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News - Destiny 2 Hotfix – 10/3/2017

#1
Destiny 2 Hotfix – 10/3/2017


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<div class="content text-content"><strong>1.0.3.1 The one with more post-launch housekeeping.</strong> </p>
<p><strong><big>Items</big></strong><strong><br /></strong></p>
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<li>Fixed an issue in which players could lose access to the Veteran’s Transmat Effect by deleting characters</li>
<li>Fixed an issue in which clan engrams would grant Trials of the Nine and raid rewards at only 10 Power</li>
<li>Fixed an issue in which the action button on Faction Rallies emblems displayed <em>Discard</em> instead of <em>Store</em></li>
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<p><strong><big>Quests</big></strong></p>
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<li>Fixed an issue in which progress for the Exotic Quest Step “His Highness’s Seal” was not incrementing properly</li>
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<p><strong><big>Raid</big></strong></p>
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<li>Fixed an issue in which raid milestones would not show for some players after the weekly reset (This didn’t affect any raid rewards)</li>
<li>Fixed an issue in which players could enter a state where they are continuously killed if they finish a raid encounter at the exact moment of failure</li>
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<p><strong><big>Crucible</big></strong></p>
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<li>Added invisible physics and kill volumes to keep players inside the intended playable area on the following maps: </li>
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<li>Eternity</li>
<li>Altar of Flame</li>
<li>Emperor’s Respite</li>
<li>Legion’s Gulch</li>
<li>Javelin-4</li>
<li>The Dead Cliffs</li>
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</li>
<li>Added invisible physics to all stairs in The Dead Cliffs to allow grenades to bounce properly</li>
<li>Adjusted spawning system values to reduce the frequency of players respawning into dangerous situations on all maps</li>
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<p>]]&gt;
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