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| PC - Outcast: Second Contact |
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Posted by: xSicKxBot - 12-08-2017, 12:06 PM - Forum: New Game Releases
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Outcast: Second Contact
Outcast: Second Contact is an open world action-adventure game taking the player to an extra-terrestrial planet as dangerous as it is beautiful. You take the role of Cutter Slade, an elite soldier sent on a mission to Adelphi, home of an ancient and advanced alien civilisation. Your choices and actions will determine humanity's survival.
Outcast: Second Contact is the complete remaster of the cult game Outcast. The first open, 3D world in the history of video games and a true pioneer in the action-adventure genre -- the original game won over 100 awards including adventure game of the year! Publisher: Bigben Games Release Date: Nov 14, 2017
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| News - Some RPG insight from the ex-Witcher devs behind Seven: The Days Long Gone |
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Posted by: xSicKxBot - 12-08-2017, 12:06 PM - Forum: Lounge
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Some RPG insight from the ex-Witcher devs behind Seven: The Days Long Gone
 If you’re in the business of making role playing games, you should probably have an eye on Seven: The Days Long Gone. It’s a fascinating isometric stealth RPG with a gonzo setting and interesting traversal mechanics from studios IMGN.PRO and Fool’s Theory, whose founders have a history at Witcher developer CD Projekt Red.
Over on the Gamasutra Twitch channel today, we were lucky enough to be joined by lead developer Jakub Rokosz and quest designer Karolina Kuzia-Rokosz (both late of The Witcher 3), who were eager to share stories about the game’s development process, and dive into the technical and design decisions that went into this unique RPG.
It was an illuminating chat, which you can watch in its entirety up above, but in case you’re creeping around the island of Peh as we speak, here’s a few key takeaways from our conversation.
Stealth games are about “idiot npcs”
When asked to quickly sum up what they feel makes a good stealth game, Rokosz and Kuzia-Rokosz talked about a need for players to feel smarter than AI characters. Of course, since the computer literally knows where the player is at all times, it then becomes necessary to make your AI really, really stupid, so that the player doesn’t feel discouraged or outmatched.
When asked for what kind of stealth games inspired the sneaking mechanics of Seven, Rokosz and Kuzia-Rokosz tossed out a few familiar names like Dishonored and Thief, but excitedly pointed to the interactions in Fallout 2 where players could sneak up on NPCs and leave grenades in their pockets (Rokosz said a similar feature almost made it into Seven, but was killed to manage scope).
What makes a good RPG quest
Since Kuzia-Rokosz was the game’s quest designer, we asked her to sum up what makes a good quest in an RPG like Seven. Her first response was that it’s important for quest designers to think about enabling different playstyles, especially in a game like Seven, where there’s a range of options on the speaking—>brawling spectrum.
Then Rokosz chimed in to remind her of one of the reminders she gave him constantly during development: that every quest needs to be clear about “what to do, where to go, how to do it,” even when it’s trying to be open-ended. This was apparently advice that Kuzia-Rokosz would badger him with constantly while implementing quests in gameplay.
How to make a good “detective vision”
In Seven: The Days Long Gone, players can use the protagonist’s robotic eye to scout the environment around them and highlight loot and hiding places useful to completing missions. This feature is similar to the “detective vision” features seen in titles like Arkham Asylum and Assassin’s Creed. It turns out that Rokosz and the rest of the team were worried players would leave such a feature on all the time, so they tried to have their mechanic “gamify” the main character pausing to take a look around, help him gather information in a similar way that the player wants.
Kuzia-Rokosz also pointed out to us that when they let players toggle this vision mode on and off, it quickly led to information overload since too many icons would pop in to the screen at the same time.
For more developer interviews, editor roundtables and gameplay commentary, be sure to follow the Gamasutra Twitch channel.
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| News - EA says half of Ultimate Team players spend money on the F2P mode |
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Posted by: xSicKxBot - 12-08-2017, 12:06 PM - Forum: Lounge
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EA says half of Ultimate Team players spend money on the F2P mode

“Of those 75 percent of the people, about half of those people actually spend some money and the other half just play without spending. But in a free-to-play world, that’s a fantastic balance of spenders and non-spenders.”
– CFO of Electronic Arts Blake J. Jorgensen speaking at the 37th Nasdaq Investor Conference
During the 37th Nasdaq Investor Conference which took place on December 5th, CFO of Electronic Arts Blake J. Jorgensen spoke about the percentage of players who spent money on EA Sports’ Ultimate Team mode.
According to Jorgensen, “about 70-75 percent of all the people that buy the sports games join Ultimate Team.” He goes on to say that of those 75 percent, about half of those players end up spending money on Ultimate Team microtransactions.
While the conversion rate provided is unusually high for a free-to-play game, it’s not EA’s first success with Ultimate Team. Former Bioware dev Jesse Houston cited FIFA Ultimate Team specifically when designing Mass Effect 3‘s loot box system.
To hear more of his comments, check out the full recording on EA’s website here.
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| Xbox Wire - New Preview Delta and Omega Build – 11/28/17 |
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Posted by: xSicKxBot - 12-08-2017, 12:06 PM - Forum: Xbox Discussion
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New Preview Delta and Omega Build – 11/28/17
Yesterday’s Alpha and Beta system update (1711.171121-1645) is now available to Delta and Omega Insiders. If you’re a member of one of these two Xbox One Update Preview rings, then you may have noticed the update starting at 2 p.m. PST today. The update will become mandatory tomorrow at 1 a.m. PST and continues to deliver on fixes to 1711, specifically improving upon the stability and performance of the Guide, streaming apps and game installations. Read on to learn more about the fixes unique to this update and check in on the Known Issues in our previous post here.
FIXES:
Guide
- Fixed an issue that caused the Guide to crash unexpectedly
Installation
- Fixed an issue that could cause games to fail to install
Streaming Video Fixes
- Fixed issues which caused some streaming video apps to fail to show video and ads
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| News - You’ll Need To Buckle Up The Next Time You Use One Of Tokyo’s Mario Kart Tours |
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Posted by: xSicKxBot - 12-08-2017, 12:06 PM - Forum: Nintendo Discussion
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You’ll Need To Buckle Up The Next Time You Use One Of Tokyo’s Mario Kart Tours
Back in 2014 we reported on a Tokyo-based group of tourist event organisers that set up a Mario Kart-themed tour of the city – in actual karts!
Well, fast forward three years and the the city is awash with colourful convoys, so much so that the Japanese tourist ministry is bringing in new laws to ensure blue shell-flinging drivers are safe before they hit the roads; seatbelts will be mandatory and the karts will need to meet safety standards.
A loophole in the current system enables operators to classify karts as both scooters and four-wheeled vehicles – since scooters don’t require seat belts and cars don’t require helmets, tourists have been cruising through traffic without a safety conscious care in the world.
However, the Mario Kart tour craze hasn’t been an entirely clean ride. Nintendo itself sued one company earlier this year for copyright infringement (which it lost a month later), while a spate of real-life accidents involving kart drivers ultimately led the Japanese government to enforce more stringent rules.
What do you think of Mario Kart tours? Would you go on one, or would buckling up spoil the fun? Comments at the ready.
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| Steam - Daily Deal – Lovers in a Dangerous Spacetime, 60% Off |
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Posted by: xSicKxBot - 12-08-2017, 12:06 PM - Forum: PC Discussion
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Daily Deal – Lovers in a Dangerous Spacetime, 60% Off
DOOM VFR is Now Available on Steam!
DOOM® VFR brings the fast-paced, brutal gameplay fans of the series love to virtual reality. Play as a cybernetic survivor who is activated by the UAC to fight the demon invasion, maintain order, and prevent catastrophic failure at the Mars facility.

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| Activision News - Kobolds & Catacombs™ Now Open to All Hearthstone® Treasure Seekers |
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Posted by: xSicKxBot - 12-08-2017, 12:06 PM - Forum: Lounge
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Kobolds & Catacombs™ Now Open to All Hearthstone® Treasure Seekers
 Unearth 135 new cards from Azeroth’s deepest dungeons in the latest expansion for Blizzard Entertainment’s internationally acclaimed digital card game
Brave adventurers can now embark on single-player Dungeon Runs for an endlessly replayable, escalating challenge that’s completely free to all players—no prebuilt decks required
IRVINE, Calif.–(BUSINESS WIRE)– Eager adventurers can now set out in search of Legendary Weapons, mysterious treasures, and 135 alluring new cards hidden deep underground in Kobolds & Catacombs™—the latest expansion for Hearthstone®, Blizzard Entertainment’s smash-hit digital card game.
This press release features multimedia. View the full release here: http://www.businesswire.com/news/home/20171207006016/en/
Kobolds & Catacombs takes Hearthstone players into the bowels of Azeroth, where the dastardly kobolds have been boring tunnels for thousands of years and hiding away scores of ancient treasures. Hearthstone players will discover powerful new cards among these riches, including a Legendary Weapon for each class—one of which everyone who logs in to Hearthstone starting today will receive free. Rumors also speak of mighty Spellstones, magical jewels for each class whose effects grow in power throughout a match. Ever-wary of greedy adventurers’ plots to liberate their hoards, the kobolds have lured terrible monsters and laid deadly traps to help protect them. Luckily, adventurers don’t have to go it alone. By playing cards with the new Recruit keyword, players can summon random minions directly from their decks, opening the door for entirely new approaches to deckbuilding.
The deadliest hazards of all await players in Kobolds & Catacombs’ new and completely free single-player mode: Dungeon Runs. These high-stakes subterranean adventures are inspired by the iconic fantasy dungeon crawl, and they’re never the same experience twice. Those brave enough to embark on these challenges can earn three free Kobolds & Catacombs card packs by completing a series of introductory quests. Players who complete a full Dungeon Run with all nine classes will also earn the “Candle King” card back—indisputable proof that they’ve mastered one of Hearthstone’s most daunting challenges yet.
“Kobolds & Catacombs harkens back to the type of old-school fantasy-gaming experience that many of us at Blizzard and in the community grew up on,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “We think players are going to love the new cards and testing their mettle in Dungeon Runs, and we can’t wait to see how deck strategies evolve with the new mechanics we’ve added with this set.”
Kobolds & Catacombs is available now for Windows® and Mac® PCs; Windows, iOS, and Android™ tablets; and iOS and Android phones. Card packs can be purchased individually or in discounted bundles from the in-game Shop for gold or real-world currency at the same price as all other Hearthstone card packs. Players now have the chance to win Kobolds & Catacombs card packs as quest rewards or prizes in the Arena, and can also craft cards from the expansion by using Arcane Dust collected from disenchanting unwanted cards.
For a limited time, players who log in to Hearthstone will receive three free Kobolds & Catacombs card packs to celebrate the launch of the expansion—in addition to the ones earned from the introductory Dungeon Run quests.
Visit www.koboldsandcatacombs.com to learn more about the expansion and prepare yourself for the hazards and horrors that await you in the depths below Azeroth.
Assets available at: https://blizzard.gamespress.com/Hearthstone
About Blizzard Entertainment, Inc.
Best known for blockbuster hits including World of Warcraft®, Hearthstone®, Overwatch®, the Warcraft®, StarCraft®, and Diablo® franchises, and the multi-franchise Heroes of the Storm®, Blizzard Entertainment, Inc. (www.blizzard.com), a division of Activision Blizzard (NASDAQ: ATVI), is a premier developer and publisher of entertainment software renowned for creating some of the industry’s most critically acclaimed games. Blizzard Entertainment’s track record includes twenty-one #1 games* and multiple Game of the Year awards. The company’s online gaming service, Blizzard Battle.net®, is one of the largest online-gaming services in the world, with millions of active players.
*Sales and/or downloads, based on internal company records and reports from key distribution partners.

View source version on businesswire.com: http://www.businesswire.com/news/home/20171207006016/en/
Blizzard Entertainment, Inc. Che’von Slaughter Senior Manager, Public Relations 949.955.1380 x14338 cslaughter@blizzard.com or Lyndsi Achucarro PR Manager, Global 949.955.1380 x12650 lachucarro@blizzard.com or Christine Yeo PR Manager, North America 949.955.1380 x61002 cyeo@blizzard.com
Source: Blizzard Entertainment, Inc.
News Provided by Acquire Media
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| News - This Week at Bungie – 11/16/2017 |
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Posted by: xSicKxBot - 12-08-2017, 12:06 PM - Forum: Lounge
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This Week at Bungie – 11/16/2017

[Editor’s Note: Cozmo, your friendly neighborhood Community Manager, has taken a temporary leave of absence to begin work on a new passion project. Everyone at Bungie wishes him and his family all the best! Until his triumphant return, dmg04 will be lending a hand as Acting Community Manager. To let you know who you’re dealing with, we have released a series of #dmgfacts. The following is the first weekly blog update authored by a player who has been reading them for over 13 years. You have the comm, Dylan…]
This week at Bungie, we unmasked Osiris.
Curse of Osiris is the new story we’re telling in the world of Destiny 2. During our first stream, we introduced new characters and took a tour of some of the new spaces you’ll explore as you encounter them. We also squared off against a new vision of the Vex.
If you missed it, here’s the recap.
[embedded content]
Next week, we’re back with a live fire exercise to show off some of the new activities you’ll tackle on this new adventure, including the biggest public event we’ve ever delivered in Destiny and a shooting tour of the Infinite Forest.
The final stream will be all about the gear you’ll earn, including some details on new ways to earn it.
Stay tuned for more.
Defeating Dead Orbit
Tuesday morning brought a surprise to some members of the community, especially those who had assumed that Dead Orbit would continue to dominate the Faction Rallies. Reward package totals for each faction have now been tallied across PlayStation 4, Xbox One, and PC. The result: New Monarchy has claimed victory.
Players who pledged their loyalty to New Monarchy may acquire the Honor’s Edge for 1,000 Glimmer. Those who pledged to Dead Orbit or Future War Cult will have the opportunity to obtain the same item for 50,000 Glimmer. No matter your allegiance, you have until 1 AM PST on November 21 to add this item to your arsenal.
There’s no need to weep over these results. Faction Rallies will return in Season 2. Changes are being made in response to player feedback and you’ll also discover new rewards you can earn. Will Dead Orbit reclaim the throne? Or will Future War Cult rise to the top? We can’t wait to find out.
Earn your Iron
Begins: November 21, 1 AM PST
Ends: November 28, 1 AM PST
The game is Clash.
While this will be the second round for console players, PC Guardians are invited to their first Iron Banner event. To compete, you must meet the following qualifications:
- Complete the Destiny 2 campaign – the only way to reach the Tower
- Visit Lord Saladin in the Tower to begin the Iron Banner Quest
- Launch into the Iron Banner playlist
Iron Banner rewards may be earned through reputation tokens turned in to Lord Saladin. Challenges will be offered each day for additional token rewards, along with Milestones to track progress.
This Iron Banner is your last chance to earn the Season 1 Iron Banner Emblem, Shades of Radegast, granted when completing the Seasonal Milestone:
Iron Banner will return in Season 2 with new rewards and new ways to earn them.
What’s Up, DOC?
While I normally write the content you find in this portion of the article, Destiny Player Support is a team. Each of us are dedicated to assisting players that encounter issues when attempting to play Destiny or Destiny 2. We monitor the forums for reports of issues and provide troubleshooting steps to impacted players. Best of all, we have the chance to aid the development team as they investigate solutions.
This is our report.
As a final note, help.bungie.net has recently received an upgrade. Working with the Bungie.net team, search functionality has been improved to help players get to the content they’re looking for faster. If you encounter issues finding articles or guides, post a report to the #Help forum detailing your experience.
Reel Time
Even with Cozmo out of the office, Movie of the Week lives on. For those new to the ritual, we watch player-created videos that are submitted to the Community Creations page. Those that entertain us the most earn a spot in our hearts, and a sweet emblem in the game. Emblem grants may experience a slight delay before they appear in your vault. I’m a bit new to all this!
Grab some popcorn, sit back, and enjoy the show:
Movie of the Week: -SNIPER-
[embedded content]
Honorable Mention: Beyond Light
[embedded content]
Honorable Mention: Entering a Public Event with Style
[embedded content]
Winners: Stay tuned to @A_dmg04 on Twitter; I’ll blast a message when the goods have been delivered.
With that said, we come to a close. It’s a pleasure to write this up for you all. I can say without a doubt, it’s something I’ve wanted to do since joining Bungie.net as a community member in 2004. I have to admit, though, I sure miss Cozmo. Send him and his family some love this holiday season, as he’s added a third member to his fireteam.
As mentioned last week, there will be double XP to earn through the Clarion Calls event starting tomorrow, November 17, at 10 AM PST. Join a clan, now or during the event, to earn double XP towards Season 1 Bright Engrams by completing activities with members of your clan. Next week, we’ll host the second stream in our series about Curse of Osiris to reveal new activities on Mercury, and beyond.
Thanks for stopping by, and we’ll see you next time.
Cheers,
-dmg04
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| PS4 - Wuppo |
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Posted by: xSicKxBot - 12-07-2017, 05:04 PM - Forum: New Game Releases
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Wuppo
After losing its home, one lonely Wum must travel the length and width of the world to find a new place to live. From the metropolitan haven Popocity to the cavernous Bliekopolis, our Wum will discover magical places and encounter strange creatures. But this Wum is no traditional hero and only by using wit and charm can it succeed in this massive journey. Wuppo is a two man passion project, with hand-drawn visuals, an extensive soundtrack and a huge world to explore. Publisher: Soedesco Release Date: Nov 17, 2017
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