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News - Hitman Dev Opens New Studio, Hints At New Games

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Hitman Dev Opens New Studio, Hints At New Games

<p dir="ltr">Hitman creator IO Interactive has opened a new studio in Malmo, Sweden, the company has <a href="https://www.ioi.dk/ioi-malmo/">announced</a>. The developer says the new site will "strengthen IO Interactive's commitment to deliver exceptional content to the Hitman franchise," though it also hints at other projects in the works.</p><p dir="ltr">“Furthermore, this will expand our muscles for creating brand-new and exciting endeavours, new universes, new franchises," said IOI CEO Hakan Abrak. "In other words, IOI Malmo and [existing studio] Copenhagen are one family."</p><p dir="ltr">As yet there's no clue what IOI is working on beyond additional <a href="https://www.gamespot.com/hitman-2/">Hitman 2</a> levels and missions, though it has previously stated it wanted <a href="https://www.gamespot.com/hitman/">Hitman</a> (2016) to consist of three seasons of content. The studio is primarily known for creating and developing the Hitman franchise, but it has also worked on the Kane &amp; Lynch series and the 2003 shooter <a href="https://www.gamespot.com/freedom-fighters/">Freedom Fighters</a>--though it should be noted the studio does not own the latter two brands.</p><p dir="ltr">Hitman 2 received a positive critical reception, including an 8/10 from GameSpot. "The addition of other minor mechanical changes--like concussive weapons, a picture-in-picture enemy activity alert, and visible security camera sightlines--help to improve Hitman 2 overall as a dense and accessible stealth assassination game," wrote critic Edmond Tran in our <a href="https://www.gamespot.com/reviews/hitman-2-review-a-boy-and-his-briefcase/1900-6417031/">Hitman 2 review</a>.</p><p dir="ltr">"But the new locations are the real stars, impressive and inventive sandboxes ripe for picking apart with exciting experiments. Hitman is about experiencing the anticipation of seeing whether a plan will work when you try it for the first time. It's about feeling the tension of briskly walking away from a bad situation, hoping you can lose the suspicious guards. It's the satisfaction of knowing the machinations of a level so well that when a target moves into a particular place at a particular time, you have the perfect way to intervene. Hitman 2 is a familiar experience, but in the Hitman world, familiarity is an incredible strength."</p>
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