Dune: Awakening's latest update has brought major endgame PvP changes, putting an end to one particularly annoying strategy and making death in PvP zones far more punishing.
Update 1.1.0.15, released June 18, makes it so players no longer receive damage when hit by vehicles in Funcom's survival game set in author Frank Herbert's sci-fi universe. It may seem like an odd change out of context, but it's to curb a PvP strategy developer Funcom has called "goomba stomping" and previously vowed to address. The strategy involves players in their flying ornithopter vehicles continually crushing enemy players on the ground by repeatedly flying into them.
It's a welcome change that should make endgame PvP more interesting. Another significant PvP change is an adjustment to respawn timers. Instead of being able to quickly respawn in a PvP zone, as was previously the case, players will now need to wait 70 seconds after death in a PvP zone. Subsequent deaths will take 115 seconds.
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