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Silo 2021 + Milo Released

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Silo 2021 + Milo Released

Silo, a 3D modelling application I’ve been following on this channel for a long time, has had a rocky development history. Starting out as a promising light weight 3D modelling application, development was seemingly abandoned in favor of developing mobile applications, then later the PixelMash 2D graphics application. Then in 2018 Silo rose from the dead once again and today we have the release of Silo 2021, as well as a new application Milo.

Details on Silo:

Silo is a lightweight and lightning-fast 3D polygonal modeler and UV mapper, offering a deep, industry-grade toolset and easy-to-master workflow at an insanely affordable price. Its lightweight, focused, and portable nature have made it THE go-to pure modeler for well over a decade, either used standalone or as the perfect companion upgrade for complex all-in-one tools like Maya or Blender. It’s also the perfect tool for teaching and learning 3D modeling. For 2021, we’ve added blend shapes, variable SubD edge creasing, PBR materials setup, and much more. Now at v2021.0.

And Milo:

Milo is a new kind of real-time renderer and VR viewer, powered by the industry-leading Unreal Engine for hyper-realistic lighting, materials, and shadows for your 3D models. Currently in Early Access and rapidly developing, it’s the ideal tool for product shots, game asset visualization, ArchViz/architectural walkthroughs, portfolio renders, VR previews, turntable gifs for social media, and instantly showing all your models off in the best light possible. Included free with Silo.

Both applications are available for Windows and Mac and have a free 7 day trial available to check them out. You can learn more about Silo 2021 and the new Milo application in the video below.





https://www.sickgaming.net/blog/2021/04/...-released/
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