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| News - Nvidia Delays Gaming Chip Amid Memory Chip Shortages |
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Posted by: xSicKxBot - 02-06-2026, 11:20 AM - Forum: Lounge
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News - Nvidia Delays Gaming Chip Amid Memory Chip Shortages
The ongoing memory chip shortage issues are impacting Nvidia's production now, with the company reportedly planning to delay its new gaming GPU cards this year. According to The Information (via Sherwood News), Nvidia is pushing the release of its new graphics cards this year to meet the demands for AI processors. Two people The Information spoke to said that, as the company delays its new GPUs, the plan is to leverage its limited memory chip supply to keep up with calls for more AI data centers. Alongside delaying its new GPUs, the sources said that Nvidia will reduce production of its GeForce RTX 50 GPU series due to the memory chip shortages. This delay would mark the first time in three decades that the company hasn't debuted a new gaming GPU. Continue Reading at GameSpot
https://www.gamespot.com/articles/nvidia...01-10abi2f
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| (Indie Deal) Hentai Pair Bundle, Cairn, Girlypop, Code Vein Sequel |
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Posted by: xSicKxBot - 02-05-2026, 02:30 AM - Forum: Deals or Specials
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(Indie Deal) Hentai Pair Bundle, Cairn, Girlypop, Code Vein Sequel
Hentai Pair Bundle | 16 Adult Steam Keys | 93% OFF [www.indiegala.com] From maids, secretaries, and gothic aesthetics to rockers, prisons, trains, and more, enjoy a complete adult-themed collection with the Hentai Pair Bundle, featuring the Hentai Pair base game plus 15 themed DLCs.
[www.indiegala.com] Move fast, shoot stylish, and spread the Love in this Y2K-inspired arena movement shooter. Wave-hop into battle, stack combos, and customize your chaos!
[www.indiegala.com] Uncover ancient secrets in the mysterious world of Cairn. A serene, puzzle-filled adventure awaits! Perfect for fans of atmospheric exploration.
[www.indiegala.com] The sequel to Code Vein is here! Prepare for thrilling action, powerful new abilities, and an even darker storyline. Battle your way through a post-apocalyptic world in this high-stakes RPG!
[www.indiegala.com] Unleash your inner samurai! Nioh 3 is coming really soon! Master fluid Samurai & Ninja combat, battle powerful yokai, and fight your way to Shogun status!
https://steamcommunity.com/groups/indieg...3186673776
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| News - Super Mario Wonder Turns Into Mario Party With The Bellabel Park Expansion |
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Posted by: xSicKxBot - 02-04-2026, 10:00 AM - Forum: Lounge
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News - Super Mario Wonder Turns Into Mario Party With The Bellabel Park Expansion
So far, Nintendo's Switch 2 upgrade packs have been all over the map. There are the smaller ones with just a few quality-of-life features like Animal Crossing, serious upgrades like the Legend of Zelda games, and larger-scale expansions like Kirby's Star-Crossed World expansion. Super Mario Bros. Wonder's Switch 2 upgrade, Meetup at Bellabel Park, is priced like a larger expansion, but that doesn't quite capture the nature of what it is. Instead, based on a hands-on experience with Nintendo, it transforms the game into something else entirely, borrowing liberally from the Mario Party series. Though Mario Wonder allowed you to go through its stages in multiplayer, Bellabel Park is centered around bespoke multiplayer minigames, using the Mario Wonder platforming as its mechanical underpinnings. So unlike an actual Mario Party game, in which the randomized minigames might challenge you to do new and unfamiliar things at a regular clip, these feel more like platforming challenges with a little bit of party game spirit. Since they're built around traditional Mario platforming, the challenges aren't entirely competitive. We first played a cooperative level that had one player using the Switch 2 mouse functionality to draw Donut Blocks, Mario Maker style, to guide the other three players through a stage that was one big pit hazard. That by itself would be not much more than a neat toy-like experiment, but the stage was also littered with occasional hazards and puzzle challenges, like a special coin nested inside a set of breakable boxes. The Donut Block player would need to draw a path for a spike ball to roll its way into the boxes so that the other players could access the coin; and naturally, we were all shouting out tips of where and how to draw the path, adding to the chaotic fun of the whole experience. Continue Reading at GameSpot
https://www.gamespot.com/articles/super-...01-10abi2f
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