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  XONE - Metal Gear Survive
Posted by: xSicKxBot - 03-05-2018, 12:13 PM - Forum: New Game Releases - No Replies

Metal Gear Survive



Metal Gear Survive picks up from the ending of METAL GEAR SOLID V: GROUND ZEROES, to an alternate timeline caused by unexplained wormholes forming in the sky.

Publisher: Konami

Release Date: Feb 20, 2018

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  XONE - Past Cure
Posted by: xSicKxBot - 03-05-2018, 12:13 PM - Forum: New Game Releases - No Replies

Past Cure



Past Cure is a dark psychological thriller that blurs the lines between dreams and reality. An intense, cinematic, story driven experience, blending stealth and combat gameplay. Players are challenged to use an array of skills varying from powerful time bending mental abilities to brutal melee combat and stealth kills.

After his years of torture, ex elite soldier Ian lives in the safehouse of his brother, struggling with the consequences of the military experiments he was put through. They twisted his mind, imbuedhim with preternatural mental abilities such as time control and telekinesis. Driven by hallucinations and his thirst for revenge, Ian enlists his brother's help as he sets out on a thrilling hunt for the perpetrators of the conspiracy against him, and for the truth underlying his torment. On his missions Ian experiments with his new powers, quickly coming to realize their inherent danger: with each use, his sanity frays a little more, inviting the nightmarish attention of something beyond reality.

Publisher: Phantom 8

Release Date: Feb 23, 2018

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  PS4 - Apex Construct
Posted by: xSicKxBot - 03-05-2018, 12:13 PM - Forum: New Game Releases - No Replies

Apex Construct



In this atmospheric first-person action game built for VR, the fate of mankind rests on you ? the last human alive.

Publisher: Fast Travel Games

Release Date: Feb 20, 2018

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  PS4 - Rad Rodgers
Posted by: xSicKxBot - 03-05-2018, 12:13 PM - Forum: New Game Releases - No Replies

Rad Rodgers



Rad is a rambunctious but spirited young boy who maybe plays too many video games. After dozing off at the tail end of a long night of gaming, Rad awakens to find his dusty old console has turned itself back on.

Publisher: THQ Nordic

Release Date: Feb 21, 2018

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  PC - Age of Empires: Definitive Edition
Posted by: xSicKxBot - 03-05-2018, 12:13 PM - Forum: New Game Releases - No Replies

Age of Empires: Definitive Edition



In 1997, Age of Empires changed RTS games forever. Today, twenty years later, Age of Empires: Definitive Edition begins that transformation anew with all-new graphics, remastered sound and music, and a smooth UI experience rebuilt from the ground up.

Publisher: Microsoft Game Studios

Release Date: Feb 20, 2018

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  PC - Rad Rodgers
Posted by: xSicKxBot - 03-05-2018, 12:13 PM - Forum: New Game Releases - No Replies

Rad Rodgers



Bringing back the 90's-era PC platformer with a game inspired by classics like Commander Keen, Conker, Ruff'n'Tumble & Jazz Jackrabbit.

Publisher: 3D Realms

Release Date: Feb 21, 2018

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  News - For the first time, the Oculus Rift is the leading VR headset on Steam
Posted by: xSicKxBot - 03-05-2018, 12:13 PM - Forum: Lounge - No Replies

For the first time, the Oculus Rift is the leading VR headset on Steam

Valve’s monthly hardware survey reports that the Oculus Rift has risen in popularity on Steam, to the point that it has knocked the Rift from its usual position as the most used VR headset on the platform.

While the Rift’s new number one ranking is notable and bodes well for the headset’s presence on the typically Vive-led platform, game developers should keep in mind that participation in the hardware and software survey is entirely optional for Steam users, so the data shown doesn’t represent VR use of Steam’s entire user-base as a whole.

All in all, the Rift now boasts roughly 2 percent lead over the Vive. February’s numbers show the Oculus Rift accounting for 47.31 of the VR headsets on the platform, while the Vive is now only used by 45.38 percent of reporting VR users. 

Both PC-bound headsets have received a fair number of price cuts during the last year or so that could be responsible for the slow rise in VR usage, and Oculus has notably been more aggressive than HTC when slicing prices. 

The last cut from Oculus knocked $100 off of the price tag, bringing the Rift headset and controller bundle down to $399. One month earlier, the price of the Vive dropped from $799 to $599, though, even with the $200 cut, HTC’s headset is still a fair bit more expensive than the Rift.

Overall, roughly .28 percent of reporting Steam users have VR headset plugged into their PC. Looking at Steam’s entire reporting userbase as a whole, the Rift is now used by .14 percent of users, up .02 percent from January, while the HTC Vive is used by .13 percent, up .01 percent from last month.

While the percentages show an increase, Valve notably doesn’t release the number of users that use each headset or the number of people that opt into the hardware survey overall, so the numbers should be taken with a grain of salt.

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  News - Road to the IGF: ULTRA ULTRA’s Echo
Posted by: xSicKxBot - 03-05-2018, 12:13 PM - Forum: Lounge - No Replies

Road to the IGF: ULTRA ULTRA’s Echo

This interview is part of our Road to the IGF series. You can find the rest by clicking here.

Echo takes players to a palatial space station, one eerily filled with clones of the heroine that shift and adapt to the player’s style, taking their actions as their own. Before long, players will have to learn how to defeat their own tactics and combat movements, constantly trying to stay ahead of themselves.

Gamasutra spoke with Martin Emborg of ULTRA ULTRA, developers of the Excellence in Visual Art-nominated title, to talk about creating the striking space station players will battle through, as well as the thematic and gameplay concerns that were addressed by the game’s art style.

What’s your background in making games?


After graduating from the Danish Design School, I got a job at IO-Interactive, and I ended up staying with them for almost 10 years! During that time, I got to try my hand at many of the disciplines that go into making a good gaming experience, learning from some wonderful people – a few of which actually ended up joining Ultra Ultra to make Echo!

How did you come up with the concept?


We’ve been asked this many times, but man, it’s a hard question… The Palace itself was probably the original spark, inspired in part by Jorge Luis Borges’ The Library of Babel, which Christel (who wrote Echo) had introduced me to. We both have a strong affinity for high concept science fiction, and especially the kind that confronts you with the unknown. We wanted that sense of awe and wonder, and the idea of a planet-sized splendid maze certainly had the potential to provide that. But what would you face in those maddeningly infinite halls? It’s hard to separate idea from process after the fact, but somewhere along the line came the idea of you coming face to face with yourself, and we ran with it!

What development tools were used to build your game?


We build the game in Unreal 4 – We shipped on a modified version of 4.11. It was awesome to be able to just download Unreal and then be operating at AAA levels from the word go. As for software packages, beyond that, we’re all over the map. People just use what they’re comfortable with.

How much time have you spent working on the game?


Around three years. A half year getting the company up and running, finding funding and being anxious about the decision, and then 2.5 years of actual production.

What drew you to use the striking art style of Echo? What thoughts went into creating the striking, palatial space station players explore?


Beautiful malevolence is just so much more unsettling than the decrepit kind, in our opinion.

The palace aesthetic tabs into many aspects of the game, both from a narrative and thematic perspective. I don’t want to give too much away by going into the culture that created the structure, but let’s just say it reflects their arrogant world-view. Hopefully the environments also convey a sense of having entered some kind of afterlife, one containing both the elevated and the outcast.

Thematically, the repetition and symmetry of ornamentations found in real world palaces like Versailles and the Winter Palace just fits perfectly in a game called Echo, where you play against replications.

What do you feel this style added to the unsettling experience of being stalked by clones of yourself? In setting the game’s mood?


As mentioned above, our objective was to transport players into the unknown, and they are completely used to the typical dark oil-rig/submarine style space stations, having experienced plenty of games and movies set in those! So, in order to take them out of that comfort-zone, we take them elsewhere.

From a more practical perspective, we wanted a bright location so that the effect of the blackouts would be clear, but at the same time we didn’t want the surroundings to be too easily read. We wanted the eyes and minds of the players to be continuously scanning and searching the surroundings, so the high frequency of detail in an ornate Palace hopefully achieved that.

There is a beauty in the UI that surrounds En (the heroine). How did you come to create this endlessly-shifting flow of information and give it a visual form?


Our design sensibilities with regards to the suit and HUD/UI was, very much in contrast to the surroundings, completely utilitarian, actually; it needed to be functional first and foremost. The idea for the radar “orb” arose during prototyping – we’d made arrows that pointed towards enemies, but it wasn’t really communicating anything about distance, so the basic task became to try and make a kind of holographic mirror-ball surrounding the character in game-space that would allow you to perceive what was going on around her.

Design-wise I think it’s one of our bigger achievements. Once you get used to it, you almost stop noticing that it’s even there, and it becomes a natural extension of your senses within the game world.

Being attacked by clones of yourself throughout the game should get visually dull. How did you work to avoid this in Echo?


Haha, I’m not sure we did! Perfect copies have no variation after all! In the beginning, as they evolve, and when you encounter one you killed earlier, rematerialized by the Palace, they appear as incomplete, twisted abominations, but we didn’t do this to battle visual dullness, but to tell the player something. The aesthetic throughout Echo is carefully anchored in repetition and symmetry.

Have you played any of the other IGF finalists? Any games you’ve particularly enjoyed?


Cuphead is just delightful! Insanely hard, yes, but delightful. The craftsmanship that went into that is impressive, and obviously done with a steady hand.

What do you think are the biggest hurdles (and opportunities) for indie devs today?


Being noticed is the biggest hurdle, definitely. You can make a super great game, and still, you’ll completely disappear in the throng. We were lucky to get quite a lot of attention from the gaming media as well as streamers, and still the most frequent thing we hear is “Why haven’t I heard of Echo before?!”.

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  Xbox Wire - This Week on Xbox: February 23, 2018
Posted by: xSicKxBot - 03-05-2018, 12:13 PM - Forum: Xbox Discussion - No Replies

This Week on Xbox: February 23, 2018

We know you’re busy and might miss out on all the exciting things we’re talking about on Xbox Wire every week. If you’ve got a few minutes, we can help remedy that. We’ve pared down the past week’s news into one easy-to-digest article for all things Xbox! Or, if you’d rather watch than read, you can feast your eyes on our weekly video show above. Be sure to come back every Friday to find out what’s happening This Week on Xbox!

Age of Empires: Definitive Edition Now Available Worldwide on Windows 10 PCs
Welcome back to history! Today is an exciting day for us at Microsoft, as we celebrate the legacy of Age of Empires with today’s release of Age of Empires: Definitive Edition worldwide on Windows 10 PCs. We created Age of Empires: Definitive Edition as a homage to all Real Time Strategy (RTS) fans and to PC gamers everywhere… Read more

New Games with Gold for March 2018
Welcome to another Games with Gold reveal for Xbox One and Xbox 360! In March on Xbox One, take control of Sergeant Rex Power Colt’s cyber commando kids as they drive and shoot their way through a variety of environments in Trials of the Blood Dragon, then experience one of the most innovative and award-winning shooters in Superhot… Read more

EA Publisher Sale Hero Image

Save on Awesome Games During the EA Publisher Sale
Xbox and EA fans! The Microsoft Store’s EA Publisher Sale is one of the most anticipated sales of the year, and it’s starting soon. Running for one week only, from February 20 to February 26, the sale offers the best prices on EA titles including Star Wars Battlefront II, FIFA 18, Madden 18, Battlefield 1 Revolution, Need for Speed Payback, Mass Effect Andromeda and more… Read more

Getting Started in Age of Empires: Definitive Edition
If you’re like us, you’re excited about booting up Age of Empires: Definitive Edition available now on Windows 10. Perhaps, like some of us, your Age skills have gotten a bit rusty. Or maybe you’ve never played the classic real-time strategy game at all! Not to worry: the Age of Empires: DE team put together a quick primer to help you come out on top in this celebration of gaming history… Read more

Xbox Storytellers Wolfenstein Hero Image

Xbox One Storytellers: MachineGames Talks Wolfenstein
It’s hard to match the narrative scope and immersive experience that a compelling story-driven game has over other storytelling mediums, allowing players not only to fall into the world of a well-crafted story but to experience it firsthand. These types of games can empower someone with a new perspective, or let us live a double-life as a superhero… Read more

Return to Albion for Free and Make Your Fable Fortune
After seven months working closely with the feedback of our dedicated Xbox Game Preview users, we’re excited to not only announce Fable Fortune is graduating with version 1.0 from Game Preview to a full release — and the game will be free starting today, February 22 for Xbox One and Windows 10… Read more

Sword Art Online: Fatal Bullet Hero Image

Sword Art Online: Fatal Bullet Available Now on Xbox One
Calling all Gun Gale Online Players! It’s been a long time coming, but Sword Art Online: Fatal Bullet is finally available on Xbox One. In the newest video game of Reki Kawahara’s fan-favorite franchise, you will venture into the futuristic world of Gun Gale Online, a dangerous landscape fraught with peril like supersonic flying bullets, quick photon swords, and powerful rocket launchers… Read more

Fortnite Battle Royale – Battle Pass Season 3 is Live on Xbox One
Season 3 of Fortnite Battle Royale has launched an all-new space-themed Battle Pass! We also released our massive v.3.0.0 update which includes a whole slew of new features and improvement that every Victory Royale seeker will appreciate. With v.3.0.0, all Xbox One and Xbox One X players will now be able to experience Fortnite at 60 fps… Read more

Cities Skylines - Xbox One Edition Mods Hero Image

Mods Coming to Your Town in Cities: Skylines – Xbox One Edition
Hello once again, mayors! We hope you’ve been having fun building new cities and infusing them with your own mixture of sensibility and style. Our favorite thing about working with Cities: Skylines – Xbox One Edition is getting to see the creative ways that our players bring their towns together, and we’ve enjoyed seeing what you’ve shared… Read more

Retro-Future Survival Management Game Symmetry Now Available on Xbox One
The first time we thought about creating Symmetry was during one evening when we played a board game called “K2,” in which the main goal was to ascend the mountain summit and bring the whole team back to the base safely. Once we mixed the concept with our love to sci-fi themes, we could begin our work… Read more

Ys Origin Key Art Hero Image

The Ys Series is Coming Soon to Xbox One with Ys Origin
We’re really happy that Japanese RPG lovers will soon be able to play this amazing game series on Xbox. Created more than 30 years ago by Nihon Falcom, Ys is one of the greatest game series ever — the first episode was originally released on the NEC PC-8801 — and as you can see by looking on the internet, this is some old-school hardware… Read more

Punishing Platformer Roguelike Xenon Valkyrie+ Available Now on Xbox One
A few months ago, I was contacted by a Spanish game developer, Daniel Fernandez Chavez (Diabolical Mind), who had created an interesting game for the PC. Considering we use the same middleware (GameMaker Studio), he figured I could port and publish his game on consoles. I accepted! Xenon Valkyrie+ is a platformer roguelike in the same vein as Spelunky… Read more

Dreaming Sarah Hero Image

Creators Corner: Dreaming Sarah
Xbox Live Creators Program empowers passionate developers everywhere to share their games with the world. In the Creator’s Corner series, Xbox Live Creators Program developers will share what inspires and motivates them to design and create their games, what challenges and creative solutions they pursue to bring their games to fruition… Read more

Xbox CosPups Join Gaming Heroes to Celebrate the Year of the Dog
February 16 marks the start of Chinese New Year; a 15-day season of festivities across Greater China and within Asian communities worldwide, seeing people celebrate with family, feasting, fireworks, and good fortune rituals shared. This Lunar New Year we celebrate the Year of the Dog… Read more

Jurassic World Pinball Hero Image

Turning Jurassic World and Jurassic Park into Prehistoric Pinball Perfection
Greetings from Zen Studios! As you may know, we launched Pinball FX3 last fall alongside three great new tables in the Universal Classics Pinball collection. Half the fun of creating new experiences based on “Back to the Future,” “E.T.,” and “Jaws” came from conceptualizing how we would represent your favorite scenes from those movies in pinball form… Read more

Unleash Your Inner Ninja with an Exclusive New Avatar on Roblox
It’s a well-established fact that ninjas are the coolest warriors in the entire universe. They’re stealthy, mysterious, and versatile in battle! Naturally, it only seemed fitting to introduce one of our own renegade ninjas on Roblox as a unique playable avatar! Sharpen those kunai and get ready to hone your fighting techniques, Robloxians… Read more

Metal Gear Survive Tips Hero Image

Five Tips to Mastering Single-Player in Metal Gear Survive
With the launch of Meal Gear Survive, you can now experience the full depth of the game’s features, mechanics, and modes. Even if you already played co-op during Metal Gear Survive’s beta, the single-player experience brings new elements of exploration and survival accompanied by Metal Gear’s signature stealth-action gameplay… Read more

Xbox Live Sessions: Chandler Riggs and Brendan Greene to Play PlayerUnknown’s Battlegrounds on Xbox One X
Xbox and “The Walking Dead” fans, get ready for another epic Xbox Live Sessions featuring Chandler Riggs! Chandler will join the interactive livestream hosted on the Mixer Xbox Channel on Thursday, February 22 at 2 p.m. PT to take on PlayerUnknown’s Battlegrounds (PUBG) on Xbox One X… Read more

The Station Hero Image

Sci-fi Mystery The Station Available Now on Xbox One
I can’t express how excited I am for you to jump into the mystery adventure of The Station and solve what happened onboard a futuristic space station, sent to research a newly discovered sentient alien civilization. After losing contact with the crew, you’re sent to investigate and will discover a mystery that will decide the fate of two civilizations… Read more

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  News - JRPG-Inspired Detective Game Pixel Noir Is In Development For Nintendo Switch
Posted by: xSicKxBot - 03-05-2018, 12:13 PM - Forum: Nintendo Discussion - No Replies

JRPG-Inspired Detective Game Pixel Noir Is In Development For Nintendo Switch


Badland Games has revealed that SWDTech’s JRPG-inspired title Pixel Noir is now in development for Nintendo Switch after smashing its funding goal on Kickstarter.

Pixel Noir is a detective game set against a film noir backdrop which sees your character, who has been in jail for many years, finally get a chance to clear his name once and for all. For ten years you were haunted by unanswered questions and unspeakable horror, frightened by what you saw and what you did, leaving you with no choice but to take the opportunity to fix things.

The Switch version of the game is said to contain all of the features coming to other platforms, which you can check out below.

Features

– Solve a variety of mysteries as Pinnacle City’s cheapest Private Eye! From missing pets to murder investigations, your detective skills will earn you either fortune or face punches.
– Fight enemies in turn-based combat. Unleash devastating combo attacks by teaming up with other heroes in your team!
– Explore Pinnacle City–a wretched hive of scum and villainy harboring black market trade & hawked by colorful characters.
– Use your investigation mode to reveal clues. Level it up over time to unearth new secrets and storylines!
– Overkill mechanic: if you do too much damage, instead of knocking your enemy out, you can kill them. This will affect what type of spoils you get from battle!
– New timed hit mechanics for skills including button sequences and d-pad rotation!
– CRDTech card game… can you find Phil, the Dust Master?

While we have no confirmed release date as of yet, the fact that the game is now officially coming to the Switch (and at the same time as other platforms) is, of course, great news. Does this one look right up your street? Let us know in the comments below!

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