Posted by: xSicKxBot - 06-29-2019, 04:38 AM - Forum: Lounge
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Comic-Con: Game Of Thrones And Other HBO Series Head To Hall H
San Diego Comic-Con is just weeks away, coming July 18-21 to the city's convention center. This is a big time of the year for movie and television news, as networks and studios release info and footage for their upcoming projects. HBO recently announced in a press release that it is headed to Hall H--the biggest panel room in the convention--for numerous upcoming events.
Kicking things off on Thursday is the upcoming series His Dark Materials, based on the novel series of the same name by author Philip Pullman--which the 2007 film The Golden Compass was also based on. The series will be set in a fantasy world where humans have what's called "daemons," which are animals that are the manifestation of souls. The show follows Lyra (Dafne Keen), an orphan who is living with teachers in an Oxford college. Many of the cast members from the upcoming series will be in attendance for the panel.
On Friday, select members of the cast from Game of Thrones will head to Hall H for a panel. While the TV series has completely wrapped up, the cast and showrunners will be there, and they will more than likely discuss the final season of the hit series. They'll also probably answer questions from the audience, which should be interesting considering the negative response from some vocal fans of the series. It was recently revealed HBO would be releasing a very cool-looking collector's edition of the entire Game of Thrones series.
Finally, on Saturday, Hall H will host a Westworld panel consisting of the cast and directors of the series. The first trailer for Season 3 was revealed recently, and it seems the latest installment of the western/sci-fi HBO series is a bit of a departure for the show. Additionally, fans got their first look at Aaron Paul's role.
What's missing from HBO's Hall H invasion is their upcoming series Watchmen, based on the limited comic series of the same name. However,HBO has stated there will be a "surprise in-world opportunity" taking place in the Gaslamp District, but nothing else has been revealed as of this writing. Check out all you need to know about these panels and who is on them below.
Hall H Panel Times/Dates:
Thursday, July 18, 4:45 PM: His Dark Materials - Cast members James McAvoy, Dafne Keen, Lin-Manuel Miranda, Ruth Wilson, and executive producer Jane Tranter on panel.
Friday, July 19, 5:30 PM: Game of Thrones - Cast members Jacob Anderson, John Bradley, Nikolaj Coster-Walda, Liam Cunningham, Nathalie Emmanuel, Iain Glen, Conleth Hill, Maisie Williams, Isaac Hempstead Wright, showrunners David Benioff and D.B. Weiss, and executive producer Miguel Sapochnik on panel.
Saturday, July 20, 1:15 PM: Westworld - Cast members Ed Harris, Thandie Newton, Aaron Paul, Tessa Thompson, Evan Rachel Wood and Jeffrey Wright, and executive producers and directors Jonathan Nolan and Lisa Joy on panel.
Come back to GameSpot during San Diego Comic-Con for coverage from the show floor as well as some of the biggest panels.
What Remains Of Edith Finch Revealed For Nintendo Switch
Update: It has now been confirmed that the game will be receiving a worldwide release on 4th July. It’ll cost $19.99 in the US, with European pricing still to be confirmed.
Original Article: A Japanese eShop listing has revealed that What Remains of Edith Finch is set for release on Nintendo Switch.
Originally released on other platforms in 2017, the game received critical acclaim thanks to its emotional story and artistic presentation. The game tells the story of Edith Finch, the last of a family which has fallen victim to a curse that causes all but one member of each generation to die. Here’s an official description for you, taken from the game’s Steam page:
As Edith, you’ll explore the colossal Finch house, searching for stories as she explores her family history and tries to figure out why she’s the last one in her family left alive. Each story you find lets you experience the life of a new family member on the day of their death, with stories ranging from the distant past to the present day.
The gameplay and tone of the stories are as varied as the Finches themselves. The only constants are that each is played from a first-person perspective and that each story ends with that family member’s death.
The Japanese eShop listing shows that it will be launching in the region on 4th July for ¥2,200. The Japanese version features English language support, so while we don’t have any confirmation of a western release just yet, it seems incredibly likely that it’ll launch on western eShops too.
If you want to learn more about this one, make sure to check out our sister site Push Square’s glowing 10/10 review. Here’s a snippet:
Giant Sparrow delivers beyond our expectations once again. A touching story about a tragically unlucky family hits all the right notes, making What Remains of Edith Finch a worthy successor to the studio’s sublime The Unfinished Swan. A walking simulator with a smart delivery mechanism paints the picture of a family tree full of misfortune and sadness, but leaves room for some happiness and sunshine. Between the most realised home we’ve ever seen in a game, the incredible voice work, and the moving, intriguing story, this is the genre’s new golden standard.
Happy to see this one make it to Switch? Have you already played it on other platforms? Share your thoughts with us below.
All 151 Original Pokémon Star In This New Smartphone Case Collection
Tech accessory brand CASETiFY is back again with more Pokémon smartphone cases, and this time each of the original 151 Pokémon has received its very own design.
You may remember that last month, we shared news of the company’s first partnership with the Pokémon brand which saw an initial batch of phone case designs be released. As it turns out, these sold out within just three days, so now we’re being treated to more options for a second drop.
This second batch of designs features the new ‘Pokédex collection’, which offers 151 different designs featuring the fan-favourite Generation 1 monsters, reimagined designs on new case styles, new Samsung device options, more designs for AirPods cases, and other limited edition matching accessories.
This new collection will be launching on 10th July – you can join the waitlist to gain priority access here if you’re interested. We’d recommend you do join up, too; the first collection had 50,000 people waiting in line.
Do you like the look of these? Perfect for your Pokémon GO adventures? Let us know if you’re hoping to get one in the comments below.
Posted by: xSicKxBot - 06-29-2019, 04:38 AM - Forum: Windows
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Icertis narrows the gap between AI expectations and reality
Transform recently sat down with several Microsoft customers at an event highlighting emerging trends in data and artificial intelligence. We talked with Vivek Bharti, general manager of product management at Icertis, which provides contract management services to enterprise customers.
TRANSFORM: Describehow your company uses AI to serve customers.
VIVEK BHARTI: We strive to solve the hardest contract management problems, using technology, and making it easy for the customers to use it.
All a company’s commitments and obligations are in that contract document. The problem is that those are in natural languages, not very amenable to the traditional systems. We take their (contract) repository, which is usually a set of folders of PDFs, etc., convert them into intelligent documents and help them manage their publications for life.
In the process, we save them money or help them garner more revenue.
TRANSFORM: What are the biggest challenges you see with AI?
BHARTI: One challenge is that the technology seems to be ahead of the business. The pace of innovation is so fast that technologies are producing possibilities, left, right and center. But it’s not necessarily true that the business use cases have been found. It’s resulting in very hyped-up speculation from the customers. There’s a gap between expectations and reality.
Another challenge is creating pools of people who understand both the customer and the technology, to create the intersection of technology and what the business problems are. At a tactical level, that’s solved by having a pool of domain experts who sensitize the engineers about what the business problem is.
Conversely, every single person who joins the company, they go through product training. So we set a foundation where everyone is aligned on what the company vision is and what is it that we’re building for. That starts sensitizing people who are more business oriented, sales folks, business analysts or whatever, to what is the technology capability.
TRANSFORM: How does that intersection of technology and business know-how help you serve customers better?
BHARTI: If you look at the size of our company, and the kind of customers we are acquiring, some of them have 400,000 suppliers. And they’ve trusted our system to manage (their contracts). It’s not because we are a big company. They saw that everyone that they interacted with from our company was actually talking about their problems, not about their product. So that’s how we’re making a difference.
Real Trucks. Real Action. Monster Jam! Monster Jam Steel Titans delivers the complete Monster Jam experience for everybody to enjoy. All the trucks, stunts, stadiums, racing and massive air in one game. Play in various game modes including Stadium and outdoor Racing, various Stunt Challenges and Destruction modes.
Part 1 of arcade epic 198X. A coming-of-age story told through multiple games and genres. Experience the thrill of shooting, driving, jumping, fighting and role-playing in 5 full-blown arcade stages ? combined with cinematic pixel-art storytelling.
Amid the ongoing 14 Days of Summer event, Fortnite's Season 9, Week 8 challenges have gone live across PS4, Xbox One, PC, Nintendo Switch, and mobile. Given that it's an even-numbered week, this would normally mean that a new Fortbyte is also available to collect in the game, but if you're hoping to find it, you likely aren't having much success. Here's what's going on.
Fortbyte #97 should have arrived in the game alongside Week 8's challenges. Unlike the secret Battle Stars you can collect when you complete this season's Utopia challenges, you don't need to clear any challenges in order to find the Fortbyte; you simply need to have a Season 9 Battle Pass and know where to look. However, while many have already pinpointed the Fortbyte's location, it appears the collectible isn't actually live in the game yet, so it won't show up when you go looking for it.
This isn't the first time something like this has happened; Week 4's Fortbyte similarly didn't go live alongside that week's challenges, instead arriving a few days later. That will presumably be the case with Fortbyte #97 as well, so we'll continue to monitor the game and have a Fortbyte guide up once the item goes live. In the meantime, you can still complete Week 8's challenges if you haven't already. The trickiest of the bunch is to visit three different clocks. If you don't know where those are, be sure to check out our clock location guide.
Nintendo has issued its first update for Super Mario Maker 2. Version 1.0.1 provides a more pleasant game experience. Here’s the full rundown, courtesy of the official support page:
Issues have been fixed to make for a more pleasant gaming experience.
It’s unknown at this point in time if this patch will resolve the recently discovered game-breaking bug.
Tell us in the comments if you’ve had the chance to make a course or two in the Super Mario Maker sequel yet.
Posted by: xSicKxBot - 06-28-2019, 10:33 PM - Forum: Windows
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‘Crackdown 3’ Free Flying High Campaign update available now
Welcome back, Agents!
Last month, we gave you Crackdown 3’sKeys to the City, providing a deep menu of Campaign tools and cheats to unleash unprecedented havoc, alongside a new vanity progression system for Wrecking Zone. Today, we’re excited to announce the free Flying High Campaign update, available with Xbox Game Pass and on Xbox One and Windows 10 PC.
With Flying High you have new gadgets to collect, new Achievements to earn—and a whole new way to explore the expansive, vertical world of New Providence.
It’s a bird! It’s a plane! It’s you soaring above the city with the Agency Wingsuit! Reach new heights, attack enemies from above, and test your flying skills in one of seven Wingsuit races.
Eager to bring even more boom? Try the Clusterduck grenade and its chain-reaction explosions. If that doesn’t fit the duckbill, make it rain with the Hellstorm Flare to call in air-strikes from the Island Defense Turrets or deploy the Agency Peacekeeper Beacon to summon Civilian Militia backup.
But that’s not all! Unearth the Elemental Forge gadget to summon four over-the-top melee weapons, each with its own unique environmental damage effects. Light up your foes with the Flaming Sword, give them a shocking send-off with the Electric Hammer, keep it cool with the Ice Mace, or be the toxin of the town with the Chimera Axe. Swing, smash and throw each weapon to unleash chaotic fun.
We can’t thank you enough for your continued support of Crackdown 3. With a total of 14 new Achievements and 500 Gamerscore, the free Flying High update is yours for the taking, so get to it Agents!
Crackdown 3 is available now with Xbox Game Pass and on Xbox One and Windows 10 PC. For the latest on Crackdown 3 and all things Xbox stay tuned to Xbox Wire.
Posted by: xSicKxBot - 06-28-2019, 10:33 PM - Forum: Windows
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Meet Azure Resource Graph, latest Microsoft Garage Wall of Fame inductee
For the 2017 company-wide Hackathon, Chirag Gupta and Gaurav Kapila saw an opportunity to bring visibility to and alignment behind an improved and more in-depth analysis of resource allocation for large enterprise customers on Azure. At the time, the two were working on log analytics and Azure Governance for their day jobs. They were gathering evidence on what were the gaps for enterprise adoption of Azure, and what could help the experience for customers with Azure subscriptions at scale. With their 2017 Hackathon project, Cloud Map, Chirag and Gaurav recruited a team to create a solution that provided Azure Resource exploration through a graphical interface as well as advanced query language for searching across Azure resource properties. When showing their hack project to various groups in the company, they found that everyone was dealing with one problem – helping large-scale, enterprise customers better understand their own Azure environments by bringing better visibility to existing issues or potential problems.
“Hackathon helped us really get these internal teams together. Our project has a lot of dependencies and partners inside Microsoft.” Gaurav explained. “We needed to get these teams in the same room and ask, ‘would something like Cloud Map be helpful to you? Does this solve your problems?’” Chirag added.
Their project resonated with teams and especially Group Manager of Azure portal, Leon Welicki, who not only joined their project but became the sponsor, key in guiding the project towards public preview and general availability as Azure Resource Graph. Alex Zakonov, who was the Director of Application Insights in 2017, also sponsored the project with engineers from his team contributing to the project early on. The amount of validation the project received was so powerful that the portal team adopted Azure Resource Graph completely, with the top search bar in Azure portal pulling data solely from Azure Resource Graph.
“We coded like crazy in 3-4 days during Hackathon, we were elbow to elbow, sitting together, so we developed a really close relationship. Fantastic full stack collaboration between everybody involved, which set a very solid foundation of two teams that worked like one.” Leon recalled his team working side by side with the Graph team during the Hackathon and how each member of the hack project worked across disciplines to achieve a compelling demo that showed their vision for the project. “We continue to have a fantastic partnership going on driving two parts of the product – front-end and back-end.”
In 2018, Chirag again participated in the Hackathon to experiment with what their team had built. Their 2018 Hackathon project, Microsoft Graph for Azure, investigated ways Azure Resource Graph’s reach could be extended by integrating Microsoft Graph to allow exploration using Microsoft Graph API’s.
In September of 2018 at Microsoft Ignite, Azure Resource Graph was officially released as part of Azure Governance, a set of services for customers that help build and scale applications quickly while making sure their environments are secure, compliant, and cost effective. Customers are able to access Azure Resource Graph by directly searching in the Azure portal search bar, querying and filtering on multiple resource properties, and seeing an in-depth and even visual representation of their resources across Azure subscriptions. All to ensure customers have a clearer picture of their activity and environments across Azure for smarter and more efficient management to save time and money.
At Build 2019, the team released the Azure Resource Graph explorer view in Azure portal. In addition to allowing customers to create custom queries, they could now also create dashboards based on the Graph. The experience was also made available on the Azure mobile application, expanding Azure Resource Graph’s footprint.
Even after public preview and general availability release, expect the team to continue improving and extending Azure Resource Graph. The team is collaborating closely with Azure portal to provide robust data visualizations and build improved Azure management experiences that are critical for IT admins, cloud admins, DevOps, and enterprise businesses everywhere.