Zelda: Link's Awakening -- Nintendo Switch Remake Revealed
If you haven't already, you can catch up on all the biggest news from the latest Nintendo Direct here, but the showstopper was the new Zelda game for Switch. Nintendo closed out its latest Direct presentation by unveiling a remake of the beloved Game Boy game The Legend of Zelda: Link's Awakening, which is being "reborn as a new experience" on the hybrid console later in 2019. A specific release date was not announced, but we did get a good look at it in the form of a trailer, which you can watch below.
Nintendo didn't share many details about the Link's Awakening remake, but it retains the top-down perspective of the original, making it the first new 2D-style Zelda game for Switch. It also features visuals somewhat reminiscent of A Link Between Worlds, the 3DS follow-up to A Link to the Past.
Link's Awakening originally launched for Game Boy back in 1993, with an updated color version (dubbed Link's Awakening DX) following in 1998. Unlike most other games in the series, it isn't set in Hyrule, but rather the mysterious Koholint Island. After being shipwrecked, Link washes ashore the island and can only escape by retrieving eight magical instruments and waking the isle's guardian, the Wind Fish.
Nintendo announced a ton of other Switch games during its latest direct presentation, including Super Mario Maker 2, which is slated to launch this June. As promised, we also got a closer look at Fire Emblem: Three Houses, which is now coming to Switch on July 26.
Japan Got A Few Extra Games In Its February Nintendo Direct
As so often happens, it seems there were minor regional differences between the Nintendo Direct broadcasts for the east and west. Japanese fans were treated to games missing from the North American and European versions.
First up is Dragon Quest Rivals, a free download first released on mobile back in 2017. It’s an online card-based battler in the Hearthstone mould with characters from across the RPG series and cross-play between Switch and mobile.
Next is a cutesy baseball game from Konami, Jikkyuu Powerful Pro Baseball, launching this year. Part of a long-running series, it’s arguably most notable for being from Konami – they still make games, see! – but we’re not the biggest baseball fans. Four-player co-op sounds interesting, though, if you like a spot of rounders.
Finally we have a crossover, Doraemon: Nobita’s Story of Seasons, and we’re a bit jealous. It appears to mix classic Harvest Moon-style gameplay with the cast of Doraemon in a beautiful watercolour world. Check out the trailer:
Looks lovely, no? Hopefully we’ll get some information about a western release soon – otherwise we’ll be finding ways to add points to our Japanese eShop account when this one releases this year.
Do you wish that any of these were included in the North American or European Directs? More enthusiastic about baseball than we are? Let us know in the usual place.
The Python developers have released the first alpha of Python 3.8.0 and you can already try it out in Fedora! Test your Python code with 3.8 early to avoid surprises once the final 3.8.0 is out in October.
Install Python 3.8 on Fedora
If you have Fedora 29 or newer, you can install Python 3.8 from the official software repository with dnf:
$ sudo dnf install python38
As more alphas, betas and release candidates of Python 3.8 will be released, the Fedora package will receive updates. No need to compile your own development version of Python, just install it and have it up to date. New features will be added until the first beta.
Test your projects with Python 3.8
Run the python3.8 command to use Python 3.8 or create virtual environments with the builtin venv module, tox or with pipenv. For example:
$ git clone https://github.com/benjaminp/six.git Cloning into 'six'... $ cd six/ $ tox -e py38 py38 runtests: commands[0] | python -m pytest -rfsxX ================== test session starts =================== platform linux -- Python 3.8.0a1, pytest-4.2.1, py-1.7.0, pluggy-0.8.1 collected 195 items
$ python3.8 Python 3.8.0a1 (default, Feb 7 2019, 08:07:33) [GCC 8.2.1 20181215 (Red Hat 8.2.1-6)] on linux Type "help", "copyright", "credits" or "license" for more information. >>> while not (answer := input('Say something: ')): ... print("I don't like empty answers, try again...") ... Say something: I don't like empty answers, try again... Say something: Fedora >>>
Learn how to use Cockpit for Linux administration tasks in this tutorial from our archives.
If you administer a Linux server, you’ve probably been in search of a solid administration tool. That quest has probably taken you to such software as Webmin and cPanel. But if you’re looking for an easy way to manage a Linux server that also includes Docker, one tool stands above the rest for that particular purpose: Cockpit.
Why Cockpit? Because it includes the ability to handle administrative tasks such as:
Connect and manage multiple machines
Manage containers via Docker
Interact with a Kubernetes or Openshift clusters
Modify network settings
Manage user accounts
Access a web-based shell
View system performance information by way of helpful graphs
View system services and log files
Cockpit can be installed on Debian, Red Hat, CentOS, Arch Linux, and Ubuntu. Here, I will focus on installing the system on a Ubuntu 16.04 server that already includes Docker.
Out of the list of features, the one that stands out is the container management. Why? Because it make installing and managing containers incredibly simple. In fact, you might be hard-pressed to find a better container management solution. With that said, let’s install this solution and see just how easy it is to use.
Installation
As I mentioned earlier, I will be installing Cockpit on an instance of Ubuntu 16.04, with Docker already running. The steps for installation are quite simple. The first thing you must do is log into your Ubuntu server. Next you must add the necessary repository with the command:
When prompted, hit the Enter key on your keyboard and wait for the prompt to return. Once you are back at your bash prompt, update apt with the command:
sudo apt-get get update
Install Cockpit by issuing the command:
sudo apt-get -y install cockpit cockpit-docker
After the installation completes, it is necessary to start the Cockpit service and then enable it so it auto-starts at boot. To do this, issue the following two commands:
To gain access to the Cockpit web interface, point a browser (that happens to be on the same network as the Cockpit server) to http://IP_OF_SERVER:9090, and you will be presented with a login screen (Figure 1).
A word of warning with using Cockpit and Ubuntu. Many of the tasks that can be undertaken with Cockpit require administrative access. If you log in with a standard user, you won’t be able to work with some of the tools like Docker. To get around that, you can enable the root user on Ubuntu. This isn’t always a good idea. By enabling the root account, you are bypassing the security system that has been in place for years. However, for the purpose of this article, I will enable the root user with the following two commands:
sudo passwd rootsudo passwd -u root
NOTE: Make sure you give the root account a very challenging password.
Should you want to revert this change, you only need issue the command:
sudo passwd -l root
With other distributions, such as CentOS and Red Hat, you will be able to log into Cockpit with the usernamerootand the root password, without having to go through the extra hopes as described above. If you’re hesitant to enable the root user, you can always pull down the images, from the server terminal (using the command docker pull IMAGE_NAME whereIMAGE_NAMEis the image you want to pull). That would add the image to your docker server, which can then be managed via a regular user. The only caveat to this is that the regular user must be added to the Docker group with the command:
sudo usermod -aG docker USER
Where USER is the actual username to be added to the group. Once you’ve done that, log out, log back in, and then restart Docker with the command:
sudo service docker restart
Now the regular user can start and stop the added Docker images/containers without having to enable the root user. The only caveat is that user will not be able to add new images via the Cockpit interface.
Using Cockpit
Once you’ve logged in, you will be treated to the Cockpit main window (Figure 2).
You can go through each of the sections to check on the status of the server, work with users, etc., but we want to go right to the containers. Click on the Containers section to display the current running contains as well as the available images (Figure 3).
To start an image, simply locate the image and click the associated start button. From the resulting popup window (Figure 4), you can check all the information about the image (and adjust as needed), before clicking the Run button.
Once the image is running, you can check its status by clicking on the entry under the Containers section and then Stop, Restart, or Delete the instance. You can also click Change resource limits and then adjust either the Memory limit and/or CPU priority.
Adding new images
Say you have logged on as the root user. If so, you can add new images with the help of the Cockpit GUI. From the Containers section, click the Get new image button and then, in the resulting window, search for the image you want to add. Say you want to add the latest official build of Centos. Type centos in the search field and then, once the search results populate, select the official listing and click Download (Figure 5).
Once the image has downloaded, it will be available to Docker and can be run via Cockpit.
As simple as it gets
Managing Docker doesn’t get any easier. Yes, there is a caveat when working with Cockpit on Ubuntu, but if it’s your only option, there are ways to make it work. With the help of Cockpit, you can not only easily manage Docker images, you can do so from any web browser that has access to your Linux server. Enjoy your newfound Docker ease.
Posted by: xSicKxBot - 02-14-2019, 06:57 PM - Forum: Windows
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Microsoft for Healthcare Innovation Award Winners at HIMSS 2019
The winners of the 2019 Microsoft for Healthcare Innovation Awards were announced at HIMSS19 yesterday during the Microsoft Health Forum. Each year, the awards acknowledge health and life sciences organizations and their technology solution partners that are achieving innovation excellence with a Microsoft-based solution.
We’re always excited to highlight the achievements of our forward-thinking customers and partners as they advance digital transformation in health. Here are the winners in each of the submission categories:
Award Category: Artificial Intelligence and Machine Learning
To better understand which patients are at the highest risk of COPD, NHS Greater Glasgow and Clyde worked with KenSci to leverage AI and Machine Learning to predict long-term hospital stays based on clinical history, socio-economic factors and risk to stratify the top 20% high risk patients likely to admit for the first time due to COPD, in order to drive preventive intervention.
Award Category: Empower Your Care Teams and Employees
To meet the needs of populations with diabetes, Vision Source needed to establish a nationwide interoperability network for their 3,350 independent locations. As a result, Vision Source selected Kno2’s Interoperability as a Service, enabling immediate access to over 2 million referring providers through the nation’s major health information networks: Direct, referral networks, care quality, and those connected through Commonwell Health Alliance.
Award Category: Engage Your Patients & Enable Personalized Care
Premera Scout™ is an intelligent virtual assistant that helps customers find the information they need to make the most of their health plan. Premera powers this solution using advanced AI from Microsoft Healthcare. Guided by a customer-centered strategy, Premera transforms complicated and confusing experiences to simple and easy ones.
Award Category: Optimize Clinical Operational Effectiveness & Improve Outcomes
Boston Children’s Hospital uses Prediction of Patient Placement (POPP), a real time forecasting tool to predict incoming admissions from the Emergency Department. This tool enables proactive coordination of downstream operations in order to reduce transfer wait time. The model uses hospital-specific, historical data and is EHR- and hospital-agnostic.
A partnership between St. Jude, DNAnexus, and Microsoft developed the St. Jude Cloud, a secure cloud-based data-sharing and collaboration environment, to provide researchers access to an extensive public repository of pediatric cancer genomics data, accelerated data mining, analysis and visualization capabilities.
Award Category: Transform the Care Continuum & Reimagine Healthcare
Johns Hopkins Medicine developed the Precision Medicine Analytics Platform (PMAP) to empower faculty to make discoveries; improve diagnosis, treatment, and outcomes; and lower the cost of care. PMAP is comprised of two parts: Discovery – for faculty researchers to fuel the discovery of new insights and algorithms; and Care Delivery – after discovery medical validation, promoted for use by other physicians.
Thank you to our judges
In addition to acknowledging the innovative solutions of the award recipients, we would like to thank each of the distinguished judges who reviewed this year’s entries:
Ahmad Hashem, MD, PhD, CEO, Boston Biopharma, Inc.
Benjamin Rooks, Managing Director, ST Advisors, Inc.
Jane Sarasohn-Kahn, MA (Econ), MHSA, Health Economist and Advisor, THINK-Health and Health Populi blog
Jay Srini, FHIMSS, Chief Strategist, SCS Ventures; Adjunct Associate Professor, SHRS, University of Pittsburgh
Keith Fraidenburg, MBA, EVP & COO, CHIME
Melinda Richter, Global Head, Johnson & Johnson Innovation, JLABS
Michael Docktor, MD, Gastroenterologist, Clinical Director of Innovation @ Boston Children’s Hospital / Harvard Medical School
Taren Grom, Founding Partner/Editor, PharmaVOICE
Victoria (Vicky) L. Tiase, MSN, RN-BC, Director – Informatics Strategy, New York Presbyterian Hospital
What’s your story?
Congratulations again to our winners. We would love to hear how your health organization is creating better experiences and delivering better care, please share with us through email, Facebook, or Twitter.
In the coming days, we’ll be moving our developer blogs to a new platform with a modern, clean design and powerful features that will make it easy for you to discover and share great content. This week, you’ll see the Visual Studio, IoTDev, and Premier Developer blogs move to a new URL – while additional developer blogs will transition over the coming weeks. You’ll continue to receive all the information and news from our teams, including access to all past posts. Your RSS feeds will continue to seamlessly deliver posts and any of your bookmarked links will re-direct to the new URL location.
We’d love your feedback
Our most inspirational ideas have come from this community and we want to make sure our developer blogs are exactly what you need. Share your thoughts about the current blog design by taking our Microsoft Developer Blogssurveyand tell us what you think! We would also love your suggestions for future topics that our authors could write about. Please use the survey to share what kinds of information, tutorials, or features you would like to see covered in future posts.
Frequently Asked Questions
For the most-asked questions, see the FAQ below. If you have any additional questions, ideas, or concerns that we have not addressed, please let us know by submitting feedback through the Developer Blogs FAQ page.
Will Saved/Bookmarked URLs Redirect?
Yes. All existing URLs will auto-redirect to the new site. If you discover any broken links, please report them through the FAQ feedback page.
Will My Feed Reader Still Send New Posts?
Yes, your RSS feed will continue to work through your current set-up. If you encounter any issues with your RSS feed, please report it with details about your feed reader.
Which Blogs Are Moving?
This migration involves the majority of our Microsoft developer blogs so expect to see changes to our Visual Studio, IoTDev, and Premier Developer blogs this week. The rest will be migrated in waves over the next few weeks.
We appreciate all of the feedback so far and look forward to showing you what we’ve been working on! For additional information about this blog migration, please refer to our Developer Blogs FAQ.
Seventeen years after a nuclear doomsday, Hope County, Montana, has changed in unexpected ways. Nuclear winter has given way to a "superbloom," creating a lush, colourful landscape that survivors have begun to re-populate with makeshift buildings. It's a lawless frontier where people are struggling to get by - and you'll be able to experience it all with a friend in co-op, or on your own as a lone gunslinger. After living through the apocalypse, the survivors in Hope County now face a new threat: the nihilistic Highwaymen, vicious scavengers intent on bleeding the county dry. When the survivors put out a call for help to combat this deadly threat, you are quickly thrust into the middle of a new battle for the future of Hope County. Since the nuclear apocalypse, survivors have been piecing their shelter, tools, and weapons together from the broken remnants of the old world. The results may look ramshackle, but they'll keep you alive in a fight. Your Homebase will let you construct powerful weapons and vehicles, giving you more options than ever for explosive, over-the-top action. When anything and everything can happen, it is never too much to have someone watching your back. Whether it's Hurk, a boar, or whoever you want, you can recruit an eclectic cast of Guns and Fangs for Hire to fight by your side. You can even play with a friend in co-op.
[*Reviews go up on February 14 at 5:01 am Pacific*] Stop crime as a super-powered Agent of justice in Crackdown 3's sandbox of mayhem and destruction. Explore the heights of a futuristic city, race through the streets in a transforming vehicle, and use your powerful abilities to stop a ruthless criminal empire. Developed by original creator Dave Jones, Crackdown 3 delivers cooperative mayhem and an all-new multiplayer mode where destruction is your ultimate weapon powered by Microsoft Cloud.
For the first time ever, the most famous Manga heroes are thrown into a whole new battleground: our world. Uniting to fight the most dangerous threat, the Jump Force will bear the fate of the entire human kind. Celebrating the 50th Anniversary of the famous Weekly Jump Magazine, Jump Force is also making the most of latest technologies to bring characters to life in a never-seen-before realistic design. A unique setting, merging the Jump World and the Real World. The Jump Force, an alliance of the most powerful Manga heroes from Dragon Ball, One Piece, Naruto and much more. Realistic graphics bring Manga characters to life like never before. [Bandai Namco]
Posted by: xSicKxBot - 02-14-2019, 10:46 AM - Forum: Lounge
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Apex Legends: Tips And Guides To Help You Stay On Top
With Apex Legends becoming one of the fastest growing games in record time, there are many players competing for that top spot to become Champion. As a battle royale game set within the Titanfall universe, you'll need to coordinate with your squad to pick the best landing spot and stay several steps ahead of the enemy team, all the while avoiding the encroaching circle of death. Though it features a familiar formula from games like Fortnite and PUBG, Apex Legends' particular brand of character-focused battle royale action will take some time adjusting to.
We at GameSpot have put together a set of guides to help you get into the game with a better understanding of what's to come. In addition to learning more about Apex Legend's best weapons, we've also got some tips on how best to unlock the two additional characters Mirage and Caustic, and how to attain the ever-elusive Champion status. Be sure to check back with GameSpot for more guides and impressions on what's happening in the online world of Apex Legends. And if you haven't seen our review yet, go check out editor Phil Hornshaw's thoughts on Respawn's excellent debut into the battle royale scene.
"Apex Legends is a mix of smart shooter ideas that makes for a competitive, team-based game that gets at all the best parts of battle royale while addressing a lot of the weaknesses. Respawn's intense focus on team play makes Apex more than just a worthy addition to the genre; it's an indicator of where battle royale should go in the future."
Apex Legends' Best Guns
Apex Legends features a strong variety of light and heavy weapons that are versatile as they are functional. But as is the case in most battle royale games, you don't have much choice in what you get to use, and you'll often have to make the best of what you can get your hands on. With that said, it's always important to understand the type of gear you've got at your disposal, as some of the more unassuming weapons may prove to be more useful than you realize. Here's a quick rundown on all the best guns you can find on the field.
Becoming a Champion in Apex Legends will take patience, solid teamwork, and quick reflexes during some of the more intense encounters. In addition to smart use of scouting skills like pings, and keeping an eye out for Apex bots yielding some solid gear, you'll have to avoid putting yourself hairy situations--even if it means avoiding the use of a stylish execution. If you manage to get the final shot in at match's end, you and your squadmates will be named Champion, earning you a significant experience boost in the process. Here are some solid tips on how to become a Champion in Apex Legends.
How Best To Unlock New Characters Take Without Spending Money
Though you'll have most of the key players available at the beginning, there are two additional characters that can take some effort to unlock. While EA and Origin Access members will get a 1,000 credit upon first booting up, letting them purchase one character right at the beginning, most players will have to unlock them the old-fashioned way and earn enough funds to afford the character. Here are the best methods to unlock the hologram-wielding Mirage and the poison-spewing Caustic.