A new installment of the ever-popular series is here. The classic FINAL FANTASY FABLES: Chocobo?s Dungeon is back with an enhanced gameplay system - to be enjoyed by both first-timers and fans of the series!. Explore the challenges of the never-ending dungeons ("Insatiable Hunger"), befriend monsters with the new buddy system. You adhere to one simple rule, ? every time you enter, the world around you changes shape, but it only moves whenever Chocobo moves.
As a judge of the Revolutionary Tribunal, preside over complicated cases of ordinary citizens, dangerous criminals, and enemies of the revolution in revolutionary Paris. Make judgments, plot political intrigue, and try to not lose your own head.
GWENT The Witcher Card Game is coming to iOS later this year
By Joe Robinson27 Mar 2019
Hey, I hear you like card games. How about another card game to go with your card game? It’s a strange one – at times the app market can feel a bit crowded when it comes to card games, especially multiplayer focused CCG/TCG games, and at the same time… not.
What I mean by that is, while plenty have tried to take Hearthstone’s crown (like many PC devs came for World of Warcraft’s before it), none have really succeeded, although ‘success’ is a relative term. Plenty have carved out a decent niche for themselves within the space, which is more than what you can say for many MMOs, so clearly there’s enough diversity and strong IPs to cater to people’s tastes.
Enter GWENT – card-game spin-off from a mini-game of the same name found within The Witcher 3. There’s probably a really interesting article to be done on mini-games – I spent just as much time playing Final Fantasy 8’s card mini-game, as well as Final Fantasy 10’s Blitzball, as I spent playing their respective ‘main’ games.
GWENT then has a lot going for it, although its interesting that despite releasing in October last year on PC (Console version landed in December), there’s not been a lot of conversation around it. How well it’s doing compared to its contemporaries on the market is anyone’s guess, although doing a cursory google search reveals causes for concern.
Still, it must be doing well enough for CDProjecktRED to want to follow through with their pans to bring the game to mobile. We thought we’d have heard about this sooner, but then if it isn’t doing that well, you can hardly blame them from being reluctant to look at new platforms.
At the moment, all we know that it’s coming to iOS this year, although they specifically only reference smartphones, which is a bit odd. Details regarding an Android version are to be announced “at a later date”.
Posted by: xSicKxBot - 03-28-2019, 04:49 AM - Forum: Lounge
- No Replies
Sekiro Bell Demon: How To Activate Hard Mode
Like From Software's Dark Souls series and Bloodborne, Sekiro: Shadows Die Twice is already a pretty difficult game. But for those who really crave a challenge, Sekiro does something those previous games did not: offer a way to make things even harder. In typical From fashion, this doesn't simply take the form of a Hard mode you toggle on in the settings; instead, you'll need to know where to find it and what to do in order to make things tougher on yourself. And if you've finished the game, there's an even more challenging option that awaits you. Here's how to turn on these Hard modes with the help of a particular demo and a particular iron bell.
The Hard mode of Sekiro is actually an inventory item, called the Bell Demon, that you can find in a very specific place along your journey. You need to locate the Bell Demon's Shrine--it's on the road to Senpou Temple, near the Sculptor's Idol for the Shugendo region on Mount Kongo.
As you climb the mountain and reach the wooden bridge at the top, you should see a shrine with an iron bell off to the left. From here, head toward the rocky outcropping beside the bridge, and look along the left side for a spot where you can drop down, near a tree stump grapple point. Drop as far down as you can go and look along the cliff's edge for a wooden walkway you can jump over to. Follow the walkway around until you reach its end and look across and down at the cliff wall ahead. You should see a portion of the wall you can catch and ledge-hang from, but you'll need to leap across the gap to reach it. Catch the ledge and climb up to reach the bell shrine above.
There's another, possibly easier path to reach the location, and you can do it even earlier than Shugendo. In the Ashina Outskirts, fight your way to the Underbridge Valley Sculptor's Idol. From here, climb back up to the broken bridge and go left along the outer wall of the fortress. You should see another wooden walkway with a note warning about the deadly Headless up ahead. Follow the path until you hit a dead end and look at the cliff wall for a place you can jump and catch a ledge. Keep following the ledge until you can jump down to a cave below. Inside you'll find the Headless; run past it and look for a hole in the wall behind it. That'll leave you to a Shinobi escape path door you can open by hugging the wall, which will take you directly to the bell shrine on Mount Kongo.
To activate Hard mode, just ring the bell. You'll be afflicted with something called Sinister Burden, and in your inventory, you'll have a Bell Demon item. This marks that you're being possessed by the Bell Demon, who will make combat harder against all enemies, but especially bosses. The trade-off is that you get better rewards for winning fights, which can help you grind out upgrades against weaker foes in the early parts of the game.
You can also switch off the Bell Demon Hard mode at any time. Just open your inventory and find the Bell Demon item, and then activate it like you would any other consumable. That makes the possession disappear, which is useful when you're about to encounter a boss that's tough enough as it is. There's a Sculptor's Idol for the Bell Demon's Temple as well, so you can quickly travel back and reacquire the demon if you need to get rid of it for a while.
A second Hard mode offering becomes available if you complete the game and start a New Game + run. This inherently increases difficulty, with enemies hitting harder along the way. But you can make things even tougher on yourself, however, if you decline to take the charm Kuro offers you early on. Without the charm, you'll take even more damage, and you won't be able to rely as much on blocking without parrying--enemies will now be able to deal you some damage even if you block.
Wolfenstein: Youngblood Fires Onto Switch On 26th July, New Trailer Released
Note: The following trailer contains frequent bad language.
Bethesda has confirmed that it will be bringing more juicy Wolfenstein content to Switch this summer, as Wolfenstein: Youngblood secures a 26th July release date. A brand new trailer has been shared to reveal all.
As you can see at the end of the video above, the game is arriving on Switch on the same day as all other platforms along with a Deluxe Edition. This special release features a ‘Buddy Pass’ which lets you invite a friend to play – even if they don’t own the game – as well as a Cyborg Skin Pack, decking out the Blazkowicz sisters in titanium alloy versions of their Power Suits, guns, combat knives, and hatchets.
Here’s a quick synopsis:
BJ Blazkowicz, hero of the second American Revolution, is missing. Nineteen years after the events of Wolfenstein II: The New Colossus, BJ has disappeared after a mission into Nazi-occupied Paris. Now, after years of training and guidance from their battle-hardened father, BJ’s twin daughters Jess and Soph are forced into action. Team up with a new cast of freedom fighters and brave the unsettling sights and sounds of twisted, alternate reality 1980s Paris.
Pre-ordering the game also grants access to the Legacy Pack, giving players the chance to gear up with some of BJ’s iconic outfits and weapons from the series including New Colossus and US Army Power Suit skins, a WW2 skins set, and the Old Blood pipe and knife.
Are you feeling pumped for this? Will you be getting your hands on it as soon as it blasts onto Switch? Let us know in the comments below.
The livestream revealed a whole new wave of Japanese voice cast members, some of the additional new features players can expect to find in the game and – of course – some juicy footage of the thing actually running. Before we get stuck into the video, here are the new features mentioned (thanks, Gematsu):
Party members will follow you on the field.
You can talk directly to party members without opening the menu.
You can change the music from Orchestra to Synthesizer at any point by going to the sound settings in the menu.
You can dash with the ZR button.
By using the new “Horse Bell” item, you can call your horse at any time.
You can now gain experience points when your horse knocks away an enemy on the field.
You can change the battle speed to “Normal,” “Fast,” or “Really Fast.”
The quests from the 3DS version of Dragon Quest XI in which you visit the worlds of past Dragon Quest titles will be included in the Switch version, but not without changes.
Now then, onto the video itself. The stream was over an hour long with small snippets here and there, but the key sections you’ll likely be interested in are as follows:
42:00 – 3D gameplay, followed by 2D gameplay at 49:07
52:09 – New Features Gameplay, followed by a boss battle at 1:00:57
Are you excited for this one? Are you a diehard Dragon Quest fan? Share your thoughts on the new footage in the comments.
Posted by: xSicKxBot - 03-28-2019, 04:49 AM - Forum: Windows
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New steps to protect customers from hacking
Today, court documents were unsealed detailing work Microsoft’s Digital Crimes Unit has executed to disrupt cyberattacks from a threat group we call Phosphorus – also known as APT 35, Charming Kitten, and Ajax Security Team – which is widely associated with Iranian hackers. Our court case against Phosphorus, filed in the U.S. District Court for Washington D.C., resulted in a court order enabling us last week to take control of 99 websites the group uses to conduct its hacking operations so the sites can no longer be used to execute attacks.
Microsoft’s Digital Crimes Unit (DCU) and the Microsoft Threat Intelligence Center (MSTIC) have been tracking Phosphorus since 2013. Its activity is usually designed to gain access to the computer systems of businesses and government agencies and steal sensitive information. Its targets also include activists and journalists – especially those involved in advocacy and reporting on issues related to the Middle East.
Phosphorus typically attempts to compromise the personal accounts of individuals through a technique known as spear-phishing, using social engineering to entice someone to click on a link, sometimes sent through fake social media accounts that appear to belong to friendly contacts. The link contains malicious software that enables Phosphorus to access computer systems.
Phosphorus also uses a technique whereby it sends people an email that makes it seem as if there’s a security risk to their accounts, prompting them to enter their credentials into a web form that enables the group to capture their passwords and gain access to their systems.
Both attack methods employ the use of websites that incorporate the names of well-known brands, like Microsoft, to appear authentic. Websites registered and used by Phosphorus include, for example, outlook-verify.net, yahoo-verify.net, verification-live.com, and myaccount-services.net.
While we’ve used daily security analytics tracking to stop individual Phosphorus attacks and notify impacted customers, the action we executed last week enabled us to take control of websites that are core to its operations. Our work to track Phosphorus over multiple years and observe its activity enabled us to build a decisive legal case and execute last week’s action with confidence we could have significant impact on the group’s infrastructure.
The action we executed last week enabled us to take control of 99 websites and redirect traffic from infected devices to our Digital Crime Unit’s sinkhole. The intelligence we collect from this sinkhole will be added to MSTIC’s existing knowledge of Phosphorus and shared with Microsoft security products and services to improve detections and protections for our customers.
Throughout the course of tracking Phosphorus, we’ve worked closely with a number of other technology companies, including Yahoo, to share threat information and jointly stop attacks. We are grateful for their partnership. We also worked with each domain listing company listed in our suit prior to filing it and are grateful for their support and help in transferring the website domains registered by Phosphorus to us once a court order was granted. Our case against Phosphorus is similar to cases we’ve filed against another threat group called Strontium. We have used this approach 15 times to take control of 91 fake websites associated with Strontium. The legal filings in our case against Phosphorus can be found here.
The Linux Security Summit (LSS) is a technical forum for collaboration between Linux developers, researchers, and end users with the primary aim of fostering community efforts in analyzing and solving Linux security challenges.
LSS is where key Linux security community members and maintainers gather to present and discuss their work and research to peers, joined by those who wish to keep up with the latest in Linux security development and who would like to provide input to the development process.
In celebration of 2 major updates, play Killing Floor 2 and Rising Storm 2:Vietnam for FREE starting now through Monday April 1st at 10AM Pacific Time. You can also pickup both titles at 67% off the regular price!*
If you already have Steam installed, click here to install or play Killing Floor 2 or click here for Rising Storm 2: Vietnam. If you don’t have Steam, you can download it here.