Disney+ to offer ‘Mulan’ as $30 in-app purchase on iOS, Apple TV
Disney on Friday announced distribution plans for the hotly anticipated live action remake of “Mulan,” saying the VOD release will be available to Disney+ subscribers as an in-app purchase.
The entertainment giant earlier in August said the film would hit Disney+ as a paid exclusive on “premier platforms,” but failed to name partner providers, Deadline reports.
According to a Disney+ webpage, “Mulan” will be available from Sept. 4 as an in-app purchase on Apple, Roku and Google platforms. The film is also set to go up for purchase through Disney’s website.
Disney+ subscribers are slated to get access to the film following its September premiere, though a streaming date has not been announced.
The move comes amid controversy surrounding app store fees implemented by Apple and Google, each of which faces lawsuits from developers for taking a slice of in-app transactions. By making “Mulan” available as an in-app Disney+ “premium” purchase, Disney subjects its film to app store fees, which in Apple’s case is 30%.
“We thought we would give it a try, to try to recapture some of that investment that we’ve got,” said Bob Chapek, CEO of The Walt Disney Company. Chapek characterized the “one-off” strategy as a “a chance to learn,” Deadline reports.
Using Fedora and Linux to produce and play music is now easy. Not that long ago, it was a nightmare: configuration was a complicated task and you needed to compile some applications yourself. The compatibility with electronic devices was the real story. But, now we can see the end of the road. Playing music under Linux with Fedora is becoming user friendly.
Configuration
Fedora has long been usable to play music because of the CCRMA repository. Moreover, there also exists a Fedora Spin dedicated version: Fedora Jam. And today, you also have a COPR repository (which I manage) with a lot of stuff in it.
There are still some minimal steps to follow before being able to efficiently use a musical application. First, you will need to install the Jack audio connection kit and the qjackctl user interface:
dnf install jack-audio-connection-kit qjackctl
Then, as a root user, you will need to add yourself to the jackuser group:
sudo usermod -a -G jackuser <my_user_id>
To enable the changes made, you just have to logout of and log back in to your session or if you prefer reboot your machine.
Using basic applications
Now, you can add some applications to play with like LMMS or MuseScore.
All of these applications are available in the main Fedora repository:
dnf install lmms mscore audacity
Fedora and your instrument, in real time
Configuration
Editors note: A real time Kernel is necessary for audio recording on your PC, especially when doing multi track recording.
If you want to use your instrument (like an electric guitar) and use the sound of your instrument in some Fedora application, you will need to use Jack Audio Connection Kit with a real time kernel.
With the CCRMA repository, to install the real time kernel, use the following command as a root user:
dnf install kernel-rt
With the LinuxMAO Fedora COPR repository, use the following command:
dnf install kernel-rt-mao
The RT Kernel from CCRMA repository corresponds to a vanilla RT kernel with some Fedora patches applied whereas the one from the LinuxMAO repository is a pure vanilla one (a clean RT kernel without any patches).
Once this is done, we still need to perform some tuning on qjackctl to reduce the audio latency so it is negligible.
The main QJackCtl interface.
Click on the “Setup” button and set the following values:
Sample rate: 48000 or 44100 (this is the sampling frequency and these values are mostly supported on all commercially available sound cards)
Frames / period: 256
Periods / Buffer: 2
MIDI driver: seq (this value is required is you want to use a MIDI device)
With these parameters, you can easily achieve an audio latency of around 10 ms. While this value is the limit for the human ear and is hardly noticeable, you can reach lower latency with the penalty of increased CPU load.
Using Guitarix
To add some effects to your instrument, we will use a rack of effects: guitarix (edit: guitarix, the virtual guitar amplifier).
dnf install guitarix
Now, you have to connect your instrument to the audio card (the internal one or a USB adapter). Editors note: This normally requires an interface between the electric guitar and the audio line in of the audio card. There are also guitar to USB adapters. Once your instrument is connected, with qjackctl, we will connect:
the audio input to guitarix
the guitarix mono rack to the guitarix stereo rack
the guitarix stereo rack to the stereo audio output of your audio card
Connecting Guitarix using the QJackCtl graph window.
You do that by clicking on the Graph button of QJackCtl. Inside the Graph window, you just have to connect wires to the various elements . Each block represents an application. Guitarix is split into two blocks (preamp and rack). The preamp is where you select the amplifier characteristics, and the rack is where you apply mono and stereo effects. There are two other blocks with the system label for the audio input (the one on the left in the above figure) and the audio outputs (the one on the right).
Your instrument should be connected to the first audio input. You should test that your guitar is connected and that it’s able to be heard when played. Most of the time, we use the first two slots of audio output. But this will depend on your audio card.
Editors note: The actual configuration of inputs and outputs depends upon the type of hardware chosen. The stereo speakers of the PC were chosen as the output in the example shown.
If the MIDI interface of the sound card is chosen, there are also two red blocks which are dedicated to MIDI inputs / outputs. These would then be setup as the input from the instrument and the output from the rack.
Guitarix is an amp plus a rack of effects for you instrument. Mostly dedicated to guitar, but you can uses it with synthesizers too.
The Guitarix rack effects.
Adding some backing tracks
Better than just playing guitar on your own, you can play guitar with a group. To do this, we will install TuxGuitar.
dnf install tuxguitar
The TuxGuitar main interface.
TuxGuitar will play GuitarPro files. These files contains several instruments scores and can be played in real time. You just have to download a GuitarPro file from this website and open it with TuxGuitar.
Start TuxGuitar and click on Tools -> Plugins and check the fluidsynth plugin. Then, once fluidsynth is checked, click on Configure. Click on the Audio tab and select Jack as Audio Driver. In the Synthetizer tab, choose the same sampling frequency you chose for QjackCtl above (48000 or 44100 Hz).
In the soundfonts tab, you can add your own SF2 or SF3 file to improve the audio rendering. You can now close the Plugins window. Click on Tools -> Settings -> Sound. Here, you can select the king of audio used to render the score. If you have several SF2 / SF3 files, you will select the chosen one for the audio rendering here. Restart TuxGuitar after you’re satisfied with your selections. After restarting TuxGuitar, a new block will appear in the Graph window of QJackCtl.
QJackCtl with Guitarix and TuxGuitar.
You will just have to connect the block tagged ‘fluidsynth’ to the audio output like you have done with Guitarix.
Using MIDI devices
Using MIDI devices in real time is as easy as with audio. We will connect a virtual MIDI keyboard: vkeybd (but the same procedure applies with a real MIDI device) to a MIDI synthetizer: amsynth.
dnf install amsynth vkeybd
The main interface of AmSynth.
The virtual MIDI keyboard VKeyBD.
Once you have started amsynth and vkeybd, you will see new connections on the QJackCtl’s Graph window.
Amsynth and VKeyBD in QJackCtl’s graph window.
In this window, the red slots correspond to the Jack Audio MIDI connections whereas the purple ones correspond to the ALSA MIDI connections. Jack MIDI connections talk only to Jack MIDI connections. And the same for ALSA. If you want to connect a Jack MIDI connection to an ALSA MIDI connection, you will need to use a MIDI gateway: a2jmidid. You can read some more informations in the Ardour manual.
We have now covered some main topics of the audio under Fedora Linux. But there are a lot more things you can do.
Use some block connected language to perform many things: PureData
An audio / video block language: PureData
There is also a great audio looper available: SooperLooper.
SooperLooper, a great tool to build audio loops.
You can do live rehearsal through the internet: Jamulus.
Against the COVID side effects: Jamulus for live internet rehearsal.
Want to become the new famous DJ: have a look at Mixxx
Mixxx for DJing.
Webography
Some links now:
Here is a YouTube video where I play guitar through Guitarix and I use TuxGuitar to play the backing tracks in real time. Both TuxGuitar and Guitarix are sent through non-mixer which is a small mixing application. To be able to record the audio of the session “on the fly”, I also use timemachine. And to avoid reconnecting everything each time I want to play guitar, I use Ray Session to start every application and connect all the Jack Audio connections.
I also made a small demonstration of the use of Jamulus for a live rehearsal. On this YouTube video, I use Jamulus, QJackCtl, Guitarix mainly. The second guitarix is 30 km away. The latency was around 15 ms. It’s quite small and hardly noticable.
On this YouTube video, I tried to make some comparison between various SF2 / SF3 soundfont files. I used a GuitarPro file for the Opeth’s song “epilogue”.
On this YouTube video, I use MuseScore to play a GuitarPro file and I play along while my guitar sound is processed by Guitarix.
Here, it’s a live performance with a dancer. TuxGuitar + Non Session Manager + Non Mixer + Guitarix. I always used this kind of combination and Linux has never hanged … Finger crossed !
Some compositions made with LMMS on Fedora 25 to 32. Using some really nice plugins like Surge, NoiseMaker from DISTRHO package and others. All these compositions are libre music and are hosted on Jamendo.
If you need some help:
LinuxMusicians: a great place with skilled people willing to help
LinuxMAO: if you speak french, this is the place to be. A lot of resources related to various software.
LinuxAudio: another great website with various ressources to help.
Posted by: xSicKxBot - 08-22-2020, 09:44 AM - Forum: Lounge
- No Replies
The First Fall Guys Tournament Has A $5000 Top Prize
Fall Guys: Ultimate Knockout is a hugely competitive game, but not one, necessarily, built with esports in mind. Consequently, the first (unofficial) Fall Guys tournament, which is set for next week and will be an event hosted, should be interesting.
Esports player and speedrunner "GrandPooBear" has announced Fallmania, a "series" of events that will culminate in one streamer taking home a $5000 prize. Interested streamers are free to sign up if they want to be considered for the tournament.
Fallmania is set for August 27. Since there's no second place in Fall Guys, the competitions will be winner-takes-all.
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Geoff Keighley Hypes Gamescom Opening Night Live, Show Starts Next Week
E3 might not have gone ahead this year, but in its place, there has been plenty of online events. We’ve had EA Play, Ubisoft Forward, a Nintendo Direct Mini, and many other broadcasts showcasing various upcoming games.
The next big event on the horizon is this year’s all-digital Gamescom show. As you might recall, it starts on 27th August (that’s next week) and will feature games from all sorts of publishers.
Geoff Keighley – the host of the opening ceremony – has now taken to Twitter to share the following video. He says the opening show will be a two-hour showcase, featuring over 20 games with brand new content – ranging from “next-gen stuff” to “indie stuff”, to the “biggest games in the world”. He’ll start revealing more about it tomorrow.
As already mentioned, there are more than 80 partners sharing announcements across three packed days.
Although Nintendo won’t be attending, some of the bigger partners that will be making an appearance include Activision Blizzard, Bandai Namco, Bethesda, Electronic Arts, Sega Europe, Ubisoft and team Xbox. Some other notable companies you can expect to see include Bossa Studios, Curve Digital, Dotemu, Merge Games and Strictly Limited Games.
To break one line into multiple lines in Python, use an opening parenthesis in the line you want to break. Now, Python expects the closing parenthesis in one of the next lines and the expression is evaluated across line boundaries. As an alternative, you can also use the backslash \ just in front of the line break to escape the newline character.
Problem: Given a long line of Python code. How to break it into multiple lines?
There are multiple ways of breaking this into multiple lines. Let’s get an overview first:
Exercise: Run the code. What’s the output? Modify Method 3 and write it as a one-liner again!
We now dive into each of those methods.
Method 1: Implicit Line Continuation — Use Parentheses to Avoid Line Break Backslashes
The PEP 8 – Style Guide argues that the best way to break long lines into multiple lines of code is to use implicit line continuation by using parentheses. An opening parenthesis signals to Python that the expression has not finished, yet. So, the Python interpreter keeps looking in the following line to close the currently open expression. This way, you can rewrite any Python one-liner to a multi-liner just by using one or more pairs of parentheses.
Here’s the original statement from the PEP 8 style guide (emphasis by me):
The preferred way of wrapping long lines is by using Python’s implied line continuation inside parentheses, brackets and braces. If necessary, you can add an extra pair of parentheses around an expression, but sometimes using a backslash looks better. Make sure to indent the continued line appropriately.
Do you need an example for implicit line continuation? Here it is:
# Long Line
a = list(zip(['Alice', 'Bob', 'Liz', 'Ann'], [18, 24, 19, 16])) # Implicit Line Continuation
b = list(zip(['Alice', 'Bob', 'Liz', 'Ann'], [18, 24, 19, 16])) print(a)
# [('Alice', 18), ('Bob', 24), ('Liz', 19), ('Ann', 16)] print(b)
# [('Alice', 18), ('Bob', 24), ('Liz', 19), ('Ann', 16)]
The long line a = list(zip(['Alice', 'Bob', 'Liz', 'Ann'], [18, 24, 19, 16]))zips together two lists to obtain the result [('Alice', 18), ('Bob', 24), ('Liz', 19), ('Ann', 16)]. You can rewrite this into multiple lines by using the existing parentheses. Note that it is good style to hierarchically align the lines in Python. In our example, the two lists are aligned when creating the multi-line statement to assign the variable b.
Remember: you can always break lines if an opened bracket, parenthesis, or bracelet has not been closed!
Method 2: Explicit Line Continuation — Use the Line Break Backslash \
However, what if you don’t want to introduce new parentheses into your expression? Can you still break up a one-liner into multiple lines?
The answer is: yes! Just use the line break backslash \ which you may call explicit line continuation. With the backslash, you can break at any position in your expression. Technically, the backslash character “escapes” the newline character that follows immediately afterwards. By escaping the newline character, it loses its meaning and Python simply ignores it. This way, you don’t have to introduce any new parentheses.
Here’s a minimal example that shows the flexibility with which you can break new lines this way:
To solve this readability problem, mathematicians and their publishers follow the opposite convention.
Donald Knuth explains the traditional rule in his Computers and Typesetting series: “Although formulas within a paragraph always break after binary operations and relations, displayed formulas always break before binary operations”[3].
You can do both in Python but you should prefer the latter to improve readability of your code!
Method 3: Break a String by Using a Multi-Line String with Triple Quotes
Example: Say, you have the following long string from Romeo and Juliet:
s = 'Mistress! what, mistress! Juliet! fast, I warrant her, she:\n Why, lamb! why, lady! fie, you slug-a-bed!\n Why, love, I say! madam! sweet-heart! why, bride!\n What, not a word? you take your pennyworths now;\n Sleep for a week; for the next night, I warrant'
Note the newline character in the string: it’s really a multip-line string! Can you rewrite this into multiple lines to improve readability?
You can restructure strings by using the triple quotes that allows you to define a multi-line string without the newline character '\n' in the string. This significantly improves readability of multi-line strings! Here’s an example:
s1 = 'Mistress! what, mistress! Juliet! fast, I warrant her, she:\n Why, lamb! why, lady! fie, you slug-a-bed!\n Why, love, I say! madam! sweet-heart! why, bride!\n What, not a word? you take your pennyworths now;\n Sleep for a week; for the next night, I warrant' # MULTI-LINE
s2 = '''Mistress! what, mistress! Juliet! fast, I warrant her, she: Why, lamb! why, lady! fie, you slug-a-bed! Why, love, I say! madam! sweet-heart! why, bride! What, not a word? you take your pennyworths now; Sleep for a week; for the next night, I warrant''' print(s1 == s2)
# True
These are two ways of defining the same string. If you compare them, the result is True. However, the second way is far more readable and should be preferred!
Where to Go From Here?
Enough theory, let’s get some practice!
To become successful in coding, you need to get out there and solve real problems for real people. That’s how you can become a six-figure earner easily. And that’s how you polish the skills you really need in practice. After all, what’s the use of learning theory that nobody ever needs?
Practice projects is how you sharpen your saw in coding!
Do you want to become a code master by focusing on practical code projects that actually earn you money and solve problems for people?
Then become a Python freelance developer! It’s the best way of approaching the task of improving your Python skills—even if you are a complete beginner.
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Epic Games to hold ‘FreeFortnite Cup’ as part of anti-Apple campaign
Epic Games is taking another swipe at Apple as Fortnite essentially sunsets on iOS, with the game maker holding an in-game tournament with special prizes that lampoon the tech giant.
Dubbed the “FreeFortnite Cup,” the upcoming tournament starts on Aug. 23 and includes prizes like a “Tart Tycoon” skin borrowed from the Tim Cook caricature that starred in Epic’s “Nineteen Eighty-Fortnite” ad.
Physical prizes are also up for grabs, with the company giving away 20,000 “Free Fortnite” hats (designed in the style of Apple’s classic “Think Different” merchandise) and 1,200 pieces of non-Apple gaming hardware like an Alienware Gaming Laptop, Samsung Galaxy Tab S7, OnePlus 8, PlayStation 4 Pro, Xbox One X and Nintendo Switch.
Players can take part in the tournament by navigating to the “Compete” tab in game and selecting the “#FreeFortnite Cup Playlist.” Participants have four hours to rack up points — active time, eliminations and victories — in up to 12 solo matches.
“These are the final days of the entire Fortnite community’s ability to play together. Apple has blocked Fortnite from the App Store, preventing players from updating to new versions,” Epic said in a press release. “Players on iOS devices will be left behind on Chapter 2 – Season 3 while everyone else jumps into the Chapter 2 – Season 4 launch on August 27.”
Former Fortnite players who deleted the game from their iPhone or iPad can take part in the tournament by reinstalling the title.
Epic last week baited Apple into removing Fortnite from the App Store by issuing an update that incorporated a direct payment option for in-game currency. Once the title was removed, as per App Store guidelines, Epic launched an all-out legal assault targeting Apple’s store fees and business strategy. Corresponding PR and social media campaigns followed.
Posted by: xSicKxBot - 08-21-2020, 11:08 AM - Forum: Windows
- No Replies
Battletoads return for new gaming adventures
Summary
Battletoads launches today with Xbox Game Pass and on Xbox One, Windows 10 and Steam.
Celebrate with crossover goodies, new merchandise, free comics and more!
Hear from the ’Toads themselves in an exclusive new interview with a familiar face.
26 years after their last game hit the arcades, the wait is finally over: Zitz, Rash and Pimple are leaping back into action today, August 20, with Xbox Game Pass and on Xbox One, Windows 10 PC and Steam worldwide! Just like in the original Battletoads games, they’re embarking on an outer-space adventure packed full of gameplay that takes in everything from brawling action to precision platforming, space battles and more.
There’s no need to take on these challenges alone – not when up to three players can team up for some drop-in couch co-op. That’s exactly what some of the Battletoads team did in our Gameplay Showcase earlier this week, and if you missed it, you can watch them in action here:
[embedded content]
In the weeks leading up to our launch extravaganza we’ve been providing players with plenty of ways to get more Battletoads in their lives. Our art contest to win a hand-drawn animation cel used in the game is already underway, and we also added a Battletoads EP to streaming and download services so you can rock out to the game’s soundtrack whenever you please.
Keen to support the amphibians’ arrival, the Sea of Thieves team recently unveiled the in-game Fightin’ Frogs Ship Set – it’s due to go on sale in the Sea of Thieves Pirate Emporium later this year, but you can plunder it for yourself right now, free of charge, by completing the first act of Battletoads! Check out the video for more specifics on how to snag the set.
[embedded content]
Now that the game’s available to play, it doesn’t mean we’re out of surprises. Not only is there an official Battletoads Xbox One controller design incoming from Xbox Design Lab, we’re happy to unveil a whole new range of Battletoads merchandise over at the official Rare store, with new product types featuring the redesigned logo, the cast of wild new characters that the ’Toads will be butting heads with during the game’s cartoon-style story, and much more.
Speaking of stories, we know Battletoads fans will have been wondering what the iconic trio have been up to between games. To answer that, we’ve teamed up with our friends at Titan Comics to create a three-part comic series that chronicles a ‘lost adventure’, helping to bridge the gap between our heroes’ last starring role in Battletoads Arcade and the present day. All three issues will be made available to read for free over at comiXology – so make sure you’re following Rare on Twitter, Facebook or Instagram so you don’t miss out when the first instalment lands!
We teased another upcoming collaboration with iam8bit last week, and today’s the day we pull back the curtain on two new premium Battletoads items. Firstly, there’s the Smash Hits vinyl soundtrack, comprising two LPs featuring music from the 8-bit original as well as the latest instalment in the series. Secondly, there’s the Legacy Cartridge Collection – physical editions of the original game, newly amped up with deluxe packaging and two ’Toad-themed color variants. Both items are limited runs and are live for pre-order now on iam8bit’s website!
We’re incredibly excited to launch this brand new Battletoads for a new generation of gamers, but what about Zitz, Rash and Pimple themselves? To find out, we sent Larry Hryb, Xbox Live’s Major Nelson, halfway across the galaxy to an intergalactic premiere where he got the chance to meet the ’Toads in person. Check out that lively interview here:
[embedded content]
Whether you’re a Battletoads veteran from the ’90s or this is your first time experiencing the multi-genre mayhem of the series, we hope you enjoy the new game as much as Dlala Studios and Rare have enjoyed bringing Zitz, Rash and Pimple brawling, leaping and quipping headlong into 2020. We couldn’t be happier to say it: yes, we have Battletoads, and so do you. Get it with Xbox Game Pass now or buy it from the Microsoft Store page or through Steam. The Battletoads are back!