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News - Rigid Force Redux Will Make The Wait For R-Type Final 2 A Little Bit Easier - Printable Version

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News - Rigid Force Redux Will Make The Wait For R-Type Final 2 A Little Bit Easier - xSicKxBot - 02-27-2020

Rigid Force Redux Will Make The Wait For R-Type Final 2 A Little Bit Easier

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<p><strong><a href="http://www.nintendolife.com/news/2019/05/r-type_final_2_kickstarter_campaign_will_include_nintendo_switch_version">R-Type Final 2</a></strong> might be on the horizon, but we’ve got a while to wait yet – which makes the announcement of <strong><a href="http://www.nintendolife.com/games/switch-eshop/rigid_force_redux">Rigid Force Redux</a></strong> all the more appealing.</p>
<p>Developed by com8com1 and published by Headup Games, Rigid Force Redux is inspired by Irem’s coin-op classic, as well as the likes of Konami’s <strong><a href="http://www.nintendolife.com/games/nes/gradius">Gradius</a></strong> and Square’s <strong>Einhander</strong>.</p>
<p>It will “challenge players to battle furious waves of sci-fi-themed enemies while powering up their ship with Force Shards and Energy Orbs” and is coming to both the Switch and Xbox One this summer.</p>
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<p>com8com1’s Head of Development, Marcel Rebenstorf, has previously worked at Ubisoft Blue Byte on titles such as <strong>ANNO</strong> and <strong>Might and Magic Heroes Online</strong>, and has spent the past few years working on this new title.</p>
<p>Check out the trailer and let us know if you’re excited about playing this title on your Switch.</p>
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https://www.sickgaming.net/blog/2020/02/26/rigid-force-redux-will-make-the-wait-for-r-type-final-2-a-little-bit-easier/