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Laigter Wins an Epic MegaGrant

#1
Laigter Wins an Epic MegaGrant

<div><p>At GDC 2019 Epic Games announced their <a href="https://www.unrealengine.com/en-US/megagrants">$100M Epic MegaGrant program</a> supporting among other things, open source efforts in the world of game development.&nbsp; Prior winners have included <a href="https://www.gamefromscratch.com/post/2019/07/15/Epic-Games-Give-Blender-Foundation-12M.aspx">Blender</a>, <a href="https://www.gamefromscratch.com/post/2020/02/25/ArmorPaint-Receives-Epic-MegaGrant.aspx">Godot</a> and <a href="https://www.gamefromscratch.com/post/2020/02/03/Godot-Receives-Epic-MegaGrant.aspx">ArmorPaint</a>.&nbsp; Today, the open source cross platform sprite tool <a href="https://azagaya.itch.io/laigter">Laigter</a> has joined that list!&nbsp; If you are a regular of GameFromScratch, Laigter may sound familiar as we featured it <a href="https://www.gamefromscratch.com/post/2019/07/29/Laigter-Free-Sprite-Tool.aspx">in the Summer of 2019</a>.</p>
<p>I spoke via email and Twitter with the <a href="https://twitter.com/AzagayaVj">author Azagaya</a> about his experiences with the Epic MegaGrant program and on the future of Laigter:</p>
<blockquote>
<p>I applied to the Epic Games MegaGrant project in April 2019. About three month later, i recieved an e-mail from them, stating they would <br />need more time for reviewing the tool. This year I received another e-mail stating that my project was approved for the MegaGrant! It was a <br />couple month ago, but I didn’t make it public until I revived the official badge from them.</p>
<p>The process was very simple. For the application, I just had to fill in an online form. They reviewed the project without any question or <br />notification. Once approved, they sent me two forms (one for taxes and another one for banking information), and a digitally signed letter. I <br />filled all the forms and signed the letter and send all the documents back to them, and that was all. People from Epic were always very <br />gentle, and helped me a lot if I did not understand something from the forms. They answered all my e-mails soon, and in a very friendly way.</p>
<p>The only problems I had were with my bank, because strict regulations exists in my country about receiving money from another country.<br />The process overall is really simple, and people from epics helps you in everything you need.</p>
</blockquote>
<p>As to the near future of Laigter:</p>
<blockquote>
<p>– Ability to preview animations with lighting. For now, only framed based animations are going to be supported.<br />– Brush for painting textures. You will be able to use textures from sites like <a href="https://3dtextures.me/">https://3dtextures.me/</a> to paint textures into your sprites.<br />– Toon lighting preview.<br />– Theming support (dark and light themes for now)<br />– Ability to change display language in runtine (now, the language from your system is selected, if available)</p>
</blockquote>
<p>Laigter is available <a href="https://azagaya.itch.io/laigter">on Itch.io</a> and is open source under the GPL v3 license <a href="https://github.com/azagaya/laigter">on Github</a>.&nbsp; Check out Laigter in action in the <a href="https://youtu.be/NE-4FCvXU_M">video</a> below.&nbsp; Congratulations on the Epic MegaGrant win!</p>
<p align="center">[embedded content] </p>
<p class="under"> <span class="categories"><a href="https://www.gamefromscratch.com/category/Art.aspx">Art</a> <a href="https://www.gamefromscratch.com/category/GameDev-News.aspx">GameDev News</a></span> <span class="tags"><a href="https://www.gamefromscratch.com/?tag=/2D" rel="tag">2D</a> <a href="https://www.gamefromscratch.com/?tag=/Applications" rel="tag">Applications</a></span> </p>
<hr>
<p> &lt;!–</p>
<p>–&gt;</p>
</div>


https://www.sickgaming.net/blog/2020/03/...megagrant/
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