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Blender 2021 Development Roadmap Released

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Blender 2021 Development Roadmap Released

Blender 3.0 was just released in it’s first alpha and there is a lot coming in the near future for the popular open source graphics application as outlined in the Blender 2021 development roadmap. Over on the Blender Development Blog they just released details of what to expect in the near future.

The TL;DR version of key projects being worked on:

  • Asset browser and pose library
  • Library overrides
  • Geometry nodes
  • Vulkan
  • Grease Pencil
  • Blender 2.93 LTS
  • Cycles development
  • Animation character pipeline
  • USD importer
  • Blender 3.0 – user interface workshop

Additionally the following were highlighted as other development ideas being considered:

  • Independent physics clock in viewports
  • Mesh editing optimization
  • Brush manager for painting and sculpting
  • Snapping improvements
  • Real time viewport video compositor
  • Collections settings for persistent I/O and baking
  • Restrictive overrides
  • Collection nodes
  • Dynamic particles

You can read in much more in-depth about the development plans right here or you can learn more about the Blender 2021 roadmap in the video below.





https://www.sickgaming.net/blog/2021/04/...-released/
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