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News - Rocket League tops 1 million concurrent players after free-to-play switch

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Rocket League tops 1 million concurrent players after free-to-play switch

<div style="margin: 5px 5% 10px 5%;"><img src="https://www.sickgaming.net/blog/wp-content/uploads/2020/09/rocket-league-tops-1-million-concurrent-players-after-free-to-play-switch.jpg" width="200" height="200" title="" alt="" /></div><div><p><em>Rocket League </em>has topped 1 million concurrent players one day after going free-to-play.&nbsp;Psyonix studio co-head Corey Davis <a href="https://twitter.com/mrcoreydavis/status/1309163517040304128">announced the milestone on Twitter</a> on September 24, just one day after the vehicular soccer sim&nbsp;<a href="https://www.gamasutra.com/view/news/370226/Rocket_Leagues_life_as_a_free_to_play_game_starts_September_23.php">made&nbsp;the free-to-play shift</a> on September 23.&nbsp;</p>
<p>The Epic Games-owned studio had been readying for the free-to-play pivot for some time, and has been incentivizing&nbsp;downloads on the Epic Games Store by <a href="https://www.gamasutra.com/view/news/370701/Epic_is_offering_10_coupons_to_Rocket_League_players_that_use_the_Epic_Games_Store.php">offering users $10 worth of credit</a> when they download the title.&nbsp;</p>
<p>The free-to-play relaunch also dialed back the title’s presence on Epic Games Store competitor Stream, making it impossible for new players to download the title through Valve’s storefront — although existing owners can continue accessinfg the title.&nbsp;</p>
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https://www.sickgaming.net/blog/2020/09/...ay-switch/
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