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News - Riot Games opens publishing label for League of Legends games from other devs

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Riot Games opens publishing label for League of Legends games from other devs

<div style="margin: 5px 5% 10px 5%;"><img src="https://www.sickgaming.net/blog/wp-content/uploads/2019/12/riot-games-opens-publishing-label-for-league-of-legends-games-from-other-devs.jpg" width="200" height="200" title="" alt="" /></div><div><p>Riot Games is building on its own internal efforts to crank out more games in the <em>League of Legends</em> universe by starting up a new publishing label that encourages smaller studios to do the same.</p>
<p>That new publishing arm <a href="https://riotforgegames.com/">Riot Forge</a> is set to be headed up by Riot Labs head&nbsp;Leanne Loombe and, <a href="https://www.theverge.com/2019/12/5/20993328/riot-forge-publishing-label-league-of-legends-games">as she tells The Verge</a>, wants external development teams to bring their own style and feel to the world, characters, and stories Riot has built up through a decade of its free-to-play MOBA <em>League of Legends</em>.</p>
<p>While Riot itself will ultimately help developers it partners with navigate those years of<em> League of Legends</em> lore for their own creations, the company plans to function as a watchful publisher and not as a hands-on development partner, largely leaving devs “the freedom to make their own stylistic and gameplay decisions,” in Loombe’s words.</p>
<p>Riot Games was, for the longest time, a single-game studio seemingly focused primarily on keeping<em> League of Legends</em> alive and well. That changed this October when Riot all at <a href="https://www.gamasutra.com/view/news/352345/Riot_will_use_League_of_Legends_as_springboard_for_deluge_of_new_games.php">once announced several games</a> across multiple platforms and genres, some of which are still known only by codenames.</p>
<p>While the company&nbsp;has now done its part to make<em> League of Legends </em>a more robust franchise, Loombe tells The Verge that the publishing arm is Riot’s way of further expanding the property into genres and business models it itself isn’t familiar with.</p>
<p>“Making live service, competitive games requires a certain skillset which Riot is an expert in,” Loombe says. “Those types of games are fundamentally different to the completable games that Riot Forge is focused on. Riot doesn’t have a ton of traditional experience making completable games, so we’re working with studios who do have that experience and unique style to bring a new look to&nbsp;<em>League of Legends</em>.”</p>
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https://www.sickgaming.net/blog/2019/12/...ther-devs/
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