New Video Shows Yoshi In Action At Super Nintendo World
Super Nintendo World in Japan appears to be coming along nicely. Just last week, we got our first look at spinning coins, and now we’ve got an even more exciting tease of Mario’s sidekick Yoshi.
The following clip has been uploaded by Twitter user @ywki_woo. It shows a life-size Yoshi model walking around a tree and then slowly zooms out until you see a flagpole. Update: Below this is a higher quality video that’s been uploaded to YouTube.
As you can see, there’s also a Thwomp, Goomba and Koopa Troopa on display along with some trademark Mario blocks. The whole park seems to be making good progress, so we can’t wait to see more glimpses of it like this in the future.
Posted by: xSicKxBot - 06-22-2020, 06:56 AM - Forum: Lounge
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The Last Of Us 2 Accessibility / Difficulty Options: A Detailed Overview
The Last Of Us Part 2 is the latest big AAA blockbuster video game from the team at Naughty Dog for the PlayStation 4. So naturally, a lot of different people are probably quite interested in playing it and seeing what the big deal is. Common sense suggests that not all of those people are going to be on the same level when it comes to their experience with stealth and actions games, or video games in general. Not all of those people are going to have the same level of facilities that might help them hear or see an enemy, and some people might need some assistance in manipulating a controller.
Thankfully, The Last Of Us Part 2 features a ton of different accessibility options that will let you adjust things like the granular difficulty of the game, how enemies work, how different game mechanics function, and how the game looks, feels, and control. It's all in the service of hopefully making the game comfortable to play no matter what your situation is, at least, as comfortable as a tense, violent, and sometimes horrific thriller can be. Compared to other AAA games, the accessibility options here are much more robust and should let many more people enjoy the story and combat.
In this article, we've highlighted the more notable accessibility options in The Last Of Us Part 2, with some explanations on what some of them do. If you're interested in playing the Last of Us Part 2 but want to know whether you can change the game to suit your particular needs, hopefully this article will be of some help.
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StoneAge World launches globally on Android and iOS
The wait to play Netmarble’s anticipated MMORPG is finally over. StoneAge World, the caveman pet simulator, is out now on Android and iOS, with over 250 different animals and prehistoric beasties to befriend and tame. The launch also covers 172 countries, so no matter where you are, it’s pretty likely you can play.
For those that don’t know, StoneAge World casts you in the role of a trainer, a warrior who must protect the wild, prehistoric land of Tectonika using trained animals. You’ll have to collect and tame these beasts, from woolly mammoths to dinosaurs, which you can ride around, and use in turn-based combat against the invading threat of the machine civilisation. The combination of pet simulator and RPG is part of what makes the game unique:
“StoneAge World is a new blend of mobile game that combines pet-centric collection, which appeals to players of diverse generations, with a visually pleasing aesthetic that differentiates itself from other mobile MMORPGs,” explains Netmarble executive producer Joon Sung Chang. “We are thrilled to finally bring this game to the West and mobile players around the world.”
There is a trailer for the game on YouTube, as well as these fun little videos crafting creatures from the game in clay-art while talking about them:
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Netmarble is also celebrating the game’s launch with a variety of events and in-game rewards that we’ve listed below:
Catch Operation Event: (June 18 – July 2) Players can collect stamps from daily missions, with rewards obtained according to the accumulated number of stamps
Power Reward Event: Rewards will be earned when the player’s ‘Lineup Power’ level is reached as they strengthen Trainers and Pets
Level Reward Event: As players reach up from level 10 to 90, the greater rewards such as Stone, Shell, and Trainer’s Rope will be given to players
Moga Growth Event: (June 18 – July 1) Grow the Moga and earn diverse growth-related rewards
15-day Check-in Reward Event: When players log into StoneAgeWorld, they will receive gifts each time they check-in
Now, though, it’s time for us to sit and chat about our weekend gaming plans. Members of Team Nintendo Life have discussed just that below, and we’d love for you to join in via our poll and comment sections. Enjoy!
Liam Doolan, news reporter
This weekend my main focus will be on powering through the Pokémon Sword and ShieldIsle of Armor expansion. I didn’t exactly pre-plan or pack for my new island adventure, so I’ve gone into it with my existing party and so far it’s been more of a holiday than I expected. I’ve already been gifted a certain pocket monster and acquired a legendary one, and now I’m off to do more training and catch even more Pokémon. At some point this weekend I also plan to do some trades with my fellow trainer and NL staffer, Ryan Craddock, and evolve a few ‘mon along the way.
This week I’ll be trying (and probably failing) to put The Messenger and Firewatch to bed. I’d love to get stuck into one of the umpteen unplayed games sitting on my micro SD—there’s far too many to list—but if I could polish those two off, I’d be a happy happy.
Beyond that, I’ll be doing my dailies in Animal Crossing and I should probably try out that free jumping game Nintendo put out earlier this week. Despite having access to Ring Fit Adventure, the lockdown pounds have been collecting quite nicely, so I should really get the ol’ blood pumping by jumping about a bit.
Gonçalo Lopes, contributing writer
Rejoice, the new microSD card has arrived so BioShock: The Collection and Borderlands Legendary Collection are at last on the table. Old favourite Burnout Paradise wraps up the physical media row while on the eShop front I must admit to be very hooked in both Colt Canyon and the incredible RUINER. Plus whenever I turn the Switch off, the PC Engine Mini lights up for some deluxe shmuping action.
My game of the week is Jump Rope Challenge. No, really! It serves as a warm-up to Ring Fit Adventure because I’ve set a milestone of 500 jumps per day. Don’t feel sorry for my downstairs neighbours, they are truly dreadful people.
Ryan Craddock, news editor
My life is just one big Pokémon parade at the moment. I’ve been getting back into Pokémon Sword over the past couple of weeks, trying to fill out my Pokédex and now making my way through the Isle of Armor expansion, and I’ve even been regularly watching the anime. Writing about Pokémon all day at work, watching the show while having dinner, and then playing Sword at night has become something of a routine, and I’m here for it.
As Liam mentioned above, we’ve actually scheduled some Sword and Shield trading time this weekend from opposite sides of the globe. We’ve been helping each other snag the ‘mon exclusive to each version, and Liam kindly let me keep his Zamazenta like the good samaritan he is. Have a good one, folks.
As always, thanks for reading! Make sure to leave a vote in the poll above and a comment below with your gaming choices over the next few days…
Two Point Hospital Gets A Free Sandbox Mode Update On Console
Hospitals can be expensive to operate in Two Point Hospital, so the game’s developer has decided to ease the financial pain by releasing a new update that allows players to spend unlimited amounts of cash.
Introducing the sandbox update, now available for Nintendo Switch and multiple other consoles:
Jump into a world of limitless creativity with the free Two Point Hospital: Sandbox Mode update, available now on PlayStation 4, Xbox One and Nintendo Switch! Spend unlimited amounts of cash and Kudosh (yes!), unlock every item in the game, switch the difficulty level for your favourite playstyle and start building the hospitals you want, wherever you want.
If you’re curious to learn more about this comedic hospital simulator, why not check out our review – we awarded it nine out of ten stars and said it contained “some of the most satisfying sim gameplay” of any title this generation.
Will you be making an appointment with Two Point Hospital any time soon? Leave a comment down below.
The Last Of Us 2: All Safe Code Combination Answers
Like its predecessor, The Last of Us Part II contains several environmental puzzles. Among the ones you'll come across on your adventure are the combination safes. If you're having trouble with finding the safes or their corresponding clues for figuring out all of the combinations, you've come to the right place. If you just want the answer and don't care about solving the riddles, we have those listed too. Below, you'll find a full list of every safe code combination in the game.
Just so you know, we do have to go into slight story spoilers in this guide to explain where certain safes are. We don't go into narrative developments, but we do spoil what type of locations you'll visit in the game by describing where to find certain safes and their corresponding clues.
So if you want to go into The Last of Us Part II completely free of spoilers, we suggest playing through the game first and then coming back to this guide for a new game plus run or follow-up playthrough. There are 15ish safes in the game to find. We say 15ish as two of the combination locks you need to solve aren't connected to safes--one is a vault, the other is a cage. However, we've decided to throw them in here anyway. You can check out more coverage in our Last Of Us 2 guides, tips, and walkthroughs roundup.
This Week At Bungie, we’re streaming… for the kids!
Hello there. If you’re reading this right at the moment of publication, then congratulations. You’ve just hit the $100k benchmark for our slot on the GCX stream! If you have no idea what I’m talking about, let’s break it down.
Between 9 AM and 1 PM PDT today, we’re live on the GCX Marathon Charity Stream, raising funds for St. Jude Children’s Research Hospital to help support children in need. Your donations help families around the world by contributing to the research and treatment of cancer. While you can take pride in helping by donating a few dollars, we also have a variety of incentives to provide some additional motivations.
If you haven’t donated, this is your chance! And if you missed our live stream, no worries – this initiative is being supported by many in the gaming community. Jump in and check it out.
Another Patch in the Pipe
This week has been a pretty active one in terms of patches. On Monday, a change was made to require players to re-queue for Forges in hopes of removing idle players from the activity. Tuesday, we had some fixes go live for energy and Umbral Engrams. Today, Hotfix 2.9.0.1 went live with fixes to Sprint Cancelling, the Lighthouse, and more. But we aren’t done yet.
Hotfix 2.9.0.2 is planned for next week. We’re in the process of finishing up some testing passes, but here are a few things you can expect:
Fixes targeting controller remapping.
Issue where double-tapping buttons sometimes does not trigger Dodge or other abilities.
Issues where weapons don’t fire when pulling a trigger.
Issue where Stormtrance would sometimes not function.
Fixes an issue where Witherhoard deals excessive amounts of damage to various bosses.
Fixes an issue where solo completion of the Prophecy dungeon does not unlock the associated Triumph.
Fixes an issue where various reward sources are dropping at 750 Power, rather than at the Guardian’s Power Level.
Fixes an issue where the Tommy’s Matchbook Catalyst quest was removed from player inventory.
We have a laundry list of other issues that the team is currently investigating. Our next update is planned for early July, so stay tuned for another Patch Note Preview in the coming weeks.
Beyond Light Pre-Order Bonuses
Alongside Season of Arrivals, we announced Destiny 2: Beyond Light! At the kickoff, we saw some confusion on pre-order bonuses, so we’d like to take a moment to set the record straight.
These items are available at Master Rahool in the Tower after you have placed your pre-order.
If you pre-order the Collector’s Edition through the Bungie Store, a code for these pre-order incentives will be emailed to you within 24 to 48 hours.
If you pre-order any edition through Xbox, please be sure to download the “Destiny 2: Beyond Light Pre-Order Pack” and “Destiny 2: Beyond Light Exotic Emote” packages prior to signing in to Destiny 2.
Pre-order items will not be available until this is installed.
You may need to close the game application and relaunch if these items are not available after installing the above mentioned packages.
Destiny 2: Beyond Light should become available on PlayStation later today (June 18). Stay tuned to @Bungie for updates!
For all information regarding Destiny 2: Beyond Light pre-orders, head over to this Help Article. Additionally, if you’re having any issues pre-ordering through our platform partners, be sure to contact their support resources as well.
Farmers Market
You may see Player Support team members on the #Help forums frequently, but they’re constantly fighting the good fight behind the scenes. Since well before launch, they’ve been helping the teams triage issues, representing your voices in the meetings that matter most. This last week has been no different, as they’ve been tackling each newly discovered issue from Season of Arrivals.
This is their report.
FORGE MATCHMAKING UPDATE
Earlier this week, we implemented a change to the Forge activity where players now return to orbit after completing the activity. This change was implemented after seeing a large amount of players entering the activity and being inactive, ruining the experience for other players.
RAID GEAR AND MAX POWER LEVELS
In our May 14 TWAB we announced that gear would begin to have a Max Power Level starting in Season of Arrivals, but that weapons and armor from the Last Wish and Garden of Salvation raids would be granted exceptions. Currently, this gear doesn’t indicate that, but it will in a future update. Both armor and weapons from Last Wish and Garden of Salvation will be updated retroactively with the Season of Arrivals watermark and will have a Season 14 Max Power Level.
Additionally, all armor from all other Destiny 2 raids will be updated retroactively with the Season of Arrivals watermark and will have a Season 14 Max Power Level.
Players can read more about Max Power Levels in our Help article.
EMOTE BUNDLE AND PRE-ORDER ITEM LOCATION
Players who purchased the Season of Arrivals Silver and Emote Bundle will find their Emote in the inventory pages of Master Rahool, the Cryptarch, in the Tower Courtyard.
Players who pre-ordered Destiny 2: Beyond Light will also find their items in Rahool’s inventory pages.
UPDATES AND UPCOMING HOTFIXES
On Tuesday, we issued a server-side fix to resolve a few issues:
Players weren’t receiving the appropriate amount of Twisted Energy after unlocking Umbral Enhancement II.
Focused Umbral Engrams could sometimes decrypt at higher Power than intended.
Earlier today, we released Hotfix 2.9.0.1. This hotfix included the following resolved issues:
Sprinting on a controller would cancel if clicked again.
We are still investigating other controller remapping issues and have listed them in this thread.
Prime Engrams were rewarding Warlocks with Hunter armor.
Umbral Engrams couldn’t be removed if a player had a full inventory but had completed the Season of Arrivals introduction quest. Players in this state can now remove these engrams.
Next Tuesday, we will release Hotfix 2.9.0.2. More details will be provided soon.
KNOWN ISSUES
While we continue investigating various known issues, here is a list of the latest issues that were reported to us in our #Help Forum:
Grenade Launchers may be causing crashes when used in the Crucible.
Console players may experience blacked out emblems, invisible ships, and a Power Level of 0 in orbit. To resolve this issue, click here and follow the directions.
The Almost Mighty Exotic Ghost Shell and the Saint’s Vocation Exotic ship appear invisible.
Some players are unable to accept the weekly “Means to an End” quest from the Prismatic Recaster.
The “Nascent Dawn 1/5” quest step can’t be completed because the Sleeper Node at CB.NAV/RUN.()Dynamo.Approach.Arch is missing.
The “Become Legend” quest step to reach 950 Power doesn’t update when players reach 950 Power. This will update when players reach 1000 Power.
The Tommy’s Matchbook Catalyst quest has been removed from player inventories.
The “Upgrade Gift Ranks” Triumph doesn’t track gift ranks purchased at the Prismatic Recaster.
The “Prophecy Dungeon Solo” Triumph doesn’t unlock when players solo the Prophecy dungeon.
The “Contact: Heavy Hitters” Triumph doesn’t accurately update when the appropriate Taken boss killed.
For a full list of emergent issues in Destiny 2, players can review our Known Issues article. Players who observe other issues should report them to our #Help forum.
Tuning In
If I had a dollar for every time my Guardians have fallen to the Architects, I’d have no less than two thousand of them. This week’s winner has been keeping track of some hilarious defeats. Take a moment and be thankful that you aren’t them.
Movie of the Week: Guardian Down
Honorable Mention: More Metal Covers
If you’re hunting a MOTW emblem, make sure to submit your video to the Creations Page on Bungie.net. Link the Bungie.net accounts of anyone who helped in the video description, or we won’t know where to send your prize!
Thanks for stopping by for another week of Destiny 2 and Bungie news. Releasing TWAB’s early is always a fun time, especially when raising money for charity on the GCX stream. By the time you’re reading this, DeeJ and Nicole may have had a few lore readings. I may have eaten a piece of bread or two. Cozmo may have lost his mind, again. Who knows, maybe we’ve already unveiled some Destiny 2: Beyond Light concept art. Either way, it’s all for the kids.
Oh, and before we forget! If you all somehow reach 500 thousand dollars in donations, Cozmo and I are going to get matching tattoos. I have no doubts you have it in you, but will you hit the mark within our four hour block? You’ve been challenged in the ways of old.
Capcom Announces Resident Evil Village and Pragmata for Xbox Series X
Capcom has been on quite a roll over the last few years, particularly with its critically acclaimed Resident Evil series. By updating classic titles like Resident Evil 2 and Resident Evil 3 for the modern era, Capcom gave old fans a great reason to dive back in while welcoming new fans with two of the best remakes of the generation. Today, they announced that they’ll be jumping back into the Resident Evil pool, this time with a brand-new title built for Xbox Series X. What’s more, they also teased their first brand-new IP in four years: an action-adventure game called Pragmata.
Titled Resident Evil Village, this new story is the sequel to 2017’s Resident Evil 7 biohazard, which was notable for being the first flagship Resident Evil title to put players directly in a hero’s shoes via a first-person perspective. In Resident Evil Village, players will take on the role of protagonist Ethan Winters as he pushes the limits of survival in a horrific village.
In addition to sticking to its deeply immersive first-person perspective, Resident Evil Village will feature an emphasis on action gameplay elements while setting the bar for next-gen survival horror. You can be sure it’ll look great too, with gorgeous photorealistic visuals made possible with Capcom’s proprietary RE Engine. Resident Evil Village is scheduled for release in 2021 on Xbox Series X.
As for Pragmata, all we currently know is that it’s an action-adventure title that depicts a near-future dystopian world on the moon, presented through a deeply profound story. The game will take full advantage of next-generation platform features and Capcom has already said that it aims to establish Pragmata as one of its core brands. We’ll have to wait a bit to learn more, as Pragmata is planned to be released on Xbox Series X in 2022.
The next generation is already shaping up to be an exciting one for Capcom and we can’t wait to play Resident Evil Village and Pragmata on Xbox Series X. Stay tuned to Xbox Wire for more details!