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News - GoldenEye 007 Controls On Switch Are Wildly Unintuitive

#1
GoldenEye 007 Controls On Switch Are Wildly Unintuitive

<p>After years languishing in apparent legal limbo, the fan-favorite N64 game GoldenEye 007 has finally returned to modern consoles. The developer of the original game, Rare, has since been acquired by Microsoft, so both the Nintendo Switch and Xbox consoles received the game simultaneously as part of some kind of 007 custody agreement. Unfortunately, like many divorces, one parent has their shit together and the other one clearly doesn't. The Switch default controls are, in a word, terrible.</p><p>I wasn't sure if I would replay the entire game from my youth, but I liked the idea of at least revisiting it on a handheld, so I fired up the Switch version first. I started the Dam level and figured I'd find my bearings as I explored. Immediately I moved right in front of a guard, and mashed buttons wildly until I found the one that shot him. I crossed the bridge, awkwardly dispatched a few more guards, and then found myself staring up at the sky, somehow? I made it through the stage mostly by just hip-shotting my way through legions of Russian guards thanks to the generous aim-assist of Agent (aka Easy) mode.</p><p>You see, on Switch, the default controls are virtually the exact opposite of every single thing you'd expect. The left stick looks and moves forward and backward, and the right stick strafes and looks. The D-pad also strafes. Either shoulder button aims down sights, but only the ZL button fires your weapon. The ZR button, the one you'd traditionally imagine firing a gun, does absolutely nothing. The B button reloads and opens doors and the A button changes weapons. X looks up and Y strafes left, for some reason? What is this? What even <em>is</em> this?</p><a href="https://www.gamespot.com/articles/goldeneye-007-controls-on-switch-are-wildly-unintuitive/1100-6510933/?ftag=CAD-01-10abi2f/">Continue Reading at GameSpot</a>

https://www.gamespot.com/articles/golden...01-10abi2f
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