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  How to create a file in Linux from terminal window
Posted by: xSicKx - 07-01-2018, 09:13 PM - Forum: Linux, FreeBSD, and Unix types - No Replies

Depending on what you want the file to contain:

  • touch /path/to/file
  • for an empty file
    somecommand > /path/to/file
  • for a file containing the output of some command.
     eg: grep --help > randomtext.txt      echo "This is some text" > randomtext.txtnano /path/to/file
  • or
    vi /path/to/file
  • or
    any other editor emacs,gedit etcIt either opens the existing one for editing or creates & opens the empty file to enter, if it doesn't exist

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  Installing Teamspeak 3+ On Ubuntu 14.04+ Server
Posted by: xSicKx - 07-01-2018, 09:10 PM - Forum: Linux, FreeBSD, and Unix types - No Replies

Installing Teamspeak On Ubuntu 14.04 Server

TeamSpeak is a voice chat server. Featuring clients for most major platforms, crystal clear voice calls, low latency, and encryption, TeamSpeak is a great choice for use cases ranging from business meetings to gaming. If you’d like to launch a TeamSpeak server of your own, Ubuntu 14.04 with its long support cycle is an excellent platform to use. This guide will get you running with a TeamSpeak server running under Ubuntu 14.04 LTS.

Getting Started

Confirm that you have the following before you follow this guide:
• 1 Node (Cloud Server or Dedicated Server) running Ubuntu 14.
• Root access to the node or one sudo non-root user
• A TeamSpeak client on your platform of choice in order to test things out.


How To: (Tutorial)

Start by running these commands on your Ubuntu 14.04 server. These commands will automatically get the latest update for your server.


Code:
apt-get update && apt-get upgrade -y

Ubuntu should include the nano, wget, perl and bzip2 binaries, but if they aren’t included then you’ll need to install the necessary packages.

Code:
apt-get install nano wget tar perl bzip2

We’ll now create a user for the TeamSpeak server to run under. Creating a separate user minimizes the extent to which a TeamSpeak security issue can compromise your server. If TeamSpeak was running as root, a security flaw in TeamSpeak could grant someone root access and let them install or change whatever they wish.

Code:
adduser --disabled-login teamspeak

You can leave the fields blank when prompted for information. Simply press “y” when asked to confirm the values you’ve set.
Now we’ll download and set up the TeamSpeak server itself.

Code:
wget http://dl.4players.de/ts/releases/3.0.12.4/teamspeak3-server_linux_amd64-3.0.12.4.tar.bz2
OR newer version updated below!
wget http://dl.4players.de/ts/releases/3.2.0/teamspeak3-server_linux_amd64-3.2.0.tar.bz2

tar xvf teamspeak3-server_linux_amd64-3.0.12.4.tar.bz2

cd teamspeak3-server_linux_amd64

cp * -R /home/teamspeak

cd ..

rm -rf teamspeak3-server_linux_amd64*

chown -R teamspeak:teamspeak /home/teamspeak

TeamSpeak does not ship with its own startup script. We’ll create our own so it can be managed in Ubuntu’s init system.

Code:
ln -s /home/teamspeak/ts3server_startscript.sh /etc/init.d/teamspeak
update-rc.d teamspeak defaults

With the script in place, it must now be linked into /etc/init.d, where Ubuntu expects to find all of its startup scripts.
Let’s next run the startup script so the server is launched.

Code:
service teamspeak start

Pay attention to the startup messages displayed when the server launches. You will be given the necessary credentials to manage the new server, so be sure to record them in a safe place.
Press Enter to return to the shell prompt.

Check if your server is running by typing this command:

Code:
service teamspeak status

Server is running

If you’ve set up iptables on your Ubuntu server, you’ll need to open some ports for the TeamSpeak server. Here are the necessary iptables commands so your server can be reached from the outside.

Code:
iptables -A INPUT -p udp --dport 9987 -j ACCEPT
iptables -A INPUT -p udp --sport 9987 -j ACCEPT
iptables -A INPUT -p tcp --dport 30033 -j ACCEPT
iptables -A INPUT -p tcp --sport 30033 -j ACCEPT
iptables -A INPUT -p tcp --dport 10011 -j ACCEPT
iptables -A INPUT -p tcp --sport 10011 -j ACCEPT

Here are the TeamSpeak service ports:

9987 UDP : TeamSpeak Voice service
10011 TCP : TeamSpeak ServerQuery
30033 TCP : TeamSpeak FileTransfer

If you’re using the iptables-services package to manage your iptables chains, here is a set of rules that can be added to its configuration to open up the firewall for TeamSpeak.


Code:
-A INPUT -p udp --dport 9987 -j ACCEPT
-A INPUT -p udp --sport 9987 -j ACCEPT
-A INPUT -p tcp --dport 30033 -j ACCEPT
-A INPUT -p tcp --sport 30033 -j ACCEPT
-A INPUT -p tcp --dport 10011 -j ACCEPT
-A INPUT -p tcp --sport 10011 -j ACCEPT

It is now necessary to administer the TeamSpeak server itself. On first launch, you were given an administrative token, along with credentials for a superuser account.

Code:
service teamspeak start

Starting the TeamSpeak 3 server
TeamSpeak 3 server started, for details please view the log file


Code:
------------------------------------------------------------------
I M P O R T A N T
------------------------------------------------------------------
Server Query Admin Account created
loginname= "serveradmin", password= "*********"
------------------------------------------------------------------
------------------------------------------------------------------
I M P O R T A N T
------------------------------------------------------------------
ServerAdmin privilege key created, please use it to gain
serveradmin rights for your virtualserver. please
also check the doc/privilegekey_guide.txt for details.
token=*************************************************
------------------------------------------------------------------


The token is what must be pasted into your TeamSpeak client. Do so now.
If the token is copied successfully, you’ll see the message “Privilege Key successfully used.” Your client now has administrative rights on the new TeamSpeak server.

The Wrap-Up

You are now ready to host clear, high-quality voice chats on your newly-configured TeamSpeak server. If you’ve found this article helpful and know someone else who might benefit, be sure to share it with them so they too can launch their very own system for hosting voice chats.

If you found this article helpful, feel free to share it with your friends and let us know in the comments below!


Please set the environment variable TS3SERVER_LICENSE to "accept" in order to accept the license agreement.
Alternatively, create a file named ".ts3server_license_accepted" in the working directory or start the server with the command line parameter "license_accepted=1".
To view the license agreement set TS3SERVER_LICENSE to "view" in order to print the license to the console.
Alternatively view the file "LICENSE" in your favorite text viewer yourself.

How to accept the server license agreement (Server >= 3.1.0)
With the release of TeamSpeak 3 server version 3.1.0 it is required that you agree to our license. This license can be found in the file "license.txt" or "LICENSE" (depending on your platform), which is located
in the same location as the ts3server binary (the main folder). Note that on Unix platforms you can also view the license by starting the TeamSpeak 3 server with the environment variable TS3SERVER_LICENSE set to "view".


You can accept the license in one of three ways:
  • Create an empty file called ".ts3server_license_accepted" in the current working directory. For example on Unix like systems do:
    touch .ts3server_license_accepted
  • Start the ts3server with the commandline parameter "license_accepted" set to 1. For example:
    ts3server license_accepted=1
  • Set the OS environment variable TS3SERVER_LICENSE to "accept" prior to starting the server. For example on Windows:
    set TS3SERVER_LICENSE=accept


Hope this helps guys! Installing Teamspeak 3+ on ubuntu 14.04+ server linux system debian

Enjoy.

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  How to Check OS Architecture 32 or 64 bit Ubuntu / CentOS / Debian / Linux
Posted by: xSicKx - 07-01-2018, 09:00 PM - Forum: Linux, FreeBSD, and Unix types - No Replies

I know at least 2 ways. Open a terminal(Ctrl+Alt+T) and type:

Code:
uname -a


Result for 32-bit Ubuntu:

   
Code:
Linux discworld 2.6.38-8-generic #42-Ubuntu SMP Mon Apr 11 03:31:50 UTC 2011 i686 i686 i386 GNU/Linux


whereas the 64-bit Ubuntu will show:

Code:
Linux discworld 2.6.38-8-generic #42-Ubuntu SMP Mon Apr 11 03:31:50 UTC 2011 x86_64 x86_64 x86_64 GNU/Linux


Shorter version:

$ uname -i
x86_64

or

file /sbin/init

Result for 32-bit Ubuntu:

/sbin/init: ELF 32-bit LSB shared object, Intel 80386, version 1 (SYSV), dynamically linked (uses shared libs), for GNU/Linux 2.6.15, stripped

whereas for the 64-bit version it would look like:

/sbin/init: ELF 64-bit LSB shared object, x86-64, version 1 (SYSV), dynamically linked (uses shared libs), for GNU/Linux 2.6.15, stripped

Same for systems using systemd (16.04):


Code:
file /lib/systemd/systemd


Result for 64-bit:


Code:
/lib/systemd/systemd: ELF 64-bit LSB shared object, x86-64, version 1 (SYSV), dynamically






Ubuntu 12.04+ with Unity

    Hit Command(mac) or Window key.
    Type Details, and select "Details" icon
    Read "OS type" field
    64 bit OS will read "64-bit"

[Image: ukq0i.png]

Alternative to get the above screen:

    click System Menu (gear at top right corner)
    click "About this Computer"

I know the terminal responses are good but I guess this is the GUI answer. :)
Ubuntu 11.04 with Unity

    Hit Command(mac) or Window key.
    Type System info, and select System Info icon
    Read "OS type" field
    64 bit OS will read "64-bit"

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  News - New Game Release Dates Of 2019: Resident Evil 2, Anthem, Kingdom Hearts 3
Posted by: xSicKxBot - 07-01-2018, 07:10 PM - Forum: Lounge - No Replies

New Game Release Dates Of 2019: Resident Evil 2, Anthem, Kingdom Hearts 3

We may be only in the middle of 2018, but there's already an exciting roster of games releasing in 2019. Highly-anticipated games like Anthem, Days Gone, and Kingdom Hearts III make up only a small number of what's ahead. And that's not to mention the all the big games recently revealed at E3, like Resident Evil 2 Remake, Gears 5, and Sekiro: Shadows Die Twice, which we can't wait to get our hands on. To help you keep track of all the games coming out next year, we've compiled a list of all the noteworthy release dates for the biggest ones confirmed to come out in 2019 so far.

More dates are sure to be confirmed as the year goes on, so be sure to check back often as we update this article with new additions or potential changes. But if you're looking for this year's release dates, you can also reference our feature on the game release dates of 2018.

January

No Caption Provided
GamePlatformRelease Date
Resident Evil 2 RemakePS4, Xbox One, PCJanuary 25
Kingdom Hearts IIIPS4, Xbox OneJanuary 29

February

GamePlatformRelease Date
AnthemPS4, Xbox One, PCFebruary 22
Days GonePS4February 22
Metro ExodusPS4, Xbox One, PCFebruary 22
Trials RisingPS4, Xbox One, PC, SwitchFebruary TBA
Crackdown 3Xbox One, PCFebruary TBA

March

No Caption Provided
GamePlatformRelease Date
Tom Clancy's The Division 2PS4, Xbox One, PCMarch 15
The Sinking CityPS4, Xbox One, PCMarch 21

Big Games Confirmed for 2019

Below you can find a list of the biggest games that don't have explicit release dates but are confirmed to release sometime in 2019. We'll be moving each of these games into the release date sections above as soon as official dates are announced.

GamePlatform
Babylon's FallPS4, PC
BattletoadsXbox One, PC
ControlPS4, Xbox One, PC
Catherine: Full BodyPS4, Vita
Daemon X MachinaSwitch
Dead or Alive 6PS4, Xbox One, PC
Devil May Cry 5PS4, Xbox One
Fire Emblem: Three HousesSwitch
Gears 5Xbox One, PC
In the Valley of GodsPC
Jump ForcePS4, Xbox One, PC
Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey3DS
Ori and the Will of the WispsXbox One, PC
Persona 3: Dancing in MoonlightPS4, Vita
Persona 5: Dancing in StarlightPS4, Vita
Psychonauts 2PS4, Xbox One, PC
Rage 2PS4, Xbox One, PC
Sea of SolitudePS4, Xbox One, PC (Expected)
Sekiro: Shadows Die TwicePS4, Xbox One, PC
Shenmue IIIPS4, PC
Skull & BonesPS4, Xbox One, PC
Star Wars Jedi: Fallen OrderPS4, Xbox One, PC (Expected)
The Surge 2PS4, Xbox One, PC (Expected)
Total War: Three KingdomsPC
Twin MirrorPS4, Xbox One, PC
Wasteland 3PS4, Xbox One, PC
The Wolf Among Us: Season 2PS4, Xbox One, PC (Expected)
Wolftenstein: YoungbloodPS4, Xbox One, PC (Expected)
Yoshi (2019)Switch

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  Mobile - Review: Six Ages: Ride Like The Wind
Posted by: xSicKxBot - 07-01-2018, 07:10 PM - Forum: New Game Releases - No Replies

Review: Six Ages: Ride Like The Wind

Strategy and story have never been the happiest bedfellows. One benefits from obscurity, from twists and mysteries that propel you forward into the unknown. The other needs as much transparency as possible, so you can understand the effects of your actions and improve your plans. To service these requirements, stories have always had to emerge from strategy, not the other way around.

Six Ages: Ride like the Wind wants to set that straight. It wants to tell you a tale of gods and humans, of mysteries and the mundane while still taxing your tactics. It’s a bold goal and, while it doesn’t always work, the narratives that it weaves are unlike anything else in gaming. Except, perhaps, its predecessor. Almost 19 years in the making, this is the sequel to a very special game from 1999, King of Dragon Pass.

SixAgesRev4

What’s partly responsible for the success of both games is their bizarre setting, Glorantha. It’s a fantasy world like no other, developed in depth from academic theories of anthropology and cultural studies. You command a clan of horse-riding barbarians in the game, but your encounters are often bizarre beyond expectations. Dwarves of literal stone, dark-dwelling Trolls who judge others by their flavour, bubbling freaks of chaos and more besides. And each with their own extensive culture and mythology.

Set during Glorantha’s early ‘Storm Age’ of warring gods, your goal is to guide your clan to wealth and prosperity. Through a series of screens and menus, you must direct the work and wealth of your clan. There must be farmers for the fields, warriors to protect them or raid enemies, shrines to please the gods and diplomacy and trade with other clans. As the game progresses you will become engaged with the greater events of the age. But at the start, mere survival is challenging enough.

SixAgesRev3

On most screens you can ask your circle of clan elders for advice on what to do, although they often give conflicting opinions. You’ll choose to do something for that season: explore new lands, perhaps, or sacrifice to the spirits to learn lore. Sometimes the result is immediate, sometimes it may take several more seasons to resolve. 

Either way, it’s never quite clear why things work out the way they do. As you play, you’ll begin to intuit how things happen behind the scenes, but it’s a hard slog. And when you’re staring down disasters like a catastrophic raid or a demoralised clan, it’s frustrating not to know what choices will improve things. It does, however, result in a far more compelling narrative. One which encompasses failure as well as success, misery as well as triumph. There’s even a ‘Saga’ screen where you can view the ongoing tale of your barbarians in exquisite detail.

To flesh out this thin strategic skeleton, many seasons also see a random event. These help you learn more about Glorantha’s rich and detailed world as well as adding to the story. Mostly it’s a bunch of text and a series of options. Again, your elders will advise you if you want them. Again, intuition and your knowledge of the setting play a role but picking options can be a crapshoot.

SixAgesRev1

Sometimes an event takes you through a series of choices before resolving. Sometimes, it will set in motion a chain of further events that will take years to play out. If your lunatic trickster-shaman decides to kidnap a member of a rival clan, your reaction will impact relations with them for the whole game. Taking in refugees from a mysterious culture causes their presence to bubble up in events from time to time, impacting your clan in various ways.

This essentially is the template for the entire game. There’s a battle system, but it’s similarly driven by narrative rather than clear strategy. Even then, unexpected events like the sudden arrival of a group of allies can throw things off the rails. Everything catches the player between the rock of opaque mechanics and the hard place of wonderful storytelling. It’s a wonderful place to be, if you can stomach the spirals and corkscrews of the ride. 

SixAgesRev2

There’s no better illustration of this than Hero Quests. These are ritual re-enactments of myths from the time of the gods. It’s important for your religion to attempt one every few years, and the rewards can be colossal. But to succeed, you need to sacrifice to find the missing pieces of lore, and then literally, as a player, learn it. Your choices on the quest must be close to those of the god if you want the best benefits. 

Some strategy gamers will find this kind of forced immersion awful, others will lap it up. Fans of the original will already be familiar with it. They’ll discover a smoother interface and a new setting in a new culture. Forgoing the traditional control and power fantasies of strategic empire-building is a hard habit to give up. But for those that can make the sacrifice, Six Ages holds a wealth of wonders few other games can match.

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  News - Steam Intergalactic Summer Sale Day 9
Posted by: xSicKxBot - 07-01-2018, 01:31 PM - Forum: Lounge - No Replies

Steam Intergalactic Summer Sale Day 9

The Steam Intergalactic Summer Sale continues! For the next nine days, take advantage of huge savings throughout our store on over ten thousand games. You can also help unlock free games by playing our Summer Saliens Game.

Today’s Featured Deals include:

Slay the Spire – 37% off
Tom Clancy’s Ghost Recon Wildlands – 67% off
Metal Gear Solid Franchise – Up to 80% off
Mafia III – 65% off
Elite Dangerous – 55% off
Okami HD – 30% off
Hellblad Senua’s Sacrifice – 33% off
Rocket League – 50% off
and many more

Along with the sale is the Summer Saliens Game. Team up with other Saliens to fight The Duldrumz on different planets and free the abducted games. Gain XP as you battle, level up, unlock new abilities, and win cosmetic items to deck out your Salien. Plus, get Summer Sale Trading Cards just for playing.

Choose to battle on a planet that piques your interest and you’ll automatically be entered for a chance to win one of its rewards when it’s conquered. The longer your Salien spends on a planet the higher your chances of winning! The groups with the most tiles when a planet is taken will get to plant their flag as conquerors, undoubtedly gaining Saliverse-wide fame in the process.

The Steam Intergalactic Summer Sale will run until 10 AM Pacific, July 5th. Complete information can be found HERE.

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  News - We’re talking with Six Ages developer David Dunham at 3PM EDT
Posted by: xSicKxBot - 07-01-2018, 01:31 PM - Forum: Lounge - No Replies

We’re talking with Six Ages developer David Dunham at 3PM EDT

Have you played King of Dragon Pass? It’s a 1999 barbarian tribe management game from developer A Sharp that found a new audience when it was ported to iOS in 2011. That success drove A Sharp (headed up by developer David Dunham) to begin development of a new, similarly-styled RPG called Six Ages, which launched this week on iOS.

Since King of Dragon Pass showed off one of the most unique ways to do systemic narrative in game design, we’re excited that Dunham will be joining us at 3PM EDT on the Gamasutra Twitch channel to discuss the process of making Six Ages. If you’ve got questions about making strategy-driven storytelling experiences, be sure to join us and ask your questions!

And while you’re at it, you can follow the Gamasutra Twitch channel for more developer interviews, editor roundtables, and gameplay commentary.

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  Xbox Wire - New Preview Beta & Delta 1806 System Update – 6/21/18
Posted by: xSicKxBot - 07-01-2018, 01:31 PM - Forum: Xbox Discussion - No Replies

New Preview Beta & Delta 1806 System Update – 6/21/18

Starting at 2:00 p.m. PDT today, members of the Xbox One Preview Beta and a subset of the Delta Ring will begin receiving the latest Xbox One system update (1806.180618-2044). We are adding more Delta users with this release as we are targeting the upgrade process and will move the remaining set of Delta users in over the next few days as we flight new builds to test the upgrade process. Read on for more about the fixes and known issues in the latest 1806 system update.

New Features:


FastStart


Xbox One Insiders we have added the FastStart technology in the build and we would love your help testing the install performance of various games listed below.  In addition we have posted a support article on FastStart here for reference : https://support.xbox.com/en-US/games/game-titles/fast-start-games

ARCADE GAME SERIES: PAC-MAN Sid Meier’s Pirates!
Don Bradman Cricket 17 NARUTO: Ultimate Ninja Storm
Destroy All Humans! PAC-MAN CHAMPIONSHIP EDITION
Dovetail Games Euro Fishing ScreamRide
Dead Space 2 Rivals of Aether
Devil May Cry HD Collection Minecraft: Story Mode – Season Two – Episode 1
Casey Powell Lacrosse 16 Spelunky
Fuzion Frenzy The Flame in the Flood
Don’t Starve Together: Console Edition Viva Pinata
Magic Duels Toy Story 3
Game of Thrones – Episode 1: Iron from Ice Ys Origin
The Walking Dead: The Complete First Season Tropico 5 – Penultimate Edition
Tales from the Borderlands – Episode 1: Zer0 Sum Neverwinter

A Quest and Survey is provided for feedback!

NOTE: If you do not see that the title is FastStart enabled for these titles, it may either your console is not set to English or that the publisher manages separate versions of the title and we don’t yet have enough data for the one for your region.

Fixes:


Audio:


  • Fixes are in the build to resolve audio dropouts that users have been experiencing. This fix focuses on Video app audio dropouts that have impacted apps such as Amazon, Netflix streaming and Games such as Minecraft.  Atmos HDMI users who own Denon AVRs have been experiencing these drops should not see this behavior anymore.

 Friends


  • We have resolved the issues in which some users noticed that the online status of Friends was not updating correctly.

Game Clips:


  • The Trim feature used the Y button to allow the user to save their trimmed clip and issues resulted with this input.  There are times that the Y button is not available and thus the search functionality is invoked by mistake. We have changed the key mapping as well as the icon mapping on the page to show the X button.

Groups:


  • Users should no longer see the Groups tab in My games & apps may not show after sign in. You should no longer see “This group does not exist” on Home on first sign-in for your existing Groups.
  • Fixed an issue in which some changes were not be reflected when editing Groups between multiple consoles after coming out of connected standby.
  • Fixed the issue to enable using special characters in Group names (e.g. &,”).

My Games and Apps


  • Fixed an issue that some users where experiencing with game installations and DLC failing randomly.
  • Fine tuned the Toast notifications when installing a title that supports Fast Start

Looking for Groups


  • Fixed an issue in which some users would not see any Groups returned when querying for a certain title.

Localization


  • Various localization fixes across the console.

Store App


  • A new version of the store app is available that resolves the crash to home that some users were experiencing.
  • Some users experienced a “Try that again” in the Store app and that is fixed.

System Performance


  • Misc. performance fixes in the platform.

YouTube


  • The issue with some users are encountering an issue with the Youtube app stuttering is being resolved by YouTube with an app update.

Known Issues:


Groups


  • Some users may encounter an issue where their Pins are not displaying artwork or are seeing a while tile instead of their profile color

o Workaround: Please perform the following steps to fix the issue

  1. Open My Games & Apps
  2. Navigate to Groups tab
  3. Scroll to the bottom of the page
  4. Select Delete all groups
  5. Select Delete local groups
  • You may see issues with Groups if you frequently switch between your non-Preview console and your Preview console. Workaround: Reset your Groups locally on the Preview console through “My games & apps” > Groups, then using the “Reset groups” button at the bottom of the page to resync from the service.

Profile Color


  • Sometimes users may encounter an incorrect Profile color when powering on the console.

Networking


  • Work continues on the stability of the Wi-Fi connectivity.  If you see any issues please report the problem for investigation by performing a Full system software via the dashboard as opposed to just pressing the Xbox Power button.

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  Steam - Dota 2 Update – June 25th 2018
Posted by: xSicKxBot - 07-01-2018, 01:31 PM - Forum: PC Discussion - No Replies

Dota 2 Update – June 25th 2018

7.18:
==
* Aeon Disk: Cooldown increased from 90 to 115
* Echo Sabre: Strength bonus increased from 10 to 12
* Echo Sabre: Damage bonus reduced from 15 to 12
* Echo Sabre: Slow duration increased from 0.7 to 0.8
* Hand of Midas: Cooldown reduced from 95 to 90
* Orb of Venom: Damage per second reduced from 5 to 3 on ranged heroes
* Maelstrom: Chain Lightning damage reduced from 170 to 160

* Abaddon: Base movement speed increased from 305 to 310

* Alchemist: Greevil’s Greed Gold Bonus Cap increased from 16/20/24/28 to 20/24/28/32
* Alchemist: Greevil’s Greed Stack Duration increased from 30 to 40

* Ancient Apparition: Ice Blast duration increased from 8/9/10 to 9/10/11

* Bane: Fiend’s Grip cooldown increased from 100 to 120/110/100

* Beastmaster: Wild Axes manacost increased from 80 to 80/85/90/95
* Beastmaster: Primal Roar cooldown increased from 80/75/70 to 90/80/70
* Beastmaster: Level 10 Talent reduced from +25 Movement Speed to +20
* Beastmaster: Level 15 Talent reduced from +7 Armor to +6
* Beastmaster: Level 20 Talent reduced from +100 Wild Axes Damage to +80

* Bloodseeker: Level 10 Talent reduced from +8 Armor to +6
* Bloodseeker: Level 15 Talent reduced from +300 Health to +275

* Centaur Warrunner: Base strength increased by 2

* Chen: Holy Persuasion cast range reduced from 900 to 600
* Chen: Holy Persuasion send back delay rescaled from 6/5/4/3 to 6
* Chen: Holy Persuasion cooldown increased from 10 to 32/24/18/10

* Clinkz: Strafe cooldown reduced from 45/35/25/15 to 30/25/20/15
* Clinkz: Strafe manacost reduced from 90 to 75/80/85/90

* Clockwerk: Power Cogs burn/damage reduced from 80/120/160/200 to 50/100/150/200

* Crystal Maiden: Crystal Nova damage increased from 100/150/200/250 to 130/170/210/260
* Crystal Maiden: Arcane Aura self mana regen increased from 1.6/2.4/3.2/4 to 1.8/2.6/3.4/4.2

* Dark Willow: Bramble Maze total damage increased from 100/150/200/250 to 140/180/220/260
* Dark Willow: Cursed Crown manacost reduced from 100/120/140/160 to 80/100/120/140

* Dazzle: Base damage spread reduced from 41-59 to 47-53
* Dazzle: Poison Touch damage rescaled from 10/24/38/52 to 16/28/40/52

* Death Prophet: Base armor reduced by 1

* Doom: Base movement speed reduced from 285 to 280

* Dragon Knight: Level 15 Talent reduced from +35 Damage to +30

* Earthshaker: Base HP regen increased from 2 to 2.5
* Earthshaker: Base movement speed increased from 305 to 310
* Earthshaker: Enchant Totem Scepter cast range increased from 900 to 1100
* Earthshaker: Echo Slam Echo damage increased from 60/85/110 to 70/90/110
* Earthshaker: Echo Slam waves are no longer disjointable

* Earth Spirit: Strength gain increased from 3.2 to 3.5

* Ember Spirit: Fire Remnant charge restore time increased from 35 to 38

* Enchantress: Attack range increased from 550 to 575
* Enchantress: Untouchable attack slow increased from -20/60/100/140 to -20/70/120/170
* Enchantress: Impetus damage increased from 14/18/22% to 16/20/24%

* Enigma: Midnight Pulse damage increased from 3/3.75/4.5/5.25% to 3.75/4. 25/4.75/5.2 5%
* Enigma: Midnight Pulse duration rescaled from 11 to 9/10/11/12
* Enigma: Midnight Pulse cooldown rescaled from 35 to 50/45/40/35
* Enigma: Midnight Pulse manacost rescaled from 95/110/125/140 to 75/95/115/135
* Enigma: Level 15 Talent increased from +120 Gold/Min to +150
* Enigma: Level 20 Talent increased from +400 Health to +500 Health
* Enigma: Level 25 Talent increased from +4 Malefice Instance to +5

* Invoker: Level 10 Talent increased from +0.5s Tornado Lift Time to +1.25s
* Invoker: Level 15 Talent changed from +2.5s Cold Snap Duration to -12s Cold Snap Cooldown

* Io: Relocate now has channel time instead of a cast delay

* Legion Commander: Duel bonus damage increased from 10/14/18 to 10/18/26

* Leshrac: Split Earth cast range reduced from 750 to 650

* Lich: Sacrifice 25 manacost removed
* Lich: Ice Armor increased from 3/5/7/9 to 4/6/8/10
* Lich: Chain Frost cast point reduced from 0.4 to 0.3

* Lycan: Base armor reduced by 2
* Lycan: Base damage reduced by 3

* Meepo: Base armor increased by 2

* Mirana: Level 10 Talent reduced from +20 Damage to +15
* Mirana: Level 25 Talent reduced from -75s Moonlight Shadow Cooldown to -70s

* Morphling: Waveform cooldown increased from 11 to 14/13/12/11

* Naga Siren: Rip Tide damage reduced from 120/160/200/240 to 80/130/180/230
* Naga Siren: Ensnare cooldown increased from 12 to 14

* Nature’s Prophet: Agility gain increased from 1.9 to 2.4

* Necrophos: Death Pulse damage increased from 80/120/160/200 to 100/140/180/220
* Necrophos: Death Pulse unit kill regen duration increased from 6 to 7

* Night Stalker: Void now deals half damage during day
* Night Stalker: Base movement speed reduced from 290 to 285

* Nyx Assassin: Vendetta manacost decreased from 160/210/260 to 140/200/260

* Oracle: Intelligence growth increased from 3.2 to 3.5

* Phantom Lancer: Base strength reduced by 3

* Pudge: Meat Hook cast range increased from 1000/1100/1200/1300 to 1300
* Pudge: Flesh Heap magic resistance increased from 6/8/10/12% to 8/10/12/14%

* Riki: Base damage increased by 3
* Riki: Blink Strike damage rescaled from 55/70/85/100 to 100
* Riki: Blink Strike cast range rescaled from 800 to 500/600/700/800
* Riki: Smoke Screen AoE increased from 250/275/300/325 to 325
* Riki: Smoke Screen cooldown increased from 11 to 17/15/13/11

* Sand King: Burrowstrike cooldown increased from 11 to 14/13/12/11

* Shadow Shaman: Mass Serpent Ward damage increased from 40/70/100 to 50/75/100

* Skywrath Mage: Arcane Bolt manacost increased from 70 to 90

* Slark: Level 10 Talent reduced from +10 Agility to +8

* Sniper: Headshot physical damage no longer ignores Spell Immmune units
* Sniper: Headshot damage increased from 15/40/65/90 to 20/50/80/110

* Sven: Great Cleave damage increased from 30/42/54/66 to 40/50/60/70

* Templar Assassin: Psionic Traps bounty increased from 1 to 25

* Terrorblade: Agility gain increased from 3.7 to 4.2

* Tidehunter: Gush armor reduction increased from 3/4/5/6 to 4/5/6/7
* Tidehunter: Ravage duration increased from 2/2.4/2.8 to 2.4/2.6/2.8
* Tidehunter: Level 20 Talent increased from -4 Gush Armor to -5
* Tidehunter: Level 20 Talent increased from +24 Kraken Shell Damage Block to +30

* Timbersaw: Whirling Death stat loss percentage increased from 13% to 15%

* Tiny: Strength growth increased from 3.3 to 3.6
* Tiny: Tree Grab unit attack damage bonus increased from 10/20/30/40% to 25/30/35/40%
* Tiny: Tree Grab building attack damage rescaled from 90/120/150/180% to 80/120/160/200%
* Tiny: Toss damage increased from 75/150/225/300 to 90/160/230/300

* Ursa: Overpower attack count increased from 3/4/5/6 to 4/5/6/7
* Ursa: Level 20 Talent increased from +12 Fury Swipes Damage to +16

* Vengeful Spirit: Wave of Terror damage rescaled from 45/70/95/120 to 60/80/100/120
* Vengeful Spirit: Magic Missile stun duration rescaled from 1.2/1.4/1.6/1.8 to 1.5/1.6/1.7/1.8

* Warlock: Shadow Word manacost increased from 90/110/130/150 to 120/130/140/150
* Warlock: Shadow Word cast range reduced from 525/600/675/750 to 450/550/650/750

* Weaver: Agility gain increased from 2.8 to 3.1
* Weaver: Shukuchi damage increased from 80/110/140/170 to 100/125/150/175

* Windranger: Intelligence reduced by 2
* Windranger: Powershot reduced from 180/270/360/450 to 150/250/350/450

* Witch Doctor: Voodoo Restoration activation cost increased from 20/30/40/50 to 35/40/45/50

* Wraith King: Mortal Strike skeletons magic resistance increased from 30% to 50%
* Wraith King: Vampiric Aura increased from 15/20/25/30% to 18/22/26/30%

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  News - Minecraft 1.13 Pre-Release 5
Posted by: xSicKxBot - 07-01-2018, 01:31 PM - Forum: Minecraft - No Replies

Minecraft 1.13 Pre-Release 5

A pre-release for Update Aquatic is now available!


A full changelog for this pre-release can be found on Minecraft.net


  • Fixed a nasty crash
  • Renamed a lot of internal IDs to be more consitent with the game
  • Squashed bugs!

FIXED BUGS IN 1.13-PRE5


  • MC-103516 – Spider and chicken jockeys only spawn the additional mob
  • MC-118372 – Faulty netty-4.1.9.Final release causes players to be kicked from the server
  • MC-124545 – Malformed JSON as ‘name’ value for ‘show_entity’ hoverEvent causes crash
  • MC-124546 – /datapack disable only works in the overworld
  • MC-125729 – Moving frosted ice preempts melting even under correct conditions
  • MC-126136 – Inverted tab-suggestions for argument values in entity selectors are suggested even if the typed prefix doesn’t include an exclamation mark
  • MC-126144 – Cods suffocate when touching a solid block from below
  • MC-126373 – Density of nether and overworld ore veins significantly lower in 18w versions
  • MC-126906 – Buckets cannot be emptied against blocks with the state waterlogged
  • MC-126915 – Dispenser with empty bucket removes waterlogged blocks instead of drying them out.
  • MC-129527 – Drowned overlay turns dark blue when wearing enchanted armor
  • MC-130270 – Iron golem spawning inside blocks
  • MC-130480 – Input range entry and limits are reversed in error messages
  • MC-130547 – Objective minecraft.used only ticks up when placing a block from a stack of 2 or more items
  • MC-131094 – Projectiles ignore collisions for ~1 block after spawned
  • MC-131599 – Opening player inventory with visible recipe book after using beacon causes crash
  • MC-132002 – Ender dragon respawns when upgrading from 1.12 to 1.13-pre3
  • MC-132064 – Swimming state does not end when teleporting / jumping out of water

To get pre-releases, open your launcher and go to the “launch options” tab. Check the box saying “Enable snapshots” and save. To switch between the snapshot and normal version, you can find a new dropdown menu next to the “Play” button. Back up your world first or run the game on in a different folder (In the “launch options” page).


Please report any and all bugs you find in Minecraft to bugs.mojang.com.


Pre-releases can corrupt your world, please backup and/or run them in a different folder from your main worlds. 


Share your thoughts on how 1.13 is shaping up in the comments below!

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