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News - BETA: BEDROCK 1.16.0.53 (XBOX ONE / WINDOWS 10 / ANDROID)

#1
BETA: BEDROCK 1.16.0.53 (XBOX ONE / WINDOWS 10 / ANDROID)

<div style="margin: 5px 5% 10px 5%;"><img src="https://www.sickgaming.net/blog/wp-content/uploads/2020/03/beta-bedrock-1-16-0-53-xbox-one-windows-10-android.png" width="383" height="41" title="" alt="" /></div><div><p>The latest Minecraft Beta brings a lot of fixes and stability.&nbsp; While this update is also working towards the Nether Update, some features in Java Edition snapshots may not be included yet.</p>
<p>Remember that only those on Xbox One / Windows 10 / and Android may participate in the Beta builds.&nbsp; You will not be able to join Realms or non-beta players worlds and you will not be able to open worlds opened in the Beta in earlier/current stable builds of Bedrock.</p>
<h2><strong><img src="https://www.sickgaming.net/blog/wp-content/uploads/2020/03/beta-bedrock-1-16-0-53-xbox-one-windows-10-android.png" alt width="383" height="41"></strong></h2>
<h4><strong>Crashes and Stability</strong></h4>
<ul>
<li>Fixed several crashes that could occur during gameplay</li>
<li>Fixed a crash that could sometimes occur in split-screen when the host saves and quits the game&nbsp;</li>
<li>Fixed stability issues when using some custom character creator skins&nbsp;</li>
<li>Improved performance related to maps in item frames (<a href="https://bugs.mojang.com/browse/REALMS-1532">REALMS-1532</a>)</li>
</ul>
<h4><strong>General</strong></h4>
<ul>
<li>Made several Bedrock Dedicated server documentation updates and fixes (<a href="https://bugs.mojang.com/browse/BDS-1084">BDS-1084</a>,&nbsp;<a href="https://bugs.mojang.com/browse/BDS-2341">BDS-2341</a>,&nbsp;<a href="https://bugs.mojang.com/browse/BDS-3141">BDS-3141</a>,&nbsp;<a href="https://bugs.mojang.com/browse/BDS-3051">BDS-3051</a>,&nbsp;<a href="https://bugs.mojang.com/browse/BDS-1085">BDS-1085</a>)</li>
<li>Fix issue where imported world templates (.mctemplate) were not visible on Gear VR</li>
<li>Fixed an issue related to chunks not loading correctly in Realms (<a href="https://bugs.mojang.com/browse/REALMS-2037">REALMS-2037</a>)</li>
<li>Fixed skin texturing issue on “Alex” model</li>
</ul>
<h4><strong>Gameplay</strong></h4>
<ul>
<li>Fixed an issue with Villager goals which prevented them from working</li>
<li>Newly-created maps now start with the correct zoom level (<a href="https://bugs.mojang.com/browse/MCPE-63416">MCPE-63416</a>)</li>
<li>Fixed an issue where maps from converted ‘Editions’ worlds were at the wrong scale (<a href="https://bugs.mojang.com/browse/MCPE-58796">MCPE-58796</a>)&nbsp;</li>
<li>Fixed shearing a sheep not updating its texture to sheared sheep model (<a href="https://bugs.mojang.com/browse/MCPE-63188">MCPE-63188</a>)</li>
<li>Fixed an issue with some enchantments not working correctly (<a href="https://bugs.mojang.com/browse/MCPE-63124">MCPE-63124</a>)</li>
<li>Fixed an issue with music disc names not showing in the correct language&nbsp;</li>
</ul>
<h4><strong>Graphical</strong></h4>
<ul>
<li>Fixed rendering issues for sign text through other transparent objects such as glass (<a href="https://bugs.mojang.com/browse/MCPE-55327">MCPE-55327</a>)&nbsp;</li>
<li>Fixed Maps in item frames flashing purple and black image before the map loads</li>
<li>Animation scale now uses linear interpolation between keyframes</li>
</ul>
<h4><strong>Add-Ons and Scripting</strong></h4>
<ul>
<li>Switching to a different geometry using a render controller now immediately change the geometry in game</li>
<li>Fixes for selectors with an empty tag as argument @e[tag=] and @e[tag=!]</li>
</ul>
</div>


https://www.sickgaming.net/blog/2020/03/...0-android/
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