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Microsoft - Xbox to host and stream March 17 panel on inclusive game design

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Xbox to host and stream March 17 panel on inclusive game design

On Tuesday, March 17 at 11:35 a.m. – 12:15 p.m. PT, Xbox will host and stream a special panel focused on the importance of inclusivity in game design. Titled “Intentionally Inclusive Design: Building a Welcoming Future in Games,” the panel will feature relevant takeaways and tips for anyone who makes games, and will be streamed live via Mixer (includes closed captioning), GameStack.com, YouTube and Twitter.

Why is inclusive game design important? With more than 2
billion gamers worldwide, a “typical gamer” simply doesn’t exist; gamers come
from a variety of backgrounds and have differing interests and abilities. As an
industry, it’s important that gaming is welcoming to all who want to play.
Because at Xbox, we believe that when everyone can play, we all win.

Hosted by Katy Jo Wright, Director of Gaming for Everyone at
Xbox, the panel will discuss how technology and community can come together to
make gaming better for everybody. Panelists represent AAA to independent game development
studios and will share their unique experiences implementing inclusive design
into the creation of titles including Forza Horizon 4 and Tell Me Why:

  • Dan Greenawalt, Creative Director, Forza Racing Franchise
  • Elise Baldwin, Audio Director, Tell Me Why
  • Dave Evans, Studio Director, Falling Squirrel

Key topics the panel will cover is the myth that inclusive
features cause a game to “lose its edge,” and how to tell different stories in
a true-to-life and authentic way. Additionally, the panel will explore how a
“Gaming for Everyone” philosophy and inclusive design can help make gaming
better in subtle but important ways to ensure that everyone feels welcome to
play.

As Head of Xbox Phil Spencer has said previously
said
, “whether you’re new to gaming or are a diehard esports fan, you are
welcome to play and welcome to all the fun and skill-building that comes with
gaming,” and we invite others to join us in this mission.

You do not want to miss the “Intentionally Inclusive Design: Building a Welcoming Future in Games” on Tuesday, March 17 from 11:35 a.m. – 12:15 p.m. PT live via Mixer, GameStack.com, YouTube and Twitter. Tune in and learn more about how you can implement inclusivity into your own upcoming titles.



https://www.sickgaming.net/blog/2020/03/...me-design/
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