungeons of Dreadrock uses chunky sprites and thick black lines to good effect, making the protagonist and enemies easy to spot even in the darkest depths. While you won’t see too much variety as you explore the many levels of this huge dungeon, everything is presented in such a charming manner with new things popping up often enough to keep you hooked.

Dungeons of Dreadrock review: two guards stand outside a dungeon

Each level has a puzzle that revolves around combat, or some sort of environmental trap. You can only move in single steps, so you have to carefully plot and time your movements, almost like you do in Cadence of Hyrule. Most levels have a single way solution, as enemies and walls are situated in a way that you quickly meet your end unless you figure it out. You can restart with a simple tap of a button, and you’ll likely use this liberally, as you realise your mistakes and dive back in for one more go.

It’s not just 100 levels of stabbing foes though, as very quickly different obstacles pop up like floor traps and even teleportation points. Navigating these and slowly figuring out the optimal route for your character is really satisfying, and while there’s some action to be had, Dungeons of Dreadrock always feels like a puzzle game first. Just one with knives. Even later enemies, like the minotaur who launches at you with an unstoppable charge, are part of the puzzle that the level poses.

Dungeons of Dreadrock review: a character moves through a dungeon

I don’t want to go on too much about the different elements of the puzzles, as they’re all neat surprises to discover and solve. But trust me when I tell you there are new and interesting ideas that continue to change how you interact with the world throughout the 100 levels. It’s delightful to see a game just so full of fresh ideas, and one that executes them well. However, difficulty can spike quite wildly from one floor to the next, and a few got me frustrated looking for solutions, but most of the time, it’s the right level of brain teaser.

Dreadrock combines lovely presentation with satisfying puzzles to great effect

You can ask for a hint at any point, with three available in each level, ranging from a subtle clue, to basically “do this”. It’s very welcome, as it’s never fun to be stuck on one floor for too long. I did enjoy most of the levels I played, but even with clues, there’s the very occasional “you wanted me to do what?!’ That either points toward the answer being very obtuse, or perhaps me being a bit thick. A sharp mind with a lot of patience may get a lot more out of it than I did.

Dungeons of Dreadrock review: A character moves through a dungeon with a squid monster

I briefly touched on the presentation before, but there are a couple of things I want to bring up. One is, that almost every clue or scroll you read in the game is fully voiced, a dedicated and welcome addition that does a lot to add to the feel of this world. Secondly, when playing in handheld, the options to restart the level and to grab a clue are handily mapped as icons on the screen, ready for you to tap. Everything is well thought out and a lot of love has clearly been poured into the creation of this title.

I will say that the regular layout of controls is a bit bewildering, with the menu mapped to Y and action mapped to B like an Xbox controller. You can swap most of these in the options, but for some reason, there’s no option to map the menu to +. Not a huge deal, but it took me a minute or so to get the controls where I wanted them to be.

Dungeons of Dreadrock review: a character moves through a dungeon

There’s not much more to say about Dungeons of Dreadrock without ruining it, but know that it takes a very simple concept and expands it with great ideas all the way through its 100 levels. Taking cues from the best environmental puzzles in the dungeons of Zelda and many other games, Dreadrock combines lovely presentation (with massive and clear fonts, thank you!), with satisfying puzzles to great effect. A short game with plenty of heart, and a great choice for any Zelda fan desperate to try something new.

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Dead by Daylight codes – free bloodpoints and charms

April 24, 2022: We added two new Dead by Daylight codes

Dead by Daylight is a 4v1 horror game that puts you in the shoes of a vicious killer from a familiar franchise, or one of four survivors who must fight for their life. No matter which role you take on, you’re sure to be spooked around every corner, as you traverse spine-chilling maps and complete tricky tasks.

If you’re new to the game, or a seasoned player who just wants some free stuff, we’re here to help. In our Dead by Daylight codes guide, we’ll give you a list full of freebies, such as bloodpoints and charms. We’ll also remove any expired codes along the way so you don’t waste your time with them.

For more free stuff, we recommend you check out our Dark Nemesis codes, Call of Antia codes, Awaken: Chaos Era codes, Chrono Legacy codes, League of Pantheons codes, State of Survival codes, Pocket Love codes, COD Mobile codes, and Garena Free Fire codes. Or, if you’re looking for something new to play, take a look at our list full of the best Switch horror games.

The latest Dead by Daylight codes

Active Dead by Daylight codes:

  • HELLOTHERE – 25k bloodpoints (new!)
  • DBDTHEBOARDGAME – 200k bloodpoints (new!)
  • PRIDE – a rainbow flag charm
  • NICE – 69 bloodpoints

Expired Dead by Daylight codes:

  • LUCKYMONEY
  • CAISHEN
  • LANTERNFESTIVAL
  • VK130UP
  • LIGHTSCAMERABP
  • INSERTCOIN
  • NICE
  • HOLIDAYSPECIAL
  • HOHOHO
  • SEASONSBLEEDINGS
  • DECIPHERSTRIKE
  • CIPHERSALAD
  • EASYASABC
  • FORHONOR
  • LIVEORDIE
  • NOTATRICK
  • RSELF
  • SCARYGOOD
  • DWIGHTCROW
  • WITCHPLEASE
  • HALLOWHOOPS
  • SCREAMSTREAM
  • GOLDENBROS
  • DBDDAYJP2021
  • BOOP
  • HISSANDHERS
  • AUSOME
  • BETTERTHANONE
  • Pieceofcake
  • RANKROULETTE
  • ANNIVERSARYFRAGMENTS
  • KenpouKinenBi2021
  • Happygoldenweek2021
  • KodomonoHi2021
  • midorinohi2021
  • TWITTERSMOL
  • TWITTERLORGE
  • BILIBILI200K
  • LUCKYCHARM
  • LUNARNEWGEAR
  • BULLSHIRT
  • ZARINOX
  • DJC2021
  • FUKUHAUCHI
  • DISCORD200K
  • EntitysLittleHelper
  • MNOGO
  • byebye2020
  • NewYearNewEntity
  • FrostyBlight
  • METATRON
  • FROSTYTWINS
  • GIFTTHERIFT
  • HOLIDAYFORMAL
  • SOITCHY
  • NICESTOCKING
  • HENYANG
  • SNAPSNAP
  • pathfinder
  • frostydeath
  • NAUGHTYSTOCKING
  • OVER5000
  • ONLY5000
  • TWITCHORTREAT
  • ETERNALBLIGHT
  • SWEETDREAMS
  • DbDDayJP2020
  • Happy1001
  • ENTITYPLEASED
  • ENTITYDISPLEASED
  • VK100K
  • DISCORD150K

A Dead by Daylight character holding someone by the collar

What are Dead by Daylight codes?

Dead by Daylight codes give you free charms, bloodpoints, and much more. The game’s developer, Behaviour Interactive, releases the codes, so we don’t have an exact release schedule. However, you can normally expect them to drop around holidays.

How do I redeem Dead by Daylight codes?

Here’s everything you need to know about redeeming a Dead by Daylight code.

  • Open Dead by Daylight
  • Head on over to the in-game store
  • Press redeem code
  • Input any of the active codes above
  • Hit redeem!

And that’s it for our list of Dead by Daylight codes. If you’re after more Dead by Daylight goodness, we have Dead by Daylight killers and Dead by Daylight characters guides for you to check out. Or, Take a look at our Dead by Daylight Mobile review if you need a little more convincing to try this game out.

If you’re after more spooky offerings, our list of the best Resident Evil games on Switch is full of great survival horror titles.

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Xenoblade Chronicles 3 Ouroboros guide – monaduno, monados

What are Xenoblade Chronicles 3 Ouroboros? Well, the latest entry in the JRPG franchise is looking to finish off the story of the two previous titles, and seems to take inspiration from Xenoblade Chronicles X and the Skell mechanic. It brings together different races, weapons, and features from every entry and mashes them together – it’s all pretty exciting for longtime fans.

The main thing you need to know about Xenoblade Chronicles 3 Ouroboros is that it’s the combination of two characters, who join together to create a large new form that resembles a robot, piloted by both of the characters at once. It’s a little bit Neon Genesis Evangelion in design, a bit like Pacific Rim in function, and is completely badass.

We’re going to do our best to explain the new mechanic here, as well as what blades mean in this context. Plus, it’s always good to get a refresher course on the game’s active battle system, which plays out in real-time, unlike a lot of JRPG games. You’ll need quick reactions and your wits about you, as the Xenoblade games are notoriously tough. Are you up for the challenge?

What is the Xenoblade Chronicles 3 battle system?

Like previous games, Xenoblade Chronicles 3 utilises an active battle system, meaning all of the moves from your party and enemies happen in real-time. There’s no waiting to take your turn. You have to just go for it.

Depending on which character you control, a selection of four different moves is visible in the game UI, mapped to the button on the right side of the controller, A, B, X, and Y. These attacks often have situational bonuses, like back attack. In essence, this means the attack does more damage when you strike a monster from behind, instead of from the front. This means you have to be aware of where you are in relation to enemies, as well as which attacks to use.

In previous entries, there’s a chain system that involves break, topple, and launch. A successful break attack cuts through the enemy’s defence. Once this happens a small window is open, and it’s possible to topple an enemy.

If you pull off these two moves consecutively, the opportunity to launch an enemy into the air is available, providing you successfully perform a launch attack. This has the chance to do massive damage, and successfully chaining these types of moves is essential. You can check out the footage Monolith Soft released below to see the battle mechanics in action.

What are the Xenoblade Chronicles 3 weapon types?

Each character in Xenoblade Chronicles 3 holds specific weapon types, and these provide advantages to heal, attack, and defence, as well as other changes. The game refers to these as blades, and they’re an extension of the user that they can summon.

We don’t know yet whether these have battle advantages over other weapon types like in titles such as Fire Emblem, but we do know that as the game progresses, characters are able to equip weapons from different classes. So you can adjust your battle style to suit you. The weapon types announced so far are swords, guns, shields, hammers, dual discs, and origami.

What is the Xenoblade Chronicles 3 Ouroboros

When in battle, two characters from Xenoblade Chronicles 3 can fuse together in a system called Interlinking. Noah and Mio can combine together, as can other members of the core party, Lanz & Sena, or Eunie & Taion. Fusing to create an Ouroboros makes them considerably more powerful, and grants them special abilities. You must be mindful though, as using this ability too much can cause the Ouroboros to overheat.

What do the different Ouroboros forms look like?

Xenoblade Chronicles Ouroboros: Noah and Mio have fused to make an Ouroboros

Noah and Mio Ouroboros

When Noah and Mio combine, they wield a huge sword during battle.

Xenoblade Chronicles Ouroboros: Lanz and Sena have fused to make an Ouroboros

Lanz and Sena Ouroboros

Lanz and Sena combine to make a huge Ouroboros. This combination is great for protecting teammates from powerful attacks.

Xenoblade Chronicles Ouroboros: Eunie and Taio have fused to form an Ouroboros

Eunie and Taion

The combination of Eunie and Taion makes this striking Ouroboros. Like this, they even have the ability to revive fallen allies.

We don’t have much longer to wait now, as the Xenoblade Chronicles 3 release date creeps up slowly. As we sit patiently waiting for it to arrive, why not also check out our Xenoblade Chronicles 3 characters guide to get to know your new crew.

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Xenoblade Chronicles 3 characters – the new recruits

Who are the Xenoblade Chronicles 3 characters really? In a series heavily steeped in JRPG and sci-fi lore, you might struggle to keep track of the many different species in these universes, let alone the subtle nods to characters from previous titles with some newer designs. We’re going to be stuck with these folks for nearly 100 hours though, so let’s get to know them.

Much like the past games, the Xenoblade Chronicles 3 characters will mostly consist of your party members, who accompany you on your journey across Aionios. As forces from Keves and Agnus are caught in war, who is truly on your side, and who can you trust to help you bring peace to this war-torn world? Plus, if Xenoblade Chronicles 3 is anything like previous entries in the franchise, who is going to have an atrocious British accent?

If you love leveling up and ridiculous armour, you can find even more fantastic RPGs to play thanks to our guides, such as the best mobile RPGs, the best Switch RPGs, and the best Switch strategy games.

Here’s our guide to the Xenoblade Chronicles 3 characters.

Xenoblade Chronicles 3 characters

Xenoblade Chronicles 3 characters: the character Noah appears holding a large red sword

Noah

The main protagonist of Xenoblade Chronicles 3 and a member of the Keves nation, Noah is an off-seer who plays a musical instrument to help the souls of soldiers lost on the battlefield pass on into the next plain.

He sports a samurai-like ponytail and wields a sword that looks very similar to the Monado that Shulk uses in Xenoblade Chronicles. Noah wants to work to stop the fighting on Aionios and will team up with anyone with a good heart who shares the same goal.

Xenoblade Chronicles 3 characters: The character Mio appears holding two disc shaped weapons

Mio

The counterpart to Noah and the other main protagonist, Mio is a member of the rival nation of Agnus, and much like Noah, is also an off-seer. Mio also has cat ears much like the Gormotti from Xenoblade Chronicles 2, and just like Nia from that game, the English-language version has her sporting a welsh accent. Her main weapon is a pair of discs, and she’s described as being able to attack very fast and is great at dodging enemy attacks.

Xenoblade Chronicles 3 characters: The character Eunie appears wearing a green hoodie, with wings sticking out of her head

Eunie

With the wings on her head, she resembles a member of the High Entia race, much like Melia in the original Xenoblade Chronicles. Eunie has known Noah and Lanz since childhood and speaks with a cockney accent in the English-language version of the game. She focuses on healing abilities, and her main weapon is a long staff that also functions as a rifle.

Xenoblade Chronicles 3 characters: the character Taion appears, with brown curly hair and a white outfit with orange accents

Taion

A tactician and another member of the Agnus forces, Taion fights alongside Mio using his smarts and insight. He creates constructs from paper that resemble origami, calling these katashiro, and he uses them as a weapon. When not waging battle, Taion dotes on these constructs like pets. He also wears a long flowing orange scarf, that matches the orange highlights on his outfit.

Xenoblade Chronicles 3 characters: the character Lanz looks forwards, with his face clearly being made of different shades of the colour grey

Lanz

A fierce ally to Noah, and a large soldier who uses a giant shield that doubles as a sword. Lanz seems to be a member of the Machina race, the beings born from the Mechonis in the original Xenoblade Chronicles. Does this prove the existence of the Mechonis in this universe? From all the clues, apparently, the universes have merged in some way.

Xenoblade Chronicles 3 characters: the character Sena appears, she has a small frame but is wielding a gigantic hammer

Sena

Another solider of Agnus, Sena works alongside Mio and Taion. Despite her small size, she’s tremendously powerful and wields a giant hammer as a weapon. The blue lines that run down her body and the crystal on her chest, all seem to imply that she is in fact a blade, like Pyra and Mythra from Xenoblade Chronicles 2.

Xenoblade Chronicles 3 characters: the two Nopon characters Riku and Manana are visible

Riku and Manana

A pair of Nopon, Riku and Manana work together despite being soldiers from the Keves and Agnus forces respectively. They have large eyes filled with emotion unlike many other Nopon we’ve met in previous games, and they fight together as a single unit.

We don’t have much longer to wait now until the Xenoblade Chronicles 3 release date, so check back here for regular updates. In the meantime, keep an eye on our page dedicated to Xenoblade Chronicles 3 pre-orders to ensure you get your copy when they go on sale.

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All Yoshi games on Nintendo Switch

Yoshi games are kinda few and far between. There’s only been around a dozen games that actually feature the green dinosaur’s name. Still, he’s been Mario’s trusty sidekick ever since Super Mario World, and that means he’s always there to lend a hand, whether that be as another racer on the kart track or a golfing buddy for Mario’s leisure days, Yoshi is eternal.

While there have been around a dozen games with his name in the title, there are countless others where he’s been playable, and then even more where he’s appeared. For this list, we’re going to focus on Yoshi games where he’s playable, not just ones where he appears. If we only did games where he’s the main man, there’d only be three titles on this list. Also around half of these games are only available through Nintendo Switch Online, so require a subscription of some kind.

So, here we go, sending out some love for my brother Yoshi. Long live that weird egg laying green guy. Love him. Anyway, for more of a good time, check out our guide to the best party games on mobile, or our guide to the best car games on Switch and mobile. There are almost too many games out there to get your head around it these days.

Now, let’s get into all of the Yoshi games on Nintendo Switch.

Yoshi games on Switch

Yoshi, made of yarn, jumping in the air in celebration, from Yoshi's Crafted World.

Yoshi’s Crafted World

The spiritual successor to Kirby’s Epic Yarn, Yoshi’s Crafted world brings gorgeous cardboard and a play-set aesthetic to the Switch. It’s a pretty easy game to get the hang of, but its charm carries it through all the way to the end.

Yoshi and Peach riding futuristic karts from Mario Kart 8.

Mario Kart 8 Deluxe

Mario Kart 8 Deluxe was the first of two games I picked up when I got my Switch (can you guess the other?). Ever since I could, I’ve mained Ludwig. I don’t know why. I kinda hate that weird guy. But, he’s there, alongside many other weird little guys. Yoshi is one of them, if you wanna stick him in a kart. He’s kinda cute. Here’s a list of every sup if you’re curious.

Mario, Luigi, Peach, Yoshi, and some Rabbits posing for the art of Mario + Rabbids Kingdom Battle.

Mario + Rabbids: Kingdom Battle

This breakout Ubisoft collaboration with Nintendo came out of nowhere. When I first saw it, I shouted “Mario has a gun”, probably. Like XCOM but better and cuter, Mario + Rabbids brings tactical magic to the Mario series and looks good doing it. And Yoshi is there too, being all tactical and murdering Rabbids. So cute!

Yoshi flying through the air with a tennis racket in hand for Mario Tennis Aces.

Mario Tennis Aces

Mario Tennis Aces didn’t really capture critics’ hearts, but it did mine. With a blend of classic tennis action and some fighting game mechanics, it was a rock-solid sports game for my money. Just like many other sports titles, it has lots of different characters who are playable, Yoshi included.

The lineup for Mario Gold Super Rush, includeing, Mario, Luigi, Peach, Toad, Wario, Yoshi, Bowser, Donkey Kong, Peach, Boo , Bowser Jr., Wario, Toadette, King Bobomb, the mayor of New Donk City, Rosalina, and a koopa.

Mario Golf: Super Rush

Another solid sports game, Mario Golf: Super Rush did a similar thing to Tennis Aces. It built a solid sports foundation and then added more arcadey mechanics on top. It’s great fun, and for all you Yoshi stans out there, he’s here too. Check out our Mario Golf: Super Rush review to learn more.

A screenshot from Super Mario party, showing Yoshi, Luigi, Wario, and Mario all fighting to get into a photo frame.

Super Mario Party

The first of two Mario Party games, Super Mario Party isn’t very good. I’ve played quite a lot of it, and I don’t really like it. But if you do that’s great! Jump into a game and go play as Yoshi ya weirdos.

Yoshi, Donkey Kong, and Peach, running up a hill avoiding boulders in Mario Party Superstars.

Mario Party Superstars

The second of two Mario Party games, this one’s great! It’s nice and old in its formula, has classic maps, and all in all is just a better experience. Oh and, just in case you forgot what list you were reading, Yoshi is also in this game. Take a gander at our Mario Party Superstars review to hear more of our thoughts.

Numerous characters from Super Smash Bros Ultimate in art for the game. Most prominently Cloud, doing a pose, Yoshi, jumping and sticking his tongue out, and Pikachu emanating electricity.

Super Smash Bros. Ultimate

I’m sure you already knew this one, right? When Nintendo revealed Super Smash Bros. Ultimate, it had the famous strapline “Everyone is here!” Could you imagine if that meant everyone but Yoshi? That’d be hilarious. Anyway, yep, he’s in here in this genuinely exceptional fighting game. Our Super Smash Bros. Ultimate tier list lets you know exactly where Yoshi ranks among the bunch.

Multiple Yoshi's around Baby Mario in art for Yoshi's Island.

Nintendo Switch Online Yoshi games

Here are the games with Yoshi in them that you can find as part of the Nintendo Switch Online Expansion.

  • Yoshi’s Story – N64
  • Mario Tennis – N64
  • Mario Kart 64 – N64
  • Super Mario Kart – SNES
  • Super Mario World 2 – SNES
  • Yoshi – NES

So, them’s the games, kiddo. Yoshi games deserve some love, so hopefully, they’ll get some. For more Yoshi possibilities, check out our guide to the best Mario games on Switch, he appears in all of them (almost).

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The best zombie games on Switch and mobile

Before I get started, can we all agree that zombies are cool? We can? Great. The horror genre is by far one of the most popular out there, and not just in games, but in all forms of media. There’s something about them that pulls people in, whether you’re into slashers, monsters, psychological thrills, supernatural spooks, or some other sub-genre. However, I challenge you to find a sub-category more popular than zombies.

For some reason, we’re all fascinated by them, and have been since, well, forever at this point. But, in terms of games, we have titles such as Resident Evil to thank for the prominent rise in zombie popularity. Not to mention few things are as satisfying as bashing these reanimated corpses in the head with a blunt object. So, with that in mind, we joined the walking dead, searching far and wide for the best zombie games on Switch and mobile.

If zombie-slaying action, or horror of any kind isn’t for you (we’re no longer friends), please make your way to the exit, where you can find lists full of unicorns, rainbows, and sunshine. Okay, maybe that’s an exaggeration, but our picks for the best Mario games, Disney games, and games like Stardew Valley are joyous and magical.

Without further ado, here’s our picks for the best zombie games on Switch and mobile.

The Best zombie games

Resident Evil mansion key art

Resident Evil – Switch

Yeah, we’re starting like that. You have this beloved yet grotesque franchise to thank for the popularity of survival horror and zombies. If it wasn’t for the horrifying, dilapidated, yet majestic mansion, you wouldn’t have the likes of The Evil Within, Outlast, Parasite, and Dead Space, the latter of which is essentially Resident Evil in space.

In Resident Evil, you’re a guest of the Spencer Mansion. Well, ‘guest’ might be stretching it, given you’re only here after a pack of zombified dogs chase you through the woods. Still, that alone should tell you what kind of ride you’re in for. There are puzzles to solve, items to find, a story to unravel, and, of course, many zombies to slay. The game has two campaigns, each one featuring Chris or Jill – two of the most famous protagonists in all of horror. I can’t recommend this one enough.

Resident Evil Resident Evil Resident Evil Nintendo $19.99 $12.99 Buy it here! Network N earns affiliate commission from qualifying sales

A guy being attacked by zombies on a sunny dayBuy it here

Dying Light – Switch

A virus has swept across Harran, and now you find yourself trapped there. Undead roam the streets by day, and despicable abominations are out at night. It truly is a zombie lover’s playground. The open world is a pleasure to explore, and wrought with dilapidated buildings, despicable creatures (and humans), and other perils, while featuring a story that tests your moral compass. Of course, in a world as harsh as this, we don’t blame you for any action you might take, but beware, there are consequences – some of which are so dire it makes a night outside in this rundown city seem like a trip to Disneyland.

Resident Evil 6 key artBuy it here

Resident Evil 6 – Switch

Oh Leon, how we miss you. Still, we can always visit the emo badass in Resident Evil 6. Yes, I’d normally suggest Resi 4 over number six any day, but this is a list about zombies, not deranged villagers (and, should I ever venture down that rabbit hole, I promise to put RE4 at the top of the list). Perhaps the best thing about RE6 is its multiple campaigns, all of which feature many zombies – not that this means all of the stories are fantastic. But, while the game isn’t so much survival horror as it is action, you can still enjoy eradicating the undead.

Since I’ve already mentioned two games in this franchise, I promise not to list any more here (though Resident Evil Revelations 1 and 2 are fantastic). However, I will direct you to our list of the best Resident Evil games on Switch – it’s full of survival horror goodness.

Stubbs holding a man's headBuy it here

Stubbs the Zombie in Rebel Without a Pulse – Switch

Come on now, no list about zombie games would be complete without giving a shoutout to good ‘ol Stubbs. I love this zombie, he’s just a misunderstood dude trying to live his best zombie life, and I’m here for it. In this zombtastic game, you don’t play as a strong-willed survivor that fights against the odds, you actually play as Stubbs the Zombie, and your primary objective is to kill humans and feast on their brains. Not only does this recover your health, but it can also turn your victim into a zombie.

If all that isn’t enough for you, how about the fact that Stubbs can drive vehicles? That’s right, it’s grand theft zombie y’all.

People trying to shut a door with zombies breaking in

The Walking Dead – mobile

Another game you must have known would pop up, Telltale’s The Walking Dead is a harrowing journey, with more than its fair share of heartbreaking moments, thanks to the ravenous zombies that roam the streets. However, given this series is all about choices, consequences, and its story, don’t expect too much zombie-slaying action. It’s more about avoiding the hordes, as you try to live another day.

The character you play as in the first game is Lee Everett, but this changes to your beloved sidekick Clementine in the sequels. For all intents and purposes, this is her story, and the choices you make across all titles in the series determines how the tale of this young girl ends.

A zombie in front of gameplay shots

Plants vs Zombies – mobile and Switch

A zombie game doesn’t have to be all doom and gloom. It can be a colourful, fun, and a hilarious ride too, as proven by Plants vs Zombies. I love this series, so much so that I even have the plat on the original PS4 version, a feat I’m forever going to be proud of. The title says it all, you either play as plants or zombies, and set about to duke it out. Honestly, if you’re competitive, and enjoy online play, I can’t recommend this game enough. To the extent that I don’t care what platform you play it on – so long as you dive into the war for the neighbourhood, we’re all good here.

There you have it, the best zombie games on Switch and mobile. Now then, how about we head to the Winchester, grab a pint, and wait for all this to blow over with our lists of the best games like Dark Souls, games like Hades, and games like The Last of Us.