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News - Disruptor Beam plans to offer a mobile live ops platform to other devs

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Disruptor Beam plans to offer a mobile live ops platform to other devs

<div style="margin: 5px 5% 10px 5%;"><img src="http://www.sickgaming.net/blog/wp-content/uploads/2019/04/disruptor-beam-plans-to-offer-a-mobile-live-ops-platform-to-other-devs.png" width="100" height="100" title="" alt="" /></div><div><p><strong>Newsbrief:</strong> Disruptor Beam, the mobile game developer behind the likes of <em>Game of Thrones Ascent</em> and <em>Star Trek Timelines</em>, has announced that it’ll be commercializing a live operations platform it calls the Disruptor Engine.</p>
<p>It’s a move only lightly mentioned in a <a href="https://www.disruptorbeam.com/about/press-releases/2019/4/10/disruptor-beam-expands-executive-team-with-two-key-hires">recent press release from the company,</a> but one that will see the Disruptor Engine tools opened up for the use of external developers, though the studio has yet to offer information on pricing or a timeline on its release quite yet.</p>
<p>Disruptor Beam describes the tool as a platform for operating live mobile games and says that it offers devs a way to pursue more efficient development and monetization through the platform’s commerce, identity, social, analytics, and live operations capabilities.&nbsp;</p>
<p>“Over the past several years Disruptor Beam has made substantial investments in our game platform, which has led to dramatic improvements in our time-to-market and ability to operate games profitably,” reads a statement from Disruptor Beam CEO and founder Jon Radoff.&nbsp;“We are now ready to start turning those investments into solutions for others looking for an advantage in launching and operating mobile games.”</p>
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