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Mobile - Spending reaches $384 million in post-apocalyptic games this year - Printable Version

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Mobile - Spending reaches $384 million in post-apocalyptic games this year - xSicKxBot - 11-07-2020

Spending reaches $384 million in post-apocalyptic games this year

<div style="margin: 5px 5% 10px 5%;"><img src="https://www.sickgaming.net/blog/wp-content/uploads/2020/11/spending-reaches-384-million-in-post-apocalyptic-games-this-year.jpg" width="1920" height="1080" title="" alt="" /></div><div><div><img src="https://www.sickgaming.net/blog/wp-content/uploads/2020/11/spending-reaches-384-million-in-post-apocalyptic-games-this-year.jpg" class="ff-og-image-inserted"></div>
<p class="intro_text">The latest <a href="https://sensortower.com/blog/mobile-game-theme-growth-q1-q3-2020" rel="noopener">Sensor Tower report</a> has revealed that post-apocalyptic mobile games have performed exceptionally well this year. Despite the global pandemic currently plaguing the world, games featuring a post-apocalyptic setting have seen the fastest growth in the U.S. for Q1 to Q3.</p>
<p>Player spending in these games has risen by 106%, reaching approximately $384 million. The standout post-apocalyptic games that saw the fastest growth across all game settings were State of Survival from FunPlus and Last Shelter: Survival from Long Tech. If people are playing these games because of our current global climate, there’s almost no doubt this trend will continue into next year.</p>
<p><a href="https://www.pockettactics.com/plague-inc" rel="noopener">Plague Inc.</a> became one of the top-selling iOS games in January when news about the coronavirus outbreak started to become more widespread. The game’s sales prompted Ndemic Creations, the developers behind Plague Inc. to <a href="https://www.ndemiccreations.com/en/news/172-statement-on-the-current-coronavirus-outbreak" rel="noopener">release a statement</a>: “We specifically designed the game to be realistic and informative, while not sensationalising serious real-world issues. However, please remember that Plague Inc. is a game, not a scientific model and that the current coronavirus outbreak is a very real situation which is impacting a huge number of people.”</p>
<p>Unsurprisingly, the fastest growing art style during the same Q1 to Q3 period was Retro – Low Poly, accounting for games like Minecraft and Roblox. As two of the biggest games in the world, we aren’t surprised to see this category make large gains as these games continue to grow extensively.</p>
<blockquote class="twitter-tweet" data-width="500">
<p lang="en" dir="ltr">Our website is currently offline due to very high player numbers. I’m copying our statement on the coronavirus outbreak here so people can still see it.<a href="https://t.co/pA6CUS7nJI" rel="noopener">https://t.co/pA6CUS7nJI</a> <a href="https://t.co/StXP6aemDe" rel="noopener">pic.twitter.com/StXP6aemDe</a></p>
<p>— Plague Inc. / Rebel Inc. (@NdemicCreations) <a href="https://twitter.com/NdemicCreations/status/1220737944018964480?ref_src=twsrc%5Etfw" rel="noopener">January 24, 2020</a></p>
</blockquote>
<p>If you’d like to brush up on your Plague Inc. skills, be sure to check out our <a href="https://www.pockettactics.com/plague-inc/tips" rel="noopener">Plague Inc. tips</a> which highlights everything you’ll need on your virus spreading quest. Looking for something a little more strategic? Head on over to our <a href="https://www.pockettactics.com/best-mobile-strategy-games" rel="noopener">best mobile strategy games</a> list for all the tactical challenges you could ask for.</p>
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https://www.sickgaming.net/blog/2020/11/06/spending-reaches-384-million-in-post-apocalyptic-games-this-year/