Sick Gaming
News - Destiny 2 Hotfix Makes Seraph Towers Less Awful To Speed Up 'The Lie' Mission - Printable Version

+- Sick Gaming (https://www.sickgaming.net)
+-- Forum: Sick Gaming Community (https://www.sickgaming.net/forum-1.html)
+--- Forum: Lounge (https://www.sickgaming.net/forum-8.html)
+--- Thread: News - Destiny 2 Hotfix Makes Seraph Towers Less Awful To Speed Up 'The Lie' Mission (/thread-95046.html)



News - Destiny 2 Hotfix Makes Seraph Towers Less Awful To Speed Up 'The Lie' Mission - xSicKxBot - 05-14-2020

Destiny 2 Hotfix Makes Seraph Towers Less Awful To Speed Up 'The Lie' Mission

<p>After a day of working on the first part of <a href="https://www.gamespot.com/destiny-2/">Destiny 2</a>'s latest quest, <a href="https://www.gamespot.com/articles/destiny-2-the-lie-quest-guide-how-to-earn-felwinte/1100-6477188/">The Lie</a>, things are going a little slow. In response, Bungie has adjusted this season's Seraph Tower event to help pick up the pace and make things easier.</p><p><a href="https://twitter.com/Bungie/status/1260677894348521472">Bungie tweeted</a> on May 13 that it was releasing a hotfix into Destiny 2 that would tweak the Seraph Towers and The Lie's quest requirements to help players complete it. Seraph Tower progression has been tweaked slightly, and the Champion enemies that show up as the last phase of the event have been made a little weaker. Bungie also adjusted The Lie so that each Seraph Tower completion counts for five times as much quest progression--and 10 times as much on the weekends.</p><div data-embed-type="tweet" data-src="https://twitter.com/Bungie/status/1260677894348521472"><blockquote align="center" class="twitter-tweet" data-conversation="none" data-mce-disable-toolbar="true"><p dir="ltr">We have made adjustments to “The Lie” Quest and Seraph Tower Difficulty.<br />? Champions have reduced power level and event progression has been slightly tuned.<br />? Effective immediately, quest progression has been given a 5x multiplier which will be increased to 10x on weekends. <a href="https://t.co/Z0aHldhbe3">pic.twitter.com/Z0aHldhbe3</a></p> — Bungie (@Bungie) <a href="https://twitter.com/Bungie/status/1260677894348521472?ref_src=twsrc^tfw">May 13, 2020</a></blockquote><text></text></div><p>The new quest came into the game with the weekly reset on May 12, which datamining suggests will lead to the return of the Destiny 1 legendary shotgun Felwinter's Lie. But the first step of the quest requires the community to work together and complete Seraph Tower events--according to the datamines, Destiny players have to log 3 million event completions on each of the three planets that house Seraph Towers. After one day of play, the count is at 5% total completions in the EDZ, and only 1% on the moon and Io.</p><a href="https://www.gamespot.com/articles/destiny-2-hotfix-makes-seraph-towers-less-awful-to/1100-6477247/?ftag=CAD-01-10abi2f/">Continue Reading at GameSpot</a>

https://www.gamespot.com/articles/destiny-2-hotfix-makes-seraph-towers-less-awful-to/1100-6477247/?ftag=CAD-01-10abi2f