Create an account


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
News - Mini Review: Kingdom of Arcadia – A Pleasant Little Not-Quite-Metroidvania

#1
Mini Review: Kingdom of Arcadia – A Pleasant Little Not-Quite-Metroidvania


Kingdom of Arcadia’s premise should be familiar to everyone who loves gaming. Admit it, we’ve all imagined being sucked into one of our favourite gaming worlds at one point or another. That’s exactly what happens to Sam, a normal boy who is suddenly pulled inside his father’s arcade cabinet. Now stuck inside the Kingdom of Arcadia, Sam must traverse a series of increasingly complex levels, fight off hordes of enemies, and level up his equipment in order to survive.

Despite being billed as a Metroidvania, Kingdom of Arcadia doesn’t really feel like one. Its five core locations are split into several bite-sized levels before ending with a boss fight. The levels themselves feature branching paths and locked doorways, but their overall length and complexity simply cannot be compared to other titles like Hollow Knight or Axiom Verge. Your two main goals in the game are fairly simple; reach the end of each level in one piece, and collect as much money as you can along the way.

The gameplay itself is reasonably well executed. Sam has a double jump ability right from the start, and his sword attacks — while simplistic — feel quick and effective, dispatching most standard enemies within just a few hits. Early in the game, you also gain throwing knives, which work well if you’re up against a few enemies that can throw projectiles of their own. Ultimately though, it all feels a bit basic; there are no fancy flourishes or additional abilities, and while some may argue that this is refreshing, it does admittedly make the game feel a tad repetitive after a while.

The money you collect in each level can be used at the central hub’s shop, which offers upgrades to your armour, sword, and axe. Each upgrade naturally costs significantly more than the last, and you might find you’ll need to replay a few levels in order to afford some of the more expensive items, particularly if you find yourself stuck against a tricky boss. Each upgrade also offers visual differences to your equipment, which is a neat little touch.

In terms of visuals and audio, Kingdom of Arcadia does just enough to scrape by. The pixel graphics are fairly basic, and the enemy designs are often repeated throughout the game, albeit with different splashes of colour. The music is pretty limited, with only one distinct track playing for most of the game’s levels, and there’s no voiceover for the game’s dialogue, unsurprisingly (which might actually be a blessing — there are several glaring translation issues in the text).

Kingdom of Arcadia is worth a punt if you’re a fan of side-scrolling fantasy games. It doesn’t quite do enough to earn the title of ‘Metroidvania’ in our eyes, but that’s not a bad thing in itself. We’d say it’s closer to your basic linear platformer, and although it has some clear limitations, the core gameplay is definitely strong enough to keep you engaged throughout.



https://www.sickgaming.net/blog/2021/04/...roidvania/
Reply



Possibly Related Threads…
Thread Author Replies Views Last Post
  News - Moon Raider Brings More Metroidvania Action To Switch On April 23rd xSicKxBot 0 47 04-01-2021, 08:47 AM
Last Post: xSicKxBot
  News - Mini Review: PUSS! – Strangely Compelling Nightmare Fuel xSicKxBot 0 66 02-12-2021, 08:00 PM
Last Post: xSicKxBot
  News - Review: Monster Sanctuary – A Pokémon / Metroidvania Mashup For Number Lovers xSicKxBot 0 74 12-11-2020, 11:30 AM
Last Post: xSicKxBot
  News - Mini Review: Pure Pool – As Close To The Real Thing As You’ll Get On Switch xSicKxBot 0 114 11-16-2020, 06:15 AM
Last Post: xSicKxBot
  News - Mini Review: YesterMorrow – A Time-Travelling Novelty Which Grows Old, Fast xSicKxBot 0 89 11-07-2020, 07:55 AM
Last Post: xSicKxBot
  News - Mini Review: Vigil: The Longest Night – A Grim And Foreboding Metroidvania xSicKxBot 0 81 10-27-2020, 03:07 PM
Last Post: xSicKxBot
  News - 2D Metroidvania DeathStick Brings Dimension-Shifting Platforming To Switch xSicKxBot 0 105 10-23-2020, 01:16 AM
Last Post: xSicKxBot
  News - Kingdom Hearts Director Possibly Teasing Future Switch Project xSicKxBot 0 96 10-19-2020, 01:57 PM
Last Post: xSicKxBot
  News - Review: Review In Progress: Mario Kart Live: Home Circuit xSicKxBot 0 145 10-15-2020, 02:08 AM
Last Post: xSicKxBot
  News - Mini Review: Minoria – A Short But Sweet Metroidvania With Great Combat xSicKxBot 0 139 09-13-2020, 01:33 PM
Last Post: xSicKxBot

Forum Jump:

[-]
Active Threads
[Tut] How to Check Your TensorFlow Versi...
Last Post: xSicKxBot
Today 01:57 AM
» Replies: 0
» Views: 5
(Indie Deal) FREE Slash It, Resident Evi...
Last Post: xSicKxBot
Today 01:56 AM
» Replies: 0
» Views: 5
News - Katy Perry’s Pokémon Song ‘Electr...
Last Post: xSicKxBot
Today 01:56 AM
» Replies: 0
» Views: 5
News - Here’s A Look At The Rockin’ Open...
Last Post: xSicKxBot
Today 01:56 AM
» Replies: 0
» Views: 6
MiniGDX Kotlin Game Development Framewor...
Last Post: xSicKxBot
Yesterday 05:36 PM
» Replies: 0
» Views: 7
Mobile - Mad Skills Motocross 3’s traile...
Last Post: xSicKxBot
Yesterday 05:36 PM
» Replies: 0
» Views: 5
Fedora - PipeWire: the new audio and vid...
Last Post: xSicKxBot
Yesterday 05:36 PM
» Replies: 0
» Views: 5
News - Random: Check Out These “Mock-Ups...
Last Post: xSicKxBot
Yesterday 05:36 PM
» Replies: 0
» Views: 5
News - Video: Pokémon Fan Reimagines The...
Last Post: xSicKxBot
Yesterday 05:36 PM
» Replies: 0
» Views: 5
News - Where Is Xur Today? (May 14-18) -...
Last Post: xSicKxBot
Yesterday 05:35 PM
» Replies: 0
» Views: 79

[-]
Twitter

Copyright © SickGaming.net 2012-2020