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Xbox Wire - Two Hundred Ways Out Now on Xbox

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Two Hundred Ways Out Now on Xbox

Summary


  • 200 challenging levels with up to three balls on three different layers
  • Puzzle away with over 40 tools, among them catapults and cranes
  • More than 20 hours of mind-bending fun

In 2015, the acclaimed puzzle game One Hundred Ways challenged players with 100 brain-twisting levels. One year later, the Xbox version featured 33 additional ones for a total of 133 levels – each one asking the player to guide a ball to the exit. But that wasn’t always as easy as it might sound.


water screenshot


Enter Two Hundred Ways: German developer Sunlight Games has upped ante and has designed a total of 200 brand-new levels. Again, the mission sounds simple, but guiding the ball through each level is far from trivial. One needs to think several steps ahead to overcome all obstacles and guide the ball to the exit – or rather the balls: many levels feature not just one ball, but two or even three of them. And it’s wise to keep them apart – if they collide, the balls will break. This new feature, combined with up to three different layers in each level, is guaranteed to keep players on their toes.


screenshot


Luckily, there are more than 40 tools that players can use in their quest to guide a ball. Several tutorial levels allow players to get a grip on how to use these tools, among them speed fields that accelerate balls to avoid traps and hammers – or speed up a ball fast enough to make it through a looping. A catapult will throw a ball into a different direction, while switches open gates and activate track switches. Sometimes, a key is needed to unlock a barrier that is blocking the exit. Some exits can only be reached by using a teleporter. And how about rails and tubes that guide a ball precisely to where players want it to roll?


crane screenshot


Another cool tool celebrates its comeback from the original game: a crane that automatically flips the direction of a ball. But where cranes had two direction-shifting fields in the original game, Two Hundred Ways gives them twice as many – and with that twice as many ways to handle a ball. Additionally, there are tools that reduce a ball’s size so it can pass through narrow areas of a level – or that make it bigger so it doesn’t fall into smaller areas. Sometimes it will even be necessary to rotate a level to discover all traps and hints.


grid screenshot



bridge screenshot


Two Hundred Ways features two different level sets, each with its own graphics and soundtrack.

Two Hundred Ways offers more than 20 hours of gameplay with a large variety of puzzles.

Two Hundred Ways is now available on Xbox!

Xbox Live

Xbox Live

Two Hundred Ways


Sunlight Games

Two Hundred Ways, the sequel of the successful brain teaser One Hundred Ways, gives puzzle fans twice as many mental challenges to overcome. The mission of each of its 200 levels sounds easy: guide one or more balls to the exit. But levels with up to three different layers and numerous ball traps don’t make this task a walk in the park. Luckily, players can use dozens of tools to help them reach their goal – but using more tools means that their level score will go down… Features: • 200 levels that will keep players busy for a long time • 40+ tools that make it easier to guide each ball – or more difficult… • Up to three balls per level • Up to three layers per level • Real-time 3D isometric view • Players can zoom in/out of levels and rotate them for better strategizing • Gradually increasing difficulty • Tutorial level for each tool • Two level themes, each with its own soundtrack • Game languages: English and German


https://www.sickgaming.net/blog/2021/11/...w-on-xbox/
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