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  PC - Football Manager 2019
Posted by: xSicKxBot - 10-30-2018, 09:53 PM - Forum: New Game Releases - No Replies

Football Manager 2019



In Football Manager 2019 YOU are the author of your club's success: you define the tactics and style of play, and drive player recruitment to build the ultimate squad. You take an active role on the training ground, developing your squad and fine-tuning the preparations for upcoming matches.

Then, when Match Day arrives, you take your place on the touchline, overseeing proceedings as your players cross that magical white line. Now, your footballing vision is put to the test! Will the perfect substitution or tactical tweak be the difference between an agonising defeat or an ecstatic victory?

Features:

* Test your skills in 50 of the biggest footballing countries.
* Climb to the top of the table and beyond with any one of world's top 2500 clubs.
* Play the transfer market and scout more than 500,000 real players and staff.
* Watch your unique football vision play-out on our acclaimed 3D engine.

Publisher: Sega

Release Date: Nov 02, 2018

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  News - No Man's Sky "The Abyss" Update Explores The Ocean Depths
Posted by: xSicKxBot - 10-30-2018, 04:30 PM - Forum: Lounge - No Replies

No Man's Sky "The Abyss" Update Explores The Ocean Depths

No Man's Sky has launched a free update that explores a slightly different kind of black void. The Abyss is available now, and adds more detail to underwater environments and some heavily reworked gameplay elements for exploring the briny depths of a planet.

A post on the PlayStation Blog detailed the update, titled The Abyss. It introduces five times more variety for aquatic environments and more variety of creature behaviors. Underwater creatures appear more frequently, and more unique and scary underwater creatures have been added. You can also explore sunken wrecks to scavenge their cargo, customize a new submarine called the Nautilon, and build an underwater base of operations with more than a dozen new base parts

For a more narrative experience, you can play a new story scenario called The Dreams of the Deep. In it, you'll uncover the mysteries of a stranded crew or someone lost in the depths of the ocean.

This is part of the continuing ongoing content following No Man's Sky Next, the big title update that served as a sort of second launch for the once-beleaguered game. That update itself added all sorts of new space oddities and quality-of-life improvements. The 1.58 update also added weekly content updates for long-term play.

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The Abyss update specifically mentions that this is part of Hello Games' plan for ongoing large title updates to complement the ongoing smaller-scale reworks. This one is focused on the oceans of waterlogged planets, but it seems the studio has more large updates in the works as well.

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  Microsoft - ID@Xbox celebrates release of 1,000 titles
Posted by: xSicKxBot - 10-30-2018, 04:30 PM - Forum: Windows - No Replies

ID@Xbox celebrates release of 1,000 titles

Before we announced the ID@Xbox program, we did a listening tour in 2012 with more than 50 developers to help us shape a program that really worked for developers. At the time, it felt like a lot of people! It’s almost surreal that we’re now looking at thousands of talented people working at more than 3,000 studios independently creating games for millions of players around the world on Xbox One and Windows 10 with the ID@Xbox program. It’s an amazing feeling to not only see how much the independent development scene has grown over the years, but also to be part of a program that empowers and helps independent developers continue to do what they love.

Sixty-seven countries across the globe, over four billion hours played by the community and more than a billion dollars in digital revenue later, we’re thrilled to share that 1,000 games have been released through the ID@Xbox program. Joining some of our most memorable releases like Studio MDHR’s Cuphead, Fullbright’s Tacoma, playdead’s INSIDE, Chucklefish’s Stardew Valley, Matt Makes Games’ Celeste and The Behemoth’s Pit People, games including Team17’s Overcooked 2, Dark Star’s Sinner: Sacrifice for Redemption and Pixel Trip Studios’ The Videokid launched this year helping push us to this new milestone.

Over these past five years, we’ve seen the releases of incredible titles across every single genre imaginable – and lots of games we never could have imagined when we got started! We’re stoked that ID@Xbox is continuing to offer developers a place to share their stories in a meaningful way, helping to increase independent game discoverability and shaping Xbox One and Windows 10 as platforms that anyone can make games on and create with. We’re continuing to celebrate this momentum into the future and bring even more rad experiences to players with upcoming titles like Slow Bros.’s Harold Halibut, Capybara Games’ Below, Aurora 44’s Ashen, Black Desert from Pearl Abyss and Sable from Shedworks.

The 1,000th release this month marks an important milestone for ID@Xbox, and we’re taking the opportunity to look back on the impact our development partners and fans have had on the program:

Above all, thank you to the fans that have shown independent developers an indescribable amount of love on Xbox since day one, and thank you to the developers that keep making awesome game and giving us great feedback on a daily basis about how we can improve our program. We’re psyched to help developers bring us more surprises, more outside-of-the-box thinking and discovering new ways to push boundaries within gaming.

Stay tuned to Xbox Wire for more exciting updates on awesome games coming from independent developers via ID@Xbox!

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  55 Percent of Cloud Developers Contribute to Open Source, Says Survey
Posted by: xSicKxBot - 10-30-2018, 01:32 PM - Forum: Linux, FreeBSD, and Unix types - No Replies

55 Percent of Cloud Developers Contribute to Open Source, Says Survey

In presenting the results of its survey of 4,300 cloud developers, DigitalOcean seemed surprised that only 55 percent of respondents contribute to open source projects. Yet to tech outsiders — or old-timers — it may be more surprising that more than half of developers do contribute. There are relatively few professions in which companies and their employers regularly offer pro bono services for the greater good of the industry.

DigitalOcean, which provides cloud infrastructure software and services, has timed its “Currents” survey release in conjunction with the conclusion of its fifth annual Hacktoberfest program. Co-hosted with GitHub and twilio, Hacktoberfest invites developers to collaborate during the month of October on a smorgasbord of open source projects.

Corporate leaders appear to be sending mixed messages to their developers about open source. Although 71 percent of respondents to the DigitalOcean survey said that their employers “expect them to use open source software as part of their day-to-day development work,” employers are less supportive of their developers contributing to software that doesn’t directly benefit the company. Only 34 percent of respondents said they were given time to work on open source projects not related to work.

Younger developers more willing to contribute


The report reveals some encouraging signs, as well. Some 37 percent of the developers said they would contribute more to open source if their companies gave them the time to do so. In addition, despite some 44 percent of respondents saying they don’t contribute because they feel they lack the right skills and 45 percent saying they don’t know how to get started, the less experienced, and presumably younger, developers appear more open to contributing. A total of 60 percent of developers with five or fewer years of experience contribute to open source, while the number is “significantly less” for developers with more experience, says DigitalOcean. This bodes well for future contribution levels.

Developers in India were more likely to contribute to open source projects (68 percent) than any other nationality. Although DigitalOcean did not speculate, this may be due in part to the younger average age of Indian developers.

Motivations to contribute include the opportunity to improve coding skills, learn new technologies, and advance one’s career. Also noted was the less tangible benefit of being part of a community.

Among the many other findings in the survey, the leading programming language for open source projects was JavaScript (62 percent) followed by Python at 52 percent. The only other languages over 20 percent were PHP (29 percent), Java (28 percent), and CSS (25 percent). When asked which open source projects have “excited you the most” over the last three years, the React.js JavaScript library for building UIs took the top spot with 468 mentions, followed by Kubernetes (335), Docker (252), Linux (240), and Tensorflow (226).

Companies are failing to lead the open source charge by example. Only 18 percent of employees said their companies actively participated in open source organizations such as the listed examples: Apache Foundation, Node.js Foundation, and Cloud Native Computing Foundation. Three out of four respondents said their companies have donated $1,000 or less to such organizations over the last year.

Not surprisingly, high cost was the leading reason (38 percent) why companies skimp on open source donations and labor contributions. This was followed by a preference for in-house development (33 percent) and lack of knowledge of the listed organizations (27 percent). More promisingly, 29 percent said their companies plan to contribute to such organizations in the future.

When asked which of the five leading tech companies were doing the most to support open source, 53 percent listed Google, and Microsoft came in second at 23 percent. Next came Facebook (10%), Amazon (4%), and Apple (1%). Although IBM does not appear on this list, its $34 billion acquisition of Red Hat this weekend — the largest software acquisition in history — should boost its already extensive open source contributions in cloud software.

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  News - Sega Launches Official Online Merchandise Stores In UK And Europe
Posted by: xSicKxBot - 10-30-2018, 12:18 PM - Forum: Nintendo Discussion - No Replies

Sega Launches Official Online Merchandise Stores In UK And Europe


New official Sega merchandise stores for the UK and Europe are now available to visit online.

Sega tells us that the Sega Shop is “the definitive shopping portal for Sega themed merchandise”, with a range of Numskull Designs-developed products available to purchase as we speak. Products for both stores are set to include t-shirts, beanies, snapbacks, socks, pin badges, mugs, and more from some of Sega’s most iconic brands.

The launch range has a pretty impressive mix of iconic SEGA properties including Sonic the Hedgehog, Alex Kidd, Altered Beast, Golden Axe, Streets of Rage, and Yakuza, alongside even more merch relating to the Mega Drive and Dreamcast consoles. Jason Rice, Director of Licensing for SEGA Europe, has said the following:

“Our partnership with Numskull represents a major part in the strategy to grow our e-commerce presence, and to offer a destination for SEGA fans, who can now obtain exclusive and innovative products across a range of categories and brands.”


Here are the links if you want to check out the stores for yourself: Sega Shop UK | Sega Shop Europe

If you sign up to your chosen store’s mailing list, you’ll be able to snag 15% off your first order (you can find links to do just that near the bottom of the store’s home page).

Do we have any Sega fans in the room? Are you resisting the urge to spend your life savings as we speak? Let us know if you’ll be visiting the store in the comments.

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  Steam - Daily Deal – Yonder: The Cloud Catcher Chronicles, 45% Off
Posted by: xSicKxBot - 10-30-2018, 12:18 PM - Forum: PC Discussion - No Replies

Daily Deal – Yonder: The Cloud Catcher Chronicles, 45% Off

Bless Online is Now Available on Steam!

The evolution of high fantasy MMO

Dive into the beautiful world of Bless with breathtaking experiences that feels surreal.

Bless offers variety of contents such as RvR battles, field PvP, dungeon exploration, field raids, monster taming, and much more.

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  News - Rockstar devs detail the studio’s history with ‘mandatory’ crunch
Posted by: xSicKxBot - 10-30-2018, 12:16 PM - Forum: Lounge - No Replies

Rockstar devs detail the studio’s history with ‘mandatory’ crunch

The fear is those at the top have seen how profitable this is working at 150, 200 percent and wonder why we should ever slow down.”

– An anonymous Rockstar developer weighs in on the company’s crunch culture

Rockstar Games has long had a troubled relationship with crunch, and concerns over working conditions at the game developer have re-emerged just as the company’s latest game, Red Dead Redemption 2, hits store shelves.

Following criticisms over studio co-founder Dan Houser’s “100-hour weeks” comment, several developers have spoken anonymously to publications like Kotaku to share their crunch and overtime experiences without fear of professional repercussion. While those experiences vary, many of the quotes paint a troubling picture.

A recent story from Eurogamer now backs up much of what was said in that initial Kotaku story and is worth a read for the added perspective it brings to the issue of overtime, mandatory or voluntary, at Rockstar Games.

Devs at Rockstar’s UK-based QA studio Rockstar Lincoln tell Eurogamer of mandatory six-day work weeks and waivers signed to opt out of a UK employment law that would otherwise prevent night shift workers from working more than 8 hours during a single 24-hour span. As of last Friday, seemingly following the public criticism over persistent crunch, employees at that studio were told all overtime was now voluntary, but some speaking to the site say that the terminology is all that’s changed. 

“Naturally it’s a worry that people not working overtime now, even when it is ‘voluntary’, will get a black mark against their name,” said one developer, and many—but not all—of the others interviewed echo that sentiment. 

The full article on Eurogamer has more stories that detail working habits at Rockstar Games from devs who both worked on older titles to those that created the company’s most recent release Red Dead Redemption 2

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  News - Massive apples, cubes draw ire in ranked SoulCalibur VI online play
Posted by: xSicKxBot - 10-30-2018, 12:16 PM - Forum: Lounge - No Replies

Massive apples, cubes draw ire in ranked SoulCalibur VI online play

Sometimes a well-intended feature can become more of a liability in the wrong hands. A current trend in SoulCalibur VI’s online play is a perfect example of that.

SoulCalibur VI’s character creation feature offers creative players a significant amount of customization options that have been used to re-create pop culture figures or characters from other games. But those same features are being exploited by some to gain an unfair advantage in online play thanks to a combination of external cheat software and a lack of anti-cheat in the game protections that can block it. 

On first glance, the exploit itself is fairly entertaining, but the result is an unfortunately comedic example of a developer’s well-intentioned feature being used in an unexpected way to get a leg-up in a competitive game mode.

In short, players are placing objects like cubes or apples on their custom character, then enlarging those objects as much as possible until the object completely covers the character itself, with, according to players on Twitter, the assistance of external cheat software not blocked by the game. It makes for a hilarious battle from the outside, but the object itself actually serves to obscure the animations fighting game players rely on to quickly read and react to an opponent’s attacks during a match. Even worse, SoulCalibur VI players have spotted giant colorful cubes and massive battling apples in the more competitive ranked mode as well.

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  Xbox Wire - This Week on Xbox: October 19, 2018
Posted by: xSicKxBot - 10-30-2018, 12:16 PM - Forum: Xbox Discussion - No Replies

This Week on Xbox: October 19, 2018

We know you’re busy and might miss out on all the exciting things we’re talking about on Xbox Wire every week. If you’ve got a few minutes, we can help remedy that. We’ve pared down the past week’s news into one easy-to-digest article for all things Xbox! Or, if you’d rather watch than read, you can feast your eyes on our weekly video show above. Be sure to come back every Friday to find out what’s happening This Week on Xbox!

Play Conan Exiles Free with Xbox Live Gold This Weekend on Xbox One
Conan Exiles first released on Xbox One back in August 2017, then as an Xbox Game Preview title before releasing in May 2018. And just a few days ago we introduced the biggest update to the game since launch, introducing the new concept of taming and owning pets – plus a whole lot more. Now we’re excited to finally… Read more

Hera, Queen of the Gods, Makes Her Royal Entrance to Smite
The Queen of the Gods has arrived in Smite: Battleground of the Gods. Smite features over 90 playable Gods and Goddess from global mythology. Hera, Queen of the Gods, is an iconic character from Greek mythology and a long-requested addition to the Smite universe. Hera has descended from her throne to restore order to the pantheons… Read more

Taco Bell Xbox Hero Image

Buy a Double Chalupa Box for a Chance to Win a Limited-Edition Xbox
When combined, few things are better than tacos and Xbox. Calling all Taco Bell fans – here’s one you won’t want to miss. That’s right, in the United States, Taco Bell is partnering with Xbox again to give fans the chance to win limited-edition Xbox One X consoles each time they buy a $5 Double Chalupa Box starting October 18… Read more

Learn About the Inspiration Behind The Jackbox Party Pack 5
Our team has been so excited to bring The Jackbox Party Pack 5 to Xbox One players. We feel that this Party Pack showcases the fun gameplay you’ve come to expect from us while throwing in some major surprises that we think you’ll love. We made it our goal to home in on the things that players (and streamers) would appreciate… Read more

Sinner Hero Image

Sinner: Sacrifice for Redemption Available Today on Xbox One and Xbox Game Pass
We started working on Sinner: Sacrifice for Redemption because we wanted to make something for ourselves. We’d worked for bigger studios for years and with the rise of indie games around the world, we decided that we wanted to join the party and make our own indie game. Sinner: Sacrifice for Redemption came about… Read more

Watch the Red Dead Redemption 2 Launch Trailer
America, 1899. The end of the Wild West era has begun. After a robbery goes badly wrong in the western town of Blackwater, Arthur Morgan and the Van der Linde gang are forced to flee. With federal agents and the best bounty hunters in the nation massing on their heels, the gang must rob, steal and fight their way across… Read more

Valve Titles Hero Image

Classic Valve Titles Now in Enhanced Xbox 360 Backward Compatibility Collection
The Backward Compatibility program has quickly become a hallmark feature of the Xbox family, and we love seeing people discover (or rediscover!) games they may have missed the first time around. Gamers have played over 1 billion hours of Xbox 360 and Original Xbox games on Xbox One – and we think our new release… Read more

Explore a Haunted Amusement Park in Roblox’s Hallow’s Eve Event on Xbox One
Roblox’s annual Hallow’s Eve event has officially begun on Xbox One. Play millions of free, user-created games today by downloading Roblox and start earning limited-time Halloween-themed rewards! Discover What Lurks in Sinister Swamp Underneath the ghostly glimmer of a full moon, the pale visage of a forgotten amusement… Read more

SoulCalibur VI Hero Image

Starter Tips for SoulCalibur VI, Available Now on Xbox One
Welcome back to the Stage of History and prepare to take part in a story of souls and swords! SoulCalibur VI stands as the standard of 3-D weapon-based fighting and continues its long-standing tradition of iconic characters, including new ones, such as Geralt of Rivia as a special guest character. The formidable protagonist from The Witcher series… Read more

A Guide to Weapon Specializations in Battlefield V
The weapons of Battlefield V are powerful, deadly, and adjustable. You read that right; you can modify your primary weapons by using them in battle and spending the in-game currency you’ll earn by playing the game. Want more accuracy when you’re lining up your next target? How about a faster hipshot in the thick of battle… Read more

Next Week on Xbox Hero Image

Next Week on Xbox: New Games for October 23 – 26
Welcome to Next Week on Xbox, where we cover all the new games coming soon to Xbox One! Every week the team at Xbox aims to deliver quality gaming content for you to enjoy on your favorite gaming console. To find out what’s coming soon to Xbox One, read on below and click on each of the game profiles for pre-order details (dates are subject to… Read more

Watch the Forza Racing World Championship 2018 – Oct. 20 & 21
This Saturday Oct. 20 and Sunday Oct. 21, the Forza Racing Championship (ForzaRC) 2018 season races to the finish line with its final and most exciting event of the year – the Forza Racing World Championship (ForzaRWC) 2018. After months of competition, the top 24 global drivers will take the stage at Gfinity Esports Arena…. Read more

Creating Rhyme Without Reason in Kingdom Come: Deliverance DLC Amorous Adventures
Honeyed Words, the first quest in our Kingdom Come: Deliverance: The Amorous Adventures of Bold Sir Hans Capon DLC, was one of my favourite quests to work on – the design nicely develops the relationship between Henry and Hans Capon. It’s a classic buddy relationship, beginning with antagonism, slogging through an unwilling… Read more

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  News - Three Resident Evil Games Are Coming To Nintendo Switch
Posted by: xSicKxBot - 10-30-2018, 10:29 AM - Forum: Lounge - No Replies

Three Resident Evil Games Are Coming To Nintendo Switch

Capcom has announced Resident Evil, Resident Evil 0, and Resident Evil 4 are getting Nintendo Switch ports. All three ports are currently scheduled for 2019, but a specific release dates haven't been revealed yet. Capcom tweeted that more info is coming "soon."

The original Resident Evil first released in 1996, and it went on to spawn an entire franchise of zombie-killing video games. Some, like the 2002 prequel Resident Evil 0, are also third-person survival horror games, while others are more action-centric or play out in first-person. 2005's Resident Evil 4 is widely considered as the best in the series, and received critical acclaim upon release.

When Resident Evil first released, we gave it an 8.2/10 in our review, praising it for "the gorgeous, photorealistic, dilapidated rooms and abomination-filled corridors" and describing it as a "genuinely" scary experience. In our Resident Evil 0 review, we gave the prequel an 8/10, wishing the game had acknowledged all "the things that have made Resident Evil a nuisance to some" but enjoying the gameplay and story all the same. We awarded a 9.6/10 in our Resident Evil 4 review, assuring that the game would blow away anyone who's "entertained by any other mature-rated action game."

While Switch owners may appreciate them, this certainly won't be the first time these games been ported to another platform. The original Resident Evil is available on Playstation, PC, and Nintendo DS. There's also an HD remaster for GameCube and Wii, as well as a remake for Xbox One, Xbox 360, PS4, PS3, and PC. Resident Evil 0 is available on GameCube and Wii, with an HD remaster on Xbox One, Xbox 360, PS4, PS3, and PC. Resident Evil 4 can be played on GameCube, PS2, PC, Wii, and mobile, with a HD remaster available for Xbox One, PS4, Xbox 360, and PS3.

The last new game in the main-line franchise was Resident Evil 7: Biohazard, which went first-person but retained the survival horror roots of the original game. A remake for Resident Evil 2 is in the works and scheduled to release for Xbox One, PS4, and PC on January 25 in 2019.

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