
This week at Bungie, we delivered Masterworks.

These are some of the first significant changes to the player experience that are based on your feedback. Iterating on Destiny has always been a process that involves you, and that process will continue. We have more updates to Destiny 2 planned for the New Year. Once January arrives, we’ll talk about what we have planned for the next one. And then for the one after that.
In the meantime, your voice is a welcome addition to this conversation. If you’re talking about Destiny, we’re listening. More importantly, we’re adding features and content to the game.
Origin Story
Next week, we’re launching a webcomic series, starting with an Osiris and Ikora origin story, “Fall of Osiris.”
Margaret Stohl, Destiny 2 Narrative Director (who currently writes Marvel’s The Mighty Captain Marvel) notes:
“Destiny’s first-ever original comic short is written by Eisner-winning, New York Times bestselling writer Ryan North (Dinosaur Comics, Marvel’s The Unbeatable Squirrel Girl) in collaboration with our own super talented Destiny 2: Curse of Osiris narrative lead Christine Thompson, with interior art by Destiny community fan favorite Zé Carlos. Here’s a peek at the cover, by Marcio Takara (All-New Wolverine).

Osiris was once the champion of the Last City. Vanguard Commander. Seeker of secrets and discoverer of wonders. And then everything changed. How did Osiris go from hero to traitor?
Coming soon, for free, on Bungie.net!
Before the Dawn
The celebration of a new Golden Age is about to arrive at the Tower—and the Farm.
Adding without Subtracting
In the most immediate version of the future, that means making changes to Faction Rallies and Iron Banner so that they include everyone, no matter their level of investment in new content. We’ll talk to you more about that work as it gets done. These events will come back very soon, and they’ll be available to all.
Argos Defeated
These reactions are pure gold, and fantastic examples of what the teams at Bungie wish to create: unforgettable experiences, with new friends or old. Cheers to all who have made it through the Eater of Worlds.
As always, thanks for playing.
To All a Good Night
This is the last weekly address on Bungie.net for 2017. The conversation about Destiny 2 won’t stop, but the blog is being laid down for a long winter’s nap. Communication will continue on our forums and social media, where it can happen faster and from anywhere our holiday travels take us. We’ll be reading your feedback about the Dawning. We’ll be calling the shots for the live game. We’ll be addressing issues if they arise.
Here are some places where you can make your voice heard.
We’ll be back on the blog upon the conclusion of the Dawning to put the next conversation on your radar. We’ll even celebrate the triumphant return of Cozmo to the front lines! I won’t be disappearing, mind you. Now that I’ve taken a turn at the CM lectern, I’ll be a more visible member of the Player Support team that serves the Guardians every day.
A Patchwork of Notes

When bugs launch a full-scale attack, Destiny Player Support is on hand to fight for you in the war rooms at Bungie. To us, the only good bug is a dead bug. Would you like to know more?
This is our report.
Destiny Update 1.1.1.1: Known Issues
For a list of issues that were resolved with Destiny Update 1.1.1.1, see the most recent Patch Notes. The following issues have recently been confirmed, and are currently being investigated by internal teams:
- Masterwork Weapon Cores are not properly forwarded to the Postmaster when dismantling Masterwork Weapons with a full consumable inventory. As we investigate this issue, we advise players to ensure proper inventory space prior to dismantling their items.
- Masterwork Multikills on Floating Enemies: We have verified an issue where multikills on floating enemies do not produce Orbs of Light as intended. This is currently under investigation.
- Quickplay Challenges: We have identified an issue where Challenges do not appear to players when they are entering Quickplay in the Crucible.
- Ikora Waypoint: We have identified an issue where players are witnessing a waypoint over Ikora when they do not have enough tokens for a reputation package. This is currently under investigation.
Bungie.net Patch Notes
The following items were implemented alongside Update 1.1.1.1:
- Players can now submit reports from postgame carnage reports for games they played in (web, Android, and iOS)
- Added support for kill trackers on Masterwork weapon details (Android and iOS)
- Players can now preview their forum posts before submitting them (web)
Movie of the Week

Roll the film!
Movie of the Week: #Selfie
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Honorable Mention: Leviathan: Flawless – Zero Communication – No HUD
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As always, make sure to note your PSN ID, Xbox Live Gamertag, or Battle.net ID when you make your submissions. If you do win, emblems should be rewarded within a week. If you’re not seeing the emblem, let me know!
With all that said and done, we still have work to do. While the blog will be silent for the weeks to come, we’ll still have many in the studio dedicated to keeping things running throughout the holiday season. Keep the conversation rolling, and we’ll keep the communication flowing. @BungieHelp will keep you updated on known issues and server status. I’ll be collecting and responding to feedback wherever I can.
Once we enter the New Year, we’ll have more info concerning updates planned for early 2018, and we’ll keep the conversation going throughout the year.
Cheers,
-dmg04


