Posted by: xSicKxBot - 10-16-2018, 08:00 AM - Forum: Lounge
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AHS Apocalypse's Cody Fern On Being TV's Sexiest Antichrist
Fans seem to agree: American Horror Story's Michael Langdon, played expertly by Cody Fern, is TV's sexiest Antichrist. That may be a relatively small category, but there's no denying Langdon's allure. When we got the chance to speak with Fern about the role, we couldn't help but ask him: How does it feel to be anointed as a sex symbol?
"Oh, I don't know what to think about that," he said, chuckling. "I don't have a Twitter, but I do find--people have read things out to me, and I do find them alarming and funny and generous. I can't think about that stuff, you know, because I'm just doing what I'm doing, and how people are receiving it is how they're receiving it."
However, Fern admitted that he "built a lot of sexuality into Langdon." He said he and Sarah Paulson, who plays three different characters and also directed an episode this season, discovered that side of his character together.
"We found Langdon's temptation in that scene when she goes to kiss Langdon," he said. That was also the first scene he shot as the character. "This woman who has clearly no intimacy in her life, whose body is broken and fractured and whose soul is wavering between the real world and the dark places, and she reaches out to kiss Langdon, and he tells her she's not getting into the Sanctuary--I mean, that was a very powerful moment for me on set, to understand that, wow, Langdon can twist anybody. I wanted to build that into every scene in the outpost."
From that point forward, he made sure that side of Langdon was evident in every scene, even the darkest points in the story. "The way that he enters a room is creating desire in people," Fern said. "When Venable is waiting for Langdon to come, everybody's sitting in a library, and Langdon enters--he enters, he doesn't look at anybody but Venable. He circles around the entire room, he takes the position, and everything is sexual. The way that he has her move out of the way. The way he begins his conversation. The way that he sees a massacre--it's a sexy thing, that you can take this pill and you'll die."
Langdon's look, with his red eyeshadow and flowing, golden hair, adds to his mystique. Fern said the hair was the first thing AHS creator Ryan Murphy told him about the character, who was first introduced as a demonic baby way back in American Horror Story Season 1.
"I didn't know that I was playing Michael Langdon until two days before we started filming, and I didn't have the first script until two days before," Fern said. "The only thing that Ryan had told me about the character was that he was going to have long, flowing, Dorian Gray hair. But as soon as I put that wig on, I knew who Langdon was."
Beyond the hair, Fern said he can take only partial credit for the rest of Langdon's distinctive look. "I worked closely with Lou Eyrich, who's just the most phenomenal costume designer, and with Eryn Mekash, the head of makeup, and Michelle [Ceglia], who's the head of hair," he said. "We all had long conversations about how Langdon should look." The red eyeshadow was Fern's insistence, and it's another aspect of the character's appearance he was excited about.
"In terms of his sexual nature, he needs to be very liquid in everything that he does," Fern described. "He needs to straddle the fence between what is considered feminine and what is considered masculine, between how he dresses and how he presents himself. I don't see the Antichrist as being--he doesn't have a sexual orientation. He is the embodiment of something sexual, so whatever that is in a person, whatever their deepest desire is, he'll draw out."
It certainly doesn't hurt his appeal that Michael Langdon is so deliciously evil--or is he? Langdon seems to be the villain of Apocalypse, maybe even the cause of the end of the world--but Fern disputes the idea that he's evil.
"I don't think that Langdon is evil. I think that Langdon is righteous," Fern said. "He understands that people are lying about who they are, and that everybody is keeping up this facade of being good and wholesome, but deep down, they want to do dark things. And he just brings that out in them. So he's the light that illuminates the dark. That's how I see Langdon...He doesn't see that he's destroying the world. He sees his role as one of creation--of creating a new world."
No doubt many AHS fans would be happy to live in that world, as long as it meant being close to our favorite new demonic sex symbol.
American Horror Story Apocalypse airs Wednesdays on FX.
Posted by: xSicKxBot - 10-16-2018, 08:00 AM - Forum: Windows
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What’s next for Surface Hub 2
Surface Hub 2’s light, sleek and intelligent design starts to ship in Q2 2019
Surface Hub 2 enables the power of collaborative work, allowing businesses to unlock the full potential of their greatest resource – people. As work changes – thanks to the ongoing digital revolution and a shift to non-traditional work spaces – fostering a team-based collaborative culture and spaces designed to enhance productivity and creativity are critical to businesses’ success. 48% of executives recognize the importance of collaboration and are modernizing their workplaces and systems to attract and retain the next generation of talent.
Surface Hub 2 represents the culmination of years of listening to our customers to better understand their needs. Often to better compete, these businesses must modernize their workplaces and systems to attract the best of the next generation.
People loved the original Surface Hub because it brought people together to work and create, but they also asked us for a more beautiful screen, something easier to install and transport, and more seamless integration of software and apps. We’ve taken that feedback to heart and used it to work across Microsoft to transform the creation process for Surface Hub 2 and our two new offerings in the Surface Hub family – Surface Hub 2S and Surface Hub 2X. Today we’re pumped to share more about these incredible collaboration devices.
Lighter, sleeker, and easier to use
We’ve learned a lot from our Surface fans who have been vocal in their appreciation for our meticulously designed products, attention to detail, brilliant touch displays, and cohesive experiences across not only modes of input like Surface Pen, but also across hardware and software. Surface Hub 2 is gorgeous – lighter, sleeker, and more intuitive than its predecessor, all while being as easy to install as putting a TV on a wall. Paired with elegant mobile stands from our partner Steelcase, Surface Hub 2 can be moved around the room with ease and anchored to a spot with a simple tap of your foot, providing the kind of freedom that’s never been seen in collaborative workspaces before. Now you can have a meeting wherever you choose, helping shift meetings from being passive to active, helping people better engage, create better ideas and drive better business outcomes.
We all remember how we felt when we received our first laptop. For the first time we weren’t tethered to our offices or the computer in our parent’s kitchen. We were free to go where we wanted, write our ideas down whenever and wherever inspiration struck, go write a paper in a coffee shop or create a presentation from the couch while watching our favorite show. Surface Hub 2 brings freedom not just to large screen devices, but also the collaborative process.
Collaborate across the world
In addition to having the convenience of being able to create an anytime, anywhere collaboration space with the transportable Surface Hub 2 stand you can effectively meet with teams from all over the world. If your colleague is hundreds or even thousands of miles away from you, they will feel like they’re in the same room with Surface Hub 2. Meetings sound and look crystal clear in Microsoft Teams and Skype for Business with our improved microphones, speakers, 4K camera, and true to scale video calling.
Intuitive experiences to make your team more productive
Surface Hub 2 seamlessly integrates intuitive hardware, software, and modes of interaction to help people get in and stay in their flow. With the new Microsoft Whiteboard app, amazing features designed for large touch screens make you feel like you’re at a real whiteboard, but with the added benefit of intelligent ink, the ability to find people, Bing search built in, image stacks, and more. Surface Hub 2 provides a robust whiteboard experience, but your whiteboard can be shared across Windows 10, iOS, and Android devices, so you can jump back into the same brainstorm session anytime, anywhere, from any device.
Surface Hub 2S
Since we previewed Surface Hub 2 in May, we’ve been humbled by the positive feedback we’ve received from the ecosystem. Current and future Surface Hub customers see the promise of Surface Hub 2 and demand for the device is real, which is why we’re so excited to share that we will begin to ship Surface Hub 2S in Q2 2019!
Surface Hub 2S was built for customers who have told us they still want the original Surface Hub experience that they know and have built for, but in a lighter, thinner, more vibrant design. With Surface Hub 2S customers will be able to deploy either an on-premise or hybrid environment and keep the software experiences that they have standardized on with the original Surface Hub. Businesses can also now continue to use Skype for Business on their Surface Hub 2S or deploy the latest version of Microsoft Teams.
Thoughtfully Composed
Looking forward to 2020, we will release updates to the Surface Hub family to enable customers to update to Surface Hub 2X. This includes the ability to tile, rotate, and enable multi user log in. This simple update is enabled by our design of removable processor cartridges, in an easily accessible hardware chassis on the back of the Surface Hub 2. This processor cartridge can be removed, upgraded and serviced over time. The cartridge is what will enable customers to make the switch to the Microsoft 365 powered Surface Hub 2X in 2020.
As with all our devices, Surface Hub 2 was designed to give people a product that will help them create more, do more, and achieve more. With Surface Hub 2 we believe we have created an experience that not only people, but teams will love. Surface Hub 2 breaks down barriers between teammates and will help organizations around the world to elevate themselves with a more modern and collaborative culture. We can’t wait to see how and where our customers use Surface Hub 2 and look forward to sharing more news in the coming months.
We live in an era of free games, with very loose definitions of the word “free’. In-app purchases can be the icing on the cake of a great game or the shit at the middle of a shit sandwich; they can be fun cosmetic upgrades, pay-to-win cheats, or something more like gambling than video gaming.
But did you know that there are also games that are genuinely free? There are games that have been created by beautiful, dedicated teams of people for the love of the craft. They are free, really free — free as in America, not free as in beer. No ads. No gold, diamonds, coins, elixir, timers, or hats. They are what was once called “freeware”, and we’re here today to share some of them with you…
Some of the greatest games ever have been freeware. The openness of the Android system has led to many, many freeware games making it onto the Play store. In this article, we look at the cream of the crop of RPG and strategy titles, only a handful of which you can find for free on Apple devices. None of these games have ads or IAP beyond donations, nor are they demos. They are full, free and unlimited.
The easiest freeware game to recommend (of any kind) is the great Pixel Dungeon. This is a full-featured roguelike made to be controlled on mobile – in one handed portrait mode, no less! It’s got classes, bottomless pits, status effects, secrets, randomly named potions that will set you on fire when you drink them, the whole kaboodle. The graphics are chunky pixels, but they are clear an communicative. The controls are simple, but the gameplay is anything but. You’ll need to balance caution and daring to make it even a few floors in to this dungeon. The desktop version of this great game is paid, but the Android version is donation only!
Roguelike Honorable Mentions:
For a more mind-bending roguelike experience, try HyperRogue, which is set in non-Euclidean space on a hyperbolic plane. Among the granddaddies of roguelikes, only Nethack has a really good mobile implementation.
Android users are lucky enough to have the excellent tactical RPG Battleheart gone truly FTP. Battleheart was one of the earliest big hits on mobile, spawning a couple of likewise well-received sequels. It achieves this success by boiling down classic RPG gameplay into a system perfectly suited for mobile play. It’s entirely battle-focused with very little story, but what battles they are. You’ll lead a four-person team of varying classes, strengths and abilities against a wide variety of monsters with World of Warcraft-style tank-heal-damage strategy. It’s like an MMORPG but instead of forty friends you just need four fingers. You can swap out different class types and experiment with sets of complimentary abilities. It all looks and controls beautifully, smoothly animated with simple line-drawing controls that were born for mobile.
If you have a craving for Starcraft or Command & Conquer, but no Tiberium in the bank, you are in luck. On Android, Warfare Incorporated has successfully brought classic RTS gameplay to tiny touch screens in the form of a game that goes back to PalmOS of 2003. In this game, you command the forces of a far-future megacorp in its efforts to strip-mine an alien planet (keep in mind, this was developed before we all learned the valuable lessons of James Cameron’s Avatar).
War Inc. especially does a great job of adapting RTS commands to mobile controls. The interface gets out of your way, and simple intuitive taps order your troops around. Its graphics will either tap your nostalgia bone or make you scream at their messy pixels, but nonetheless do a good job communicating the state of the battlefield. There’s a great and extremely well-balanced campaign mode plus hundreds of user-created missions. Multiplayer also works well.
Mindustry has an unusual spin on tower defense that makes it quite a bit more complicated than your typical time-waster. It will remind you immediately of Factorio, especially as your chains of production sprawl all over the map. It’s played from a standard endless/survival formula that will drop you back at the beginning if you lose your base. To the basic TD formula, Mindustry adds conveyor belts that your towers need to keep running and supply chains that you need to keep building more towers. Running these systems efficiently is far more interesting and challenging than merely funneling creeps down corridors and wearing them away by attrition. The game includes a dozen maps and can be expanded with user-made downloads.
For puzzle fans, Mekorama [also on iOS] is a cute navigation puzzler in the vein of Monument Valley, but not quite so mind-twisting. You guide a cute robot around 3D mazes, dragging elements of the geography to make paths. There’s no Escher-esque visual trickery, but that doesn’t mean the puzzles aren’t challenging! IAP are for donations only, and you can make and share your own levels through QR codes! The design is clean and the animation of the robot is utterly adorable. This is one of the very few freeware games available on iOS thanks to Apple’s expensive developer hurdles, so be sure to give it a try and be doubly sure to drop a donation in the collection plate if you like it.
Open Panzer [also on iOS] is an easy recommend for wargamers. This is a traditional hex-based historical strategy game that has you commanding World War II troops at the battalion level through mission-based scenarios. It builds on the venerable Panzer General II — one of the most classic wargames ever — and has great mobile controls. Just be sure to play the tutorial first. You’ll be commanding and upgrading thousands of different units through three lengthy campaigns of 72 different “semi-accurate” scenarios. It’s a hardcore game, but if you’ve been interested in dipping your toe into wargaming, you could do worse.
Yes, Civilization VI just came out on iOS Universal, but why play that mere demo when you could have an entire clone of the original classic for the price of exactly zero dollars? Freeciv is an open-source game originally on PC that is most similar to the classic Civilization II. If you’ve been living under a rock for thirty years, Civilization tasks you with guiding a civilization through six thousand years of gameplay, from the wheel to nuclear fission. Freeciv is well-implemented on Android, with new touch controls that are WYSIWYG but functional. The AI will provide a challenge, and there are tons of scenarios to undertake as well.
This is a remake of Transport Tycoon, a business simulation game where you build transportation infrastructure. Okay, that sounds boring you think but then you’ve looked up and you’ve not just missed your bus stop, you’re sitting in the bus mall and the driver is yelling at you to get the hell out. You’ll make your fortune shipping products around the globe through a hundred years of gameplay, from steam engines to maglevs. The Android version is well-done, but doesn’t provide a lot of guidance, so you may want to start on a desktop and them let your capitalist hunger take you to the mobile screen — so long as it is one large enough for the tiny buttons and text.
This is an excellent 10-year-old turn-based strategy game in an elaborate fantasy world. It has always been developed as freeware and it has an unofficial Android version that is free. Unfortunately, not much has been done to adapt the game to mobile controls; it’s essentially just the PC game pasted onto your tablet screen. You will have to deal with dragging a cursor around on the screen to select things, which is cumbersome but not impossible for a turn-based game. The gameplay, however, is worth it, with sixteen extensive campaigns and empires with vast differences in playstyles; Wesnoth is a world you can get lost in.
There are so many great open-source and freeware games around these days I must have missed some great ones, so let us all know in the comments what else is out there. Just remember the rules: no demos, no ads, and no in-app purchases except for donations!
Players have the ability to create and play as an all-new Super-Villain throughout the game. Set in an expansive open world experience within the DC universe. It's up to you and a crazy group of misfits to uncover the intentions of earth's new wannabe superheroes.
Get an Introduction to Open Source, Git, and Linux with New Training Course
Open source software has become the dominant model for how technology infrastructure operates all around the world, impacting organizations of all sizes. Use of open source software leads to better and faster development, and wider collaboration, and open source skills are an ever more valuable form of currency in the job market. In this article series, we’ll take a closer look at one of the best new ways to gain open source fluency: the Introduction to Open Source Software Development, Git and Linux training course from The Linux Foundation.
Some development experience, as well as some command-line experience, are ideal prerequisites for taking the course, but are not required. The course presents a comprehensive learning path focused on development, Linux systems, and Git, the revision control system. The $299 course is self-paced and comes with extensive and easily referenced learning materials. Organizations interested in training more than five people through the course can get a quote on possible discounts here.
This story is the first in a four-part article series that highlights the major aspects of the training course. The course begins with a general introduction to working with open source software, and explores project collaboration, licensing and legal issues. On the topic of collaboration, the curriculum emphasizes that project collaboration offers some distinct advantages over other kinds of developments models:
When progress is shared not everyone has to solve the same problems and make the same mistakes. Thus, progress can be much faster, and costs can be reduced.
Having more eyeballs viewing code and more groups testing it also leads to stronger and more secure code.
It is often hard for competitors to get used to the idea of sharing, and grasping that the benefits can be greater than the costs. But experience has shown this to be true again and again.
Competitors can compete on user-facing interfaces, for example, instead of internal plumbing that everyone needs, so that end users still see plenty of product differentiation and have varying experiences.
The course’s discussion of licensing is comprehensive and explains clearly how some open source licenses are highly restrictive, while others are permissive. The discussion also delves into how differing project needs and philosophies can dictate how permissive or restrictive a license should be. Permissive licenses do not require modifications and enhancements be made generally available, as is noted in the the course materials. Prominent permissive licensing examples include the BSD and Apache licenses.
Before launching into some of the Linux- and Git-specific curriculum, the course presents other guidance that is important to observe when working with open source projects The downstream impact of leadership and control decisions is one of these topics. “If the controllers of a project take and do not give back by mentoring and moderating they are limiting what a project can accomplish,” the course materials state. “A good leader listens. Good ideas can originate from many different contributors, even recent entrants into a project. Even though leadership paradigms such as BDFL (Benevolent Dictator for Life) are popular, note the use of the word benevolent.”
Additionally, the course covers the extremely important topic of getting help. This includes how to get help from others and how to access and work with documentation. First, the course considers how to view Linux man pages and then delves into how to use the info utility. Next, it examines how to use the built-in help facilities in many commands. Finally, it offers comprehensive coverage of graphical help interfaces.
Are you unfamiliar with some of these sources of help? The course explains them from the ground up:
man is the workhorse of Linux documentation as it has been on all UNIX-like operating systems since their inception. Its name is short for manual.
Info is a simple-to-use documentation system, hypertextual in nature, although it does not require a graphical browser. The documentation is built using the Texinfo system, which as a reader you need know nothing about.
Whatever Linux distribution you are running, there should be a graphical interface to the online documentation. Exactly how you can invoke it from the menus on your taskbar will vary, but with a little bit of searching, you should find it.
With the groundwork laid for working with open source tools and platforms and comprehensive guidance for getting help, the course then delves into hands-on instruction on topics including working with shells, bash and the command line, and Command Details. We will cover the course’s approach to these important topics in coming installments of this series.
Amnesia: The Dark Descent puts you in the shoes of Daniel as he wakes up in a desolate castle, barely remembering anything about his past. Exploring its eerie pathways, you must piece together Daniel's troubled memories and uncover the horror that lies deep below.
In Amnesia: A Machine For Pigs, wealthy industrialist Oswald Mandus wakes in his bed wracked with fever and haunted by dreams of a dark and hellish engine. All he knows is that his children are in grave peril, and it's up to him to save them.Amnesia: Justine puts you through a series of trials constructed by a demented mind. Will you risk your own life to save others?
After a couple of intriguing teasers, the full trailer for Daredevil Season 3 is here. The third season of Netflix's Marvel series hits the streaming service in its entirety on October 19 and will focus on the bloody conflict between Matt Murdock and the villainous Wilson Fisk.
The trailer reveals that Fisk has struck a deal to get out of prison early, and he clearly has one thing on his mind--revenge. We see Murdock back in the simple black costume from Season 1, but the trailer also reveals that he is being framed for some violent crimes by another man dressed in the more familiar red Daredevil costume. Check it out above.
Daredevil Season 3 stars Charlie Cox in the lead role, plus Vincent D'Onofrio as Fisk, Deborah Ann Woll as Karen Page, and Elden Henson as Foggy Nelson. A new poster was also recently released in advance of this weekend's New York Comic-Con--check it out at the end of this story.
In related news, it was reported earlier this month that a host of new Marvel shows are in the works. According to Variety, the studio is developing shows for its upcoming streaming platform that will center around Loki and Scarlet Witch, with Tom Hiddleston and Elizabeth Olsen potentially reprising their roles from Marvel's movies. Disney's streaming service is reportedly due to launch at the end of 2019.
Posted by: xSicKxBot - 10-16-2018, 01:11 AM - Forum: Lounge
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Report: Blizzard considering bringing cross-platform play to Diablo 3
Starting with the impending Switch debut of Diablo 3, Blizzard Entertainment may be joining the ranks of developers considering cross-platform play.
Although there is no official announcement yet, Blizzard is reportedly in talks with Sony and Microsoft to enable cross-platform play across competing consoles.
“It’s a question of when, not if,” a Blizzard Entertainment representative told Business Insider Australia during a gameplay demo of Diablo 3 earlier this week.
Such a decision would make sense, considering how the Diablo 3 player-base has spread across seven consoles since the game was originally published in 2015.
Cross-platform play has been a feature many publishers and developers are implementing, with Microsoft introducing the ability for Xbox One users to interact with other players across different platforms inMinecraft last year with the ‘Better Together’ update.
However, Minecraft players weren’t able to play with PlayStation 4 users. Sony has built up the reputation for being fairly resistant to cross-platform play, most recently after players were blocked from accessing the Switch version, seemingly because their account had already been associated with the PlayStation 4 version of the game. After initially refusing to budge, Sony has finally agreed to support cross-play between consoles on the PlayStation 4, marking a major shift for the console maker.
Update: After this Business Insider Australia quote made the rounds today, a Blizzard rep told Gamasutra via email, “While we love the idea of bringing our players together across platforms, we do not have any plans to implement cross-platform gameplay for Diablo at this time.”
Posted by: xSicKxBot - 10-16-2018, 01:11 AM - Forum: Lounge
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John Carmack and ZeniMax have ended their legal dispute
The legal battle between id Software co-founder John Carmack and current id Software owner ZeniMax has ended, though a related dispute between ZeniMax and Oculus rages on.
Carmack, who now serves as Oculus’ CTO, tweeted out yesterday that his “personal legal disputes are over” and that ZeniMax has “fully satisfied their obligations” to him following its 2009 purchase of id Software.
The personal legal dispute mentioned by Carmack refers to the $22.5 million lawsuit he filed against ZeniMax in 2017, alleging that ZeniMax violated an asset purchase agreement by dragging its feet when Carmack tried to convert a promissory note he received in the sale of id Software to ZeniMax shares.
At the time, Carmack said that he tried to convert the note into ZeniMax stock and then cash out his shares in the company, a sum that would’ve totaled $45.1 million combined with the sale of with his existing stocks, but that ZeniMax was not complying with the transaction in way that would’ve let the deal close before the guaranteed $45 per share was set to expire.
Now, Carmack says the issue has been settled though he does not offer specifics on the resolution reached. “My personal legal disputes are over,” reads the tweet. “ZeniMax has fully satisfied their obligations to me from the purchase of id Software, and we have released all claims against each other. (The appeal for Oculus still goes forward)”
The Oculus appeal meanwhile deals with an earlier dispute between ZeniMax, Oculus, and individuals related to the company that accused Oculus of building its flagship VR technology on tech and information illegitimately obtained from ZeniMax. The initial case on that issue concluded in early 2017, with the court awarding a total of $500 million to ZeniMax on the grounds of a broken NDA, copyright infringement, and false designation.
Oculus has since appealed the verdict that holds the company responsible for $200 million of the overall $500 million in damages, and that dispute seems to remain unresolved despite Carmack’s personal resolution.
We know you’re busy and might miss out on all the exciting things we’re talking about on Xbox Wire every week. If you’ve got a few minutes, we can help remedy that. We’ve pared down the past week’s news into one easy-to-digest article for all things Xbox! Or, if you’d rather watch than read, you can feast your eyes on our weekly video show above. Be sure to come back every Friday to find out what’s happening This Week on Xbox!
Red Dead Redemption 2: Official Gameplay Video Part 2 Red Dead Redemption 2 is an epic tale of outlaw life that seamlessly blends story with action, and exploration with choice – all under the constant threat of danger. Watch the second half of our Red Dead Redemption 2 Gameplay Series – outlining all sorts of nefarious activities… Read more
Assassin’s Creed Odyssey Devs Share Their Favorite Skills I’m obsessed with skill trees. While playing Assassin’s Creed Origins, I agonized over every point I had to spend – do I invest in my bow skills (yes!), extra health (essential!), the one where you freeze in the air if you draw your bow while diving (Bayek 360 no scope, come on!)… Read more
Live the Horizon Life with Waze Today, we’re happy to announce a partnership with Waze that gives you the opportunity to Live the Horizon Life whether you’re driving downtown to work, cruising the freeway on a road trip, or heading back home to resume your Forza Horizon 4 session…. Read more
No Man’s Sky Vehicle Update Now Live on Xbox One Hello everyone! Since No Man’s Sky Next launched on Xbox One, the positive response from the community has been overwhelmingly exciting. It has been a real inspiration to the team and fueled us to create a constant stream of hotfixes and new content releases… Read more
Creating the Competitive Line Racer Deadliners, Available Now on Xbox One In “Zen and the Art of Motorcycle Maintenance,” Robert M. Pirsig writes about quality. I think Deadliners gave me a taste of it. There’s a quality that goes into deep work, and there’s appreciation to be found there. Hidden steps and mysterious secrets…. Read more
Announcing the ID@Xbox Pixel Art Perfection Sale There is a wistful nostalgia that comes from playing an 8 or 16-bit game that shoots you straight back to childhood. If perhaps that time period was a little before your time, pixel art games can give you a taste of what all those old people keep reverently talking about… Read more
Latest October 2018 Windows Update Gaming Features This Fall, Windows has another major update to bring even more great features to your Windows 10 PC. Learn more here about the broader set of updates and features that arrived with the October Windows Update. And if you like gaming on your Windows 10 PC… Read more
Overwatch Halloween Terror 2018 Returns October 9 – 31 The fright for the future returns! Overwatch is celebrating the scariest time of the year with their seasonal event: Overwatch Halloween Terror! Expand your collection by unlocking new spooky seasonal items including new skins like Spider Widowmaker… Read more
Inside Xbox One X Enhanced: Assassin’s Creed Odyssey Many of gaming’s most compelling stories come from those who’ve helped to create our favorite Xbox One games. In our Inside Xbox One X Enhanced series, these creators will share the behind-the-scenes accounts of the work involved in enhancing these epic games for Xbox One X… Read more
All-Star Fruit Racing: From Humble Beginnings to a Juicy Launch on Xbox One With this very first title from 3DClouds, our intent was to make a kart racing game for the most powerful consoles in the world and give all the players the chance to play a kart racing game on any kind of current generation console. We wanted to make All-Star Fruit Racing… Read more
Minit Adds New Speedrun Community Challenge on Xbox One For speed-lovers all over the community, Minit now has a speedrun setting! Jump right in, with an on-screen timer, and go and break some world records! Obviously, the update also adds tweaks, fixes, and even a few new languages! Do you know all the text in Minit by heart… Read more
Save Friends and Take Out Enemies with Battlefield V’s Medic and Recon Classes Looking forward to joining the front lines when Battlefield V launches? The latest addition to this blockbuster series is adding more depth and flexibility to its four iconic Classes. Recon, Support, Assault, and Medic are back, now with their own weapons and gadgets… Read more