Fight enemies midair in a unique, vertically-oriented battle system. Strategically position your party at different tiers to attack and disable the enemy?s skills, one level at a time. Perform enough attacks to unleash the dragon within, transforming each character to unlock devastating skills and newfound strength during battle. Weaken an enemy dragon to devour its element! When the element is pierced into a character, they can absorb that dragon?s skill tree. But at what cost??
Eight travelers. Eight adventures. Eight roles to play in a new world brought to life by Square Enix. Explore each traveler's story and use their abilities in and out of battle. Will you expand your horizons as the Merchant or track down a traitor as the Warrior? Where will you go? Who will join you? You alone can choose your path.
Step into the shoes of a traveler to inherit their struggles and strengths. Use each character's special abilities to interact with the world and enhance your tactics in turn-based battles. The Dancer's alluring charm leads followers into battle, whereas the Apothecary can mix items to heal allies or unleash explosive attacks. Discover enemy weaknesses and target them to break through their defenses. Sore Boost Points each turn and spend them at strategic times to strengthn abilities, chain attacks, or provide aid. Choose the path you wish to walk and discover what lies beyond the horizon.
* Explore multiple, distinct RPG adventures in a world created by Square Enix
* Choose from eight characters, each with their own distinct story
* The path you choose will affect where your adventure ends
* Deep, strategic turn-based combat with a layered battle system
* Music and visuals inspired by retro RPGs, brought to life with modern touches
The Principal Graphics Engineer will have full responsibility and control over crafting an OpenGL-based server-side rendering pipeline to bring Genie animations to users at scale. We are seeking to decrease latency when delivering animations and maintain manageable costs for the company. Our current rendering pipeline uses Javascript, we are seeking to revamp our pipeline to be as close to the GPU as possible.
MINIMUM Qualifications
Computer Graphics knowledge Bachelor/Master’s degree in Computer Science or relevant field, or equivalent experience
Solid experience in one or more of industry standard graphics APIs (DirectX, OpenGL, etc)
Solid experience with GPU and CPU optimization techniques
Strong knowledge of C/C++ programming languages
Excellent 3D math skills (linear algebra, vector math)
Preferred Qualifications
Experience with multi-threaded distributed systems
Shaders
GPU parallelism
Video transcoding and image processing (libav, ffmpeg, etc)
Whether you’re just starting out, looking for something new, or just seeing what’s out there, the Gamasutra Job Board is the place where game developers move ahead in their careers.
Gamasutra’s Job Board is the most diverse, most active, and most established board of its kind in the video game industry, serving companies of all sizes, from indie to triple-A.
Zynga launches Snap Games-exclusive battle royale game
Zynga’s mobile battle royale game Tiny Royale has launched for Snap’s social game platform Snap Games, one of a handful of titles from noted developers to launch exclusively on the platform.
Snap Games is baked right into the company’s existing Snapchat app, something that aims to amplify the social nature of the games launching on the platform by integrating directly with players existing Snapchat friends lists.
“Snap Games is all about exploring new ways for friends to play together and Tiny Royale is the perfect example of that,” said Snap Games head Will Wu. Tiny Royale joins games from developers like Spry Fox, Game Closure, and PikPok on the platform. So far, five of the six games announced alongside Snap Games in April have released: Snake Squad, Zombie Rescue Squad, Alphabear Hustle, Bitmoji Party, and Tiny Royale.
Now Available on Steam – MapleStory 2 Awakening Update
The Awakening update for MapleStory 2 is Now Available on Steam!
The monstrous Infernog has been defeated, and for a few scant moments the forces that drove the Sky Fortress into the sky seemed to melt away into the shadows. But Maple World still turns, and there’s a new magic in the air that warriors of both Light and Darkness will be desperate to claim for themselves. Adventurers welcome!
This week at Bungie, we revealed the next chapter of Destiny 2.
Today’s been fun. The week started with a Chalice and led to a reveal. Earlier today, we hosted a stream to unveil the next chapter for Destiny 2. If you’ve somehow found yourself reading this article without seeing the news, let’s get you caught up.
Everything you need to know can be found here. Shadowkeep is on the horizon, with Eris calling upon Guardians to return to the moon and challenge Nightmares from their past. New Light will introduce Guardians to the world of Destiny. Stadia and Steam will provide new ways for players to join our community, and Cross Save will unite them on the same journey together.
We’ll be diving deeper into all of these projects throughout the summer. Our next stop will be E3, though we won’t have the usual booth and fanfare this year. Instead, we’ll be visiting with people to talk more about what we have planned. Keep your eyes peeled next week, and you might see us in the media that originates at the show.
We’re excited for what’s to come. Until then, we have an entire Season of content to play. A Season… of Opulence!
Chalice to Calus
Season of Opulence kicked this week off with a six-hour race to get ready for a new raid. Teams from around the globe took on the challenge, methodically completing activities for powerful rewards to take on Gahlran and the Crown of Sorrow. With Contest mode active, enemies presented a challenge as players picked apart each encounter and its mechanics.
Employees from all disciplines flooded in to a small theater room to watch the action unfold throughout the race. As we approached four and a half hours, the crown was taken. Clan Be Bold is officially the bread winner of the Crown of Sorrow raid.
We’re passing the mic to fireteam member CarolinaGamer99 for a few words on their World’s First win:
CG: World’s First, a title that means more than most people can imagine to me. I’ve played Destiny since launch and I’ve had the privilege of meeting and making friends for life. Some of these friends are my clanmates, the guys that I’ve been through a lot with. We’ve all been in top 10 raid race finishes before, but we finally did it with Crown of Sorrow. I’d like to say thank you to my amazing teammates who put up with the sound of me munching on various snacks for the entirety of raid day, to the amazing teams at Bungie for creating an incredible experience for everyone who plays, and to the awesome community for cheering us on and believing in us.
WE GOT THE BELT WOOOOOOO!!!
Speaking on behalf of the people who developed Crown of Sorrow, here’s a few words from Design Lead Brian Frank:
Brian: Another world first viewing party is behind us.
Having the theater crammed full of devs eagerly watching together as fireteams make their journey into the unknown to take on the challenge of the Raid is always a blast.
The eruptions of cheering when an encounter is cleared or a boss is brought down are priceless and sincerely a highlight of the work for myself and the team.
With each raid, we are humbled by this community and your ability to overcome challenges. Whether you’re a hardcore raider, a Crucible legend, or you’re just here to enjoy the show, we can’t thank you enough for playing.
Destination: GuardianCon
This July, we’ll launch a team to GuardianCon. Our mission objective will be to celebrate this amazing community. We’ve had a representative from Bungie in attendance every year this gathering has been a thing—except for that first spontaneous flash mob in an unsuspecting pub. We’ve watched this event evolve alongside the community that created it, and we wouldn’t miss it for anything.
We’ll be live on stage with the showrunners. We’ll be on the convention floor with a Bungie Booth bristling with attractions. If we’ll see you there, here’s a preview of what you can expect.
GuardianCon Exclusive Loot
Destiny 2 will be playable on 72 stations. We’ll be hosting a series of private Crucible matches in Season of Opulence. If you have yet to fully grasp the new meta, you’ll be invited to equip new weapons and suit up in a full set of Menagerie or raid gear as a Hunter, Titan, or Warlock.
To raise the stakes, we’ve conceived something special for GuardianCon that we’re calling Risk/Reward Matches. Win or lose, anyone who plays a Reward Match will receive a Drifter coin that can be earned only at the show. Lines permitting, you’ll be able to play as often as you like and collect as many coins as you can carry. Keep them or pay them forward. If you’d like to take a chance at winning a more prestigious reward, you can spend your coin to commit to a Risk Match against another fireteam. If you win that match, you’ll win a Guardian Pin that’s also exclusive to the show. We’re inviting you to leave with either a dog tag or a medal.
World First Award Ceremony
Ever since Aetheon made the first grand entrance in the Vault of Glass, many fireteams have been entered into legend as the first Guardians to complete a Destiny raid. At GuardianCon, they’ll take the stage with us to be celebrated as a champions.
Hefting all of these belts will not be light work, so we found a fan of the game to help us with the heavy lifting.
Honored and really excited to share the stage with @bungie. I’ve been invited to GaurdianCon July 5th to lead the ceremony for Raid World First winners. Gaurdians I look forward to meeting you all. Hunters rule??
— “The Big Show” Paul Wight (@WWETheBigShow) June 6, 2019
The Big Show will join us in our booth to meet players. You could have a chance to shake the hand that has broken a controller or two.
Please Note (and don’t panic) if you’ve earned World’s First Status, but can’t be at the show, your names will be spoken and we’ll send your belt to you by other means.
An Audience With Eris Morn
Ever since we plundered the dark below the Moon, the voice of Eris Morn has been a great friend of the Destiny community. She’s contributed her talent to every major release of Destiny content, and we’re about hear more from her this fall.
At GuardianCon, she’ll be an honorary member of the Bungie Away Team.
The Destiny community has been and continues to be passionate, inspiring and welcoming.
That’s why I’m SO honored to announce I’ll be appearing @GuardianCon this year!
Can. Not. Wait. to get beyond hyped with you about what’s next for Destiny!
Morla will be on hand to meet players, sign memorabilia, and silence the screams of any Hive outbreaks that may occur (even though that’s her voice, too).
Gunsmith Inspection
The Destiny community includes many amazing prop makers, but Eric Newgard has been our official outfitter for some time. His works adorn several corners of our studio. We’ve commissioned him to create replicas of iconic weapons to commemorate special occasions. He has even moved among Guardians dressed in the robes of a Warlock. At GuardianCon, he’ll have his own corner of our booth to fabricate a Destiny weapon you’ve never seen.
We’re very excited to announce that we’ll be a part of the @Bungie booth at @GuardianCon! An armory of iconic weapons from the Destiny universe will be on display and Eric, our chief weaponsmith, will be putting the finishing touches on a never before seen exotic… come and see! pic.twitter.com/IOQWD8lkF8
Gather around his workbench to witness his creative process and assemble for photo ops with an arsenal of Destiny props fit for the heroes of our community.
Bungie Ride Along—Live!
If you’ve watched all of our streams, you’ve been on a Ride Along with our developers. We think of them as behind-the-scenes features delivered in a live-fire exercise. At GuardianCon, we’ll do it live!
Two of the creators of the Whisper of the Worm and Zero Hour missions will take to a stage to share some commentary while designated players move through experiences that have captured the imagination of the Guardians when they least expected it.
Players Meet Developers
We’ll have many people who work at Bungie on hand to meet the people who bring their work to life. They’ll be overseeing the Risk/Reward Matches. You’ll meet them at signing tables. They’ll move among you throughout the celebration, hoping to have a chance to hear your stories.
Players Meet Each Other
Those same signing tables in our booth will also be home to leaders of this community who need space to meet the people who have enjoyed their content over the years. We’re approaching our fifth anniversary as a community, so there are a lot of relationships to strengthen for the future. That’s our goal for GuardianCon. This will be a celebration of the people who make Destiny so much more than a game.
We hope we’ll see you there.
Goldsmiths
Opulence is upon us, but there are a few dents in the Chalice to hammer out. Destiny Player Support is on hand to walk us through the issues found since launch.
This is their report.
Destiny 2 Season of Opulence Known Issues
Following the launch of Season of Opulence, our local Player Support Team has begun tracking the following emergent issues:
Crown of Sorrow Joining in Progress: Players who join in progress during the Crown of Sorrow raid’s first encounter will spawn in dead outside of the encounter space. To mitigate this issue, all fireteam members must join up in Orbit prior to launching the Crown of Sorrows raid activity.
Pools in the Crown of Sorrow Raid: Players who step outside of a Witch’s Blessing pool right as it is captured can block certain encounters from starting. It’s recommended to stay inside the pool until it’s 100% captured.
Menagerie Gauntlet Respawns: We are investigating an issue where players who die during the Gauntlet encounter in the Menagerie may be blocked from respawning until the encounter is completed.
Allegiance Quest: We are investigating an issue where players cannot progress past Spider’s Black Market in the Allegiance quest.
Ikora or Drifter Beacons: We are investigating an issue where Ikora or Drifter may be beaconing players in the Tower Director map, depending on who players chose during the Allegiance quest.
Machine Gun Reserves Perk: We are investigating an issue where the Machine Gun Reserves perk is no longer available on some armor.
Sturm “Accomplice” Perk: We are investigating an issue where Sturm‘s “Accomplice” perk is not reloading Energy weapons other than Drang and Drang (Baroque).
PC Chat /Invite and /Join Commands: We’re investigating an issue where these commands no longer work if the player isn’t on a player’s friends list.
PC Silver Purchases: We’re investigating an issue where PC players cannot purchase Silver through Destiny 2. PC players may still purchase Silver through the Battle.net app or website, and they must relaunch Destiny 2 for the Silver to show up.
Eververse Exotic Ghosts and Projections: We are aware of an issue where Ghost projections can’t be previewed on Season 7 Eververse Exotic Ghosts.
Revelry Proud Reveler Perk: We’re aware that the Proud Reveler perk shows up on the character screen when players wear Revelry armor.
Pursuit of Clarity
Last week at Bungie, we mentioned that players’ Pursuits inventories would be moving to the Director menu. This screen can be found by opening the Director, and tabbing left past “Maps” to the far left “Pursuits” menu.
We also added some filters to give you a “quests only” and “bounties only” view, so you can separate limited-time pursuits from long-term pursuits. These filters can be found at the right side of the screen, at the top and bottom of the Pursuits list.
A Menagerie of Movies
There’s a new raid, you say? That means there’s hundreds of hours of videos hitting the internet, with players meeting the new boss. Here we go.
Movie of the Week: Multiple what?
Honorable Mention: Winner Winner
Honorable Mention: What a nice hat you have
Winners, expect your fancy new emblems in a few days.
This week has been a rollercoaster of emotions. The future is bright for Destiny 2, and we can’t wait to get into the nitty gritty details of everything the team is working on. Until then, I need to get home and Power up to take on the Crown of Sorrow to earn my very own Bungie Reward raid jacket. We’ve got an entire Season of content to get through, GuardianCon on the way, and the Solstice of Heroes coming later this Summer. Maybe we’ll bump into each other between now and then.
Oh, before we go—we’ve got a few images for you. We’ve updated the header image for the “Am I to cast a Shadow?” lore piece. We wanted to keep the raid boss under wraps until a world first had been claimed. If you missed the lore previews for Season of Opulence, you can find them here and here.
Additionally, we’ve got a 4k Shadowkeep wallpaper and some headers formatted for Twitter use, if you’d like!
Google Stadia Controller, Chromecast Ultra Technical Specs Fully Detailed
In its pre-E3 2019 Stadia press conference, Google outlined some of the specifics for its cloud-based game streaming service. Stadia is up for pre-order now in the Founder's Edition, which comes with several exclusive goodies, like a specially colored controller and Chromecast Ultra.
Apart from the swapped location of the d-pad and left analog stick, Stadia's controller closely resembles a Switch Pro Controller in design, but it has two unique buttons. One allows you to seamlessly share gameplay, while the other activates the controller's microphone so you can ask Google Assistant a question. Chromecast Ultra allows you to stream Stadia directly to your TV via an HDMI port, as well as several other supported apps like Netflix and HBO Go. The technical specs for both the controller and Chromecast Ultra are outlined below.
Headset jack: 3.5mm headset jack for headsets with or without a microphone
USB: USB-C port for charging, wired gameplay, and accessories such as USB-C headsets. HID-compliant
Weight: 268g
Dimensions: 163mm x 105mm x 65mm
Google Assistant: Google Assistant button to trigger the microphone
Capture button: Quick access to image and video capture
Battery: Internal rechargeable Li-Ion battery
Chromecast Ultra Technical Specs
Dimensions: 2.29in (58.20 mm) x 0.53 in (13.70 mm) x 2.29 in (58.20 mm)
WeightDevice: 1.6 oz (47 g), Adapter: 3.5 oz (101 g)
Resolution: Supports all resolutions up to 4K Ultra HD and high dynamic range (HDR) for stunning picture quality
Wireless: 802.11ac (2.4GHz/5Ghz) 1x2 MISO Wi-Fi for high-performance streaming
Power: Power supply required and included
Ports & Connectors
HDMI plugs directly into the TV Micro-USB for power and data
Ethernet port on the power adapter for hard-to-reach Wi-Fi spots in your home
Supported Operating Systems
Android 4.2 and higher
iOS 9.1 and higher
macOS X 10.9 and higher
Windows 7 and higher
Requirements
TV with an HDMI port
Wi-Fi network or Ethernet
Wi-Fi-enabled supported device
The Stadia Founder's Edition costs $130 USD / £120 and also includes a three-month subscription to Stadia Pro and a three-month Buddy Pass for a friend to try Stadia Pro. Stadia Pro is a monthly fee of $10 USD / £9, allowing you to stream your games up to 4K HDR at 60fps. The subscription also provides access to a free library of games, a discount in Stadia's online store, and a limited-time Destiny 2 deal. Stadia Base offers a cheaper alternative to Pro but only supports up to 1080p at 60fps.
The Stadia Founder's Edition is scheduled to release in November 2019, while Stadia Base won't launch until 2020.
Rumour Buster: Don’t Panic, Animal Crossing On Switch Has Not Been Delayed
Animal Crossing is right at the top of many people’s ‘must have’ lists on Switch, so anyone cold-hearted enough to create a fake video stating that the game has been delayed must surely have no feelings.
But that’s exactly what has happened; a rather official-looking video hit YouTube today which features development head Shinya Takahashi apologising for holding back the release of the upcoming ‘life sim’ sequel.
If the footage looks and sounds familiar, that’s because it is; some fiendish devil has edited the Metroid Prime 4 delay announcement to make it seem like Takahashi is talking about Animal Crossing. The cads!
Here’s the fake video:
And, for comparison’s sake, here’s the Metroid Prime 4 video that the footage was taken from:
So, if you meet anyone today who is visibly shaken at the prospect of not being able to sell their souls to Tom Nook this year, you can put their minds at rest.
Yooka-Laylee Dev Playtonic Games Teases New Game Reveal
Yooka-Laylee developer Playtonic Games looks set to share details on its next game as soon as tomorrow, according to a cheeky tease.
Lovingly crafted from some of the creative talent behind games like Banjo-Kazooie and Donkey Kong Country, Yooka-Laylee is currently the first and only game from the UK-based studio. Fans have been rather desperate to see more for some time now, so any new reveal should hopefully go down a treat.
As for what the game might be? Well, your guess is as good as ours. Yooka-Laylee was initially presented as being the first game in a series, so we’d certainly expect to see a sequel or new project in the same universe, but it could be just as interesting to see a whole new game, too.
The tease comes from the studio’s Twitter account, where it says that it’ll “Bee back tomorrow”.
If you’re intrigued to see what this new game could be, make sure to check back with us tomorrow; we’ll make sure to cover any announcements right here on Nintendo Life.
Liking the idea of a new Yooka-Laylee game? Hoping to see something else instead? Share your hopes and dreams with us in the comments below.
Remember when you were the king of the race? Old times: thanks to the Neural AI and to the Machine Learning, you?ll now face smarter, faster opponents who will exploit your mistakes. The challenge is about to get real.