News - Destiny 2 Update 2.1.1.1 - Printable Version +- Sick Gaming (https://www.sickgaming.net) +-- Forum: Sick Gaming Community (https://www.sickgaming.net/forum-1.html) +--- Forum: Lounge (https://www.sickgaming.net/forum-8.html) +--- Thread: News - Destiny 2 Update 2.1.1.1 (/thread-87613.html) |
News - Destiny 2 Update 2.1.1.1 - xSicKxBot - 12-05-2018 Destiny 2 Update 2.1.1.1 <div style="margin: 5px 5% 10px 5%;"><img src="http://www.sickgaming.net/blog/wp-content/uploads/2018/12/destiny-2-update-2-1-1-1.gif" width="40" height="40" title="" alt="" /></div><div><p><title>Destiny 2 Update 2.1.1.1 > News | Bungie.net</title> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> </p> <div class="noJS"> <p>JavaScript is required to use Bungie.net</p> </div> <p> </p> <div class="bg_secondary JS cf"> <div id="search-container"> <div class="results"> <div class="search-results-template"> <div class="tabs-container"> <div class="tabs"> <div class="tab-wrapper"> <p> <span class="tab-label"> Items <span>…</span> <span> (<span /><span>+</span>) </span> <br /> </span> <br /> </p> <p> <span class="tab-label"> Activities <span>…</span> <span> (<span /><span>+</span>) </span> <br /> </span> <br /> </p> <p> <span class="tab-label"> Support <span>…</span> <span> (<span /><span>+</span>) </span> <br /> </span> <br /> </p> <p> <span class="tab-label"> News <span>…</span> <span> (<span /><span>+</span>) </span> <br /> </span> <br /> </p> <p> <span class="tab-label"> BNet Users <span>…</span> <span> (<span /><span>+</span>) </span> <br /> </span> <br /> </p> <p> <span class="tab-label"> Destiny Players <span>…</span> <span> (<span /><span>+</span>) </span> <br /> </span> <br /> </p> <p> <span class="tab-label"> Clans <span>…</span> <span> (<span /><span>+</span>) </span> <br /> </span> <br /> </p> </p></div> </p></div> </p></div> </div></div> </p></div> <p> </p> <header> <nav class="Nav_Top grid"> <br /> </nav> <p> <br /> <br /> </header> </div> <p> </p> <div class="streaming-alerts-text"> <p>Bungie is <span>LIVE</span> //</p> <p>WATCH NOW</p> </p></div> <p> <br /> <br /> <br /> </p> <div class="notifications-container"> <div class="tabs-container"> <div class="tabs js-notification-pane-tabs"> <a href="https://www.bungie.net/" class="logo-link"> <i class="material-icons">arrow_back</i> </a> </p> <div class="tab-wrapper"> <p> <span class="tab-label"> Chat <span>{{messageCount}}</span> </span> </p> <p> <span class="tab-label"> Notifications <span>{{notificationCount}}</span> </span> </p> </p></div> </p></div> <div class="tab-contents-container"> <div class="tab-contents messages js-messages-container active"> <div class="conversation-list"> <div class="create-message"> <p>New Message</p> </p></div> <div class="listview-item-messages-list control-kit listview-item js-messages-list"> <div class="list-item-container"> <p>No items found</p> <p> </p></div> </div> <div class="two-line-item-messageItem companion-kit two-line-item basic-size-medium js-messageItem conversation-item clickable"> <div class="icon-slot"> <p> <span>{{messageItem.iconCoin.text}}</span> <span> <i class="material-icons">{{messageItem.iconCoin.iconName}}</i> <i /> <i /> </span> </p> </p></div> <p> </p> <div class="flair-slot"> <p>{{messageItem.flairCoin.text}}</p> </p></div> <p> </p></div> <p> </p></div> <div class="conversation-detail js-conversation-detail"> <div class="conversation-detail-body js-conversation-detail-body"> <div class="conversation-container js-conversation-container"> <div class="loading"> <p>Loading…</p> </p></div> <p>{{whoIsTyping}}</p> <div class="new-message-banner js-new-message-banner"> <p>New Messages</p> </p></div> </div></div> </p></div> </p></div> <div class="tab-contents notifications js-notifications-container"> <div class="notifications-list"> <div class="listview-item-notifications-list control-kit listview-item js-notifications-list"> <div class="list-item-container"> <p>No notifications</p> <p> </p></div> </div> <p> </p></div> </p></div> </p></div> </p></div> </p></div> <p> <br /> <br /> </p> <div id="content"> <div id="mainContent"> <div id="article-container" class="grid"> <div class="content text-content"> <h2>Sandbox</h2> <p><b>General</b></p> <div> <ul> <li>Chaos Reach</li> <ul> <ul> <li>Tuned Chaos Reach’s deactivation cost so that it consistently retains Super energy from deactivating early.</li> <ul> <ul> <li>Previously, Chaos Reach allowed Players to save Super energy when deactivating the Super early by charging a flat Super energy cost upon deactivation (~65%). This meant that in order to save Super energy, you’d have to deactivate within the first second or so of the Super’s duration.</li> <li>With this change, Chaos Reach’s deactivation will now always save you some Super energy. Deactivating the Super is no longer a flat energy cost but, rather, now works on a curve. The intention is to reward players for skillfully timing their deactivation.</li> </ul> </ul> </ul> </ul> <li>Fixed an issue where the overshield granted upon respawning in Crucible would not negate damage right away</li> <li>Increased damage required to destroy Nightstalker Tethers prior to their activation</li> <li>Fixed an issue where the Biotic Enhancements buff would apply too much of a damage multiplier when standing in a Well of Radiance</li> </ul> </div> <p><b>Armor/Weapons</b></p> <div> <ul> <li>Fixed an issue where Scavenger perks could be used to generate heavy ammo off of team mates who fell to self-inflicted misadventure </li> <li>Fixed an issue where high impact scout rifles were not firing at 150 RPM</li> <li>Fixed an issue where the impact stat bar for Fusion Rifles was not updating when upgrading a charge time masterwork for the weapon</li> <li>Gwisin Vest</li> <ul> <ul> <li>Fixed an issue where kills were not required to extend Super uptime</li> <li>Fixed an issue where Super was not extended after 10 or more kills</li> </ul> </ul> <li>Chromatic Fire</li> <ul> <ul> <li>Fixed an issue where explosions were doing less damage than intended</li> </ul> </ul> <li>Reduced the amount of ammo gained from the Machine Gun Scavenger perk to bring it in line with other Power weapon scavenger perks</li> <li>Fixed an issue that caused the Black Armory weapons to sometimes roll two of the same perk </li> <li>Duplicate perks have been replaced in each weapon’s talent grid</li> </ul> </div> <p> </p> <h2>Crucible</h2> <div><b>General</b></p> <ul> <li>Fixed an issue that caused The Mountaintop to drop above appropriate power levels for players who do not own Forsaken, making it unequipped unless pulled from collections</li> <li>Fixed an issue that caused Valor Ranks to display different values from what their rank actually was</li> <ul> <ul> <li>This is strictly a visual fix, ranks have worked properly since Season of the Forge began</li> </ul> </ul> </ul> </div> <h2>Gambit</h2> <p><b>General</b></p> <div> <ul> <li>Fixed an issue where the wrong team would sometimes be credited for killing the Ascendant Servitor Primeval</li> <li>Reduced the amount of ammo that Linear Fusion Rifles receive from the Power Ammo crate in Gambit to from 5 to 3 rounds</li> <ul> <ul> <li>Sleeper Simulant still only receives 2 rounds</li> </ul> </ul> <li>Players who die with fewer than 2 rounds of special ammo will now always respawn with 2 rounds, to help alleviate special ammo starvation</li> <li>Fixed an issue where players would be held in a loading screen if another player was inspecting items in inventory</li> </ul> </div> <h2>Vanguard</h2> <p><b>General</b></p> <div> <ul> <li>Fixed an issue where Protheon, the Modular Mind grew three times larger than intended in Update 2.1.0</li> <ul> <ul> <li>This strike has been reintroduced to Matchmaking, and can be launched once again from the Director</li> </ul> </ul> </ul> </div> <h2>Raids</h2> <p><b>Leviathan & Raid Lairs</b></p> <div> <ul> <li>Removed “Normal Mode Completion” requirement for launching Prestige Modes for Leviathan, Eater of Worlds, and Spire of Stars</li> </ul> </div> <p><b>Last Wish</b></p> <div> <ul> <li>Fixed an issue where Destiny 2 would crash during the Morgeth fight</li> </ul> </div> <h2>Clans</h2> <p><b>General</b></p> <div> <ul> <li>Fixed an issue where the “Hawthorne’s Heroes” Clan Perk was not providing the proper rewards</li> </ul> </div> <h2>Items & Economy</h2> <p><b>Collections</b></p> <div> <ul> <li>The “Hecuba-S” exotic Sparrow no longer requires Annual Pass ownership to reacquire from Collections</li> <li>The “Mimesis Drive” Sparrow now properly requires Annual Pass ownership to reacquire from Collections</li> <li>Shader reacquisition time reduced from 3 seconds to 1 second</li> </ul> </div> <p><b>General</b></p> <div> <ul> <li>Prime Engrams will now appear more frequently for players under 550 power, and provide larger power benefits when decrypted</li> <li>Fixed an issue where the “Harbinger’s Echo” sparrow was locked out for players who destroyed dragon eggs across multiple characters.</li> <ul> <ul> <li>We are currently developing a fix for an upcoming patch to address players who have already destroyed all eggs prior to this update. Update 2.1.3 is tentatively planned for December 18. 2018</li> </ul> </ul> <p>Seed of Light added to the drop table of the Blind Well Heroic</p> <li>The “Lest Ye Be Judged” Trophy/Achievement can be completed by visiting Xur</li> <li>Fixed an issue where the “Riddle Me This” Triumph was not unlocking properly</li> <li>Fixed an issue where Amanda Holliday had an improper notification waypoint</li> <li>Fixed an issue where Festival of the Lost armor could not be masterworked</li> <li>Fixed an issue where items could not be masterworked if players did not have Enhancement Cores in inventory, even if the masterwork cost did not require cores</li> <li>Fixed an issue where Amanda Holliday’s inventory did not refresh at the proper times</li> </ul> </div> <hr /> <h2>UI</h2> </p> <p>General</p> <div> <ul> <li>When selecting an activity that supports checkpoints on the Director, players can now delete their current checkpoint before launching the activity</li> <ul> <ul> <li>This includes Last Wish, Scourge of the Past, Leviathan, Eater of Worlds, and Spire of Stars</li> </ul> </ul> <li>Fixed an issue where the Vanguard node on the top-level Director was not displaying active challenges</li> </ul> </div></div> </p></div> </p></div> </p></div> <p> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> </p> <div class="dropdown-item-report-item form-kit dropdown-item js-report-item"> <div class="select-box js-toggle-select "> <div class="current-option"> <div class="select-option js-option-selectable "> <p> Disruption/Insults/Disrespect </p> </p></div> </p></div> <div class="select-options js-select-options"> <div class="children"> <div class="select-option js-option-selectable "> <p> Disruption/Insults/Disrespect </p> </p></div> <div class="select-option js-option-selectable "> <p> Harassment/Personal Attacks/Privacy Violation </p> </p></div> <div class="select-option js-option-selectable "> <p> Gory Violence/Explicit Sexuality </p> </p></div> <div class="select-option js-option-selectable "> <p> Illegal Activity </p> </p></div> <div class="select-option js-option-selectable "> <p> Hacking/Cheating </p> </p></div> <div class="select-option js-option-selectable "> <p> Spoilers/Stolen Content </p> </p></div> <div class="select-option js-option-selectable "> <p> Soliciting/Phishing/Impersonation </p> </p></div> </p></div> </p></div> </p></div> </p></div> <p> <br /> <br /> <br /> <br /> </p> <div id="alert" class="alert"> <img class="preloader" src="https://www.bungie.net/img/theme/bungienet/icons/icon_loading_gray.gif?cv=3983621215&av=3509822000" alt="preload icon" /> </div> <p> </p> <div id="alert_noClose" class="alert"> <img class="preloader" src="https://www.bungie.net/img/theme/bungienet/icons/icon_loading_gray.gif?cv=3983621215&av=3509822000" alt="preload icon" /> </div> <p> </p> <div id="signInAlert" class="alert"> <img class="preloader" src="https://www.bungie.net/img/theme/bungienet/icons/icon_loading_gray.gif?cv=3983621215&av=3509822000" alt="preload icon" /> </div> <p> </p> <div id="lightbox"> <img id="preloader" src="https://www.bungie.net/img/theme/bungienet/icons/icon_loading_gray.gif?cv=3983621215&av=3509822000" alt="preload icon" /> </div> <p> <br /> <br /> </p> </div> |