

Garron became interested in changing this narrative and the reality that underrepresented groups—including women, LGBTQI+, and Black gamers—often don’t feel welcome in gaming. He partnered with communities of Black players, developers, and teams to research and curate collections of games, movies, and TV for the Xbox and Windows Digital Stores that highlight Black creators and experiences.
His work is part of a larger goal to drive inclusion in gaming. In honor of Black History Month, Xbox is also launching a series of initiatives including fundraising campaigns for the NAACP, Gameheads, and Black Girls Code; a “Lessons in Good Trouble” world in Minecraft: Education Edition offering lessons in Black history; a special Black History Month nameplate in Halo: The Master Chief Collection; and programming on Twitch all month long featuring Black protagonists, developers, content creators, and streamers.
This work isn’t limited to Black History Month—it’s part of the inclusion work happening at Microsoft to make gaming for everyone. “Black History Month is now, it’s ongoing,” says Garron. “Yes, it’s about celebrating legacies and achievements. But it’s also about empowering the future.”
https://www.sickgaming.net/blog/2021/02/...every-day/