Create an account


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Mobile - Tropico on iPad will live or die by its interface design

#1
Tropico on iPad will live or die by its interface design

By Joe Robinson 12 Jul 2018

You may remember back in mid-June that Feral Interactive are not only still working on their Rome: Total War iPhone version, but have also partnered with Kalypso Media to bring us the wonderful Tropico to iPad.

Tropico is a series of PC strategy games that put in charge of an island in the Caribbean as ‘El Presidente’ – a dictator. It’s a humorous and very charming take on the city management genre, where you must exploit your island’s natural resources as much as possible and play foreign powers against each other. You can use your profits to either improve the welfare of your citizens, or the welfare of your swiss bank account – but beware, rebels could strike at any moment.

As with a lot of management-style games, it’s how you model the interface which will be key to a game’s success on tablets. Feral have recently shared an insight into how they’ve adapted their UI for the game.

TropUI

Named the ‘Dictator’s Desk’, Feral have created a bar of quick-access items that run along the bottom of the screen. In order, these are:

  • Intel – where notifications will be stored that demand your attention. Pretty standard.
  • Avatar – El Presidente exists in the game world, and you can send him places to get short-term boosts and benefits. We imagine this will be a quick-use button to deploy yourself to the map.
  • Edicts – A core part of Tropico is the ability to change and mould various aspects of your Government and general way of life through Edicts. Some of these will only help yourself, some will help your citizens but will come with a one-off or regular cost. Deciding what kind of nation you want to be and choosing the right Edicts is a key gameplay loop, and quite rewarding.
  • Overlays – Like any city-building game, being able to look at different types of information is important in knowing where to build. Knowing where the best resource deposits are, or which ground is the most fertile will help you with the placement of your economic buildings. This area will probably have several different filters you can use to help with these decisions.
  • Construction – Pretty much what is says on the tin. Not all buildings will be available to build – some will be gated behind Edicts, or milestones, or even minimum relationships with foreign powers. Whatever is available to build though will be found here.
  • Almanac – Tropico was great in the sense that it provided a lot of granular information on induvial citizens. Their name, relationship, political leanings, education level… it all feeds into the mechanics elsewhere, so keeping tabs on your populace is important. Other stats like your diplomatic relationships and the book-keeping will also be found here.

The only thing we imagine a decent UI can’t solve is the finnicky-ness of building and placement itself. Being a tropical island, the terrain doesn’t always lend itself to block or grid based building (apart from maybe residential areas) – being able to finely manipulate and place buildings to optimise resource output etc… was a key part of the game, so it’ll be interesting to see how Feral handle this particular challenge.

At the moment, there’s no concrete release date, but Tropico for iPad should be out by the end of the year.

Reply



Possibly Related Threads…
Thread Author Replies Views Last Post
  Mobile - The Project Cars Go closed beta is live for the next two weeks xSicKxBot 0 1,415 10-16-2020, 11:07 AM
Last Post: xSicKxBot
  Mobile - Take an in-depth look at Mario Kart Live: Home Circuit xSicKxBot 0 1,364 10-04-2020, 09:49 AM
Last Post: xSicKxBot
  Mobile - The Garena Free Fire and Money Heist crossover Plan Bermuda is now live xSicKxBot 0 1,385 09-06-2020, 05:20 AM
Last Post: xSicKxBot
  Mobile - Ni no Kuni: Cross Worlds’ official website is now live xSicKxBot 0 1,315 08-29-2020, 04:04 AM
Last Post: xSicKxBot
  Mobile - The Weekender: It’s good to be an iPad Edition xSicKxBot 0 1,794 02-19-2020, 05:44 PM
Last Post: xSicKxBot
  Mobile - The Weekender: It’s good to be an iPad Edition xSicKxBot 0 1,426 02-15-2020, 01:14 PM
Last Post: xSicKxBot
  Mobile - Company of Heroes iPad Review xSicKxBot 0 1,686 02-14-2020, 08:27 AM
Last Post: xSicKxBot
  Mobile - Best iPad Games: 8 Games that excel on iOS (or Android) tablets xSicKxBot 0 1,505 01-31-2020, 05:23 AM
Last Post: xSicKxBot
  Mobile - One For All: Mario Kart Tour Multiplayer Beta is Live for Everyone xSicKxBot 0 1,410 01-26-2020, 06:15 AM
Last Post: xSicKxBot
  Mobile - Carcassonne is Dead, Long Live Carcassonne xSicKxBot 0 1,452 01-21-2020, 03:58 AM
Last Post: xSicKxBot

Forum Jump:


Users browsing this thread:

Forum software by © MyBB Theme © iAndrew 2016