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News - Harmonix lays off 14 in bid to ‘reduce overhead’

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Harmonix lays off 14 in bid to ‘reduce overhead’

<div style="margin: 5px 5% 10px 5%;"><img src="https://www.sickgamedev.win/wp-content/uploads/2017/10/harmonix-lays-off-14-in-bid-to-reduce-overhead.jpg" width="200" height="200" title="" alt="" /></div><div><p>In an unfortunate bit of news, Gamasutra has learned that Boston-based developer Harmonix Music Systems has laid off 14 employees from multiple departments today. </p>
<p>The news comes just under a month after the company released its music mixing game <em>DropMix</em>. In a statement to Gamasutra, a Harmonix representative says that the layoffs were made “to reduce our overhead and align our business with our current development slate.”</p>
<p>“This was a difficult decision and we’re grateful to our friends and former colleagues for their many contributions,” the statement continues. “We’re working to ensure that they’re taken care of as we make this change.”</p>
<p>Harmonix did confirm that <em>Rock Band</em> and <em>DropMix</em> remain “in full development” and that the company intends to  reveal more information about its unannounced projects in the coming months. </p>
<p>If you or someone you know has been affected by these layoffs, you can <a href="mailto:[email protected]?subject=Harmonix%20Layoffs">email Gamasutra</a> to share your story confidentially. </p>
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