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  Mobile - Review: Assembly Card Game
Posted by: xSicKxBot - 03-19-2019, 01:22 AM - Forum: New Game Releases - No Replies

Review: Assembly Card Game

In space, no-one can hear you puzzle. They can’t hear you scream, either, as you draw up a new hand of cards, only to find the critical command you need to execute isn’t among them. Nor can they hear you swear as your latest run ends in ignominious failure. Again.

This is Assembly, a new digital adaptation of a card game from independent publisher Wren Games. The original could be played co-op or solo but on mobile you’ll only get the latter option. Good job there’s still plenty in this cunning puzzle game to entertain you.

The premise is that you’re on a malfunctioning satellite and need to use its glitchy systems to assemble an escape craft. In practice, it means you’re looking at a ring of twelve room cards. To win, you’ll need to get the matching module token in each room and lock it into place. The catch – of course, there’s a catch – is that when you deploy a module you get a random one and it’s placed in a random room.

Assembly Card Game 1

Deploying modules is one of the commands you can issue each turn. A hand of three command cards you hold, drawn from a small deck, limits your choices of actions. You draw up after playing a command card but it’s a bitter bonus as cycling the command decks is also the game’s timer. Run through it three times and you’re dead. Other commands at your disposal involve moving those randomly-placed modules around. The simplest one swaps the position of any two. The others all rotate the ring of room cards either left, right or in the direction of your choice.

The random placement of modules and of drawn commands is the key that makes this simplistic setup blossom into a strategy/puzzle game. It sets up a fascinating tension. Sometimes you’ll get lucky and deploy a module where it needs to be, or where you can easily move or swap it. More often you’ll have more work to do to get it where it needs to be. The question is: how much randomness are you willing to risk?

Assembly Card Game 3

For example, you want to push out modules if you’ve got the right cards for it. But on each reshuffle of the command deck, all the room blueprint cards swap around randomly. So there’s no point in moving them round close to when the timer expires. But the same command card that adds modules to the game also locks them in place. So push your luck too much and you won’t have the commands needed to benefit from any luck you might happen to attract.

Instead, it’s all about keeping a balance while praying to the RNG gods to give you a break. You’ll need to assess the card deck, timer, and module position and decide whether it’s worth swapping or moving cards around. You also have other choices at your disposal for emergencies. You can discard your whole hand to choose any command. And you’re also given a role, a one-off special power. Noah the Systems Engineer, for example, can lock three modules instead of the usual one.

Assembly Card Game 4

Wren Games is a small studio who built this app themselves and it shows in the presentation. It’s functional but effective. There are a couple of annoying interface niggles, like having to dismiss the tutorial boxes every game. Sometimes the game allows you to select, but not carry out, illegal plays. The worst is the rotation dialog box whose unhelpful arrows make it look like rooms are rotating when in fact it’s modules that rotate. These are minor irritations but compounded by a lack of an undo button. Such frustrations are quite minor, though, when each game only takes around five minutes.

Despite this, Assembly does a surprising job of launching you into deep space. The ice-cold orchestral soundtrack and starfield background help a lot. But the theme meshes well with the straightforward mechanics. That makes it a tasty choice for bite-sized puzzling. Much of the joy comes from figuring out strategies to reliably beat the game, of course. Once you get there a choice of difficulty levels and the random factors provides decent replay value. It’s got all the pieces needed to assemble a satisfying conundrum to set yourself.

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  News - Netflix's Fuller House Drops Lori Laughlin Amid College Scandal
Posted by: xSicKxBot - 03-18-2019, 07:20 PM - Forum: Lounge - No Replies

Netflix's Fuller House Drops Lori Laughlin Amid College Scandal

It's not just the Hallmark Channel that's dropping actress Lori Laughlin amid the ongoing college bribery scandal. According to The Hollywood Reporter, Laughlin won't appear on the upcoming fifth season of Netflix's popular family sitcom Fuller House.

Laughlin, who played Aunt Becky on the original Full House and portrayed her again in a guest-starring role on Fuller House, appeared in 13 of the new show's 57 episodes.

The fifth season of Fuller House, which hasn't started filming yet, is set to premiere on Netflix this fall. Sources told THR that the show's production won't be impacted by the drama surrounding Laughlin.

Laughlin and her husband Mossimo Giannulli were among those indicted in a national college bribery scandal. She and Giannulli reportedly paid $500,000 to help get their daughters into the University of Southern California. Actress Felicity Huffman was also implicated in the scandal.

This is just the latest round of controversy surrounding Fuller House. In 2018, Warner Bros. TV, the production company behind Full House and Fuller House, fired creator Jeff Franklin in the wake of allegations of inappropriate behaviour.

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  Microsoft - How state and local governments are using chatbots to improve operations
Posted by: xSicKxBot - 03-18-2019, 07:20 PM - Forum: Windows - No Replies

How state and local governments are using chatbots to improve operations

State & Local Governments are leveraging chatbots to engage citizens, make state and local services more easily accessible, and enable administrative operational activities in order to free up staff time to focus on more complex, mission critical initiatives. With tight budgets and expanded service responsibilities, leveraging technology becomes more important to state and local agencies than ever before.

Awarded for Best Application Serving the Public by the Center for Digital Government, the California Secretary of State’s Eureka Chatbot, developed in partnership with Microsoft, answers frequently asked business entity and trademark questions, helping to better serve approximately 400,000 customers who contacted the agency last year. Through Eureka, customers can ask questions like “How do I check my business filing status online?” and they will be linked to the California Business Search website where they can look up their business record and access documents for free.

Other state and local governments are implementing chatbots with a variety of citizen needs in mind:

  • Of the 3,000 calls central IT receives each week in one state, 45-50% are for password reset. In response to this, the State Deputy CIO is building the first chatbot in the state, which serves employees statewide to automate their password reset. It is integrated with Microsoft’s ServiceNow, which improves service levels by creating, reading, and updating records stored within the system, including incidents, questions, users, and more.
  • Two other state and local governments are building Q&A bots for central IT operations and are working toward a bot-of-bots approach, so the public can access information. Citizens will eventually be able to transact with 30+ county departments and agencies through the main county web site. This one stop shopping uses Azure Dispatch to route queries appropriately i.e. ‘property tax’ query goes to Assessor while ‘sales tax’ goes to Business Licensing.
  • Another state is building their Q&A bot leveraging Eureka code/docs with the goal of allowing the public to access information and perform transaction across the 15 state departments/agencies they support. The first project is for the Department of Higher Education, servicing college students and parents with information about financial aid.

Learn more about how you can build a chatbot like Eureka.

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  AppleInsider - Apple’s 2019 iPad Air, iPad mini support Logitech’s Crayon stylus
Posted by: xSicKxBot - 03-18-2019, 07:20 PM - Forum: Apples Mac and OS X - No Replies

Apple’s 2019 iPad Air, iPad mini support Logitech’s Crayon stylus

 

2019 iPad Air and mini models do support the Crayon, Logitech’s cheaper alternative to the Apple Pencil, according to Apple.

Logitech Crayon for iPad

A product page for the Crayon lists the stylus as working with the new iPads, as well as 2018’s “budget” iPad. It’s incompatible with 2018 iPad Pros, however.

The Crayon shares some features of the Pencil, such as automatic connection, palm rejection, and pressure sensitivity. Its main feature though is its price: $69.95, almost $30 less than the first-generation Pencil, and over $59 less than the second-gen model. The latter is intended for iPad Pros only.

Missing from the Crayon are tilt functions or the ability to tap its side for selecting different modes.

The Crayon was originally launched a year ago as an education-only product. It took several months for sales to open up to the public.

The updated Air and mini models are largely performance upgrades, with few feature or cosmetic changes. Enhancements include a larger 10.5-inch display on the Air, A12 processors, True Tone displays, up to 256 gigabytes of storage, and first-generation Apple Pencil support.

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  Finding Files with mlocate
Posted by: xSicKxBot - 03-18-2019, 07:05 PM - Forum: Linux, FreeBSD, and Unix types - No Replies

Finding Files with mlocate

Learn how to locate files in this tutorial from our archives.

It’s not uncommon for a sysadmin to have to find needles buried deep inside haystacks. On a busy machine, there can be hundreds of thousands of files present on your filesystems. What do you do when you need to make sure one particular configuration file is up to date, but you can’t remember where it is located?

If you’ve used Unix-type machines for a while, then you’ve almost certainly come across the find command before. It is unquestionably exceptionally sophisticated and highly functional. Here’s an example that just searches for links inside a directory, ignoring files:

# find . -lname "*"

You can do seemingly endless things with the find command; there’s no denying that. The find command is nice and succinct when it wants to be, but it can also get complex very quickly. This is not necessarily because of the find command itself, but coupled with “xargs” you can pass it all sorts of options to tune your output, and indeed delete those files which you have found.

Location, location, frustration


There often comes a time when simplicity is the preferred route, however — especially when a testy boss is leaning over your shoulder, chatting away about how time is of the essence. And, imagine trying to vaguely guess the path of the file you’ve never seen but that your boss is certain lives somewhere on the busy /var partition.

Step forward mlocate. You may be aware of one of its close relatives: slocate, which securely (note the prepended letter s for secure) took note of the pertinent file permissions to prevent unprivileged users from seeing privileged files). Additionally, there is also the older, original locate command whence they came.

The differences between mlocate and other members of its family (according to mlocate at least) is that, when scanning your filesystems, mlocate doesn’t need to continually rescan all your filesystem(s). Instead, it merges its findings (note the prepended m for merge) with any existing file lists, making it much more performant and less heavy on system caches.

In this series of articles, we’ll look more closely at the mlocate tool (and simply refer to it as “locate” due to its popularity) and examine how to quickly and easily tune it to your heart’s content.

Compact and Bijou


If you’re anything like me unless you reuse complex commands frequently then ultimately you forget them and need to look them up.The beauty of the locate command is that you can query entire filesystems very quickly and without worrying about top-level, root, paths with a simple command using locate.

In the past, you might well have discovered that the find command can be very stubborn and cause you lots of unwelcome head-scratching. You know, a missing semicolon here or a special character not being escaped properly there. Let’s leave the complicated find command alone now, relax, and have a look into the clever little command that is locate.

You will most likely want to check that it’s on your system first by running these commands:

For Red Hat derivatives:

# yum install mlocate

For Debian derivatives:

# apt-get install mlocate

There shouldn’t be any differences between distributions, but there are almost certainly subtle differences between versions; beware.

Next, we’ll introduce a key component to the locate command, namely updatedb. As you can probably guess, this is the command which updates the locate command’s db. Hardly counterintuitive.

The db is the locate command’s file list, which I mentioned earlier. That list is held in a relatively simple and highly efficient database for performance. The updatedb runs periodically, usually at quiet times of the day, scheduled via a cron job. In Listing 1, we can see the innards of the file /etc/cron.daily/mlocate.cron (both the file’s path and its contents might possibly be distro and version dependent).

#!/bin/sh nodevs=$(< /proc/filesystems awk '$1 == "nodev" { print $2 }') renice +19 -p $$ >/dev/null 2>&1 ionice -c2 -n7 -p $$ >/dev/null 2>&1 /usr/bin/updatedb -f "$nodevs"

Listing 1: How the “updatedb” command is triggered every day.

As you can see, the mlocate.cron script makes careful use of the excellent nice commands in order to have as little impact as possible on system performance. I haven’t explicitly stated that this command runs at a set time every day (although if my addled memory serves, the original locate command was associated with a slow-down-your-computer run scheduled at midnight). This is thanks to the fact that on some “cron” versions delays are now introduced into overnight start times.

This is probably because of the so-called Thundering Herd of Hippos problem. Imagine lots of computers (or hungry animals) waking up at the same time to demand food (or resources) from a single or limited source. This can happen when all your hippos set their wristwatches using NTP (okay, this allegory is getting stretched too far, but bear with me). Imagine that exactly every five minutes (just as a “cron job” might) they all demand access to food or something otherwise being served.

If you don’t believe me then have a quick look at the config from — a version of cron called anacron, in Listing 2, which is the guts of the file /etc/anacrontab.

# /etc/anacrontab: configuration file for anacron # See anacron(8) and anacrontab(5) for details. SHELL=/bin/sh PATH=/sbin:/bin:/usr/sbin:/usr/bin MAILTO=root # the maximal random delay added to the base delay of the jobs RANDOM_DELAY=45 # the jobs will be started during the following hours only START_HOURS_RANGE=3-22 #period in days delay in minutes job-identifier command 1 5 cron.daily nice run-parts /etc/cron.daily 7 25 cron.weekly nice run-parts /etc/cron.weekly @monthly 45 cron.monthly nice run-parts /etc/cron.monthly 

Listing 2: How delays are introduced into when “cron” jobs are run.

From Listing 2, you have hopefully spotted both “RANDOM_DELAY” and the “delay in minutes” column. If this aspect of cron is new to you, then you can find out more here:

# man anacrontab

Failing that, you can introduce a delay yourself if you’d like. An excellent web page (now more than a decade old) discusses this issue in a perfectly sensible way. This website discusses using sleep to introduce a level of randomality, as seen in Listing 3.

#!/bin/sh # Grab a random value between 0-240.
value=$RANDOM
while [ $value -gt 240 ] ; do value=$RANDOM
done # Sleep for that time.
sleep $value # Syncronize.
/usr/bin/rsync -aqzC --delete --delete-after masterhost::master /some/dir/

Listing 3: A shell script to introduce random delays before triggering an event, to avoid a Thundering Herd of Hippos.

The aim in mentioning these (potentially surprising) delays was to point you at the file /etc/crontab, or the root user’s own crontab file. If you want to change the time of when the locate command runs specifically because of disk access slowdowns, then it’s not too tricky. There may be a more graceful way of achieving this result, but you can also just move the file /etc/cron.daily/mlocate.cron somewhere else (I’ll use the /usr/local/etc directory), and as the root user add an entry into the root user’s crontab with this command and then paste the content as below:

# crontab -e 33 3 * * * /usr/local/etc/mlocate.cron

Rather than traipse through /var/log/cron and its older, rotated, versions, you can quickly tell the last time your cron.daily jobs were fired, in the case of anacron at least, with:

# ls -hal /var/spool/anacron

Next time, we’ll look at more ways to use locate, updatedb, and other tools for finding files.

Learn more about essential sysadmin skills: Download the Future Proof Your SysAdmin Career ebook now.

Chris Binnie’s latest book, Linux Server Security: Hack and Defend, shows how hackers launch sophisticated attacks to compromise servers, steal data, and crack complex passwords, so you can learn how to defend against these attacks. In the book, he also talks you through making your servers invisible, performing penetration testing, and mitigating unwelcome attacks. You can find out more about DevSecOps and Linux security via his website (http://www.devsecops.cc).

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  PC - Townsmen - A Kingdom Rebuilt
Posted by: xSicKxBot - 03-18-2019, 05:31 PM - Forum: New Game Releases - No Replies

Townsmen - A Kingdom Rebuilt



Townsmen ? A Kingdom Rebuilt hands the crown to you: Guide your people from their first steps in a small village to a massive medieval metropolis with thousands of inhabitants.

Publisher: HandyGames

Release Date: Feb 26, 2019

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  News - Apex Legends Battle Pass: Release Timing, Octane, And What We Know
Posted by: xSicKxBot - 03-18-2019, 01:08 PM - Forum: Lounge - No Replies

Apex Legends Battle Pass: Release Timing, Octane, And What We Know

In early February, Respawn surprise-launched Apex Legends, which quickly rocketed to higher player counts than many competitors--both those in the battle royale genre and otherwise. We know from the get-go that what was available at the start wasn't the entire game, and that proper seasons with optional battle passes would be coming before long. Season 1 was slated for release in March, and we still don't have an official release date or details on what exactly to expect.

However, we do know the basic outline of what to expect from a season, and various details have leaked. Most notably, that includes the new character, Octane, who seemingly got an in-game teaser recently. With the end of the month--and presumably the battle pass's release--fast approaching, here's everything we know about the battle pass's contents, release date, new character, and more.

What's Included?

In Respawn's year-one roadmap for the battle passes, it stated that all four of this year's battle passes will include new weapons and loot like exclusive cosmetics, and at least one new Legend character. Each battle pass is said to include about 100 rewards. Several seasonal items will be unlockable through the course of regular play, while others will be exclusive to battle pass holders. Battle passes will also include random Apex Packs, giving you an assortment of random skins and other items to earn.

No Caption Provided

Price

Respawn has not formally outlined its pricing plan for the Apex Legends battle pass. Its year-one roadmap was the most detail the studio has given on its assorted battle passes coming through 2019, and it didn't mention price anywhere in the announcement.

However, an accidental update on the Origin storefront appeared to disclose the price. Respawn later acknowledged the mistake and called it an "unintentional update about Season 1." All that suggests that the leak was legitimate. If that's the case, the price will be 950 Apex Coins--or roughly $10.

A Founder's Pack is currently offered for $30, which nets you 2000 Apex Coins--likely enough for the first two battle passes--along with other goodies: exclusive character and weapon skins, banner frames, and a Founder's badge.

Release Date

So far, all we know regarding the release date for Apex Legends comes from the roadmap released by Respawn itself. The first battle pass is set to release in March, with others following in June, September, and December. When the Origin leak occurred, some fans suspected the release was imminent. But just as Respawn acknowledged that the leak was legitimate, it also stated that the battle pass was not releasing that day. For now, we still do not have an exact date for the first battle pass release. But with less than two weeks left in the month, it's fair to assume--barring a delay--that it will be out any day now.

New Character, Octane

The leak also unveiled what appears to be the Season 1 character, Octane. We don't have official confirmation of his abilities, but one that was rumored is the ability to place jump pads. Sure enough, launch pads have begun appearing in-game that match that description. Based on coy responses from Respawn developers on Reddit, this sure seems like a deliberate tease for the addition of Octane.

No Caption Provided

The Origin leak did give us a good look at the character itself. As with the pricing information, the Respawn acknowledgement that it was an unintentional update likely means Octane is legitimate. That said, datamining has revealed several other possible Legends, and these are much less certain. Respawn appeared to address these purported leaks in its statement as well.

"There's stuff in there that is very old, or things we've tried in the past and cut--remember our design process is to prototype and play lots of ideas--and some of it may be things we're still building for Apex Legends," said community manager Jay Frechette. "Finding this stuff by no means confirms that it'll ever come out. At best you should treat any posts about this as a rumor and the real info will come from us when we’re ready to show off what's coming next."

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  News - Team Wizard Wins The Latest Splatoon 2 Splatfest
Posted by: xSicKxBot - 03-18-2019, 01:08 PM - Forum: Nintendo Discussion - No Replies

Team Wizard Wins The Latest Splatoon 2 Splatfest

Splatoon 2

Were you a wizard or a knight? Either way, the results for the latest Splatoon 2 Splatfest have arrived. After a fierce medieval battle across the globe, Pearl and Marina can now confirm team wizard have won! Here’s full the breakdown:

Team Wizard Win

If you happen to be on the winning side, don’t forget to pick up your Super Sea Snails from Inkopolis Square.

Did you participate in the latest Splatfest? Tell us below.

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  News - Freedom Planet Might Be Receiving A Physical Release On Switch
Posted by: xSicKxBot - 03-18-2019, 06:48 AM - Forum: Nintendo Discussion - No Replies

Freedom Planet Might Be Receiving A Physical Release On Switch

Freedom Planet

If you love games similar but slightly different to the Sonic the Hedgehog series, the 2D platform title Freedom Planet is well worth your time. The GalaxyTrail game started out as a Sonic fan made project and was eventually released on PC in 2014. It has since been ported across to multiple platforms including the Switch eShop.

The game’s publisher XSEED has now applied for an age rating (again), this time for both the Nintendo Switch and PlayStation 4. As the previous occasion was for the game’s digital release, this second rating suggests a physical version might be on the way. Below is an image from the ESRB:

ESRB

Would you be interested in adding a physical copy of Freedom Planet to your Switch library? Tell us down in the comments.

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  News - Captain Toad: Treasure Tracker Switch DLC Is Out Now; Here's What You Get
Posted by: xSicKxBot - 03-18-2019, 06:40 AM - Forum: Lounge - No Replies

Captain Toad: Treasure Tracker Switch DLC Is Out Now; Here's What You Get

Captain Toad: Treasure Tracker's first DLC pack is out now on Nintendo Switch. The add-on contains five new courses and "18 new challenges," including some for existing courses.

The Special Episode, as it's called, costs $6 / £5.39, and each of its five stages are playable in single player or in two player co-op. It should be noted, however, that the DLC is not coming to the 3DS or Wii U versions of Treasure Tracker.

The paid DLC pack follows a free Captain Toad update in February that added co-op and one new stage ahead of time. Those features improved on what was an already an enjoyable game.

In our Captain Toad: Treasure Tracker Switch review, Daniel Starkey awarded the game an 8/10. "Despite a smattering of minor complaints, Captain Toad stands as a pint-sized version of Nintendo's stellar first party pedigree," he said. "It's among the best Mario spin-offs around and a delightful iteration on old ideas.

"The sharper screen on the Switch and addition of about a dozen new areas and modes make this version a strictly better choice, and the short, relatively simple stages of Captain Toad lend themselves to a portable environment. Of course, it also carries with it the weaknesses of its forebear. Even with the bonus content, Treasure Tracker is a bit short. You're left with the sense that there could be plenty more and that the idea of rotating through levels doesn't get its full due."

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