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News - Video: Nintendo Labo Director Tsubasa Sakaguchi Discusses VR Kit Development

#1
Video: Nintendo Labo Director Tsubasa Sakaguchi Discusses VR Kit Development

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<p>Last year, Nintendo said Labo was a title and platform that would be <a href="http://www.nintendolife.com/news/2018/06/nintendo_says_labo_support_will_continue_still_trying_to_reach_a_non-gaming_audience">supported and sold</a> for a prolonged period of time. Staying true to its word, earlier this week the company released a special VR update for <strong><a href="http://www.nintendolife.com/games/nintendo-switch/captain_toad_treasure_tracker">Captain Toad: Treasure Tracker</a></strong>. This follows on from <a href="http://www.nintendolife.com/games/nintendo-switch/nintendo_labo_toy-con_04_vr_kit"><strong>Labo VR</strong></a> updates for multiple other first-party Switch titles.</p>
<p>Now, to help spread the word about this magnificent cardboard tech, Nintendo has uploaded the second segment of its special video series with Labo director, Tsubasa Sakaguchi. In this brief three-minute video, you’ll hear Sakaguchi speak about how the concept for Labo came about and how VR was incorporated. Interestingly, basic VR research at Nintendo was already underway prior to Labo’s creation. Last, of all, you can find out what inspired the different gameplay concepts within the VR Kit.</p>
<p>And if you missed it, here’s part one:</p>
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<p><em>View the full video above and tell us in the comments if you still enjoy playing Nintendo Labo and using the VR headset on a regular basis.</em></p>
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