Posted by: xSicKxBot - 07-20-2019, 11:49 AM - Forum: Windows
- No Replies
How AI is changing the world of manufacturing
Henry Ford’s assembly line revolutionized manufacturing in the 20th century. The transformation driven by AI in the 21st century will be just as dramatic.
“The Future Computed: AI and Manufacturing” is the second book in Microsoft’s The Future Computed series, looking at the impact of AI on society.
Author Greg Shaw examines the way in which leading manufacturing companies are using AI to build the factories and supply chains of the future. He explores the exciting opportunities around this new technology and also looks at the way the manufacturing industry is again at the forefront of grappling with the challenges of adopting a new technology. In particular, “The Future Computed: AI and Manufacturing” looks at the importance of creating a framework for the ethical and responsible use of AI and ensuring that workers can be trained to take on new tasks.
In this video, Shaw explains the themes underlying his research, and hears directly from Çağlayan Arkan, general manager of Microsoft Global Manufacturing, and some of the manufacturing customers at the cutting edge of industrial AI.
For more on AI innovations at Microsoft follow @MSFTIssues on Twitter.
‘SiriOS’ predicted for 2020 WWDC – here’s what it might be
Apple should produce a “SiriOS,” a report into voice recognition and digital assistants by Mangrove Capital Partners suggests, but while the firm is certain the “voice community” expects it to be revealed by 2020, there is little detail on what it could be.
The “Voice Tech 2019” report from investment firm Mangrove anticipates a greater shift into voice-based computing over the next decade, with the use of systems that rely on AI and machine learning, as well as voice recognition likely to spawn a “new generation of technology companies in every category.”
Equipped with a higher-than 95% word accuracy rate that puts them on a par with humans for understanding language, it is claimed voice is a “far more natural, convenient, and efficient form of communication” via a device than typing, and will become the primary human-machine interface in the future. The rise of Internet of Things devices and smart appliances with voice recognition systems is also highlighted, along with the wide variety of languages supported by Google and the flexibility of Alexa skills.
The improvements in AI are touted to further build up the abilities of voice assistants, with first-wave algorithms and second-wave decision-making improvements to be succeeded by a third-wave AI that collects data from sensors and can automate more complex processes. As these improvements impact how users work with devices, this will apparently prompt companies to “rethink how it interacts with its audience,” using “context-aware voice-first interfaces” that don’t rely on predictable scripted responses.
How Siri appears within macOS
Mangrove believes investment in voice startups has reached $768 million in 2019 so far, above the $581 million observed in 2018 and $298 million in 2017. Over a billion dollars is said to be invested in voice startups in the United States, with another $118 million in Europe.
Privacy and Ecosystem
Towards the end of the report, it moves on to the concept of privacy, which a Microsoft survey suggests 41% of users are concerned about, especially relating to passive listening. After noting the discovery of microphones in Google Nest devices and an Amazon patent to “listen to all conversations in a room,” Mangrove suggests tech companies will be following Apple in responding to user concerns, something it has “been doing particularly effectively.”
The example given is Apple’s acquisition of Silk Labs, which deals with on-device AI software that performs processing on the iPhone or iPad itself, without relying on communicating with cloud servers. The acquisition is heralded as a “shrewd move.”
In contrast, Apple is said to have been “less effective at building an ecosystem around voice.” The vision of the “Knowledge Navigator” suggests Apple’s voice strategy was “more clearly articulated in 1987 than it is now.”
Getting SiriOS
The report then declares “The voice community expects Apple to release a SiriOS for its developer community at WWDC 2020 which would accelerate innovation and adoption.” Aside from quoting Brett Kinsella of Voicebot.ai as calling SiriOS “desirable for enabling innovation and is viewed by many as required to match the progress made by Amazon and Google with their voice assistants,” there is no discussion as to what form this SiriOS would take.
Siri Shortcuts, an automation tool that some apps tap to use Siri commands
Tracking down the quote’s source reveals it would be a Siri operating system that would be the equivalent of Alexa with Alexa Skills Kit or the Google Assistant using the Actions on Google development environment. Rather than being a part of existing operating systems, governed and limited by guidelines and rules developers would have to follow in SiriKit, with differences for iOS and macOS, SiriOS would effectively be an independent software system from the device’s operating system.
By having SiriOS separate, it could allow for Siri functions and features across Apple’s operating systems to have parity across the board, and for changes to be implemented on all devices simultaneously. For developers, SiriOS would also ideally be unfettered by many of the existing restrictions of SiriKit, and wouldn’t necessarily require intimate knowledge of how each device operating system’s particular Siri implementation would work.
By separating Siri from the operating system, this could feasibly open up other ways for the digital assistant to be used. For example, developers could potentially integrate Siri into their apps directly, giving a highly customized experience depending on the app’s abilities.
It is assumed that this is in the ballpark of what the Mangrove report suggests when it mentions SiriOS, due to the lack of detail offered. The bottom line is Mangrove believes it is Apple’s best interests to open up Siri to developers further than it currently does.
For the time being, developers have to use SiriKit and to take advantage of Siri Shortcuts. Ultimately, the ball is in Apple’s court as to whether something approximating a SiriOS could be produced, and it would have to rely on whether Apple would want to cede control of its iconic and prized virtual assistant away to third parties.
So I’ve been trying out The Mighty Quest for Epic Loot past couple of weeks. Fun Fact: This game originally launched in 2015 on PC as some weird blend of loot-tastic action/RPG and a Dungeon Master type deal as players built their own Castles/Dungeons for players to raid for said loot. It didn’t last that long, closing down shy of two years after launch. In January 2017 it came back on mobile, soft launched in only a few territories. Whatever they were testing seems to have worked because it released world-wide in full the other week.
The problem is, it’s now just one Red Hot Free-to-Play gacha mess. Energy gating how long you can play in one go, chests that you can unlock by spending keys, which can be bought for money. Hey, want to double the loot you got from this chest? Watch an add! Can’t be bothered to play? From Level-5 there’s an ‘Auto’ mod, and you can even buy ‘Instant Win’ tickets that by-pass playing levels out entirely. I mean look at this non-sense:
The worst thing is, they’ve gotten rid of the Castle building elements, which I personally think was the most interesting part about it, but what do I know? Here I am, playing it anyway… It’s an incredibly pretty game. Like, I really dig the production values that have gone into designing the character models and levels and I’m not going to lie, I’ve taken more-than-appropriate satisfaction from putting different pieces of bad-ass gear to my dude.
Tl;dr – Don’t play Might Quest for Epic Loot, you will probably end up hating yourself (while looking like a baws).
Meanwhile, in the world of mobile gaming…
Out Now
Beholder 2 (iOS Universal) – Full review coming soon!
If this had already been announced, I must have missed the memo as I was not expecting to see Beholder 2 on the release docket this week. We reviewed the first game back in 2017 and while it had some interesting ideas in terms of the choices and trade-offs, it was too easy to succumb to ‘efficiency’ rather than trying to deal with morality. Beholder 2 seems to be a rather expanded affair, with your character a fully-fledged member of the Ministry of Security. You must work your way up the career ladder, spying on your co-workers and praising the leader at every turn. It’s only on iOS at the moment but the first game made it do Android eventually, so it’s hopefully just a matter of time.
Fluxx Digital (iOS Universal) – Re-Review Coming soon!
This is technically a ‘re-release’ rather than a new release, but you’ll remember the other week we reported that Playdek has decided to revive their digital adaptation of Fluxx from the dead. Originally released in 2012, it was lost in the Appocalypse a couple of years ago – now it’s back! This is a card game for 2-4 players where the rules and objectives can change at any moment. It’s chaotic and pretty unique, as card games goes.
We do have a review buried in the site archives, but it hasn’t aged well so I’ve got Michael on the case to re-review it for us, so watch this space. Also note – if you bought the game originally between 2012 – 2017, so long as you still have access to the iTunes account you bought it on, you’ll be able to re-download it on your modern iOS devices without have to re-purchase the game. The originally release was never on Android as far as we know, and we don’t know if there are plans to bring it to Google Play anytime soon.
Also released this week of note was Cosmic Frontline AR, which we reviewed yesterday (it’s not very good, unfortunately) and Healer’s Quest: Pocket Wand (Android), which at first glance is a strategy RPG in the style of Final Fantasy, except it’s also got comedic themes woven into its DNA. It seems a little generic on paper, but we’re wondering if the light-hearted presentation makes it stand out.
Finally, for the more aesthetic among you, the developers behind 2013’s iconic Journey have released a new game this week. Sky: Children of the Light is a free exploration/adventure game where you can fly around, explore and go on adventures with other players.
Updates
A few update of note this week, so let’s run through them…
Chess Rush
Tencent’s version of Auto Chess received an update this week, which along with the usual tweaking of pieces and new rewards/content drops, also included a co-op mode. I’ve yet to test it out, but it sounds intriguing.
Santorini
The digital version of Santorini has had a few updates since launch. Two this week fixed a few bugs as well adding in an easy share feature for private matches, along with a discount for God of the Week promos. If you’re wondering, our review will be dropping on Monday – sorry for the delay!
Harry Potter: Wizards Unite
The first official patch since the end of June, this week’s update offers a few quality of life teaks, such as making the Exstimulo potions a bit more effective, and showing how much Spell Energy you have left in more obvious places. You can also change your code name in the settings, if you want, but only once.
Star Traders: Frontiers
In this week’s episode of the Star Traders: Frontiers Update Show, the latest update adds a new ship, new salvage, replaces the Pirate template as well as a few others goodies that keep this game ticking.
Sales
On the sales front, here’s what we’ve got:
Seen anything else you liked? Played any of the above? Let us know in the comments!
VMware is acquiring Austin, Texas-based Bitfusion in a move to boost its ability to support artificial intelligence (AI) and machine learning (ML) workloads in its core vSphere virtualization platform. Bitfusion last year joined VMware’s Technology Alliance Partner program. It later linked its FlexDirect platform with VMware and Mellanox for attaching GPUs to any virtual machine (VM) and be part of a common infrastructure resource pool.
Posted by: xSicKxBot - 07-20-2019, 05:45 AM - Forum: Lounge
- No Replies
How HBO's His Dark Materials Stays True To The Source Material
HBO debuted the latest trailer for His Dark Materials during the show's Hall H panel at San Diego Comic-Con 2019--a panel that included executive producer Jane Tranter, writer Jack Thorne, Dafne Keen (Lyra Belacqua), Ruth Wilson (Marisa Coulter), Lin-Manuel Miranda (Lee Scoresby), and James McAvoy (Lord Asriel).
The His Dark Materials books, beginning with The Golden Compass (Northern Lights outside of North America) in 1995 and concluding with book 3, 2000's The Amber Spyglass, are a fantasy series set in a world in which humans' souls are embodied in companion animals that live outside their bodies. The series follows Lyra Belacqua, a young girl whose journey goes to some very surprising places by the end.
Tranter discussed why she chose to tackle this adaptation--one that's been attempted more than once in the past. "I thought it was time for the books to be liberated in a space which could do them justice," she said. "I think that all of those different adaptations have all been brilliant in their own ways, but the real estate of contemporary television--being able to stretch those books out and sound every note that Philip Pullman sounded in the novels--I just thought it was time."
She said the show starts the same way as the Philip Pullman books on which they're based--with the attempted murder of Lord Asriel, which Lyra thwarts.
Thorne, who handled writing the adaptation itself, said when he starts an adaptation (he wrote the stage play for Harry Potter and the Cursed Child previously), he learns as much as possible about the original work's author first. "I think that's what we've tried to do, is just try and capture the important notes, and tell them to the best of our ability," the writer said.
Thorne revealed that he and Tranter worked on 46 drafts of the first episode. Getting the daemons--an integral part of the series' lore--right was particularly important. "You do sometimes get lost in other stuff, but the thing about the daemons is that they are characters," Thorne said. "Everything that Philip built is for a reason."
Keen and Wilson discussed shooting with their "daemons," revealing that they used puppeteers to represent the CG creatures during filming. The puppeteers were later edited out as the CG daemons were added, but the actresses said it helped them to have physical representations in the room.
Miranda, famous for his musical Hamilton, said the His Dark Materials book are particularly important to him. "When my wife and I started dating we read these books together," Miranda said. "They're in a really special place in my heart." He was thrilled when he was offered the part of Lee Scoresby, and he revealed how his character will enter the show: Lee's first scene is set on his hot air balloon, where he sings a duet with his daemon.
Keen, on the other hand, revealed she wasn't a fan of the books when she auditioned for the part, and had only read about halfway through the first novel, The Golden Compass, because she didn't believe she'd be cast. When she got the part, though, she dove in again, and found she couldn't put them down.
"Literally until I finished the three books, I did not close the book," Keen, who X-Men fans know as X-23 in Logan, said. "They're just so fun, they're so entertaining, they're so good, because Philip's amazing." She repeatedly raised her hands to her head to mime her mind being blown.
Part of the reason the books are so popular is they're far more than they appear. "That's why these books are so fascinating," Wilson said--they're not just a coming-of-age story, but deal with religion, philosophy, and more. Fans no doubt are hoping this adaptation won't shy away from those aspects the way some previous ones--particularly the 2007 movie--have.
Tranter took the opportunity of the panel to clarify what she believes the source material's stance on religion is.
"Philip Pullman, in these books, is not attacking belief, not attacking faith, not attacking religion or the church per se," Tranter said. "He's attacking a particular form of control where there is a very deliberate attempt to withhold information, keep people in the dark, and not allow ideas and thinking to be free."
She said that although that authoritarian force is represented by the Magisterium in His Dark Materials, it doesn't equate directly with any real-world churches or religions. Fans might have different ideas, but Tranter seemed firm in this position.
The executive producer also said it took a while to get HBO on board. "It was a long process," she said. "It took us a couple of years to really begin to put the pieces together in a way that people other than myself and Jack...and a small group of people could see." Eventually, HBO got it, and they came on board as a partner to the BBC. "It's not an easily comprehensible piece, and I think [HBO] felt that was very much for them," Tranter said.
Hopefully, fans will believe it's very much for them, as well, when His Dark Materials arrives on HBO this fall.
Datamine Reveals New Marvel Ultimate Alliance 3 Characters
Marvel Ultimate Alliance 3: The Black Order has barely touched store shelves, but we’ve already got our first leaked list of characters – and it goes without saying that if you want to avoid spoilers, you should navigate away from this page as quickly as possible. In fact, why did you even click the link?
Dataminer Demonslayerx8 has been digging around in the game’s code and has discovered that it has a whopping 49 DLC character slots, in addition to 40 playable characters, 15 NPC characters, 30 bosses, and 80 ‘background’ characters. Phew.
The datamine also reveals that there are 4 outstanding playable characters that have yet to be revealed; these are not DLC characters (we already know a bit about those) and may be added as part of a future update.
They are:
Black Bolt
Medusa
Vision
Valkyrie
Are you looking forward to playing with these four characters? Let us know in the comments.
Don’t Expect Netflix’s Witcher Show To Copy The Video Games
As Netflix releases more and more cast photos from its upcoming Witcher show, a pattern has begun to emerge. Long-time fans of the video game series – which, like the show, is based on Polish author Andrzej Sapkowski’s popular line of fantasy novels and is coming to Switch this year in the form of Witcher 3 – seem to be rather divided on some of the casting picks, with the negative comments usually relating to the fact that a certain character doesn’t closely resemble their video game equivalent.
That’s because, according to showrunner Lauren Hissrich, the Witcher show isn’t taking inspiration from the games, but rather the original novels.
We’re not adapting the videogames, it’s a straight adaptation of the books. Which is great as the videogames are also an adaptation of the books. They went one direction, we actually get to go another. We’re kind of holding close to our chest what we’re doing in the first season. There’s a lot of obviously epic excitement that starts in the saga of the books. But the short stories provided a lot of world building and lay the foundation of this Continent and the politics of it and the understanding of the people of it and those really came into focus in the first season.
Hissrich added that, much like real life itself, there’s not necessarily going to be ‘good’ guys and ‘bad’ guys and there certainly won’t be a central baddie:
It’s not a secretive aspect. There isn’t really a villain. One of the things we’re enjoying exploring is all the shades of grey in the books. The characters you’re rooting for in the beginning may not be the characters you’re rooting for in the end. And characters you hate and seem absolutely evil are motivated by something that’s really relatable and human and emotional. I found writing it and then watching it afterward that your allegiance switches a lot. You constantly try to put yourself in the shoes of characters and think what would you do [in a situation]. I think you’ll end up having a lot of empathy for characters you didn’t expect to.
Netflix’s Witcher series launches later this year, and will comprise of eight hour-long episodes. With the flames from Game of Thrones now dying down, this could be a well-timed venture by the streaming giant.
Posted by: xSicKxBot - 07-20-2019, 05:45 AM - Forum: Windows
- No Replies
‘Gears 5’ Versus Multiplayer Tech Test goes live
It’s finally here – The Gears 5 Versus Tech Test goes live today to give players their first taste of Versus multiplayer action. Starting at 10 a.m. PDT today, COG hopefuls can enlist in the Boot Camp training mode and then jump right into Arcade, the new game type designed for over-the-top fun where characters become heroes with their own unique abilities, loadouts and playstyles.
Gears veterans will want to check out fan-favorite King of the Hill, the updated competitive game type Escalation and a mini-Tour of Duty, a series of challenges that grant sweet Tech Test exclusive rewards that will carry over into Gears 5. No matter your level of Gears familiarity, Gears 5 offers a game type for you.
Access to the Tech Test is included with your Xbox Game Pass membership or as part of your Gears 5 pre-order (whether as a separate 5×5 code from a participating retailer or bundled in your digital pre-order). Eligible players can download the game app now and matchmaking will begin at 10 a.m. PDT today. Matchmaking will run through July 22 at 10 a.m. PDT and will be active again from July 26 at 10 a.m. PDT until July 29 at 10 a.m. PDT. To download, simply search for “Gears 5” in the Xbox or Windows Store to pull up the Tech Test on your Xbox One or Windows 10 PC. If you’re an Xbox Game Pass member, you will see the Tech Test available to download in “Recently added” section of the Game Pass library. Online multiplayer will require Xbox Live Gold on console or an Xbox Game Pass Ultimate membership. For players on Windows 10 PC, we have the below chart that outlines minimum and recommended specs for the Tech Test:
Boot Camp
Within the Tech Test, players will find Boot Camp, the perfect way to practice your skills and learn new mechanics before joining the fight in Gears 5. Boot Camp takes you through all the basics, from cover movement to executions, in easy-to-repeat sections perfect for new players and returning veterans alike. Whether you’re learning the ropes or just refreshing your memory, Boot Camp offers an intuitive training mode to ensure you’re ready for primetime in the Tech Test.
Arcade
Arcade is a brand-new type of Versus experience that encourages approachable gameplay for all types of players. Arcade is the ultimate jump-in/jump-out mode featuring classic characters such as Kait and Marcus each with their own distinct abilities and weapon upgrades. For more details on the Arcade experience, check out the above trailer or jump into the action yourself this weekend.
King of the Hill
The classic King of the Hill action you know and love is back in full force in Gears 5. Battle for supremacy and prove your dominance with a team or solo as you compete to capture and hold territories.
Escalation
If you’re looking for the ultimate competitive experience from Gears 5, Escalation offers thrilling, objective-based play requiring a combination of individual skill, teamwork and strategy. With the introduction of limited respawns, an overhauled weapon system and updated player spawning, Escalation in Gears 5 is more tactically rich and competitive than ever before. So grab some friends, experiment with new strategies and watch each other’s backs this weekend.
Thanks for your support and we look forward to seeing you online! Be sure to visit www.gears5.com and follow @GearsofWar on Facebook and Twitter to keep up-to-date with the latest on Gears 5 ahead of launch on September 10.
Gears 5will release on September 10 for Xbox One, Windows 10 PC and Xbox Game Pass. Early access starts on September 6 for Xbox Game Pass Ultimate members and Gears 5 Ultimate Edition purchasers. Pre-order details can be found on the Microsoft Store.
Xbox Game Pass provides a curated library of over 100 great games for one low-monthly price, with new games added all the time including the latest titles from Xbox Game Studios on the day they launch. The service is available across console and PC, with Ultimate members receiving access to all the benefits of Xbox Live Gold, as well as access to titles across both platforms.
Posted by: xSicKxBot - 07-20-2019, 02:47 AM - Forum: Lounge
- No Replies
This Week At Bungie – 7/18/2019
This week at Bungie, we make way for the Iron Lord.
We have begun to see Shadows lurking about this season. Many of you have been diligently knocking out every challenge and Triumph for Season of Opulence. Most of us still have a good backlog of Triumphs to complete and items to collect. Someone pointed out that this was the first week of Season of Opulence in which there wasn’t something new to do. Consider this week a chance for you to catch your breath if you have Triumphs and pursuits stacking up. If you’re already looking for more challenges, Solstice of Heroes will heap more of them onto your plate. You’ll find more details on the upcoming event next week.
Cry Wolf
It’s time to let the wolves howl again. Saladin will raise his banners next week when he returns to the Tower on July 23. He brings with him an invitation to a powerful fight and accelerated Valor gains.
Iron Banner and Increased Valor Start: 10 AM PDT on July 23 End: 10 AM PDT on July 30
This competitive event will allow you to advance any Iron Banner quest steps you didn’t finish earlier in the season. If you missed the first Iron Banner of Opulence, this is your chance to kick off the quest and earn that singular gear. Full details on how Iron Banner is being run this season are documented here. We did get some feedback on this quest and have some changes lined up, but they didn’t make it in time for this Iron Banner. We’ll give you the details before the next one starts up.
This will be the last Iron Banner before we deploy an update to Lord of Wolves. As Luke mentioned last month, anyone who plays during these two Iron Banners will receive a special Triumph and emblem to commemorate that you were there when the wolves ran wild.
A Guardian Always Pays Their Debts
As part of Season of Opulence, Guardians are paying homage to their previous adventures to earn awesome rewards. Some of us leveraged an exploit in the Tribute Hall, taking advantage of Calus’s generosity with some clever character-switching shenanigans to place that free tribute over and over and over… you get it. This allowed some players to skip the tribute experience entirely, making other players who had done bounties and pledged large amounts of their resource reserves feel a little irked.
We will be fixing this glitch on July 30 as we kick off Solstice of Heroes. As you all know, it not our policy to punish players who discover cheeses, loot caves, or workarounds in the game. If you took advantage of this short cut, you can rest easy. You won’t be marched in front of Calus for sentencing. However, you will not be able to keep using all of your ill-gotten rewards until you square up things with Calus.
The “Tributes Placed” total will now accurately reflect individual tributes placed on your accounts. If you used the exploit, this number will be updated to properly reflect the total number of tributes you’ve actually placed. The activation and equipping of both the Bad Juju catalyst and “X Marks the Spot” emotes are also gated by your total number of tributes placed. Bad Juju will not require you to have 18 tributes placed for it to be used. If you cheesed your way to the catalyst or emote, you have some time to start placing legit tributes before July 30.
Mysterious Benefactors
Player Support has their weekly report on the state of the game and any known issues to watch out for. Here is what you need to know.
Tribute Hall Triumphs—Exotic Weapons
In last week’s blog, we clarified which weapons and armor from the Menagerie contribute to Tribute Hall Triumphs. This week, we’d like to clarify which Exotic weapons provide bonus progress.
These Exotic weapons include:
Players should be aware that Truth does not count toward these Triumphs, and neither does the quest version of Legend of Acrius.
This version of Legend of Acrius can be identified by having no catalyst socket or ornament slot, having only a single round in its magazine, and having the “Shock Blast” intrinsic perk. Players with this version of Acrius can upgrade it by completing the Exotic quest that begins with “On the Comms.”
Vital Information: 22/24 Moments of Triumph
With the recent rollout of the 2019 Moments of Triumph, we’d like to clarify a point of confusion which has emerged among players.
Currently, players can complete only 22 of the 24 total Moments of Triumph. The final two Triumphs will become available with the launch of Solstice of Heroes on July 30, 2019. In the meantime, players will be unable to complete this seal and earn the “MMXIX” title.
For more information on Solstice of Heroes 2019, stay tuned to our News page.
Destiny 2: Season of Opulence Known Issues
Listed below are the latest player-impacting issues discovered in Season of Opulence, as reported by players to the #Help forum.
Destiny Services: We’re investigating an elevation of Destiny service issues over the past week. For live updates on Destiny services when issues arise, players should follow @BungieHelp on Twitter or monitor our support feed on help.bungie.net.
Bright Dust Tributes: We’re investigating an issue where the statues given for the Bright Engram and Bright Dust tributes are switched. This issue should not impact players’ ability to complete the Tribute Hall.
Tribute Hall Triumphs: We’re investigating an issue where Tribute Hall triumphs will sometimes not give players Tributes.
Sturm Catalyst and Drang (Baroque): We’re investigating an issue where Drang (Baroque) doesn’t count towards Sturm’s Catalyst.
Monologue
Welcome to Movie of the Week where we pick a few videos we like and give their creators an emblem. This week, we witnessed a truly herculean feat. Check this out.
Movie of the Week: Riven 1v1 me (language warning)
Honorable Mention: Pay it forward
It’s been a light couple of news weeks as we prepare to shift gears into Solstice of Heroes. In the weeks to come, we’ll dive into many topics that will require some detailed discussion to get you ready for what awaits you this fall. We know you have questions about cross save, Shadowkeep, new character customization, Season of the Undying, and things we haven’t even hinted at yet. This summer will be a time to get you ready for another Moon launch.