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News - Minecraft 1.13.1 Snapshot 18W31A - Printable Version

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News - Minecraft 1.13.1 Snapshot 18W31A - xSicKxBot - 08-03-2018

Minecraft 1.13.1 Snapshot 18W31A

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<blockquote><p> </p>
<p>Surviving the heat? Most of the Java team are on holiday/on fire. But we still managed to release a snapshot. Pretty impressive, no?</p>
<p>
</p></blockquote>
<p>A full changelog for this snapshot can be found <a href="https://minecraft.net/en-us/article/minecraft-snapshot-18w31a">on Minecraft.net</a>.</p>
<p> </p>
<blockquote><p> </p>
<h2 id="new-for-18w31a">NEW FOR 18W31A</h2>
<p> </p>
<ul>
<li data-bi-id="c1c1m2r1a3" data-bi-name="c1c1m2r1a3">Optimized performance</li>
<p> </p>
<li data-bi-id="c2c1m2r1a3" data-bi-name="c2c1m2r1a3">Fish now have a 5% chance of dropping bonemeal when killed</li>
<p> </p>
<li data-bi-id="c3c1m2r1a3" data-bi-name="c3c1m2r1a3">Conduits are properly waterlogged</li>
<p> </p>
<li data-bi-id="c4c1m2r1a3" data-bi-name="c4c1m2r1a3">Bonemeal used in water now has a chance to grow coral in warm ocean biomes</li>
<p> </p>
<li data-bi-id="c5c1m2r1a3" data-bi-name="c5c1m2r1a3">Squids now only spawn in rivers and oceans</li>
<p> </p>
<li data-bi-id="c6c1m2r1a3" data-bi-name="c6c1m2r1a3">Added a concept of force-loaded chunks to the game, and a command (/chunk) to toggle force-loading on and off</li>
<p>
</ul>
<h2 id="fixed-bugs">FIXED BUGS</h2>
<p> </p>
<ul>
<li data-bi-id="c1c1m2r1a3" data-bi-name="c1c1m2r1a3"><a href="https://bugs.mojang.com/browse/MC-73" data-bi-id="n1c1c1m2r1a3">MC-73</a> – Green arrow bug on maps in frames</li>
<p> </p>
<li data-bi-id="c2c1m2r1a3" data-bi-name="c2c1m2r1a3"><a href="https://bugs.mojang.com/browse/MC-1528" data-bi-id="n1c2c1m2r1a3">MC-1528</a> – Maps in item frames’ markers aren’t persistent</li>
<p> </p>
<li data-bi-id="c3c1m2r1a3" data-bi-name="c3c1m2r1a3"><a href="https://bugs.mojang.com/browse/MC-112801" data-bi-id="n1c3c1m2r1a3">MC-112801</a> – Players on the death screen still cause spawners to spawn.</li>
<p> </p>
<li data-bi-id="c4c1m2r1a3" data-bi-name="c4c1m2r1a3"><a href="https://bugs.mojang.com/browse/MC-122939" data-bi-id="n1c4c1m2r1a3">MC-122939</a> – Statistics for mining banners and beds never increase</li>
<p> </p>
<li data-bi-id="c5c1m2r1a3" data-bi-name="c5c1m2r1a3"><a href="https://bugs.mojang.com/browse/MC-128547" data-bi-id="n1c5c1m2r1a3">MC-128547</a> – Minecraft keeps previously used World in memory if the player has hit any entity in that world</li>
<p> </p>
<li data-bi-id="c6c1m2r1a3" data-bi-name="c6c1m2r1a3"><a href="https://bugs.mojang.com/browse/MC-130258" data-bi-id="n1c6c1m2r1a3">MC-130258</a> – Maps in item frames show shading problems</li>
<p> </p>
<li data-bi-id="c7c1m2r1a3" data-bi-name="c7c1m2r1a3"><a href="https://bugs.mojang.com/browse/MC-133181" data-bi-id="n1c7c1m2r1a3">MC-133181</a> – Observer Cooldown is broken</li>
<p> </p>
<li data-bi-id="c8c1m2r1a3" data-bi-name="c8c1m2r1a3"><a href="https://bugs.mojang.com/browse/MC-134105" data-bi-id="n1c8c1m2r1a3">MC-134105</a> – Can’t return from the end after defeating dragon</li>
<p> </p>
<li data-bi-id="c9c1m2r1a3" data-bi-name="c9c1m2r1a3"><a href="https://bugs.mojang.com/browse/MC-134159" data-bi-id="n1c9c1m2r1a3">MC-134159</a> – Saved world causes crash in 1.13</li>
<p> </p>
<li data-bi-id="c10c1m2r1a3" data-bi-name="c10c1m2r1a3"><a href="https://bugs.mojang.com/browse/MC-134667" data-bi-id="n1c10c1m2r1a3">MC-134667</a> – Async Chunk Gen dangerously adding entities to world async</li>
<p> </p>
<li data-bi-id="c11c1m2r1a3" data-bi-name="c11c1m2r1a3"><a href="https://bugs.mojang.com/browse/MC-134716" data-bi-id="n1c11c1m2r1a3">MC-134716</a> – Minecraft Multiplayer – Player kick exploit</li>
<p> </p>
<li data-bi-id="c12c1m2r1a3" data-bi-name="c12c1m2r1a3"><a href="https://bugs.mojang.com/browse/MC-134832" data-bi-id="n1c12c1m2r1a3">MC-134832</a> – TNT with unstable=true blockstate is ignited instead of broken in creative mode</li>
<p> </p>
<li data-bi-id="c13c1m2r1a3" data-bi-name="c13c1m2r1a3"><a href="https://bugs.mojang.com/browse/MC-134889" data-bi-id="n1c13c1m2r1a3">MC-134889</a> – Iron golems spawn in air blocks</li>
<p> </p>
<li data-bi-id="c14c1m2r1a3" data-bi-name="c14c1m2r1a3"><a href="https://bugs.mojang.com/browse/MC-134898" data-bi-id="n1c14c1m2r1a3">MC-134898</a> – Pressing Escape no longer returns to main menu from singleplayer menu</li>
<p> </p>
<li data-bi-id="c15c1m2r1a3" data-bi-name="c15c1m2r1a3"><a href="https://bugs.mojang.com/browse/MC-134916" data-bi-id="n1c15c1m2r1a3">MC-134916</a> – Sound event block.pumpkin.carve doesn’t play when carving normal pumpkins</li>
<p> </p>
<li data-bi-id="c16c1m2r1a3" data-bi-name="c16c1m2r1a3"><a href="https://bugs.mojang.com/browse/MC-134967" data-bi-id="n1c16c1m2r1a3">MC-134967</a> – NullPointerException when placing Wither Skeleton Skulls</li>
<p> </p>
<li data-bi-id="c17c1m2r1a3" data-bi-name="c17c1m2r1a3"><a href="https://bugs.mojang.com/browse/MC-134982" data-bi-id="n1c17c1m2r1a3">MC-134982</a> – Exception when placing a command block</li>
<p> </p>
<li data-bi-id="c18c1m2r1a3" data-bi-name="c18c1m2r1a3"><a href="https://bugs.mojang.com/browse/MC-134987" data-bi-id="n1c18c1m2r1a3">MC-134987</a> – Renaming a world doesn’t update its name until re-entering the world list</li>
<p> </p>
<li data-bi-id="c19c1m2r1a3" data-bi-name="c19c1m2r1a3"><a href="https://bugs.mojang.com/browse/MC-134988" data-bi-id="n1c19c1m2r1a3">MC-134988</a> – Optimizing a world doesn’t update it until re-entering the world list</li>
<p> </p>
<li data-bi-id="c20c1m2r1a3" data-bi-name="c20c1m2r1a3"><a href="https://bugs.mojang.com/browse/MC-135049" data-bi-id="n1c20c1m2r1a3">MC-135049</a> – Old world doesn’t save map markers in 1.13</li>
<p> </p>
<li data-bi-id="c21c1m2r1a3" data-bi-name="c21c1m2r1a3"><a href="https://bugs.mojang.com/browse/MC-135053" data-bi-id="n1c21c1m2r1a3">MC-135053</a> – Sticky pistons get stuck when receiving a 0 gametick pulse</li>
<p> </p>
<li data-bi-id="c22c1m2r1a3" data-bi-name="c22c1m2r1a3"><a href="https://bugs.mojang.com/browse/MC-135136" data-bi-id="n1c22c1m2r1a3">MC-135136</a> – Crash when placing a chain command block with set command</li>
<p> </p>
<li data-bi-id="c23c1m2r1a3" data-bi-name="c23c1m2r1a3"><a href="https://bugs.mojang.com/browse/MC-135172" data-bi-id="n1c23c1m2r1a3">MC-135172</a> – Under certain conditions pistons can’t be powered for the first 2 gameticks after being moved</li>
<p> </p>
<li data-bi-id="c24c1m2r1a3" data-bi-name="c24c1m2r1a3"><a href="https://bugs.mojang.com/browse/MC-135185" data-bi-id="n1c24c1m2r1a3">MC-135185</a> – All redstone components can become stuck in a powered state when indirectly unpowered</li>
<p> </p>
<li data-bi-id="c25c1m2r1a3" data-bi-name="c25c1m2r1a3"><a href="https://bugs.mojang.com/browse/MC-135186" data-bi-id="n1c25c1m2r1a3">MC-135186</a> – Pistons can only be re-pulsed 5 or more gameticks later.</li>
<p> </p>
<li data-bi-id="c26c1m2r1a3" data-bi-name="c26c1m2r1a3"><a href="https://bugs.mojang.com/browse/MC-135194" data-bi-id="n1c26c1m2r1a3">MC-135194</a> – Pistons react 1 gametick too late</li>
<p> </p>
<li data-bi-id="c27c1m2r1a3" data-bi-name="c27c1m2r1a3"><a href="https://bugs.mojang.com/browse/MC-135261" data-bi-id="n1c27c1m2r1a3">MC-135261</a> – /setblock for player heads don’t show the texture after the placement</li>
<p>
</ul>
</blockquote>
<p> </p>
<p>To get snapshots, open your launcher and go to the “launch options” tab. Check the box saying “<em>Enable snapshots</em>” and save. To switch between the snapshot and normal version, you can find a new dropdown menu next to the “Play” button. Back up your world first or run the game on in a different folder (In the “launch options” page).</p>
<p> <br />
</p>
<p>Please report any and all bugs you find in Minecraft to <a href="https://bugs.mojang.com/">bugs.mojang.com</a>.</p>
<p> <br />
</p>
<p><strong>Snapshots can corrupt your world, please backup and/or run them in a different folder from your main worlds. </strong><strong>1.13 will have a lot of experimental snapshots that may break everything and smell funny. This may be one of those snapshots. This is what happens when Mojang are changing all the things!</strong> </p>
<p> <br />
</p>
<p>Share your thoughts on how 1.13 is shaping up in the comments below!</p>
<p> </p>
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