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  News - Sean Bean May Be Gone, But More Free Hitman 2 Content Is Coming This Month
Posted by: xSicKxBot - 12-15-2018, 09:35 AM - Forum: Lounge - No Replies

Sean Bean May Be Gone, But More Free Hitman 2 Content Is Coming This Month

The holidays are just around the corner, and in keeping with the spirit of giving, developer IO Interactive has a lot of free content in store for Hitman 2 this month. Every week in December, the studio will roll out something new to do in the game, from another Escalation Contract to a new Elusive Target and more.

Beginning today, December 13, players can take on The Aelwin Augment, the second Escalation Contract to hit the game thus far. This one takes Agent 47 to the Isle of Sgail and "is sure to be a memorable visit," IO teases. You can watch us try out hand at the Contract in the video above.

No Caption Provided

Following that, IO will release a "holiday surprise" in Hitman 2 next week, on December 18. The developer didn't share any further details about what the "surprise" will entail, but it notes the event will only be available for a limited time.

Later that same week will see the arrival of the game's second Elusive Target, after Sean Bean: The Revolutionary. He'll be available in Santa Fortuna for 10 days beginning December 21. Finally, rounding out the month is another new Escalation Contract, The Turms Infatuation, which is scheduled to arrive on December 27. You can read more about this month's free Hitman 2 content on IO's website.

Hitman 2 is available for PS4, Xbox One, and PC. GameSpot awarded it an 8/10 in our Hitman 2 review. Critic Edmond Tran wrote, "The addition of other minor mechanical changes--like concussive weapons, a picture-in-picture enemy activity alert, and visible security camera sightlines--help to improve Hitman 2 overall as a dense and accessible stealth assassination game. But the new locations are the real stars, impressive and inventive sandboxes ripe for picking apart with exciting experiments."

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  AppleInsider - Jailbreaking takes a hit as Cydia “app store” shutters
Posted by: xSicKxBot - 12-15-2018, 09:35 AM - Forum: Apples Mac and OS X - No Replies

Jailbreaking takes a hit as Cydia “app store” shutters

 

The end may be nigh for iOS jailbreaking as the Cydia Store officially shut down this week, depriving a once thriving community of an important app distribution platform.

Cydia App Store

Cydia App Store logo | Source: Technology News World

Creator Jay Saurik made the announcement in a Reddit thread on Thursday, confirming the demise of the jailbreaking community’s main app store.

At its peak, Cydia was able to support a small team devoted to its upkeep, but that time has long passed. Recently, Cydia has made next to nothing for Saurik, instead costing him thousands of dollars a month, not to mention his mental well-being.

“The reality is that I wanted to just shut down the Cydia Store entirely before the end of the year, and was considering moving the timetable up,” Saurik said on Reddit.

Saurik was already planning on shutting down Cydia, but a recent security flaw was discovered, potentially putting logged in users at risk. This caused prominent jailbreak developers such as Nullpixel and Andy Wiik to issue statements urging users to remove their PayPal info from their accounts.

“I think he made a good decision for his own health” Andy Wiik said to AppleInsider, adding he thinks the community will continue to live on.

While it is no longer possible to make purchases through Cydia, the repo itself will still be around, allowing users to download previous purchases or make purchases through third-parties.

Additional details will be forthcoming from Saurik with more details on what the future holds for Cydia as well as its rise and fall.

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  XONE - Horizon Chase Turbo
Posted by: xSicKxBot - 12-15-2018, 03:06 AM - Forum: New Game Releases - No Replies

Horizon Chase Turbo



Publisher: Aquiris Game Studio

Release Date: Nov 28, 2018

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  XONE - The Gardens Between
Posted by: xSicKxBot - 12-15-2018, 03:06 AM - Forum: New Game Releases - No Replies

The Gardens Between



Manipulate the flow of time to solve mind-bending puzzles while following best friends Arina and Frendt. Move time forward and backward, revisiting shared precious childhood memories scattered amongst surreal garden islands.

Publisher: The Voxel Agents

Release Date: Nov 29, 2018

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  XONE - The Council - Episode 5: Checkmate
Posted by: xSicKxBot - 12-15-2018, 03:06 AM - Forum: New Game Releases - No Replies

The Council - Episode 5: Checkmate



Publisher: Focus Home Interactive

Release Date: Dec 04, 2018

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  News - Halo Infinite Features The "Coolest" Looking Master Chief Design Yet, 343 Says
Posted by: xSicKxBot - 12-15-2018, 03:06 AM - Forum: Lounge - No Replies

Halo Infinite Features The "Coolest" Looking Master Chief Design Yet, 343 Says

Microsoft isn't ready yet to talk specifics about Halo Infinite, but now one of the developers has offered a tease about what to expect in terms of Master Chief's look.

Halo Infinite's narrative experience director Dan Chosich appeared on the latest 343 Social Stream for a deep-dive on how Infinite's E3 trailer came to be, and one segment of the broadcast was focused on Master Chief's new look.

At around 53 minutes in this video, Chosich and community manager Brian Jarrard discuss and show off Chief's new look. Chosich says the version of Master Chief 343 created for Halo Infinite is the "coolest" ever, spanning both Bungie and 343 titles.

"It is by far the coolest Master Chief we have ever done, or that anybody's ever really done," Chosich said.

The new Master Chief design took inspiration from his look in Halo 2, Halo 3, Halo 4, and Halo 5, but he'll look "a little different" in Infinite, Chosich explained. From what we've seen so far, Master Chief's Halo Infinite design looks pretty similar to his previous appearance, but Chosich teased that his final character model has yet to be revealed.

Skip to 53 minutes in the Mixer video to see the segment on Master Chief's new look. The segment includes a number of close-ups and 360-degree shots of his new helmet.

The entire video is well worth a watch, as it goes into ridiculous depth on how 343 planned and executed on creating the Halo Infinite reveal trailer. Over the course of about an hour, Chosich brings up 114 slides about different parts of the trailer.

No Caption Provided

There are other segments dedicated to how 343 designed the Space Rhino, along with some cool behind-the-scenes looks at work-in-progress versions of the trailer. Another slide goes over the "experiential escalation" of the Halo Infinite trailer. The trailer opened in a mysterious fashion, and it was only at the end that it was confirmed that it was for the new Halo game. This was all by design, and the chart above shows what 343 wanted you to think and feel and each stage of the trailer.

What you won't see, however, is any gameplay. The trailer itself was only for the Slipspace Engine, not the game itself. Jarrad said he understands people want to see gameplay, but it's not time yet.

Jarrard also spoke briefly about 343's plan to release Halo Infinite early in "flighting" tests, where people will get to try the game before it's done to give feedback to 343. The studio conducted public testing periods for Halo: The Master Chief Collection's latest updates, and Jarrard said you can expect something similar with Halo Infinite.

There is an intriguing rumour that claims Microsoft is planning to launch the game in two parts--first the single-player in 2019, with multiplayer coming in 2020. Microsoft hasn't made any official announcements regarding release plans, however.

Halo Infinite places more of an emphasis on Master Chief, which is good to hear after Halo 5 controversially strayed away from him. It's also apparently a very big game, as Halo franchise manager Frank O'Connor said the game will have "capacious" missions/levels.

No release date has been announced for Halo Infinite, but it's one of our most anticipated upcoming Xbox One games for sure.

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  News - Vault: The living world of The Witcher 3: The Wild Hunt
Posted by: xSicKxBot - 12-15-2018, 03:06 AM - Forum: Lounge - No Replies

Vault: The living world of The Witcher 3: The Wild Hunt

In this GDC Europe 2016 session, CD Projekt Red’s Matthew Steinke explains how he developed a role-playing experience that would provide players with gameplay spanning the vast open world of The Witcher 3: The Wild Hunt.

Focusing on mechanics like the economy, loot, and character progression, Steinke goes through the challenge of creating an immersive, rewarding experience for players when they’re not engaging in the primary quest line.

It was an insightful talk that’s definitely still worth watching, so developers shouldn’t miss the opportunity to do so now that it’s freely available on the official GDC YouTube channel!

In addition to this presentation, the GDC Vault and its accompanying YouTube channel offers numerous other free videos, audio recordings, and slides from many of the recent Game Developers Conference events, and the service offers even more members-only content for GDC Vault subscribers.

Those who purchased All Access passes to recent events like GDC or VRDC already have full access to GDC Vault, and interested parties can apply for the individual subscription via a GDC Vault subscription page. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the GDC Vault group subscription page. Finally, current subscribers with access issues can contact GDC Vault technical support.

Gamasutra and GDC are sibling organizations under parent company Informa

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  News - Free Weekend – The Crew™ 2
Posted by: xSicKxBot - 12-15-2018, 03:06 AM - Forum: Lounge - No Replies

Free Weekend – The Crew™ 2

Play The Crew™ 2 for FREE starting now through Sunday at 1PM Pacific Time. You can also pickup The Crew™ 2 at 67% off the regular price!*

If you already have Steam installed, click here to install or play The Crew™ 2. If you don’t have Steam, you can download it here.

*Offer ends Monday at 10AM Pacific Time

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  News - Super Smash Bros. Ultimate’s ‘A Spectacle To Behold!’ Event Is Now Live
Posted by: xSicKxBot - 12-15-2018, 03:06 AM - Forum: Nintendo Discussion - No Replies

Super Smash Bros. Ultimate’s ‘A Spectacle To Behold!’ Event Is Now Live


Today not only brings a Version 1.2.0 update to Super Smash Bros. Ultimate, but also sees its very first in-game event take place. Lovely stuff.

Named ‘A Spectacle to Behold!’, this event aims to mix up the Spirit Board with a particular collection of characters to aim for. Spirits of characters who wear glasses or sunglasses will be coming out in force and, if you manage to defeat them, you’ll earn more gold than usual for your troubles, too.


As you can see in the tweet above, this also includes some rather special spirits that are usually pretty hard to find. If you want to add Jeff, Brewster, James McCloud, and Brittany to your collection (and who wouldn’t?) make sure to keep an eye on the board at those specific times each day.


UK (GMT): Jeff: 00:00 & 12:00 | Brewster: 03:00 & 15:00 | James McCloud: 06:00 & 18:00 | Brittany: 09:00 & 21:00

Europe (CET): Jeff: 01:00 & 13:00 | Brewster: 04:00 & 16:00 | James McCloud: 07:00 & 19:00 | Brittany: 10:00 & 22:00


The event lasts for three days, from now until 17th December, so you should get a decent number of chances at snagging your favourite Spirits.

Have you been enjoying the Spirit Board in Smash Ultimate? Will you be loading up the game to grab these bespectacled heroes? Let us know in the comments.

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  News - Hack-And-Slash Action Game RemiLore Secures February Release On Switch
Posted by: xSicKxBot - 12-15-2018, 03:06 AM - Forum: Nintendo Discussion - No Replies

Hack-And-Slash Action Game RemiLore Secures February Release On Switch


Nicalis has revealed that its upcoming hack-and-slash title RemiLore will arrive on Nintendo Switch and other platforms on 26th February 2019.

The game sees an ordinary schoolgirl named Remi teaming up with a magic book called – you guessed it – Lore, all in an effort to battle fierce mecha-monsters in the anime-inspired world of Ragnoah. Players can vanquish enemies with a variety of powerful melee and magical ranged attacks, both of which can change dramatically whenever Remi equips any of over 200 different weapons.

There are several different gameplay options on offer, including a “full-featured” single-player story mode, two-player co-op, and several unlockable game modes. We’ve got a lovely bunch of screenshots for you to check out below.


RemiLore will be available for a recommended price of $39.99 when it arrives on Switch next year.

Are you liking the look of this one? Tell us below.

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