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News - Get a job: Sucker Punch seeks a Senior Lighting Artist

#1
Get a job: Sucker Punch seeks a Senior Lighting Artist

<div style="margin: 5px 5% 10px 5%;"><img src="http://www.sickgaming.net/blog/wp-content/uploads/2018/12/get-a-job-sucker-punch-seeks-a-senior-lighting-artist.jpg" width="200" height="200" title="" alt="" /></div><div><p>The Gamasutra Job Board is the most diverse, active and established board of its kind for the video game industry!</p>
<p>Here is just one of the <a href="http://www.gamasutra.com/jobs/">many, many positions</a> being advertised right now.</p>
<p><strong>Location: Bellevue, Washington</strong></p>
<p>Sucker Punch Productions is looking for a Senior Lighting artist with a minimum 5 years of experience and a solid understanding of current run-time rendering technologies.</p>
<p>We have a dynamic, creative and friendly atmosphere at our studio where you can have a big impact on a project as an individual and as part of the team.  </p>
<p><strong>Responsibilities</strong></p>
<ul>
<li>Lighting tasks on a significant portion of game environment.</li>
<p> </p>
<li>Must communicate effectively.</li>
<p> </p>
<li>Work closely with Leads and Art direction to achieve art goals.</li>
<p> </p>
<li>Master proprietary lighting system, tools and systems.</li>
<p> </p>
<li>Must be able to meet milestones and deadlines.</li>
<p> </p>
<li>Troubleshooting lighting, art and tech issues, work to solve the issues with Leads, AD or engineers.</li>
<p>
</ul>
<p><strong>Qualifications and Skills</strong></p>
<ul>
<li>5-years of experience in video game production with solid understanding of advanced run-time rendering technology, deferred lighting, light maps and baked lighting tech.</li>
<p> </p>
<li>Ability to work with minimal direction and desire to take on responsibilities within team-based work environment.</li>
<p> </p>
<li>Must have general knowledge of physical based lighting and rendering.</li>
<p> </p>
<li>Ability to research or track down real-world reference when needed.</li>
<p> </p>
<li>Traditional drawing, painting, photography or sculpture skills a plus.</li>
<p> </p>
<li>Excellent Maya skills.</li>
<p> </p>
<li>Highly developed eye for color, compostion and detail.</li>
<p> </p>
<li>Problem solver with ability to learn new technologies and software on-the-fly.</li>
<p> </p>
<li>Previous PlayStation game development a plus.</li>
<p>
</ul>
<p><strong>Portfolio and other Requirements</strong></p>
<ul>
<li>A portfolio review is required. </li>
<p> </p>
<li>Applicants must be able to work in the USA and willing to relocate to the Seattle, WA area.</li>
<p>
</ul>
<p>Interested? <a href="http://jobs.gamasutra.com/job/senior-lighting-artist-bellevue-washington-33214">Apply now</a>.</p>
<p>Whether you’re just starting out, looking for something new, or just seeing what’s out there, the Gamasutra Job Board is the place where game developers move ahead in their careers.</p>
<p>Gamasutra’s Job Board is the most diverse, most active, and most established board of its kind in the video game industry, serving companies of all sizes, from indie to triple-A.</p>
<p>Looking for a new job? <a href="http://jobs.gamasutra.com/search">Get started here</a>. Are you a recruiter looking for talent? <a href="http://employer.gamasutra.com/employerx/">Post jobs here</a>.</p>
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