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News - Destiny 2 Hotfix 2.0.2

#1
Destiny 2 Hotfix 2.0.2

<div style="margin: 5px 5% 10px 5%;"><img src="http://www.sickgaming.net/blog/wp-content/uploads/2018/09/destiny-2-hotfix-2-0-2.gif" width="40" height="40" title="" alt="" /></div><div><p><title>Destiny 2 Hotfix 2.0.2 &gt; News | Bungie.net</title> <br />
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<h2>Sandbox</h2>
<p><b>General</b></p>
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<ul>
<li>Fixed an issue where Antaeus Wards were sometimes generating orbs when used by Sentinels</li>
<li>Fixed an issue where Shards of Galanor were not giving energy back when knives hit from a long distance</li>
<li>Fixed an issue where players were able to create 10 Deadfall Void Anchors using Orpheus Rigs and Moebius Quiver </li>
</ul>
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<p><b>Armor</b></p>
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<ul>
<li>Fixed an issue where the Cloak of Remembrance would not interact properly with other objects</li>
</ul>
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<p><b>Exotic Weapons</b></p>
<div>
<ul>
<li>Lord of Wolves</li>
<ul>
<ul>
<li>Fixed an issue where Lord of Wolves could lose ammo</li>
</ul>
</ul>
<li>Ace of Spades</li>
<ul>
<ul>
<li>Fixed an issue where visual effects from the Memento Mori perk would persist when swapping weapons</li>
</ul>
</ul>
</ul>
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<p><b>Weapons</b></p>
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<ul>
<li>Fixed an issue where the Explosive Payload perk was dealing less damage than intended</li>
</ul>
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<p><b>Abilities</b></p>
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<ul>
<li>Titan</li>
<ul>
<ul>
<li>Fixed an issue where Thundercrash was missing some visual effects</li>
<li>Fixed an issue where walking into the Dawnblade Well of Radiance while blocking with the Sentinel Shield would drain Super energy</li>
<li>Fixed an issue where Sentinel Super kills would not progress the Code of the Commander subclass path</li>
<li>Reduced amount of health, melee energy, and grenade energy returned when using the Sentinel Commander subclass path</li>
</ul>
</ul>
</ul>
<ul>
<li>Warlock</li>
<ul>
<ul>
<li>Fixed an issue where Phoenix Dive would grant alternate amounts of health due at different frame rates on PC</li>
</ul>
</ul>
</ul>
<ul>
<li>Hunter</li>
<ul>
<ul>
<li>Fixed an issue where Exploding Knives would deal less damage due at different frame rates on PC</li>
</ul>
</ul>
</ul>
</div>
<h2>Items and Economy</h2>
<p><b>Character Boost</b></p>
<div>
<ul>
<li>Fixed an issue where boosted characters were not unlocking the Curse of Osiris or Warmind campaign triumphs</li>
</ul>
</div>
<p><b>Bounties</b></p>
<div>
<ul>
<li>Fixed an issue where bounties were not being sorted properly in the Pursuits section of character inventory</li>
<li>Fixed an issue where Lost Sector bounties were not progressing properly when in a fireteam</li>
<li>Fixed an issue where the “Fist of Judgement” bounty had an incorrect objective</li>
<li>The wanted bounty for Irxis Partisan now shows the correct mug shot</li>
</ul>
</div>
<p><b>Triumphs</b></p>
<div>
<ul>
<li>Fixed an issue where the “Relic Rumble” Triumph was not progressing properly</li>
<li>Fixed an issue where “The Best Defense” Triumph was unlocking prior to completing the proper objective</li>
<li>Removed a duplicate checkbox in the Mercury “Lost Sectors” Triumph</li>
<li>Fixed an issue where Baron Triumphs would not unlock for players who joined an activity in progress</li>
<li>Fixed an issue where the “Adventurous” triumph for Io was not granting proper Triumph score</li>
</ul>
</div>
<h2>Activities</h2>
<p><b>Escalation Protocol</b></p>
<div>
<ul>
<li>Fixed an issue that sometimes caused players to revert to wave 1 after failing a wave and restarting it</li>
<li>Players may now restart at wave 6 after completing wave 7</li>
<ul>
<ul>
<li>Option available for 60 seconds after wave 7 completion</li>
</ul>
</ul>
</ul>
</div>
<h2>Technical</h2>
<p><b>PC</b></p>
<div>
<ul>
<li>Fixed an issue with Toggle ADS where players would not auto-cancel out of ADS when expected</li>
</ul>
</div>
<p><b>IGR Bounties</b></p>
<div>
<ul>
<li>Fixed an issue where players in IGRs in the Korea region could no longer earn IGR bounties</li>
</ul>
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