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  Unity Super Sale On Now Until Dec 4th
Posted by: xSicKxBot - 11-17-2020, 06:42 PM - Forum: Game Development - No Replies

Unity Super Sale On Now Until Dec 4th

Unity are running their annual Super Sale just in time for Black Friday, with 700+ assets 50% off as well as daily specials that are 70%+ off. Additionally if you purchase Unity pro or Unity Enterprise, you currently get an additional license, such as Unity Build, MARS, ArtEngine, Reflect or Pixyz, a heck of a deal if you were going to get a pro subscription anyways!

The daily deals are as follows:

The above items are only for sale on the date listed, so if you click a link on any other day you will see regular pricing. All of the above links contain an affiliate code that pays GFS a small commission if used (and thanks if you do!). You can learn more about the sale in the video below.






https://www.sickgaming.net/blog/2020/11/...l-dec-4th/

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  AppleInsider - iPhone 12 Pro Max has the best smartphone display, says DisplayMate
Posted by: xSicKxBot - 11-17-2020, 06:41 PM - Forum: Apples Mac and OS X - No Replies

iPhone 12 Pro Max has the best smartphone display, says DisplayMate

After thorough analysis and lab testing, DisplayMate has declared that Apple’s new iPhone 12 Pro Max flagship has the best display that it’s ever tested.

The new Apple handset has reclaimed DisplayMate’s “Best Smartphone Display” ranking, a similar honor given to past handsets like the iPhone 11 Pro Max and iPhone XS Max. Currently, the iPhone 12 Pro Max holds DisplayMate’s highest-ever A+ performance grade.

In an in-depth analysis of the device’s display following lab testing, DisplayMate said that the iPhone 12 Pro Max has a “state-of-the-art” display that sets or matches records across 11 different performance metrics.

“The iPhone 12 Pro Max joins the very select Top Tier of Smartphone Displays which all provide Close to Text Book Perfect Calibration Accuracy and Performance that is Visually Indistinguishable From Perfect, so they all received and maintain Concurrent DisplayMate Best Smartphone Display Awards,” the display testing firm wrote.

That includes full screen brightness, high contrast ratio, sharpness, low reflectance, and absolute color accuracy. The iPhone 12 Pro Max received “visually indistinguishable from perfect” in several categories, such as “shift in color accuracy and intensity scale” and “shift in image contrast and intensity scale.”

DisplayMate also praised some of Apple’s proprietary display technologies, such as True Tone and Night Shift, and noted that the device’s display is also up to 10% more power efficient than the previous iPhone 11 Pro Max.

On the display itself, the iPhone 12 Pro Max sport’s Apple’s largest ever iwth a 6.7-inch screen and a 2778 x 1284 resolution; a 2,000,000:1 contrast ratio, peak brightness of 800 nits or 1,200 for HDR; and support for the P3 wide color gamut.

The full DisplayMate “shootout” goes into further detail about the iPhone 12 Pro Max’s display technologies, and the report is available from the research firm.



https://www.sickgaming.net/blog/2020/11/...splaymate/

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  News - Animal Crossing: New Horizons Winter Update Arrives This Thursday
Posted by: xSicKxBot - 11-17-2020, 06:41 PM - Forum: Nintendo Discussion - No Replies

Animal Crossing: New Horizons Winter Update Arrives This Thursday


Nintendo has announced that a free Winter update is set to arrive in Animal Crossing: New Horizons this Thursday.

A new trailer for the update has been shared, giving us our first proper look at the new content we’ll be able to enjoy over the coming months. It looks just as lovely as ever, and as well as the usual batch of new events and the like, there’s also confirmation that the long-awaited save data transfer feature will also be going live (more details on that here).

New seasonal events, Reactions, hairstyles, save data transfer, and more! Get ready to celebrate the heartwarming holiday festivities with the free Winter update, coming to Animal Crossing: New Horizons on November 19!

Here’s a look at what we can expect:


  • Turkey Day – On Turkey Day, which will take place this year on 26th November, top class chef Franklin will arrive and host a gathering in the plaza. Players can help Franklin collect ingredients to go in the dishes that will be on display in the plaza. Players helping Franklin cook will receive a gift from him. Please note: This event requires the construction of the Resident Services building beforehand.
  • Toy Day – It’s the time of the year when island residents rejoice … The month of Toy Day is nearly at hand. Players might notice their island and plaza gradually becoming more festive with holiday-themed decorations over the coming weeks. Keep an eye out for decorated trees, too. Shaking these may drop ornaments which will allow players to craft holiday furniture recipes. From 1st December to 25th December, it will be possible to purchase toys from Nook’s Cranny and find holiday-themed clothing at the Able Sisters shop. When it’s officially Toy Day on 24th December, Jingle will pay a special visit to each island to spread holiday cheer. By helping him deliver presents, players will receive a gift too.
  • New Reactions and hairstyles – Nine new Reactions and six new hairstyle options can be acquired by redeeming Nook Miles at the Nook Stop terminal located in Resident Services.
  • Home storage limit upgrade – Players who have previously expanded their home to the largest size and have paid off their debt will be able to apply for a further home storage expansion by speaking to Tom Nook at the Resident Services. This will expand the home storage to 2400 slots.
  • Visiting random islands in dreams – Everyone enjoying dozing off and visiting other islands within dreams will now be able to choose to visit random islands while dreaming, opening up new vistas of inspiration for island customisations.
  • Animal Crossing: Pocket Camp collaboration – To commemorate Animal Crossing: Pocket Camp’s third anniversary, a Pocket Camp smartphone model will become available in Animal Crossing: New Horizons.
  • … and more: New seasonal items will be available starting 1st December at Nook Stop. Between 26th and 31st December, there will also be several festive items to celebrate New Year’s Eve. In addition to the content of the update, players can look forward to a countdown event on December 31st, starting at 7 p.m. local time, to ring in the new year with their residents as well as friends and family in the game.

Make sure to update your game on Thursday to check all of this out for yourself, and let us know if you’re excited for a seasonal change in the comments below.



https://www.sickgaming.net/blog/2020/11/...-thursday/

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  News - WoW: Shadowlands: Check Out The Incredible Launch Cinematic
Posted by: xSicKxBot - 11-17-2020, 06:41 PM - Forum: Lounge - No Replies

WoW: Shadowlands: Check Out The Incredible Launch Cinematic

World of Warcraft's eighth expansion is nearly here, as Shadowlands drops on November 23 following a delay. Blizzard has released a launch cinematic for it, and in keeping with tradition, it is very impressive.

The cinematic introduces players to the heart of the Shadowlands expansion, which is the afterlife. Appropriately, the cinematic is titled "Beyond the Veil," and it has flashy action and lots of dramatic sequences.

"In the Shadowlands, every soul has its place--from the path of ascension among the spires of Bastion to an eternity of torment in the depths of the Maw. Choose where your destiny lies," reads the video's description.

Continue Reading at GameSpot

https://www.gamespot.com/articles/wow-sh...01-10abi2f

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  (Indie Deal) FREE Contract With The Devil, Seven Days Deal
Posted by: xSicKxBot - 11-17-2020, 12:46 PM - Forum: Deals or Specials - No Replies

FREE Contract With The Devil, Seven Days Deal

FREEbie Contract With The Devil
[freebies.indiegala.com]
Exciting tasks, unusual riddles, lots of logic puzzles, search of items and important artifacts are waiting for you. And also, the journey through the looking glass and a visit of the past.

Seven Days at a Historical Crackerjack Steam Deal
[www.indiegala.com]
Seven Days With You: The Most Precious Memory in Our Lives (aka Seven Days) is an all-ages occult mystery visual novel where all the heroines are dead.

https://youtu.be/h-5S82ETKvI

The 232nd GalaQuiz will be LIVE soon, win up to $50:dollars: in GalaCredit!
[www.indiegala.com]
The GalaQuiz will take place in less than 2 hours from this announcement
Today's GalaQuiz[www.indiegala.com] hints are up. The theme will be Treehouse of Horror.

Gameplay Giveaway & Happy Hour
[www.indiegala.com][www.indiegala.com]
Stay Inside, Stay Safe and Enjoy Good Games.
Check out IndieGala on Twitter, YouTube & Facebook[www.facebook.com]


https://steamcommunity.com/groups/indieg...8386126770

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  News - Ghost Recon: Breakpoint PS5, Xbox Series X/S Enhancements Detailed
Posted by: xSicKxBot - 11-17-2020, 12:14 PM - Forum: Lounge - No Replies

Ghost Recon: Breakpoint PS5, Xbox Series X/S Enhancements Detailed

Ubisoft has confirmed that Ghost Recon: Breakpoint will be playable on PlayStation 5 and Xbox Series S / Series X thanks to backwards compatibility. Alongside the announcement, the company outlined the enhancements the tactical shooter will see on next-gen hardware.

Ghost Recon: Breakpoint on next-gen consoles will be playable in two modes: Performance and Resolution. As the titles suggest, Performance favors a higher frame rate while Resolution is all about visuals. As such, Performance mode on PS5 and Series X run at 1080P and 60fps. Resolution mode, on the other hand, pushes Ghost Recon: Breakpoint to 4K and 30fps on both consoles, with PS5's 4K graphical setting being an upscaled version. Instead of the enhancements Ubisoft made with Assassin's Creed Valhalla and Watch Dogs Legion, these Ghost Recon: Breakpoint settings are similar to what the game sees on PS4 Pro and Xbox One X.

Ghost Recon Breakpoint Next-Gen Performance Breakdown

PlayStation 5

Continue Reading at GameSpot

https://www.gamespot.com/articles/ghost-...01-10abi2f

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  News - Immolant Pt. 2
Posted by: xSicKxBot - 11-17-2020, 07:29 AM - Forum: Lounge - No Replies

Immolant Pt. 2

BORN OF WRATH


“Huh.” Sagira patches a strand of Light into the jumpship’s control deck as they tumble through the black-drop, stars twinkling out beyond reach. “Something’s in the static out there…”

“What is it?” Osiris asks.

“Some kind of subspace transmission. Hang on.” Sagira boosts the jumpship’s comm receiver. “It’s Cabal.”

“From?” Osiris absentmindedly pushes a sack of candy corn aside with his foot and leans forward.

“Somewhere outside the system. Some pretty heavy encryption at work, but… there’s a repeated phrase. A name. Caiatl?”

“How many Cabal leaders still vie for dominion atop Ghaul’s grave? Let them grind each other into dust.”

“There are responses from Nessus, the Reef, the EDZ.  She’s calling the Legion home… or, no… back to her bosom? She wants them to capture Calus to prove their loyalty, but it sounds like the Leviathan  is missing.”

“Their bloody feud continues. If Caiatl is stirring up the Legion, the Vanguard will want to know their plans.”

“One of the response signals is offering Caiatl tribute from somewhere near Sorik’s Cut. Some other weird noise too.”

“This message here,” Osiris says and points to the on-screen readout of Sagira’s scans. “Caiatl sends an emissary to receive their tribute.”

“The Shore . We’re not far behind,” Sagira says. “Eavesdropping or crashing?”

 “We’ll hit them after the offering is made. I don’t want the Cabal Empire to know we’re tapping their communications.”

A horde of Cabal crowd into a crude shelter, assembled from several decommissioned drop pods. Green light shines through the cracks. A royal blue banner of Cabal make lay cast in squalid bubbling mud. Sagira and her Guardian survey the scene, perched on Fallen ruins high above the Boil. The bulk of the evening is spent silent. The only exception: Sagira’s repeated affirmations. “They’re still just huddled around that rock.”

“Patience is a virtue, Sagira.” Osiris closes his eyes to the Reef sky and waits for signals to guess at the Darkness’s plans. The stars watch, all the weight of jet-black space upon him. He is extinguished among their lightyears.

Screams in the night.

Osiris stirs awake. His eyes open to the nebulous drift of the Shore. “Sagira, report.”

“They’re all still in there. Eighteen life signs. No shots. No one’s even moved. I don’t like it.”

Tired hours flit by. Morning rises. There are no Cabal skirmishes against the Scorn, no metallurgists patching Phalanx shields with molten slag, or Psion lookouts tracing firing lines.

“They’re on the move!” Sagira leers over the edge of their perch. The escape latch on the frontal pod dome bursts open and slams against the pod wall. Ten leave: nine unsteady forms in dull red, one vivid blue. They disperse out into the Shore.

Osiris rubs his eyes. “Finally.” Through the cracks he sees them; the remaining ring of Cabal kneel in a tightly wrapped circle. A stony protrusion centers them.

“What is that stone’s constitution?” he asks.

“Pretty stoic, I’d say.”

“Sagira… this reeks of suspicion.”

“You’re right, and I hate saying that.” A moment passes as the tiny Ghost directs long-range sensors to the stone. “Oh, it’s not a rock. It’s Hive; biological.”

Osiris floats down to the acrid pools on feather-Light; Sagira follows close behind.

He bounds through the open pod door. A celestial flame dances in each palm. Eight Cabal sit dormant.

The Cabal huddle around the protrusion. Their massive bodies form a bulwark of trembling flesh. A soulfire pitch blisters through their turgid pressure suits. They are fixated—bulged eyes rabid and screaming of rancor. Frontal plating blighted by Hive barnacle growths. Hands tightly grip their throats. Slug Rifles lay prostrated before the idol.

Osiris steps among them without their notice and lowers his hands. Sagira breaks the Cabal perimeter to scan the protrusion.

“Creepy. They don’t even notice us. Keep those spitfires ready.” She turns to Osiris. “This is the most vascular rock I’ve ever scanned.”

Osiris peers into the Hive protrusion. Metallic flecks shimmer, and he sees a long and empty road. Meandering. He wishes to plant a great banner over it, so that all may see. A beacon, alight with Phoenix flame. Looming in the nascent flamelight hangs the terrace of blades. The terrace dominates the road; its precipice at his throat. He raises the Dawnblade to meet them. Rupturing cacophony ravages his senses.

I AM THE WAR YOU CRAVE. PURPOSE ETERNAL. A LEGACY IN BLOOD.

“It’s full of soulfire veins.” Sagira’s voice is wind to Osiris. She nudges him.

WHEN YOU DRAW BLADES, YOU DRAW ME.

“Do you hear the whispers?” Osiris’s words slur.

YOU CANNOT RESIST WITHOUT INVOKING MY BANNER.

“You’re hearing something?” Sagira floats near him.

EMBRACE ME, LIGHTBEARER, AND BE A GOD OF DEATH.

“Whispers.” His mind clouds.

One of the Cabal stands and turns to Osiris.

“Snap out of it; they’re waking up,” Sagira says and decompiles out of danger.

CONSUME OR BE CONSUMED.

The Cabal trundles forward. Osiris billows incineration. The blaze cooks the interior of the pod. Kneeling Cabal break free of their trance and stand in the scalding air. Of the remaining seven, two fall immediately to a hail of celestial firebolts. Osiris grounds himself and unleashes a cascade of Arc across the mass of lumbering Legionaries. Lightning bends inward against the pod’s magnetic shielding. He holds the storm on them until pressure gel hisses and spits from their suits.

Osiris exhales. Their smoldering bodies invade his nostrils. The scene clarifies. Horror, scorch, and char.

“Sagira…”

CODEPENENTS


“You ready to tell me what that was all about?” Sagira asks. She hovers just above the jumpship’s control deck, piloting.

“I wish I could. I remember tracking Caiatl’s emissary. Finding the Cabal. The night sky. Then… flame and rage. It took everything in me to push those thoughts from my mind.” Osiris slumps in his seat. “There is one clear memory. I felt the Dark whisper that we’ve been chasing. Like a needle in my spine. It must be at the root of all this.”

As his thoughts fixate on senescence, old iron words from the past ring in his ears.

“Soon the City won’t need men like us. Lone wolves, Osiris. We die.

Make sure when your end comes, it’s something worth your Light.” 

“Okay,” Sagira says. The concern is thick in her voice, but she buries it. “I sent out scans. Long range, short range… anywhere that has a prominent Hive presence. There’s no way this is isolated to the Reef.”

“Petra, how were we so blind?” Osiris muses. “The Hive swell in Darkness as Guardians run to Europa. The warning fell between her words, and I did not see it.”

“That’s enough moping. We’re on this early. Maybe it’s a good thing.”

“I can’t pull the Vanguard’s eyes from Europa with hazy recollections and guesses. They have just begun to see me again, and trust is so thin.”

Resonance pings blip onto the ship’s monitors, catching Osiris’s attention. “Signals from your scans.”

“The Moon. That’s a much stronger signal than the one we found near Sorik’s Cut.”

Osiris shifts and raises his head. “You may be right about our timing. We can end this before it begins. Open a channel to Eris.”

“I’ve been trying. She’s uh… well, she’s not answering.”

“Then we go to her.”

“Oh no. First that, and then it’s a suicide mission into the Hellmouth. You’re in no condition. Recuperate and we’ll talk.”

Osiris stews in thought. Sagira’s words are true. He is bleary from lack of sleep. “Then turn around.”

“Osiris, I already sent everything we have to Petra and the Vanguard. I’m taking us to Earth.”

“Whatever we are dealing with is spreading through the system’s underbelly. There is one  on the Shore who knows those pathways. Surely, I’m not too fragile to have a conversation, Sagira.”

“I’m sure there are plenty of people in the Tower who would be just as helpful.”

Osiris glares at her. “I am not some doddering invalid!” He grabs the flight stick. “Turn around, or I will.”

“This Spider guy better have answers,” Sagira says.

“From what I’ve heard, it’s just a matter of how persuasive we are,” Osiris says and follows an Eliksni Associate through plum curtains and into the Spider’s abode. The massive Don of the Shore  lounges before them.

“Welcome, most esteemed Osiris. Though you have not graced my chamber before, your reputation precedes you.” Spider trellises his eight fingers togethe r as his voice breaks into a series of gaseous staccato slurps. “The literature you sent me… very interesting, but behind the times .”

Spider chuckles. “I already have top men working on these… cryptoliths. But I’d never, what is it? Ah yes, ‘look a gift horse in the mouth.’”

His Associates rush around the edges of the room. Cargo exchanges hands at a frenetic pace. Osiris follows their movements. A decorated Associate approaches the Spider and waits at his side.

“What is it, Arrha ? You know better than to interrupt our guest’s audience.”

Arrha glances to Osiris before quickly speaking in Eliksni. Spider slams down a meaty fist. “Then go find it!”

Spider turns back to Osiris as Arrha scuttles away. “Apologies. Business interruptions in the aftermath of these…” he gestures half-heartedly upward, “… trying times.” He stifles a cough and clutches at his Ether rebreather.

“Cabal aren’t the only ones having troubles, eh?” Sagira asks and jets in front of Osiris. “You know I speak Eliksni, right?”

She plays snippets of Cabal distress transmissions and orders from Caiatl’s scouts to lock down encampments; she displays images of slaughter, graves, and empty Cabal fortifications. “If it’s hitting them this hard, your Associates must be, what’s the phrase? Dropping like flies.”

“Wise Osiris and his brilliant little Light,” Spider muses.

“Sagira,” the duo corrects.

“Of course you are. I see no reason why this… can’t be a mutually beneficial partnership.”

Osiris steps forward. “What matter do you need addressed, Spider, sovereign of the Shore?”

Spider giddily laps up the title. “I know the cryptoliths are of the Hive. I know the broods here burn Oryx’s banners. And I know his Worm’s skeleton , the one in Saturn’s rings, is awake.” Spider throws his four arms into a shrug. “My jurisdiction ends at the banks of the Shore, of course… but not yours.”

DREAD NOT


Osiris impales a Wizard’s head upon a stunted spike, surrounded by a freshly bloodied Hive sigil. The Dreadnaught console sputters to life, accepting his tithe.

While Cayde’s old transmat zone is no longer in operation, the massive breach left by the Dantalion Exodus VI’s impact remained agape. Entry had not been difficult despite the halls crawling with newly spawned Thrall. They were young, and nearly a century of navigation through the Infinite Forest had honed Osiris’s ability to remain unseen.

The Dreadnaught’s systems present as living memory —chronicles and hymns recounting histories. It is a rat king of fading ideas, wracked with failing connections and dying interpretations as Akka  suffers a slow, final death, damaged beyond repair. But there is knowledge to glean here. Osiris directs Sagira to rip spokes of data from the console for Vanguard High Command.

“You found the most disgusting one; I’m not touching that. Dictate it to me.”

Osiris sneers and grasps the head. He navigates the recounting of the Hive from Oryx’s death. They are fractured, broken by internal power struggles. It leads into a recounting of Savathûn: banished, branded as heretic and set to burn. Many Hive turned to her when Oryx fell. Many of those same broodlines defected as the Darkness invaded Sol, sending Savathûn into hiding. She is still hunted by the hounds of war. Her pursuer has no local story to recount here, for it is yet to be written in blood. War’s Celebrant  rides to wrest Crota’s lost foundlings from the Witch Queen’s schemes. To bring unity. To bring reckoning. To bring glory. Luna will be reformed in her image. All tithes to Xivu Arath. All tithes to the black edge of her singing blade.

I AM THE DIN OF RAPTURE. I AM THE HERALD OF PEACE. MY BANNER IS KNOWN TO YOU.

“Xivu Arath,” Osiris says. Words spoken on compulsion. He takes his hands from the Wizard’s head as emerald smoke wafts from its orifices.

Osiris slumps to his knees. “This must be the echo we’ve been chasing. An omen of her  voice, resounding through the Darkness, heralding war.”

“A Hive war god. This is bad,” Sagira says.

“The third sister . She has finally come for us, and her champion seeks to supplant Crota’s remaining daughters on Luna. That is where we go.”

Into the chasm on Luna. They follow the trail of signals down into the Enduring Abyss . Through the Nightmares of so many.

He stands at the face of it for what feels like hours. The Great Angular Thing —the edge of night that plays behind his mind.

“Speechless?” Sagira teases. “Maybe they’re  not so bad.” Her chuckle is thin .

They press on.

Osiris swipes away silken threads of webbing above the shadow of Luna’s Pyramid. Braziers illuminate a synod of Witches and Wizards deep in the chasm. All point in alignment toward a monolithic sigil of Xivu Arath set atop a cryptolith adorned in blades: her will, projected from some far-off, unseen cosmic hollow . At the base of her visage—a monstrous Knight, adorned with tapestries charred by scorching brands.

“There it is,” Osiris whispers.

“Along with the entire Scarlet Court,” Sagira’s voice crackles.

“Crota’s remaining children, and their spawn, can be destroyed in one fell swoop.”

“What is it with you and suicidal ideas? We can’t transmat out of here, and they won’t just kill you. They’ll rip out your Light, Osiris.”

“They’re all here, Sagira. In one place.”

“You’re worth more than a bunch of Hive nobles. Wait for backup. Let me go topside and call for help.”

“No. We stop this now. Halt her here.” Osiris looks to the convocation below. “It is decided.”

“You can’t just decide that!”

Osiris turns to Sagira. “Go for help, but I can’t wait for the Vanguard. I’ll see you soon with reinforcements.”

“If you’re going, I’m going.” She decompiles safely beneath his armor. It is decided. Together they make war on the Hive.

Solar wings combust from Osiris’s back. In each hand, he wields a blade of dawn. The calamity of his inferno sends Hive scattering in every direction. Voshyr and her two daughters, Yishra and Ayriax, turn to confront the Phoenix. They are ashen before their first incantations complete. He paints the scene apocalyptic. Fifteen noble-brood are reduced to cinders before a defense is mounted.

LAUGHTER LIKE CLASHING SWORDS.

Osiris sails through the air as daggers of dark power whistle past him. Golden echoes split from his body to cut down fleeing Hive and soak reprisals. Kinox, last daughter of Crota, scurries through cracks between the rocks as her son, Ulg’Urin, and his cohort of lesser Knights raise shields to defend her. Osiris extinguishes a blade into his palm to form a singularity of Void and hurls a Nova Bomb that consumes them. With his other blade, he dives. He drives it into the ground, erupting a Well of Radiance surrounded by a phalanx of gilded echoes .

Nobles shriek for their Thralls to charge. Bolts of flame and Arc tear through them as Osiris blinks through the Void from one echo to another. Their advance breaks. He steps over their smoldering husks and turns the blaze to their masters.

Osiris revels in the slaughter. Xivu Arath’s sigil drinks in his fervor and the nobles’ deaths.

LAUGHTER LIKE SCREAMING FEAR.

Her visage emboldens. The Celebrant waits at the foot of Xivu Arath’s cryptolith, unburnt.

Osiris’s echoes reconvene into him. “FACE ME!” he exclaims and steps forward.

Xivu Arath’s visage emits a shockwave that thunders through the chasm. It rips away Osiris’s Well and throws him across the stone floor. His back slams against the cliff face behind him.

“What is this?” Shock punctuates the question. He pulls against an unseen force to no avail.

YOU BURN OFFERINGS; I ACCEPT THEM.

Xivu Arath’s will crushes the pressure of his Light. Seals the flames into his flesh. Stakes his body to the stone on paralytic pins. Her image distorts in a concave canvas around him, the Celebrant at its core. Shadows encroach, dousing the borders of his power.

Osiris focuses his mind on the spark at his core. Flames billow from within. Countless gilded echoes ripple from him, testing Xivu’s hold, pressing vulnerabilities. The Sun sings to repel the shadow. He finds a moment, wrenches a hand free, and unleashes the Reach of Chaos. The beam of Arc tears through Xivu’s sigil. Soulfire shards rocket away as cracks fork through Xivu Arath’s projection.

Unfazed, she does not relent.

RESIST ME, LIGHTBEARER.

Her will overcomes him, stronger than before.

The Celebrant steps forward. A massive cleaver dangles from its hand, weightless. The beast carves a rune into the stone on either side of Osiris, its eyes locked with his. It nods to him, and then turns to the sigil.

“All tithes to Xivu Arath. War Dominant. Endless.” Its tone is soft rasp and soot.

The runes kindle in harlequin gleam.

“Osiris.” Sagira’s voice statics in his ear. “One of us has to make it out; warn them.”

“I’m sorry, Sagira… Run…” His words are thin from duress.

The Celebrant drives its sword into the cliffside stone above Osiris’s head. The cryptolith erupts in neon flare.

“Die well, Osiris.” The Celebrant bows and withdraws from sight into Luna’s depths.

Wisps of Light hemorrhage through his skin, trimmed in blood and drawn around the blade embedded above him as if it were a nostepinne spike.

Sagira’s voice is a whisper. “I’m not letting them take you.”

YOUR STRENGTH LIVES ON THROUGH ME.

“Give Saint… my private drive,” Osiris exhales and closes his eyes. He sees himself in a million permutations. Each path: a life in glimpses. He takes what he can from them. Not enough to savor, but enough to be immortalized in nostalgic haze. In one, he is a blazing warrior, driving back the horrors of the longest nights. Another, a vigiled gargoyle atop the Infinite Forest. A grizzled elder overseeing keen disciples.

In so many, he is dead.

But there is one where Osiris finds happiness. He finds a time away from strife. He finds Saint—a dream of warm serenity. The peace to his purpose. With Saint, there is a future that could have been enough.

So many unlived moments lost between calls to action. He wishes Sagira had not come to watch him die. His faithful companion. His guiding starlight. His hope, his humanity. “Sagira. For as many lives as we had… you were always my better.”

His Light is breaking.

“Osiris, why don’t you ever listen to me?” She compiles in front of him.

“What are y—”

“Shut up! Listen to my words!” Her iris is bright with Light. “There are great things still left for you; don’t lose hope in the darkness.” She is luminant.

Osiris breathes the word, as if he could hold it back: “No.” He would understand in time. She had seen it.

Blinding Light erupts from Sagira’s core as she splits apart. A wave of Light surges and tears across the chasm. Her sacrifice cleanses every trace of Xivu Arath’s presence. The sigil: erased. The cryptolith that supported her projection: destroyed.

Osiris draws breath. Alone.

The aegis of Sagira’s Light stands strong in the shadow of the Pyramid for days.



https://www.sickgaming.net/blog/2020/11/...lant-pt-2/

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  Mobile - Zynga launches new studio to work on its upcoming Star Wars mobile game
Posted by: xSicKxBot - 11-17-2020, 05:09 AM - Forum: New Game Releases - No Replies

Zynga launches new studio to work on its upcoming Star Wars mobile game

Zynga has announced that it’s opening a new mobile games studio, based in Austin, Texas, to work on its upcoming IP set in the Star Wars universe. The studio is on the lookout for 25 employees, and is headed by industry veterans, Jeff Hickman and Matthew Hemby. Though unnamed as of yet, the studio is also set to collaborate closely with Brighton-based BossAlien, who will also work on the Star Wars game.

“As a longtime Austin-ite, I know firsthand the immense level of talent and creativity that resides in this beautiful city,” says Jeff Hickman, Senior Vice President at Zynga. “We believe that the Austin talent market is highly compatible with our mission of bringing AAA console visuals and deep, compelling gameplay to mobile platforms.”

Zynga is well-known for games such as CSR Racing, Empires and Puzzles, Merge Dragons, and Words With Friends, and its games are playable in over 150 countries. Zynga also recently acquired Istanbul-based studio, Rollic, the maker of popular titles like Repair Master 3D, which sees the company dipping its toes further into the hyper-casual games market.

If you want to see a recent Zynga adaptation of a popular franchise, check out the trailer for Harry Potter: Puzzles and Spells below:

Though we don’t know the name of the Star Wars game yet, or when it might release, it’s exciting to hear that Zynga is soon to be working on an IP in the popular sci-fi setting.

If you want to try a Zynga game for yourself, Harry Potter: Puzzles and Spells is available on Google Play and the App Store. We also have a handy Harry Potter: Puzzles and Spells guide to help you get started!



https://www.sickgaming.net/blog/2020/11/...bile-game/

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  Microsoft - New Teams apps make your meetings more productive and engaging
Posted by: xSicKxBot - 11-17-2020, 05:09 AM - Forum: Windows - No Replies

New Teams apps make your meetings more productive and engaging

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Over the past year, the pandemic has dramatically changed the way we live and work. Organizations around the world adopted tools like Microsoft Teams to support working-from-home and hybrid work. Today, over 115 million people use Teams every day. And while video conferencing was a key driver for Teams rapid growth and adoption, our customers quickly realized the need to digitally transform beyond meetings to support a new way of work. They want to integrate apps and business processes into where work happens—to better serve customers, streamline work, and improve employee productivity and wellbeing.

Teams is designed to enable this new way of working. It is the only platform that brings together chat, meetings, calling, file collaboration, and apps you need, all in one place. You can easily customize Teams with apps to fit your specific needs—whether that’s adding apps from the Teams app store, or creating custom line of business apps, workflows, or bots to use in Teams.

Today, we’re announcing new Teams apps that will make your everyday work more seamless.

New apps to make your meetings more productive and engaging


While all teams need a place to communicate and collaborate to move work forward, every team does it differently. That’s why you can customize Teams with apps you can bring into for chat, channels, and now, meetings. We are excited to announce the availability of Teams apps for meetings along with nearly 20 new Teams apps for meetings in the Teams app store, such as Asana, HireVue, Monday.com, Slido, and Teamflect, as well as familiar Microsoft apps such as Forms. If you’re a developer, learn more about creating Teams apps for meetings.

For example, many customers use Asana in Teams chat and channels to manage projects and track tasks. Now, you can add the Asana app into your Teams meeting invite so that during a meeting, you can easily create new action items. After the meeting, everyone can see the action items in the project plan and start working through them.

GIF image of Asana meetings app experience before, during, and after Teams meeting with team engaging on tasks

Another great tool that customers can use in their meetings is Slido, With Slido, you can use to plan and conduct live polls, quizzes, and Q&As in the Teams meetings experience without having to toggle back and forth between the app and the meeting.

GIF image clip of Slido meetings app experience before, during, and after Teams meeting with team engaging with polls

These new apps for meetings join the more than 700 Teams apps already available in the Teams App Store that our customers use every day. For example, DevOps teams use apps like Jira Cloud and GitHub to build, test and release software directly in Teams. HR and Finance teams use market leading apps like Workday and Adobe Sign to streamline common workflows in Teams. And customer service and support teams use ServiceNow to respond to and manage support requests in Teams.

In fact, this month the Now Virtual Agent app by ServiceNow will feature new capabilities that will help improve employee productivity with seamless self-service and faster case resolution, allowing employees to submit support requests, view open ticket approvals, take action on notifications, chat with virtual agents for automated assistance, and streamline communication between agents and employees—all while staying in the flow of work in Teams.

Image of upcoming new ServiceNow Virtual Agent app experience in Teams

Build and integrate custom apps into your digital workspace


Adding apps from the Teams App Store is just one way to customize how you work, but every organization has processes and ways of working that are unique to them, and often require custom solutions.

Teams is an extensible platform with a broad set of capabilities and entry points, so you can also easily create custom apps to fit your organization’s needs. For example, EPIC Systems, a global healthcare software company, recently built a connector that will allow clinicians and patients to schedule and launch virtual visits in Teams from within patient and provider portals – increasing access to vital services during a challenging time.

To build these custom apps, partners and developers use our professional grade developer tools like the Microsoft Teams Toolkit for Visual Studio and Visual Studio Code, which provide developers everything they need to jump start Teams app development. We’ve made great advancements in these toolkits since their debut at Build earlier this year and will continue doing so, ensuring developers have a frictionless experience building Teams apps. Learn how to get started with these tools.


Thousands of organizations rely on enterprise apps built on SharePoint, so we’ve made significant strides in integrating Teams app development with the SharePoint Framework (SPFx), our largest and fastest growing UX extensibility model in Microsoft 365. By building Teams apps using SPFx, IT can save costs on hosting infrastructure and simplify the deployment and operation process – while SharePoint developers can expand the breadth and use of their apps using the framework they know and love. Learn how to get started building Teams apps with SPFx.

Image depicting the connecting between SharePoint Framework parts across web pages and within Teams

Drive agility with low code apps, workflows, and chatbots in Teams


Many of our customers are looking to digitally transform the workplace, but do not have enough developer capacity or time to build fully custom apps. For these customers, we’ve brought together the Microsoft Power Platform and Teams. Microsoft Power Platform provides low code tools to build apps, workflows, and chatbots, as well as deploy and manage them—all without leaving Teams.

We are excited to announce that the new Power Apps, Power Automate, and Power Virtual Agents apps for Teams are now generally available.

  • Power Apps for Teams allows users to build and manage low code apps right within Teams. With an approachable user experience, anyone can now build apps to simplify work.
  • Power Automate app for Teams contains a simplified workflow designer and a number of templates to help anyone get started automating routine tasks.
  • Power Virtual Agents app for Teams makes it easy to build and deploy bots to support a range of scenarios, like IT helpdesk, operations FAQs, and HR issue resolution.
GIF image showing the home screen and then the maker studio of the Power Apps app for teams, including showing a few elements being added to the canvas of the app

And with Microsoft Dataverse for Teams, a low code data platform that is also generally available today, you now have what is needed to easily build and deploy apps and chatbots in Teams. Dataverse will also improve application lifecycle management and allow greater control over the data you use to build your apps, bots, and workflows in Teams.

Teams customers are using Power Platform to create low-code solutions to simplify work. For example, Lumen Technologies used Power Apps in Teams to build apps that improve HR processes and help file technicians respond to outages faster. Office Depot built Power Apps with Teams to help improve payroll management for their store associates and is building a community of apps and workflows to further improve business processes and keep employees in the flow of work.

And of course, as these apps and custom solutions are being built and published, IT admins have robust controls to ensure the security and compliance of their company data. Learn more on how you can manage Teams apps across your tenant.

Transform your workspace with Teams


As you can see, Teams makes it easy to customize your workspace – whether that’s adding SaaS apps from the Teams app store, or creating custom apps, workflows, or bots to use in Teams.

We are humbled by the fact that Teams is used by millions of people around the world every day. Teams enables a new way of work, and our Teams apps integrations make work even easier.

Learn more on how you can transform your workspace with Teams apps. For additional information on the information shared above, please visit:



https://www.sickgaming.net/blog/2020/11/...-engaging/

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  News - Trine 4: The Nightmare Prince Is Getting A Story-Driven DLC Campaign
Posted by: xSicKxBot - 11-17-2020, 05:09 AM - Forum: Nintendo Discussion - No Replies

Trine 4: The Nightmare Prince Is Getting A Story-Driven DLC Campaign


Modus Games and developer Frozenbyte have announced a new DLC campaign for Trine 4: The Nightmare Prince. It’ll launch on Switch in spring 2021.

The DLC is called Melody of Mystery and sees the series’ star trio return to the Astral Academy to investigate an enchanted slumber which has enveloped the academy’s students. It’s an all-new, story-driven, six-level adventure which will debut powerful skills, clever puzzles, and more.

With a suspicious and mistakenly freed spirit on the loose, Amadeus, Pontius, and Zoya’s encore journey will lead them through six all-new levels, where they’ll master upgraded abilities while solving fresh puzzles incorporating new elements like sheets of ice, torches, magnets, and crystals.


We enjoyed our time with the base game when it landed on Switch last year, so we’re optimistic for more good times with this new campaign.

Do you own Trine 4 on Switch? Will you be jumping into this new content when it arrives next year? Let us know in the usual place.



https://www.sickgaming.net/blog/2020/11/...-campaign/

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